brackt/app/components/AutodraftSettings.tsx

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import { useState, useEffect, useRef } from "react";
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
import { Check, Info, ChevronDown } from "lucide-react";
import { toast } from "sonner";
import { Label } from "~/components/ui/label";
import { Popover, PopoverContent, PopoverTrigger } from "~/components/ui/popover";
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
type AutodraftMode = "next_pick" | "while_on";
// 4 visible states map to isEnabled + mode + queueOnly:
// "off" → isEnabled: false
// "next_queue" → isEnabled: true, mode: "next_pick", queueOnly: true
// "all_queue" → isEnabled: true, mode: "while_on", queueOnly: true
// "all_picks" → isEnabled: true, mode: "while_on", queueOnly: false
type AutodraftState = "off" | "next_queue" | "all_queue" | "all_picks";
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
type OptionConfig = {
label: string;
desc: string;
isEnabled: boolean;
mode: AutodraftMode;
queueOnly: boolean;
};
// Record ensures all AutodraftState values are covered — no runtime find() needed
const OPTIONS: Record<AutodraftState, OptionConfig> = {
off: {
label: "Off",
desc: "You pick manually every round.",
isEnabled: false,
mode: "next_pick",
queueOnly: false,
},
next_queue: {
label: "Next in Queue",
desc: "Autodrafts your next pick from your queue, then turns off.",
isEnabled: true,
mode: "next_pick",
queueOnly: true,
},
all_queue: {
label: "All in Queue",
desc: "Keeps autodrafting from your queue until it runs out, then turns off automatically.",
isEnabled: true,
mode: "while_on",
queueOnly: true,
},
all_picks: {
label: "All Picks",
desc: "Keeps autodrafting all your picks. Uses your queue first, then falls back to the highest-ranked undrafted player.",
isEnabled: true,
mode: "while_on",
queueOnly: false,
},
};
const OPTION_ORDER: AutodraftState[] = ["off", "next_queue", "all_queue", "all_picks"];
// border-l-[3px] is applied to ALL options (transparent when inactive) so the
// content never shifts when the active border color is applied.
function getButtonClassName(state: AutodraftState, isActive: boolean): string {
if (!isActive) {
return "border-l-[3px] border-l-transparent text-muted-foreground hover:bg-muted/40";
}
if (state === "off") {
return "border-l-[3px] border-l-muted-foreground/50 text-foreground";
}
return "border-l-[3px] border-l-electric bg-electric text-background";
}
function getCheckClassName(state: AutodraftState): string {
if (state === "off") return "text-muted-foreground";
return "text-background";
}
function toAutodraftState(
isEnabled: boolean,
mode: AutodraftMode,
queueOnly: boolean
): AutodraftState {
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
if (!isEnabled) return "off";
if (mode === "next_pick") return "next_queue";
return queueOnly ? "all_queue" : "all_picks";
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
}
export function getAutodraftLabel(
isEnabled: boolean,
mode: AutodraftMode,
queueOnly: boolean
): string {
return OPTIONS[toAutodraftState(isEnabled, mode, queueOnly)].label;
}
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
interface CompactAutodraftBadgeProps {
isEnabled: boolean;
mode: AutodraftMode;
queueOnly: boolean;
showChevron?: boolean;
}
export function CompactAutodraftBadge({
isEnabled,
mode,
queueOnly,
showChevron = false,
}: CompactAutodraftBadgeProps) {
const state = toAutodraftState(isEnabled, mode, queueOnly);
const { label } = OPTIONS[state];
const isOff = state === "off";
return (
<div className="flex items-center gap-2">
<span className="text-xs text-muted-foreground">Autodraft:</span>
<span
className={`text-xs font-medium px-2 py-1 rounded flex items-center gap-1 ${
isOff
? "bg-muted text-muted-foreground border border-border"
: "bg-electric/20 text-electric border border-electric/30"
}`}
>
{label}
{showChevron && <ChevronDown className="h-3 w-3" />}
</span>
</div>
);
}
interface AutodraftBadgeWithPopoverProps {
seasonId: string;
teamId: string;
isEnabled: boolean;
mode: AutodraftMode;
queueOnly: boolean;
isMyTurn: boolean;
onUpdate: (isEnabled: boolean, mode: AutodraftMode, queueOnly: boolean) => void;
showOvernightNote?: boolean;
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
}
function AutodraftOptions({
seasonId,
teamId,
isEnabled,
mode,
queueOnly,
isMyTurn,
onUpdate,
}: Omit<AutodraftBadgeWithPopoverProps, "seasonId" | "teamId"> & {
seasonId: string;
teamId: string;
}) {
const [localState, setLocalState] = useState<AutodraftState>(
toAutodraftState(isEnabled, mode, queueOnly)
);
const abortRef = useRef<AbortController | null>(null);
useEffect(() => {
setLocalState(toAutodraftState(isEnabled, mode, queueOnly));
}, [isEnabled, mode, queueOnly]);
const sendUpdate = async (newState: AutodraftState) => {
abortRef.current?.abort();
abortRef.current = new AbortController();
const option = OPTIONS[newState];
try {
const formData = new FormData();
formData.append("seasonId", seasonId);
formData.append("teamId", teamId);
formData.append("isEnabled", option.isEnabled.toString());
formData.append("mode", option.mode);
formData.append("queueOnly", option.queueOnly.toString());
const response = await fetch("/api/autodraft/update", {
method: "POST",
body: formData,
signal: abortRef.current.signal,
});
if (response.ok) {
onUpdate(option.isEnabled, option.mode, option.queueOnly);
toast.success(
option.isEnabled ? `Autodraft set to "${option.label}"` : "Autodraft turned off"
);
} else {
setLocalState(toAutodraftState(isEnabled, mode, queueOnly));
toast.error("Failed to save autodraft settings");
}
} catch (error) {
if (error instanceof Error && error.name === "AbortError") return;
setLocalState(toAutodraftState(isEnabled, mode, queueOnly));
toast.error("Failed to save autodraft settings");
}
};
const handleStateChange = (newState: AutodraftState) => {
if (newState === localState || isMyTurn) return;
setLocalState(newState);
sendUpdate(newState);
};
const isDisabled = isMyTurn;
