brackt/app/components/draft/MiniDraftGrid.tsx

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New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
import { memo, useState, useEffect, useRef } from "react";
import { DraftPickCell } from "~/components/draft/DraftPickCell";
import type { SeasonStatus } from "~/models/season";
import {
ContextMenu,
ContextMenuContent,
ContextMenuItem,
ContextMenuTrigger,
} from "~/components/ui/context-menu";
import { formatClockTime, getTimerColorClass } from "~/lib/draft-timer";
const ROW_GAP = 6; // gap-1.5
const ANIMATION_MS = 300;
function getRoundIndices(round: number): [number, number] {
if (round <= 2) return [0, 1];
return [round - 2, round - 1];
}
export interface MiniDraftGridProps {
draftSlots: Array<{
id: string;
draftOrder: number;
team: {
id: string;
name: string;
logoUrl?: string | null;
};
}>;
draftGrid: Array<
Array<{
pickNumber: number;
round: number;
pickInRound: number;
teamId: string;
pick?: {
participant: {
name: string;
};
sport: {
name: string;
};
};
}>
>;
currentPick: number;
currentRound: number;
ownerMap?: Record<string, string>;
teamTimers?: Record<string, number | undefined>;
autodraftStatus?: Record<string, { isEnabled: boolean }>;
Add commish right-click context menus to MiniDraftGrid team headers (#327) * Add commish right-click context menus to MiniDraftGrid team headers Adds onAdjustTimeBankOpen and onSetAutodraftOpen props to MiniDraftGrid so the last-two-rounds display on the Participants tab shows the same "Adjust Time Bank…" / "Set Autodraft…" context menu on right-click that the full Draft Board already exposes. Also passes those callbacks from the route's miniDraftGrid useMemo so they are wired up for commissioners. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Address all code review issues for draft room context menus Layout bug: flex-1 min-w-20 was nested inside headerInner instead of the direct flex-child wrapper in MiniDraftGrid, breaking equal column sizing. Fixed by moving the classes to the outermost element in both the menu and non-menu paths (matching DraftGridSection's pattern). MiniDraftGrid improvements: - Hoist hasHeaderMenu constant above the draftSlots.map() loop - Add optional connectedTeams prop; disconnected teams render italic + muted-foreground, consistent with DraftGridSection - connectedTeams now wired through the route's miniDraftGrid useMemo DraftGridSection interface: - Make onForceAutopick and onForceManualPickOpen optional (?) to match every other commissioner callback; add null checks at all three call sites (context menu, mobile MoreVertical button, mobile Sheet) - Gate those two callbacks behind isCommissioner at the route level Tests (new files): - app/components/__tests__/MiniDraftGrid.test.tsx — covers layout classes, connected/disconnected styling, and all four context menu interactions - app/components/__tests__/DraftGridSection.test.tsx — covers all three context menu surfaces for both commissioner and non-commissioner roles Storybook: add CommissionerView and DisconnectedTeams stories to MiniDraftGrid.stories.tsx https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Move hasHeaderMenu out of IIFE into component body Computing it before the return statement is the right place since it only depends on props, not loop variables. Removes the IIFE entirely and fixes the indentation of the map callback body. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Mock HTMLElement.scrollTo in test setup jsdom does not implement scrollTo on elements, causing any component that calls element.scrollTo() (e.g. MiniDraftGrid's scroll-to-current-cell effect) to throw in unit tests. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-25 07:42:43 -07:00
connectedTeams?: Set<string>;
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
seasonStatus?: SeasonStatus;
draftPaused?: boolean;
overnightPauseInfo?: { isActive: boolean; resumesAt: Date | null; pausedTeamIds?: Set<string> };