fix: resolve all 48 WCAG 2.2 AA accessibility issues (#439) * fix: resolve all 48 WCAG 2.2 AA accessibility issues Critical fixes: - Add aria-label to all unlabeled inputs/selects in draft dialogs (ParticipantSelectionDialog, TimeBankAdjustmentDialog, AvailableParticipantsSection) - Add role="dialog" + aria-modal + focus trap to ConnectionOverlay and AuthRecoveryOverlay - Add aria-live region and connection status announcement to ConnectionOverlay Serious fixes: - Add skip-to-content link in root.tsx with id="main-content" on <main> - Add aria-label to UserMenu trigger button - Add aria-describedby + role="alert" to all auth form error messages (login, register, onboarding, forgot-password, reset-password) - Replace emoji column headers in StandingsTable with aria-label + aria-hidden spans - Add aria-live="assertive" to "It's your turn" desktop and mobile on-clock indicators - Add aria-live="polite" to draft room countdown timer - Add pause button to SportTicker (WCAG 2.2.2); add aria-hidden to ticker content - Fix Footer text contrast (changed from 28% to text-muted-foreground) - Fix OvernightPauseSettings: add htmlFor/id pairs and role="radiogroup"+aria-checked to mode buttons - Fix DraftSetupSection: replace broken htmlFor with aria-label on date picker button - Add aria-label to PeopleSection owner and commissioner selects - Add labels to ScoringPresetPicker score inputs; add role="radiogroup"+aria-checked to preset buttons - Add role="radiogroup"+aria-checked to AutodraftSettings option buttons - Add accessible names, aria-current="step", and <ol> list semantics to WizardStepper Moderate fixes: - Add aria-controls to RecentPicksFeed toggle button; wrap picks list in aria-live region - Add role="tab"+aria-selected+aria-controls to mobile board sub-tabs + role="tabpanel" - Add role="radiogroup"+aria-checked to TimerModeSelector - Add aria-current="page" + aria-label to SettingsDesktopNav - Add aria-label="Admin navigation" to admin sidebar nav - Add scope="col" + <caption> to StandingsTable and ScoringTables - Add ARIA table roles (role="table/rowgroup/row/columnheader/rowheader/cell") to DraftSummaryView CSS grid Minor fixes: - Add aria-hidden="true" to decorative trend icons in StandingsTable - Add aria-hidden="true" to desktop column header labels row in AvailableParticipantsSection - Replace title with aria-label on all icon-only buttons (watchlist, queue) in AvailableParticipantsSection - Add aria-label to NotificationSettings switchOnly Switch - Add prefers-reduced-motion check to SlotMachineHeadline JS animation - Bump --muted-foreground from 55% to 62% opacity for improved contrast margin https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix code review findings from WCAG compliance pass - Add Arrow key navigation + roving tabindex to all role=radiogroup components (AutodraftSettings x2, TimerModeSelector, OvernightPauseSettings, ScoringPresetPicker) per ARIA radio pattern - Extract shared focus-trap logic into useFocusTrap hook; update ConnectionOverlay and AuthRecoveryOverlay to use it - Add tabIndex={-1} to ConnectionOverlay Card so focus can land in spinner-only state (no interactive children) - Replace aria-live on loading dots container with sr-only span so status changes are announced by text content, not aria-label - Remove contradictory aria-hidden+role=columnheader from AvailableParticipantsSection visual-only header row - Remove invalid scope="col" from div[role=columnheader] in DraftSummaryView (scope is only valid on <th>) - Remove redundant aria-label from ParticipantSelectionDialog sport select (htmlFor label is sufficient) - Change WizardStepper connector <li> to role=presentation - Revert muted-foreground from 62% to 55% (original already passes contrast; footer was fixed separately via text-muted-foreground) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix lint error and update tests for WCAG role changes - Replace el! non-null assertion with optional chaining in useFocusTrap - Update AutodraftSettings tests to query role="radio" instead of role="button" (buttons have an explicit radio role since the WCAG pass) - Update AvailableParticipantsSection watchlist tests to use getByRole/getAllByRole instead of getByTitle/getAllByTitle (watchlist buttons now use aria-label instead of title) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-05-17 20:11:38 -07:00
function handleGroupKeyDown(e: React.KeyboardEvent<HTMLDivElement>) {
if (isDisabled) return;
if (!["ArrowDown", "ArrowRight", "ArrowUp", "ArrowLeft"].includes(e.key)) return;
e.preventDefault();
const idx = OPTION_ORDER.indexOf(localState);
const next = e.key === "ArrowDown" || e.key === "ArrowRight"
? (idx + 1) % OPTION_ORDER.length
: (idx - 1 + OPTION_ORDER.length) % OPTION_ORDER.length;
const nextState = OPTION_ORDER[next];
handleStateChange(nextState);
e.currentTarget.querySelector<HTMLElement>(`[data-radio-value="${nextState}"]`)?.focus();
}
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
return (
fix: resolve all 48 WCAG 2.2 AA accessibility issues (#439) * fix: resolve all 48 WCAG 2.2 AA accessibility issues Critical fixes: - Add aria-label to all unlabeled inputs/selects in draft dialogs (ParticipantSelectionDialog, TimeBankAdjustmentDialog, AvailableParticipantsSection) - Add role="dialog" + aria-modal + focus trap to ConnectionOverlay and AuthRecoveryOverlay - Add aria-live region and connection status announcement to ConnectionOverlay Serious fixes: - Add skip-to-content link in root.tsx with id="main-content" on <main> - Add aria-label to UserMenu trigger button - Add aria-describedby + role="alert" to all auth form error messages (login, register, onboarding, forgot-password, reset-password) - Replace emoji column headers in StandingsTable with aria-label + aria-hidden spans - Add aria-live="assertive" to "It's your turn" desktop and mobile on-clock indicators - Add aria-live="polite" to draft room countdown timer - Add pause button to SportTicker (WCAG 2.2.2); add aria-hidden to ticker content - Fix Footer text contrast (changed from 28% to text-muted-foreground) - Fix OvernightPauseSettings: add htmlFor/id pairs and role="radiogroup"+aria-checked to mode buttons - Fix DraftSetupSection: replace broken htmlFor with aria-label on date picker button - Add aria-label to PeopleSection owner and commissioner selects - Add labels to ScoringPresetPicker score inputs; add role="radiogroup"+aria-checked to preset buttons - Add role="radiogroup"+aria-checked to AutodraftSettings option buttons - Add accessible names, aria-current="step", and <ol> list semantics to WizardStepper Moderate fixes: - Add aria-controls to RecentPicksFeed toggle button; wrap picks list in aria-live region - Add role="tab"+aria-selected+aria-controls to mobile board sub-tabs + role="tabpanel" - Add role="radiogroup"+aria-checked to TimerModeSelector - Add aria-current="page" + aria-label to SettingsDesktopNav - Add aria-label="Admin navigation" to admin sidebar nav - Add scope="col" + <caption> to StandingsTable and ScoringTables - Add ARIA table roles (role="table/rowgroup/row/columnheader/rowheader/cell") to DraftSummaryView CSS grid Minor fixes: - Add aria-hidden="true" to decorative trend icons in StandingsTable - Add aria-hidden="true" to desktop column header labels row in AvailableParticipantsSection - Replace title with aria-label on all icon-only buttons (watchlist, queue) in AvailableParticipantsSection - Add aria-label to NotificationSettings switchOnly Switch - Add prefers-reduced-motion check to SlotMachineHeadline JS animation - Bump --muted-foreground from 55% to 62% opacity for improved contrast margin https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix code review findings from WCAG compliance pass - Add Arrow key navigation + roving tabindex to all role=radiogroup components (AutodraftSettings x2, TimerModeSelector, OvernightPauseSettings, ScoringPresetPicker) per ARIA radio pattern - Extract shared focus-trap logic into useFocusTrap hook; update ConnectionOverlay and AuthRecoveryOverlay to use it - Add tabIndex={-1} to ConnectionOverlay Card so focus can land in spinner-only state (no interactive children) - Replace aria-live on loading dots container with sr-only span so status changes are announced by text content, not aria-label - Remove contradictory aria-hidden+role=columnheader from AvailableParticipantsSection visual-only header row - Remove invalid scope="col" from div[role=columnheader] in DraftSummaryView (scope is only valid on <th>) - Remove redundant aria-label from ParticipantSelectionDialog sport select (htmlFor label is sufficient) - Change WizardStepper connector <li> to role=presentation - Revert muted-foreground from 62% to 55% (original already passes contrast; footer was fixed separately via text-muted-foreground) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix lint error and update tests for WCAG role changes - Replace el! non-null assertion with optional chaining in useFocusTrap - Update AutodraftSettings tests to query role="radio" instead of role="button" (buttons have an explicit radio role since the WCAG pass) - Update AvailableParticipantsSection watchlist tests to use getByRole/getAllByRole instead of getByTitle/getAllByTitle (watchlist buttons now use aria-label instead of title) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-05-17 20:11:38 -07:00
<div
role="radiogroup"
aria-label="Autodraft setting"
onKeyDown={handleGroupKeyDown}
className="flex flex-col rounded-lg border overflow-hidden"
>
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
{OPTION_ORDER.map((state) => {
const { label } = OPTIONS[state];
const isActive = localState === state;
return (
<button
key={state}
type="button"
fix: resolve all 48 WCAG 2.2 AA accessibility issues (#439) * fix: resolve all 48 WCAG 2.2 AA accessibility issues Critical fixes: - Add aria-label to all unlabeled inputs/selects in draft dialogs (ParticipantSelectionDialog, TimeBankAdjustmentDialog, AvailableParticipantsSection) - Add role="dialog" + aria-modal + focus trap to ConnectionOverlay and AuthRecoveryOverlay - Add aria-live region and connection status announcement to ConnectionOverlay Serious fixes: - Add skip-to-content link in root.tsx with id="main-content" on <main> - Add aria-label to UserMenu trigger button - Add aria-describedby + role="alert" to all auth form error messages (login, register, onboarding, forgot-password, reset-password) - Replace emoji column headers in StandingsTable with aria-label + aria-hidden spans - Add aria-live="assertive" to "It's your turn" desktop and mobile on-clock indicators - Add aria-live="polite" to draft room countdown timer - Add pause button to SportTicker (WCAG 2.2.2); add aria-hidden to ticker content - Fix Footer text contrast (changed from 28% to text-muted-foreground) - Fix OvernightPauseSettings: add htmlFor/id pairs and role="radiogroup"+aria-checked to mode buttons - Fix DraftSetupSection: replace broken htmlFor with aria-label on date picker button - Add aria-label to PeopleSection owner and commissioner selects - Add labels to ScoringPresetPicker score inputs; add role="radiogroup"+aria-checked to preset buttons - Add role="radiogroup"+aria-checked to AutodraftSettings option buttons - Add accessible names, aria-current="step", and <ol> list semantics to WizardStepper Moderate fixes: - Add aria-controls to RecentPicksFeed toggle button; wrap picks list in aria-live region - Add role="tab"+aria-selected+aria-controls to mobile board sub-tabs + role="tabpanel" - Add role="radiogroup"+aria-checked to TimerModeSelector - Add aria-current="page" + aria-label to SettingsDesktopNav - Add aria-label="Admin navigation" to admin sidebar nav - Add scope="col" + <caption> to StandingsTable and ScoringTables - Add ARIA table roles (role="table/rowgroup/row/columnheader/rowheader/cell") to DraftSummaryView CSS grid Minor fixes: - Add aria-hidden="true" to decorative trend icons in StandingsTable - Add aria-hidden="true" to desktop column header labels row in AvailableParticipantsSection - Replace title with aria-label on all icon-only buttons (watchlist, queue) in AvailableParticipantsSection - Add aria-label to NotificationSettings switchOnly Switch - Add prefers-reduced-motion check to SlotMachineHeadline JS animation - Bump --muted-foreground from 55% to 62% opacity for improved contrast margin https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix code review findings from WCAG compliance pass - Add Arrow key navigation + roving tabindex to all role=radiogroup components (AutodraftSettings x2, TimerModeSelector, OvernightPauseSettings, ScoringPresetPicker) per ARIA radio pattern - Extract shared focus-trap logic into useFocusTrap hook; update ConnectionOverlay and AuthRecoveryOverlay to use it - Add tabIndex={-1} to ConnectionOverlay Card so focus can land in spinner-only state (no interactive children) - Replace aria-live on loading dots container with sr-only span so status changes are announced by text content, not aria-label - Remove contradictory aria-hidden+role=columnheader from AvailableParticipantsSection visual-only header row - Remove invalid scope="col" from div[role=columnheader] in DraftSummaryView (scope is only valid on <th>) - Remove redundant aria-label from ParticipantSelectionDialog sport select (htmlFor label is sufficient) - Change WizardStepper connector <li> to role=presentation - Revert muted-foreground from 62% to 55% (original already passes contrast; footer was fixed separately via text-muted-foreground) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix lint error and update tests for WCAG role changes - Replace el! non-null assertion with optional chaining in useFocusTrap - Update AutodraftSettings tests to query role="radio" instead of role="button" (buttons have an explicit radio role since the WCAG pass) - Update AvailableParticipantsSection watchlist tests to use getByRole/getAllByRole instead of getByTitle/getAllByTitle (watchlist buttons now use aria-label instead of title) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-05-17 20:11:38 -07:00
role="radio"
aria-checked={isActive}
tabIndex={isActive ? 0 : -1}
data-radio-value={state}