Add commish right-click context menus to MiniDraftGrid team headers (#327) * Add commish right-click context menus to MiniDraftGrid team headers Adds onAdjustTimeBankOpen and onSetAutodraftOpen props to MiniDraftGrid so the last-two-rounds display on the Participants tab shows the same "Adjust Time Bank…" / "Set Autodraft…" context menu on right-click that the full Draft Board already exposes. Also passes those callbacks from the route's miniDraftGrid useMemo so they are wired up for commissioners. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Address all code review issues for draft room context menus Layout bug: flex-1 min-w-20 was nested inside headerInner instead of the direct flex-child wrapper in MiniDraftGrid, breaking equal column sizing. Fixed by moving the classes to the outermost element in both the menu and non-menu paths (matching DraftGridSection's pattern). MiniDraftGrid improvements: - Hoist hasHeaderMenu constant above the draftSlots.map() loop - Add optional connectedTeams prop; disconnected teams render italic + muted-foreground, consistent with DraftGridSection - connectedTeams now wired through the route's miniDraftGrid useMemo DraftGridSection interface: - Make onForceAutopick and onForceManualPickOpen optional (?) to match every other commissioner callback; add null checks at all three call sites (context menu, mobile MoreVertical button, mobile Sheet) - Gate those two callbacks behind isCommissioner at the route level Tests (new files): - app/components/__tests__/MiniDraftGrid.test.tsx — covers layout classes, connected/disconnected styling, and all four context menu interactions - app/components/__tests__/DraftGridSection.test.tsx — covers all three context menu surfaces for both commissioner and non-commissioner roles Storybook: add CommissionerView and DisconnectedTeams stories to MiniDraftGrid.stories.tsx https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Move hasHeaderMenu out of IIFE into component body Computing it before the return statement is the right place since it only depends on props, not loop variables. Removes the IIFE entirely and fixes the indentation of the map callback body. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Mock HTMLElement.scrollTo in test setup jsdom does not implement scrollTo on elements, causing any component that calls element.scrollTo() (e.g. MiniDraftGrid's scroll-to-current-cell effect) to throw in unit tests. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-25 07:42:43 -07:00
onAdjustTimeBankOpen?: (teamId: string) => void;
onSetAutodraftOpen?: (teamId: string) => void;
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
onForceAutopick?: (pickNumber: number, teamId: string) => void;
onForceManualPickOpen?: (pickNumber: number, teamId: string) => void;
onReplacePick?: (pickNumber: number, teamId: string) => void;
onRollbackToPick?: (pickNumber: number) => void;
}
export const MiniDraftGrid = memo(function MiniDraftGrid({
draftSlots,
draftGrid,
currentPick,
currentRound,
ownerMap = {},
teamTimers = {},
autodraftStatus = {},
Add commish right-click context menus to MiniDraftGrid team headers (#327) * Add commish right-click context menus to MiniDraftGrid team headers Adds onAdjustTimeBankOpen and onSetAutodraftOpen props to MiniDraftGrid so the last-two-rounds display on the Participants tab shows the same "Adjust Time Bank…" / "Set Autodraft…" context menu on right-click that the full Draft Board already exposes. Also passes those callbacks from the route's miniDraftGrid useMemo so they are wired up for commissioners. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Address all code review issues for draft room context menus Layout bug: flex-1 min-w-20 was nested inside headerInner instead of the direct flex-child wrapper in MiniDraftGrid, breaking equal column sizing. Fixed by moving the classes to the outermost element in both the menu and non-menu paths (matching DraftGridSection's pattern). MiniDraftGrid improvements: - Hoist hasHeaderMenu constant above the draftSlots.map() loop - Add optional connectedTeams prop; disconnected teams render italic + muted-foreground, consistent with DraftGridSection - connectedTeams now wired through the route's miniDraftGrid useMemo DraftGridSection interface: - Make onForceAutopick and onForceManualPickOpen optional (?) to match every other commissioner callback; add null checks at all three call sites (context menu, mobile MoreVertical button, mobile Sheet) - Gate