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
disabled={isDisabled}
onClick={() => handleStateChange(state)}
className={`w-full py-2.5 px-3 text-left transition-colors border-b last:border-b-0 flex items-center justify-between gap-2 ${getButtonClassName(state, isActive)} ${
isDisabled ? "opacity-50 cursor-not-allowed" : "cursor-pointer"
}`}
>
<span className="text-xs font-medium">{label}</span>
{isActive && (
fix: resolve all 48 WCAG 2.2 AA accessibility issues (#439) * fix: resolve all 48 WCAG 2.2 AA accessibility issues Critical fixes: - Add aria-label to all unlabeled inputs/selects in draft dialogs (ParticipantSelectionDialog, TimeBankAdjustmentDialog, AvailableParticipantsSection) - Add role="dialog" + aria-modal + focus trap to ConnectionOverlay and AuthRecoveryOverlay - Add aria-live region and connection status announcement to ConnectionOverlay Serious fixes: - Add skip-to-content link in root.tsx with id="main-content" on <main> - Add aria-label to UserMenu trigger button - Add aria-describedby + role="alert" to all auth form error messages (login, register, onboarding, forgot-password, reset-password) - Replace emoji column headers in StandingsTable with aria-label + aria-hidden spans - Add aria-live="assertive" to "It's your turn" desktop and mobile on-clock indicators - Add aria-live="polite" to draft room countdown timer - Add pause button to SportTicker (WCAG 2.2.2); add aria-hidden to ticker content - Fix Footer text contrast (changed from 28% to text-muted-foreground) - Fix OvernightPauseSettings: add htmlFor/id pairs and role="radiogroup"+aria-checked to mode buttons - Fix DraftSetupSection: replace broken htmlFor with aria-label on date picker button - Add aria-label to PeopleSection owner and commissioner selects - Add labels to ScoringPresetPicker score inputs; add role="radiogroup"+aria-checked to preset buttons - Add role="radiogroup"+aria-checked to AutodraftSettings option buttons - Add accessible names, aria-current="step", and <ol> list semantics to WizardStepper Moderate fixes: - Add aria-controls to RecentPicksFeed toggle button; wrap picks list in aria-live region - Add role="tab"+aria-selected+aria-controls to mobile board sub-tabs + role="tabpanel" - Add role="radiogroup"+aria-checked to TimerModeSelector - Add aria-current="page" + aria-label to SettingsDesktopNav - Add aria-label="Admin navigation" to admin sidebar nav - Add scope="col" + <caption> to StandingsTable and ScoringTables - Add ARIA table roles (role="table/rowgroup/row/columnheader/rowheader/cell") to DraftSummaryView CSS grid Minor fixes: - Add aria-hidden="true" to decorative trend icons in StandingsTable - Add aria-hidden="true" to desktop column header labels row in AvailableParticipantsSection - Replace title with aria-label on all icon-only buttons (watchlist, queue) in AvailableParticipantsSection - Add aria-label to NotificationSettings switchOnly Switch - Add prefers-reduced-motion check to SlotMachineHeadline JS animation - Bump --muted-foreground from 55% to 62% opacity for improved contrast margin https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix code review findings from WCAG compliance pass - Add Arrow key navigation + roving tabindex to all role=radiogroup components (AutodraftSettings x2, TimerModeSelector, OvernightPauseSettings, ScoringPresetPicker) per ARIA radio pattern - Extract shared focus-trap logic into useFocusTrap hook; update ConnectionOverlay and AuthRecoveryOverlay to use it - Add tabIndex={-1} to ConnectionOverlay Card so focus can land in spinner-only state (no interactive children) - Replace aria-live on loading dots container with sr-only span so status changes are announced by text content, not aria-label - Remove contradictory aria-hidden+role=columnheader from AvailableParticipantsSection visual-only header row - Remove invalid scope="col" from div[role=columnheader] in DraftSummaryView (scope is only valid on <th>) - Remove redundant aria-label from ParticipantSelectionDialog sport select (htmlFor label is sufficient) - Change WizardStepper connector <li> to role=presentation - Revert muted-foreground from 62% to 55% (original already passes contrast; footer was fixed separately via text-muted-foreground) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix lint error and update tests for WCAG role changes - Replace el! non-null assertion with optional chaining in useFocusTrap - Update AutodraftSettings tests to query role="radio" instead of role="button" (buttons have an explicit radio role since the WCAG pass) - Update AvailableParticipantsSection watchlist tests to use getByRole/getAllByRole instead of getByTitle/getAllByTitle (watchlist buttons now use aria-label instead of title) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-05-17 20:11:38 -07:00
<Check className={`h-3.5 w-3.5 shrink-0 ${getCheckClassName(state)}`} aria-hidden="true" />
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
)}
</button>
);
})}
{isMyTurn && (
<p className="text-xs text-muted-foreground mt-2 text-center px-3 py-2">
You're on the clock!
</p>
)}
</div>
);
}
export function AutodraftBadgeWithPopover({
seasonId,
teamId,
isEnabled,
mode,
queueOnly,
isMyTurn,
onUpdate,
showOvernightNote = false,
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
}: AutodraftBadgeWithPopoverProps) {
const [open, setOpen] = useState(false);
return (
<div className="flex items-center gap-2">
<Popover open={open} onOpenChange={setOpen}>
<PopoverTrigger asChild>
<button
type="button"
className="hover:bg-muted/40 rounded px-2 py-1 -mx-2 -my-1 transition-colors"
>
<CompactAutodraftBadge
isEnabled={isEnabled}
mode={mode}
queueOnly={queueOnly}
showChevron
/>
</button>
</PopoverTrigger>
<PopoverContent className="w-72 p-0" align="end">
<AutodraftOptions
seasonId={seasonId}
teamId={teamId}
isEnabled={isEnabled}
mode={mode}
queueOnly={queueOnly}
isMyTurn={isMyTurn}
onUpdate={onUpdate}
/>
</PopoverContent>
</Popover>
<Popover>
<PopoverTrigger asChild>
<button
type="button"
className="text-muted-foreground hover:text-foreground transition-colors"
aria-label="Autodraft options explained"
>
<Info className="h-3.5 w-3.5" />
</button>
</PopoverTrigger>
<PopoverContent className="w-72" align="end">
<p className="text-sm font-semibold mb-2.5">Autodraft Options</p>
<div className="space-y-2.5">
{OPTION_ORDER.map((state) => {
const { label, desc } = OPTIONS[state];
return (
<div key={state}>
<p className="text-xs font-medium">{label}</p>
<p className="text-xs text-muted-foreground">{desc}</p>
</div>
);
})}
</div>
{showOvernightNote && (
<p className="text-xs text-muted-foreground mt-3 pt-3 border-t leading-relaxed">
Autodraft picks still fire during the overnight pause the pause only freezes the timer if autodraft is off.
</p>
)}
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
</PopoverContent>
</Popover>
</div>
);
}
interface AutodraftSettingsProps {
seasonId: string;
teamId: string;
isEnabled: boolean;
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
mode: AutodraftMode;
queueOnly: boolean;
isMyTurn: boolean;
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
onUpdate: (isEnabled: boolean, mode: AutodraftMode, queueOnly: boolean) => void;
showOvernightNote?: boolean;
}
export function AutodraftSettings({
seasonId,
teamId,
isEnabled,
mode,
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
queueOnly,
isMyTurn,
onUpdate,
showOvernightNote,
}: AutodraftSettingsProps) {
const [localState, setLocalState] = useState<AutodraftState>(
toAutodraftState(isEnabled, mode, queueOnly)
);
// Holds the abort controller for any in-flight save so rapid selections
// cancel the previous request rather than racing to update the server.
const abortRef = useRef<AbortController | null>(null);
// Sync local state with props when they change (from socket events)
useEffect(() => {
setLocalState(toAutodraftState(isEnabled, mode, queueOnly));
}, [isEnabled, mode, queueOnly]);
const sendUpdate = async (newState: AutodraftState) => {
// Cancel any in-flight request before starting a new one
abortRef.current?.abort();
abortRef.current = new AbortController();
const option = OPTIONS[newState];
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
try {
const formData = new FormData();
formData.append("seasonId", seasonId);
formData.append("teamId", teamId);
formData.append("isEnabled", option.isEnabled.toString());
formData.append("mode", option.mode);
formData.append("queueOnly", option.queueOnly.toString());
const response = await fetch("/api/autodraft/update", {
method: "POST",
body: formData,
signal: abortRef.current.signal,
});
if (response.ok) {
onUpdate(option.isEnabled, option.mode, option.queueOnly);
toast.success(
option.isEnabled ? `Autodraft set to "${option.label}"` : "Autodraft turned off"
);
} else {
setLocalState(toAutodraftState(isEnabled, mode, queueOnly));
toast.error("Failed to save autodraft settings");
}
} catch (error) {
// Ignore cancellations — a newer selection has already taken over
if (error instanceof Error && error.name === "AbortError") return;
setLocalState(toAutodraftState(isEnabled, mode, queueOnly));
toast.error("Failed to save autodraft settings");
}
};
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
const handleStateChange = (newState: AutodraftState) => {
if (newState === localState || isMyTurn) return;
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
setLocalState(newState);
sendUpdate(newState);
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
};
const isDisabled = isMyTurn;
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
fix: resolve all 48 WCAG 2.2 AA accessibility issues (#439) * fix: resolve all 48 WCAG 2.2 AA accessibility issues Critical fixes: - Add aria-label to all unlabeled inputs/selects in draft dialogs (ParticipantSelectionDialog, TimeBankAdjustmentDialog, AvailableParticipantsSection) - Add role="dialog" + aria-modal + focus trap to ConnectionOverlay and AuthRecoveryOverlay - Add aria-live region and connection status announcement to ConnectionOverlay Serious fixes: - Add skip-to-content link in root.tsx with id="main-content" on <main> - Add aria-label to UserMenu trigger button - Add aria-describedby + role="alert" to all auth form error messages (login, register, onboarding, forgot-password, reset-password) - Replace emoji column headers in StandingsTable with aria-label + aria-hidden spans - Add aria-live="assertive" to "It's your turn" desktop and mobile on-clock indicators - Add aria-live="polite" to draft room countdown timer - Add pause button to SportTicker (WCAG 2.2.2); add aria-hidden to ticker content - Fix Footer text contrast (changed from 28% to text-muted-foreground) - Fix OvernightPauseSettings: add htmlFor/id pairs and role="radiogroup"+aria-checked to mode buttons - Fix DraftSetupSection: replace broken htmlFor with aria-label on date picker button - Add aria-label to PeopleSection owner and commissioner selects - Add labels to ScoringPresetPicker score inputs; add role="radiogroup"+aria-checked to preset buttons - Add role="radiogroup"+aria-checked to AutodraftSettings option buttons - Add accessible names, aria-current="step", and <ol> list semantics to WizardStepper Moderate fixes: - Add aria-controls to RecentPicksFeed toggle button; wrap picks list in aria-live region - Add role="tab"+aria-selected+aria-controls to mobile board sub-tabs + role="tabpanel" - Add role="radiogroup"+aria-checked to TimerModeSelector - Add aria-current="page" + aria-label to SettingsDesktopNav - Add aria-label="Admin navigation" to admin sidebar nav - Add scope="col" + <caption> to StandingsTable and ScoringTables - Add ARIA table roles (role="table/rowgroup/row/columnheader/rowheader/cell") to DraftSummaryView CSS grid Minor fixes: - Add aria-hidden="true" to decorative trend icons in StandingsTable - Add aria-hidden="true" to desktop column header labels row in AvailableParticipantsSection - Replace title with aria-label on all icon-only buttons (watchlist, queue) in AvailableParticipantsSection - Add aria-label to NotificationSettings switchOnly Switch - Add prefers-reduced-motion check to SlotMachineHeadline JS animation - Bump --muted-foreground from 55% to 62% opacity for improved contrast margin https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix code review findings from WCAG compliance pass - Add Arrow key navigation + roving tabindex to all role=radiogroup components (AutodraftSettings x2, TimerModeSelector, OvernightPauseSettings, ScoringPresetPicker) per ARIA radio pattern - Extract shared focus-trap logic into useFocusTrap hook; update ConnectionOverlay and AuthRecoveryOverlay to use it - Add tabIndex={-1} to ConnectionOverlay Card so focus can land in spinner-only state (no interactive children) - Replace aria-live on loading dots container with sr-only span so status changes are announced by text content, not aria-label - Remove contradictory aria-hidden+role=columnheader from AvailableParticipantsSection visual-only header row - Remove invalid scope="col" from div[role=columnheader] in DraftSummaryView (scope is only valid on <th>) - Remove redundant aria-label from ParticipantSelectionDialog sport select (htmlFor label is sufficient) - Change WizardStepper connector <li> to role=presentation - Revert muted-foreground from 62% to 55% (original already passes contrast; footer was fixed separately via text-muted-foreground) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix lint error and update tests for WCAG role changes - Replace el! non-null assertion with optional chaining in useFocusTrap - Update AutodraftSettings tests to query role="radio" instead of role="button" (buttons have an explicit radio role since the WCAG pass) - Update AvailableParticipantsSection watchlist tests to use getByRole/getAllByRole instead of getByTitle/getAllByTitle (watchlist buttons now use aria-label instead of title) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-05-17 20:11:38 -07:00