those two callbacks behind isCommissioner at the route level Tests (new files): - app/components/__tests__/MiniDraftGrid.test.tsx — covers layout classes, connected/disconnected styling, and all four context menu interactions - app/components/__tests__/DraftGridSection.test.tsx — covers all three context menu surfaces for both commissioner and non-commissioner roles Storybook: add CommissionerView and DisconnectedTeams stories to MiniDraftGrid.stories.tsx https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Move hasHeaderMenu out of IIFE into component body Computing it before the return statement is the right place since it only depends on props, not loop variables. Removes the IIFE entirely and fixes the indentation of the map callback body. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Mock HTMLElement.scrollTo in test setup jsdom does not implement scrollTo on elements, causing any component that calls element.scrollTo() (e.g. MiniDraftGrid's scroll-to-current-cell effect) to throw in unit tests. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-25 07:42:43 -07:00
connectedTeams,
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
seasonStatus,
draftPaused,
overnightPauseInfo,
Add commish right-click context menus to MiniDraftGrid team headers (#327) * Add commish right-click context menus to MiniDraftGrid team headers Adds onAdjustTimeBankOpen and onSetAutodraftOpen props to MiniDraftGrid so the last-two-rounds display on the Participants tab shows the same "Adjust Time Bank…" / "Set Autodraft…" context menu on right-click that the full Draft Board already exposes. Also passes those callbacks from the route's miniDraftGrid useMemo so they are wired up for commissioners. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Address all code review issues for draft room context menus Layout bug: flex-1 min-w-20 was nested inside headerInner instead of the direct flex-child wrapper in MiniDraftGrid, breaking equal column sizing. Fixed by moving the classes to the outermost element in both the menu and non-menu paths (matching DraftGridSection's pattern). MiniDraftGrid improvements: - Hoist hasHeaderMenu constant above the draftSlots.map() loop - Add optional connectedTeams prop; disconnected teams render italic + muted-foreground, consistent with DraftGridSection - connectedTeams now wired through the route's miniDraftGrid useMemo DraftGridSection interface: - Make onForceAutopick and onForceManualPickOpen optional (?) to match every other commissioner callback; add null checks at all three call sites (context menu, mobile MoreVertical button, mobile Sheet) - Gate those two callbacks behind isCommissioner at the route level Tests (new files): - app/components/__tests__/MiniDraftGrid.test.tsx — covers layout classes, connected/disconnected styling, and all four context menu interactions - app/components/__tests__/DraftGridSection.test.tsx — covers all three context menu surfaces for both commissioner and non-commissioner roles Storybook: add CommissionerView and DisconnectedTeams stories to MiniDraftGrid.stories.tsx https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Move hasHeaderMenu out of IIFE into component body Computing it before the return statement is the right place since it only depends on props, not loop variables. Removes the IIFE entirely and fixes the indentation of the map callback body. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Mock HTMLElement.scrollTo in test setup jsdom does not implement scrollTo on elements, causing any component that calls element.scrollTo() (e.g. MiniDraftGrid's scroll-to-current-cell effect) to throw in unit tests. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-25 07:42:43 -07:00
onAdjustTimeBankOpen,
onSetAutodraftOpen,
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
onForceAutopick,
onForceManualPickOpen,
onReplacePick,
onRollbackToPick,
}: MiniDraftGridProps) {
const [displayedIndices, setDisplayedIndices] = useState<[number, number]>(() => getRoundIndices(currentRound));
const [extraIndex, setExtraIndex] = useState<number | null>(null);
const [sliding, setSliding] = useState(false);
const animGenRef = useRef(0);
const prevRoundRef = useRef(currentRound);