function handleGroupKeyDown(e: React.KeyboardEvent<HTMLDivElement>) {
if (isDisabled) return;
if (!["ArrowDown", "ArrowRight", "ArrowUp", "ArrowLeft"].includes(e.key)) return;
e.preventDefault();
const idx = OPTION_ORDER.indexOf(localState);
const next = e.key === "ArrowDown" || e.key === "ArrowRight"
? (idx + 1) % OPTION_ORDER.length
: (idx - 1 + OPTION_ORDER.length) % OPTION_ORDER.length;
const nextState = OPTION_ORDER[next];
handleStateChange(nextState);
e.currentTarget.querySelector<HTMLElement>(`[data-radio-value="${nextState}"]`)?.focus();
}
return (
<div className="border-t pt-4 mt-4">
{/* Header with info icon inline */}
<div className="flex items-center gap-1.5 mb-3">
<Label className="text-sm font-semibold">Autodraft</Label>
<Popover>
<PopoverTrigger asChild>
<button
type="button"
className="text-muted-foreground hover:text-foreground transition-colors"
aria-label="Autodraft options explained"
>
<Info className="h-3.5 w-3.5" />
</button>
</PopoverTrigger>
<PopoverContent className="w-72" align="start">
<p className="text-sm font-semibold mb-2.5">Autodraft Options</p>
<div className="space-y-2.5">
{OPTION_ORDER.map((state) => {
const { label, desc } = OPTIONS[state];
return (
<div key={state}>
<p className="text-xs font-medium">{label}</p>
<p className="text-xs text-muted-foreground">{desc}</p>
</div>
);
})}
</div>
</PopoverContent>
</Popover>
</div>
fix: resolve all 48 WCAG 2.2 AA accessibility issues (#439) * fix: resolve all 48 WCAG 2.2 AA accessibility issues Critical fixes: - Add aria-label to all unlabeled inputs/selects in draft dialogs (ParticipantSelectionDialog, TimeBankAdjustmentDialog, AvailableParticipantsSection) - Add role="dialog" + aria-modal + focus trap to ConnectionOverlay and AuthRecoveryOverlay - Add aria-live region and connection status announcement to ConnectionOverlay Serious fixes: - Add skip-to-content link in root.tsx with id="main-content" on <main> - Add aria-label to UserMenu trigger button - Add aria-describedby + role="alert" to all auth form error messages (login, register, onboarding, forgot-password, reset-password) - Replace emoji column headers in StandingsTable with aria-label + aria-hidden spans - Add aria-live="assertive" to "It's your turn" desktop and mobile on-clock indicators - Add aria-live="polite" to draft room countdown timer - Add pause button to SportTicker (WCAG 2.2.2); add aria-hidden to ticker content - Fix Footer text contrast (changed from 28% to text-muted-foreground) - Fix OvernightPauseSettings: add htmlFor/id pairs and role="radiogroup"+aria-checked to mode buttons - Fix DraftSetupSection: replace broken htmlFor with aria-label on date picker button - Add aria-label to PeopleSection owner and commissioner selects - Add labels to ScoringPresetPicker score inputs; add role="radiogroup"+aria-checked to preset buttons - Add role="radiogroup"+aria-checked to AutodraftSettings option buttons - Add accessible names, aria-current="step", and <ol> list semantics to WizardStepper Moderate fixes: - Add aria-controls to RecentPicksFeed toggle button; wrap picks list in aria-live region - Add role="tab"+aria-selected+aria-controls to mobile board sub-tabs + role="tabpanel" - Add role="radiogroup"+aria-checked to TimerModeSelector - Add aria-current="page" + aria-label to SettingsDesktopNav - Add aria-label="Admin navigation" to admin sidebar nav - Add scope="col" + <caption> to StandingsTable and ScoringTables - Add ARIA table roles (role="table/rowgroup/row/columnheader/rowheader/cell") to DraftSummaryView CSS grid Minor fixes: - Add aria-hidden="true" to decorative trend icons in StandingsTable - Add aria-hidden="true" to desktop column header labels row in AvailableParticipantsSection - Replace title with aria-label on all icon-only buttons (watchlist, queue) in AvailableParticipantsSection - Add aria-label to NotificationSettings switchOnly Switch - Add prefers-reduced-motion check to SlotMachineHeadline JS animation - Bump --muted-foreground from 55% to 62% opacity for improved contrast margin https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix code review findings from WCAG compliance pass - Add Arrow key navigation + roving tabindex to all role=radiogroup components (AutodraftSettings x2, TimerModeSelector, OvernightPauseSettings, ScoringPresetPicker) per ARIA radio pattern - Extract shared focus-trap logic into useFocusTrap hook; update ConnectionOverlay and AuthRecoveryOverlay to use it - Add tabIndex={-1} to ConnectionOverlay Card so focus can land in spinner-only state (no interactive children) - Replace aria-live on loading dots container with sr-only span so status changes are announced by text content, not aria-label - Remove contradictory aria-hidden+role=columnheader from AvailableParticipantsSection visual-only header row - Remove invalid scope="col" from div[role=columnheader] in DraftSummaryView (scope is only valid on <th>) - Remove redundant aria-label from ParticipantSelectionDialog sport select (htmlFor label is sufficient) - Change WizardStepper connector <li> to role=presentation - Revert muted-foreground from 62% to 55% (original already passes contrast; footer was fixed separately via text-muted-foreground) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix lint error and update tests for WCAG role changes - Replace el! non-null assertion with optional chaining in useFocusTrap - Update AutodraftSettings tests to query role="radio" instead of role="button" (buttons have an explicit radio role since the WCAG pass) - Update AvailableParticipantsSection watchlist tests to use getByRole/getAllByRole instead of getByTitle/getAllByTitle (watchlist buttons now use aria-label instead of title) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-05-17 20:11:38 -07:00
<div role="radiogroup" aria-label="Autodraft setting" onKeyDown={handleGroupKeyDown} className="flex flex-col rounded-lg border overflow-hidden">
{OPTION_ORDER.map((state) => {
const { label } = OPTIONS[state];
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
const isActive = localState === state;
return (
<button
key={state}
type="button"
fix: resolve all 48 WCAG 2.2 AA accessibility issues (#439) * fix: resolve all 48 WCAG 2.2 AA accessibility issues Critical fixes: - Add aria-label to all unlabeled inputs/selects in draft dialogs (ParticipantSelectionDialog, TimeBankAdjustmentDialog, AvailableParticipantsSection) - Add role="dialog" + aria-modal + focus trap to ConnectionOverlay and AuthRecoveryOverlay - Add aria-live region and connection status announcement to ConnectionOverlay Serious fixes: - Add skip-to-content link in root.tsx with id="main-content" on <main> - Add aria-label to UserMenu trigger button - Add aria-describedby + role="alert" to all auth form error messages (login, register, onboarding, forgot-password, reset-password) - Replace emoji column headers in StandingsTable with aria-label + aria-hidden spans - Add aria-live="assertive" to "It's your turn" desktop and mobile on-clock indicators - Add aria-live="polite" to draft room countdown timer - Add pause button to SportTicker (WCAG 2.2.2); add aria-hidden to ticker content - Fix Footer text contrast (changed from 28% to text-muted-foreground) - Fix OvernightPauseSettings: add htmlFor/id pairs and role="radiogroup"+aria-checked to mode buttons - Fix DraftSetupSection: replace broken htmlFor with aria-label on date picker button - Add aria-label to PeopleSection owner and commissioner selects - Add labels to ScoringPresetPicker score inputs; add role="radiogroup"+aria-checked to preset buttons - Add role="radiogroup"+aria-checked to AutodraftSettings option buttons - Add accessible names, aria-current="step", and <ol> list semantics to WizardStepper Moderate fixes: - Add aria-controls to RecentPicksFeed toggle button; wrap picks list in aria-live region - Add role="tab"+aria-selected+aria-controls to mobile board sub-tabs + role="tabpanel" - Add role="radiogroup"+aria-checked to TimerModeSelector - Add aria-current="page" + aria-label to SettingsDesktopNav - Add aria-label="Admin navigation" to admin sidebar nav - Add scope="col" + <caption> to StandingsTable and ScoringTables - Add ARIA table roles (role="table/rowgroup/row/columnheader/rowheader/cell") to DraftSummaryView CSS grid Minor fixes: - Add aria-hidden="true" to decorative trend icons in StandingsTable - Add aria-hidden="true" to desktop column header labels row in AvailableParticipantsSection - Replace title with aria-label on all icon-only buttons (watchlist, queue) in AvailableParticipantsSection - Add aria-label to NotificationSettings switchOnly Switch - Add prefers-reduced-motion check to SlotMachineHeadline JS animation - Bump --muted-foreground from 55% to 62% opacity for improved contrast margin https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix code review findings from WCAG compliance pass - Add Arrow key navigation + roving tabindex to all role=radiogroup components (AutodraftSettings x2, TimerModeSelector, OvernightPauseSettings, ScoringPresetPicker) per ARIA radio pattern - Extract shared focus-trap logic into useFocusTrap hook; update ConnectionOverlay and AuthRecoveryOverlay to use it - Add tabIndex={-1} to ConnectionOverlay Card so focus can land in spinner-only state (no interactive children) - Replace aria-live on loading dots container with sr-only span so status changes are announced by text content, not aria-label - Remove contradictory aria-hidden+role=columnheader from AvailableParticipantsSection visual-only header row - Remove invalid scope="col" from div[role=columnheader] in DraftSummaryView (scope is only valid on <th>) - Remove redundant aria-label from ParticipantSelectionDialog sport select (htmlFor label is sufficient) - Change WizardStepper connector <li> to role=presentation - Revert muted-foreground from 62% to 55% (original already passes contrast; footer was fixed separately via text-muted-foreground) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix lint error and update tests for WCAG role changes - Replace el! non-null assertion with optional chaining in useFocusTrap - Update AutodraftSettings tests to query role="radio" instead of role="button" (buttons have an explicit radio role since the WCAG pass) - Update AvailableParticipantsSection watchlist tests to use getByRole/getAllByRole instead of getByTitle/getAllByTitle (watchlist buttons now use aria-label instead of title) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-05-17 20:11:38 -07:00
role="radio"
aria-checked={isActive}
tabIndex={isActive ? 0 : -1}
data-radio-value={state}
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
disabled={isDisabled}
onClick={() => handleStateChange(state)}
className={`w-full py-2.5 px-3 text-left transition-colors border-b last:border-b-0 flex items-center justify-between gap-2 ${getButtonClassName(state, isActive)} ${
isDisabled ? "opacity-50 cursor-not-allowed" : "cursor-pointer"
}`}
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
>
<span className="text-xs font-medium">{label}</span>
{isActive && (
fix: resolve all 48 WCAG 2.2 AA accessibility issues (#439) * fix: resolve all 48 WCAG 2.2 AA accessibility issues Critical fixes: - Add aria-label to all unlabeled inputs/selects in draft dialogs (ParticipantSelectionDialog, TimeBankAdjustmentDialog, AvailableParticipantsSection) - Add role="dialog" + aria-modal + focus trap to ConnectionOverlay and AuthRecoveryOverlay - Add aria-live region and connection status announcement to ConnectionOverlay Serious fixes: - Add skip-to-content link in root.tsx with id="main-content" on <main> - Add aria-label to UserMenu trigger button - Add aria-describedby + role="alert" to all auth form error messages (login, register, onboarding, forgot-password, reset-password) - Replace emoji column headers in StandingsTable with aria-label + aria-hidden spans - Add aria-live="assertive" to "It's your turn" desktop and mobile on-clock indicators - Add aria-live="polite" to draft room countdown timer - Add pause button to SportTicker (WCAG 2.2.2); add aria-hidden to ticker content - Fix Footer text contrast (changed from 28% to text-muted-foreground) - Fix OvernightPauseSettings: add htmlFor/id