const firstRowRef = useRef<HTMLDivElement>(null);
const [rowHeight, setRowHeight] = useState(0);
const scrollContainerRef = useRef<HTMLDivElement>(null);
const currentCellRef = useRef<HTMLDivElement>(null);
useEffect(() => {
if (firstRowRef.current) {
setRowHeight(firstRowRef.current.getBoundingClientRect().height);
}
}, [draftGrid]);
useEffect(() => {
const container = scrollContainerRef.current;
const cell = currentCellRef.current;
if (!container || !cell) return;
const containerRect = container.getBoundingClientRect();
const cellRect = cell.getBoundingClientRect();
const scrollLeft = container.scrollLeft + cellRect.left - containerRect.left - (containerRect.width - cellRect.width) / 2;
container.scrollTo({ left: Math.max(0, scrollLeft), behavior: "smooth" });
}, [currentPick]);
useEffect(() => {
const prev = prevRoundRef.current;
prevRoundRef.current = currentRound;
const newIndices = getRoundIndices(currentRound);
const prevIndices = getRoundIndices(prev);
if (newIndices[0] === prevIndices[0]) return;
// Non-sequential jump or animation already running: snap and invalidate any in-flight animation
if (newIndices[0] !== prevIndices[0] + 1 || animGenRef.current > 0) {
animGenRef.current++; // invalidate any in-flight animation closure
setDisplayedIndices(newIndices);
setExtraIndex(null);
setSliding(false);
return;
}
const gen = ++animGenRef.current;
setExtraIndex(newIndices[1]);
// Two rAFs: first lets React flush the extra row to DOM, second starts the CSS transition
requestAnimationFrame(() => {
requestAnimationFrame(() => {
setSliding(true);
setTimeout(() => {
if (animGenRef.current !== gen) return; // interrupted by snap
setDisplayedIndices(newIndices);
setExtraIndex(null);
setSliding(false);
animGenRef.current = 0;
}, ANIMATION_MS + 20);
});
});
}, [currentRound]);
if (draftGrid.length === 0) return null;
Add commish right-click context menus to MiniDraftGrid team headers (#327) * Add commish right-click context menus to MiniDraftGrid team headers Adds onAdjustTimeBankOpen and onSetAutodraftOpen props to MiniDraftGrid so the last-two-rounds display on the Participants tab shows the same "Adjust Time Bank…" / "Set Autodraft…" context menu on right-click that the full Draft Board already exposes. Also passes those callbacks from the route's miniDraftGrid useMemo so they are wired up for commissioners. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Address all code review issues for draft room context menus Layout bug: flex-1 min-w-20 was nested inside headerInner instead of the direct flex-child wrapper in MiniDraftGrid, breaking equal column sizing. Fixed by moving the classes to the outermost element in both the menu and non-menu paths (matching DraftGridSection's pattern). MiniDraftGrid improvements: - Hoist hasHeaderMenu constant above the draftSlots.map() loop - Add optional connectedTeams prop; disconnected teams render italic + muted-foreground, consistent with DraftGridSection - connectedTeams now wired through the route's miniDraftGrid useMemo DraftGridSection interface: - Make onForceAutopick and onForceManualPickOpen optional (?) to match every other commissioner callback; add null checks at all three call sites (context menu, mobile MoreVertical button, mobile Sheet) - Gate those two callbacks behind isCommissioner at the route level Tests (new files): - app/components/__tests__/MiniDraftGrid.test.tsx — covers layout classes, connected/disconnected styling, and all four context menu interactions - app/components/__tests__/DraftGridSection.test.tsx — covers all three context menu surfaces for both commissioner and non-commissioner roles Storybook: add CommissionerView and DisconnectedTeams stories to MiniDraftGrid.stories.tsx https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Move hasHeaderMenu out of IIFE into component body Computing it before the return statement is the right place since it only depends on props, not loop variables. Removes the IIFE entirely and fixes the indentation of the map callback body. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Mock HTMLElement.scrollTo in test setup jsdom does not implement scrollTo on elements, causing any component that calls element.scrollTo() (e.g. MiniDraftGrid's scroll-to-current-cell effect) to throw in unit tests. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-25 07:42:43 -07:00
const hasHeaderMenu = !!(onAdjustTimeBankOpen || onSetAutodraftOpen);
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
// h-14 (56px) + gap-1.5 (6px) fallback until first measurement
const effectiveRowHeight = rowHeight > 0 ? rowHeight : 56;
const roundIndicesToRender: number[] = extraIndex !== null
? [displayedIndices[0], displayedIndices[1], extraIndex]
: [displayedIndices[0], displayedIndices[1]];
const currentTeamId = draftGrid.flat().find((c) => c.pickNumber === currentPick)?.teamId;
const isOvernightActive = overnightPauseInfo?.isActive ?? false;
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
return (
<div ref={scrollContainerRef} className="overflow-x-auto">
<div className="inline-block min-w-full">
{/* Team header */}
<div className="flex gap-1.5 mb-1.5">
{draftSlots.map((slot) => {
const teamTime = teamTimers[slot.team.id];
const isAutodraft = autodraftStatus[slot.team.id]?.isEnabled ?? false;
Add commish right-click context menus to MiniDraftGrid team headers (#327) * Add commish right-click context menus to MiniDraftGrid team headers Adds onAdjustTimeBankOpen and onSetAutodraftOpen props to MiniDraftGrid so the last-two-rounds display on the Participants tab shows the same "Adjust Time Bank…" / "Set Autodraft…" context menu on right-click that the full Draft Board already exposes. Also passes those callbacks from the route's miniDraftGrid useMemo so they are wired up for commissioners. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Address all code review issues for draft room context menus Layout bug: flex-1 min-w-20 was nested inside headerInner instead of the direct flex-child wrapper in MiniDraftGrid, breaking equal column sizing. Fixed by moving the classes to the outermost element in both the menu and non-menu paths (matching DraftGridSection's pattern). MiniDraftGrid improvements: - Hoist hasHeaderMenu constant above the draftSlots.map() loop - Add optional connectedTeams prop; disconnected teams render italic + muted-foreground, consistent with DraftGridSection - connectedTeams now wired through the route's miniDraftGrid useMemo DraftGridSection interface: - Make onForceAutopick and onForceManualPickOpen optional (?) to match every other commissioner callback; add null checks at all three call sites (context menu, mobile MoreVertical button, mobile Sheet) - Gate those two callbacks behind isCommissioner at the route level Tests (new files): - app/components/__tests__/MiniDraftGrid.test.tsx — covers layout classes, connected/disconnected styling, and all four context menu interactions - app/components/__tests__/DraftGridSection.test.tsx — covers all three context menu surfaces for both commissioner and non-commissioner roles Storybook: add CommissionerView and DisconnectedTeams stories to MiniDraftGrid.stories.tsx https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Move hasHeaderMenu out of IIFE into component body Computing it before the return statement is the right place since it only depends on props, not loop variables. Removes the IIFE entirely and fixes the indentation of the map callback body. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Mock HTMLElement.scrollTo in test setup jsdom does not implement scrollTo on elements, causing any component that calls element.scrollTo() (e.g. MiniDraftGrid's scroll-to-current-cell effect) to throw in unit tests. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-25 07:42:43 -07:00
const isConnected = connectedTeams ? connectedTeams.has(slot.team.id) : true;
const isCurrentTeamOvernight = slot.team.id === currentTeamId
? isOvernightActive
: (overnightPauseInfo?.pausedTeamIds?.has(slot.team.id) ?? false);