pairs and role="radiogroup"+aria-checked to mode buttons - Fix DraftSetupSection: replace broken htmlFor with aria-label on date picker button - Add aria-label to PeopleSection owner and commissioner selects - Add labels to ScoringPresetPicker score inputs; add role="radiogroup"+aria-checked to preset buttons - Add role="radiogroup"+aria-checked to AutodraftSettings option buttons - Add accessible names, aria-current="step", and <ol> list semantics to WizardStepper Moderate fixes: - Add aria-controls to RecentPicksFeed toggle button; wrap picks list in aria-live region - Add role="tab"+aria-selected+aria-controls to mobile board sub-tabs + role="tabpanel" - Add role="radiogroup"+aria-checked to TimerModeSelector - Add aria-current="page" + aria-label to SettingsDesktopNav - Add aria-label="Admin navigation" to admin sidebar nav - Add scope="col" + <caption> to StandingsTable and ScoringTables - Add ARIA table roles (role="table/rowgroup/row/columnheader/rowheader/cell") to DraftSummaryView CSS grid Minor fixes: - Add aria-hidden="true" to decorative trend icons in StandingsTable - Add aria-hidden="true" to desktop column header labels row in AvailableParticipantsSection - Replace title with aria-label on all icon-only buttons (watchlist, queue) in AvailableParticipantsSection - Add aria-label to NotificationSettings switchOnly Switch - Add prefers-reduced-motion check to SlotMachineHeadline JS animation - Bump --muted-foreground from 55% to 62% opacity for improved contrast margin https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix code review findings from WCAG compliance pass - Add Arrow key navigation + roving tabindex to all role=radiogroup components (AutodraftSettings x2, TimerModeSelector, OvernightPauseSettings, ScoringPresetPicker) per ARIA radio pattern - Extract shared focus-trap logic into useFocusTrap hook; update ConnectionOverlay and AuthRecoveryOverlay to use it - Add tabIndex={-1} to ConnectionOverlay Card so focus can land in spinner-only state (no interactive children) - Replace aria-live on loading dots container with sr-only span so status changes are announced by text content, not aria-label - Remove contradictory aria-hidden+role=columnheader from AvailableParticipantsSection visual-only header row - Remove invalid scope="col" from div[role=columnheader] in DraftSummaryView (scope is only valid on <th>) - Remove redundant aria-label from ParticipantSelectionDialog sport select (htmlFor label is sufficient) - Change WizardStepper connector <li> to role=presentation - Revert muted-foreground from 62% to 55% (original already passes contrast; footer was fixed separately via text-muted-foreground) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 * Fix lint error and update tests for WCAG role changes - Replace el! non-null assertion with optional chaining in useFocusTrap - Update AutodraftSettings tests to query role="radio" instead of role="button" (buttons have an explicit radio role since the WCAG pass) - Update AvailableParticipantsSection watchlist tests to use getByRole/getAllByRole instead of getByTitle/getAllByTitle (watchlist buttons now use aria-label instead of title) https://claude.ai/code/session_01JXajpFxhqLf8aPCncP81k3 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-05-17 20:11:38 -07:00
<Check className={`h-3.5 w-3.5 shrink-0 ${getCheckClassName(state)}`} aria-hidden="true" />
)}
Claude/redesign autodraft queue c4 kp r (#40) * Redesign autodraft queue system with three-state control and queue-only constraint Core Logic & Database: - Add `queue_only` boolean column to `autodraft_settings` (migration 0031) - Rename autodraft UI states: Off / Next Pick / All Picks (while_on mode maps to All Picks) - `autoPickForTeam`: respects new `queueOnly` param — skips EV fallback when enabled - `executeAutoPick`: auto-disables autodraft + emits socket event when queue empties with queueOnly ON (AC3) - `autodraft-updated` socket event now includes `queueOnly` field Mobile UI Overhaul: - Rename "Lobby" tab → "Available" (AC6) - Add new "Queue" tab to mobile bottom nav with drag-reorder, per-item Draft buttons, and autodraft controls (AC5) - Controls tab retains commissioner tools, notifications, exit; queue controls moved to Queue tab - Turn indicator appears on both Available and Queue tabs Components: - `AutodraftSettings`: replaces toggle+radio with three-state button group (Off | Next Pick | All Picks) + "Only autodraft from queue" switch (AC1, AC2) - `QueueSection`: adds `canPick` prop + per-item Draft buttons for instant drafting when on the clock Desktop (AC4): - Sidebar QueueSection unchanged in position; gains same three-state controls and Draft buttons Tests (AC7): - `autodraft.test.ts`: updated for queueOnly field and socket event shape - `timer-autodraft.test.ts`: new tests for queue-only constraint, auto-shutoff transitions, and all three autodraft states https://claude.ai/code/session_01PYhJicAStoJ2u6q6dV1naB * fix: remove erroneous ?? fallbacks in autodraft socket emissions and add autoPickForTeam tests - Remove `?? true` default on queueOnly in queue-empty auto-disable socket emit (line 488) — was dead code since the column is NOT NULL, but semantically wrong and would have caused client-side UI desync if the type ever relaxed - Remove `?? false` default on the next_pick auto-disable path for consistency - Add app/models/__tests__/auto-pick.test.ts with 6 tests covering the queueOnly constraint: empty queue, all items drafted, partial queue skip, and EV fallback Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: add missing queueOnly prop to AutodraftSettings test fixtures Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * test: rewrite AutodraftSettings tests for three-state button group UI The component was redesigned from a switch + radio buttons to Off/Next Pick/All Picks buttons with a separate queue-only Switch toggle. Updated 17 stale tests and added 5 new tests covering the queue-only toggle and the All Picks/Off button interactions. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-27 22:16:26 -08:00
</button>
);
})}
</div>
{isMyTurn && (
<p className="text-xs text-muted-foreground mt-2">You're on the clock!</p>
)}
{showOvernightNote && (
<p className="text-xs text-muted-foreground mt-3 leading-relaxed">
If overnight pause is enabled, autodraft picks still fire during your overnight window the pause only protects your timer if autodraft is off.
</p>
)}
</div>
);
}