Add commish right-click context menus to MiniDraftGrid team headers (#327) * Add commish right-click context menus to MiniDraftGrid team headers Adds onAdjustTimeBankOpen and onSetAutodraftOpen props to MiniDraftGrid so the last-two-rounds display on the Participants tab shows the same "Adjust Time Bank…" / "Set Autodraft…" context menu on right-click that the full Draft Board already exposes. Also passes those callbacks from the route's miniDraftGrid useMemo so they are wired up for commissioners. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Address all code review issues for draft room context menus Layout bug: flex-1 min-w-20 was nested inside headerInner instead of the direct flex-child wrapper in MiniDraftGrid, breaking equal column sizing. Fixed by moving the classes to the outermost element in both the menu and non-menu paths (matching DraftGridSection's pattern). MiniDraftGrid improvements: - Hoist hasHeaderMenu constant above the draftSlots.map() loop - Add optional connectedTeams prop; disconnected teams render italic + muted-foreground, consistent with DraftGridSection - connectedTeams now wired through the route's miniDraftGrid useMemo DraftGridSection interface: - Make onForceAutopick and onForceManualPickOpen optional (?) to match every other commissioner callback; add null checks at all three call sites (context menu, mobile MoreVertical button, mobile Sheet) - Gate those two callbacks behind isCommissioner at the route level Tests (new files): - app/components/__tests__/MiniDraftGrid.test.tsx — covers layout classes, connected/disconnected styling, and all four context menu interactions - app/components/__tests__/DraftGridSection.test.tsx — covers all three context menu surfaces for both commissioner and non-commissioner roles Storybook: add CommissionerView and DisconnectedTeams stories to MiniDraftGrid.stories.tsx https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Move hasHeaderMenu out of IIFE into component body Computing it before the return statement is the right place since it only depends on props, not loop variables. Removes the IIFE entirely and fixes the indentation of the map callback body. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Mock HTMLElement.scrollTo in test setup jsdom does not implement scrollTo on elements, causing any component that calls element.scrollTo() (e.g. MiniDraftGrid's scroll-to-current-cell effect) to throw in unit tests. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-25 07:42:43 -07:00
const headerContent = (
<>
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
<div className="text-xs font-medium truncate px-1 flex items-center justify-center gap-0.5">
{isAutodraft && (
<span className="inline-flex items-center justify-center h-3.5 w-3.5 text-[9px] font-bold text-white bg-black shrink-0">A</span>
)}
Add commish right-click context menus to MiniDraftGrid team headers (#327) * Add commish right-click context menus to MiniDraftGrid team headers Adds onAdjustTimeBankOpen and onSetAutodraftOpen props to MiniDraftGrid so the last-two-rounds display on the Participants tab shows the same "Adjust Time Bank…" / "Set Autodraft…" context menu on right-click that the full Draft Board already exposes. Also passes those callbacks from the route's miniDraftGrid useMemo so they are wired up for commissioners. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Address all code review issues for draft room context menus Layout bug: flex-1 min-w-20 was nested inside headerInner instead of the direct flex-child wrapper in MiniDraftGrid, breaking equal column sizing. Fixed by moving the classes to the outermost element in both the menu and non-menu paths (matching DraftGridSection's pattern). MiniDraftGrid improvements: - Hoist hasHeaderMenu constant above the draftSlots.map() loop - Add optional connectedTeams prop; disconnected teams render italic + muted-foreground, consistent with DraftGridSection - connectedTeams now wired through the route's miniDraftGrid useMemo DraftGridSection interface: - Make onForceAutopick and onForceManualPickOpen optional (?) to match every other commissioner callback; add null checks at all three call sites (context menu, mobile MoreVertical button, mobile Sheet) - Gate those two callbacks behind isCommissioner at the route level Tests (new files): - app/components/__tests__/MiniDraftGrid.test.tsx — covers layout classes, connected/disconnected styling, and all four context menu interactions - app/components/__tests__/DraftGridSection.test.tsx — covers all three context menu surfaces for both commissioner and non-commissioner roles Storybook: add CommissionerView and DisconnectedTeams stories to MiniDraftGrid.stories.tsx https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Move hasHeaderMenu out of IIFE into component body Computing it before the return statement is the right place since it only depends on props, not loop variables. Removes the IIFE entirely and fixes the indentation of the map callback body. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Mock HTMLElement.scrollTo in test setup jsdom does not implement scrollTo on elements, causing any component that calls element.scrollTo() (e.g. MiniDraftGrid's scroll-to-current-cell effect) to throw in unit tests. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-25 07:42:43 -07:00
<span className={`truncate${!isConnected ? " italic text-muted-foreground" : ""}`}>
{ownerMap[slot.team.id] || slot.team.name}
</span>
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
</div>
<div className={`text-xs font-mono px-1 ${isCurrentTeamOvernight ? "text-muted-foreground" : getTimerColorClass(teamTime)}`}>
{isCurrentTeamOvernight ? `🌙 ${formatClockTime(teamTime)}` : formatClockTime(teamTime)}
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
</div>
Add commish right-click context menus to MiniDraftGrid team headers (#327) * Add commish right-click context menus to MiniDraftGrid team headers Adds onAdjustTimeBankOpen and onSetAutodraftOpen props to MiniDraftGrid so the last-two-rounds display on the Participants tab shows the same "Adjust Time Bank…" / "Set Autodraft…" context menu on right-click that the full Draft Board already exposes. Also passes those callbacks from the route's miniDraftGrid useMemo so they are wired up for commissioners. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Address all code review issues for draft room context menus Layout bug: flex-1 min-w-20 was nested inside headerInner instead of the direct flex-child wrapper in MiniDraftGrid, breaking equal column sizing. Fixed by moving the classes to the outermost element in both the menu and non-menu paths (matching DraftGridSection's pattern). MiniDraftGrid improvements: - Hoist hasHeaderMenu constant above the draftSlots.map() loop - Add optional connectedTeams prop; disconnected teams render italic + muted-foreground, consistent with DraftGridSection - connectedTeams now wired through the route's miniDraftGrid useMemo DraftGridSection interface: - Make onForceAutopick and onForceManualPickOpen optional (?) to match every other commissioner callback; add null checks at all three call sites (context menu, mobile MoreVertical button, mobile Sheet) - Gate those two callbacks behind isCommissioner at the route level Tests (new files): - app/components/__tests__/MiniDraftGrid.test.tsx — covers layout classes, connected/disconnected styling, and all four context menu interactions - app/components/__tests__/DraftGridSection.test.tsx — covers all three context menu surfaces for both commissioner and non-commissioner roles Storybook: add CommissionerView and DisconnectedTeams stories to MiniDraftGrid.stories.tsx https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Move hasHeaderMenu out of IIFE into component body Computing it before the return statement is the right place since it only depends on props, not loop variables. Removes the IIFE entirely and fixes the indentation of the map callback body. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 * Mock HTMLElement.scrollTo in test setup jsdom does not implement scrollTo on elements, causing any component that calls element.scrollTo() (e.g. MiniDraftGrid's scroll-to-current-cell effect) to throw in unit tests. https://claude.ai/code/session_017JCShLVs9xZ6FZmyrUFaE1 --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-25 07:42:43 -07:00
</>
);
if (hasHeaderMenu) {
return (
<ContextMenu key={slot.id}>
<ContextMenuTrigger asChild>
<div className="flex-1 min-w-20 text-center cursor-context-menu">
{headerContent}
</div>
</ContextMenuTrigger>
<ContextMenuContent>
{onAdjustTimeBankOpen && (
<ContextMenuItem onClick={() => onAdjustTimeBankOpen(slot.team.id)}>
Adjust Time Bank...
</ContextMenuItem>
)}
{onSetAutodraftOpen && (
<ContextMenuItem onClick={() => onSetAutodraftOpen(slot.team.id)}>
Set Autodraft...
</ContextMenuItem>
)}
</ContextMenuContent>
</ContextMenu>
);
}
return (
<div key={slot.id} className="flex-1 min-w-20 text-center">
{headerContent}
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
</div>
);
})}
</div>
{/* Rows — clipped to 2-row height, slides to reveal new round */}
<div style={{ height: `${effectiveRowHeight * 2 + ROW_GAP}px`, overflow: "hidden" }}>
<div
style={{
display: "flex",
flexDirection: "column",
gap: `${ROW_GAP}px`,
transform: sliding ? `translateY(-${effectiveRowHeight + ROW_GAP}px)` : "translateY(0)",
transition: sliding ? `transform ${ANIMATION_MS}ms ease-in-out` : "none",
}}
>
{roundIndicesToRender.map((roundIndex) => {
if (roundIndex >= draftGrid.length) return null;
const roundPicks = draftGrid[roundIndex];
const round = roundIndex + 1;
const isEvenRound = round % 2 === 0;
const displayPicks = isEvenRound ? [...roundPicks].toReversed() : roundPicks;
return (
<div key={round} ref={roundIndex === displayedIndices[0] ? firstRowRef : undefined} className="flex gap-1.5 items-stretch flex-shrink-0">
{displayPicks.map((cell) => {
const isCurrent = cell.pickNumber === currentPick;
const isPicked = !!cell.pick;
const cellState = isPicked ? "picked" : isCurrent ? "current" : "upcoming";
const pickData = cell.pick
? {
participant: { name: cell.pick.participant.name },
sport: { name: cell.pick.sport.name },
}
: undefined;
if (!isPicked && isCurrent && (onForceAutopick || onForceManualPickOpen)) {
return (
<ContextMenu key={cell.pickNumber}>
<ContextMenuTrigger asChild>
<DraftPickCell
ref={isCurrent ? currentCellRef : undefined}
pickNumber={cell.pickNumber}
round={cell.round}
pickInRound={cell.pickInRound}
state={cellState}
pick={pickData}
seasonStatus={seasonStatus}
draftPaused={draftPaused}
isOvernightPause={isCurrent && isOvernightActive}
resumesAt={isCurrent && isOvernightActive && overnightPauseInfo?.resumesAt ? overnightPauseInfo.resumesAt : undefined}
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
className="cursor-context-menu"
/>
</ContextMenuTrigger>
<ContextMenuContent>
{onForceAutopick && (
<ContextMenuItem onClick={() => onForceAutopick(cell.pickNumber, cell.teamId)}>
Force Auto Pick
</ContextMenuItem>
)}
{onForceManualPickOpen && (
<ContextMenuItem onClick={() => onForceManualPickOpen(cell.pickNumber, cell.teamId)}>
Force Manual Pick
</ContextMenuItem>
)}
</ContextMenuContent>
</ContextMenu>
);
}
if (isPicked && (onReplacePick || onRollbackToPick)) {
return (
<ContextMenu key={cell.pickNumber}>
<ContextMenuTrigger asChild>
<DraftPickCell
pickNumber={cell.pickNumber}
round={cell.round}
pickInRound={cell.pickInRound}
state={cellState}
pick={pickData}
seasonStatus={seasonStatus}
draftPaused={draftPaused}
className="cursor-context-menu"
/>
</ContextMenuTrigger>
<ContextMenuContent>
{onReplacePick && (
<ContextMenuItem onClick={() => onReplacePick(cell.pickNumber, cell.teamId)}>
Replace Pick
</ContextMenuItem>
)}
{onRollbackToPick && (
<ContextMenuItem
onClick={() => onRollbackToPick(cell.pickNumber)}
className="text-destructive focus:text-destructive"
>
Roll Back to This Pick
</ContextMenuItem>
)}
</ContextMenuContent>
</ContextMenu>
);
}
return (
<DraftPickCell
key={cell.pickNumber}
ref={isCurrent ? currentCellRef : undefined}
pickNumber={cell.pickNumber}
round={cell.round}
pickInRound={cell.pickInRound}
state={cellState}
pick={pickData}
seasonStatus={seasonStatus}
draftPaused={draftPaused}
isOvernightPause={isCurrent && isOvernightActive}
resumesAt={isCurrent && isOvernightActive && overnightPauseInfo?.resumesAt ? overnightPauseInfo.resumesAt : undefined}
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
/>
);
})}
</div>
);
})}
</div>
</div>
</div>
</div>
);
});