New design (#309)
* Redesign home page with new layout and component system
- Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack
- LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar
- MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader
- UpcomingEventsCard: vertical timeline with grouped multi-league events
- Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants
- Button default variant updated to green→cyan gradient
- Navbar: plain nav links with gradient hover, support/admin icon buttons
- Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements
- Storybook stories for all new components
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Responsive league row layout and mobile polish
- League rows stack avatar+name on top, stats full-width below on mobile
- Stats spread to right side on sm+ screens with border separator on mobile
- Tighter padding on mobile (px-3/py-3), full padding on sm+
- Card headers and content use px-3 sm:px-6 to reduce mobile gutters
- Two-column home layout deferred to lg breakpoint (tablet gets stacked)
- Active leagues sorted by completion percentage descending
- Default rank 1 / 0 points for active leagues with no scoring events yet
- Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators
- Remove dead StatDivider className prop
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Improve claude file.
* Add StandingsPreview card component with podium row styling
- New StandingsPreview component with gold/silver/bronze row tints for
top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points)
with rank and 7-day point change indicators
- Fix GradientIcon in Storybook by adding BracktGradients decorator to
preview.tsx (renamed from .ts to support JSX)
- Fix degenerate SVG gradient on horizontal strokes by switching
BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space
coordinates (0→24)
- Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only
fix was sufficient once gradientUnits was corrected
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Update components on league homepage.
* Finish up league page styling.
* Work on standings page.
* Add story for RecentScoresCard
* Update Point Progression Chart.
* Sort point progression legend by ranking and add team links to standings rows
* Fix standings discrepancy on change.
* Create draft cell component.
* Update draft board page
* Draft room improvements.
* Update some draft room styling.
* Fix context menu missing.
* Move tab navigation and autodraft to header row, narrow sidebar
* Virtualize available participants list, memoize draft room props
Adds @tanstack/react-virtual to replace separate mobile/desktop lists
with a single unified virtual scroll loop. Also memoizes miniDraftGrid
and availableParticipantsSectionProps, and switches pick lookup from
Array.find to a Map for O(1) access.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Update draft room UI.
* More draft room fixes.
* Draft room tweaks.
* Fix Rosters page.
* Queue Section fixes.
* Mobile Draft fixes.
* Fix draft board page.
* Create bracket look.
* Bracket work.
* Finish bracket page.
* Homepage initial styling
* homepage copy
* Add privacy policy. Fixes #88.
* how to play copy
* rules copy
* Fix brackets on homepage.
* Add footer to website.
* Glow on dots.
* Landing page copy.
* Fix sidebar.
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
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import type { Meta, StoryObj } from "@storybook/react-vite";
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import { MiniDraftGrid } from "./MiniDraftGrid";
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const meta: Meta<typeof MiniDraftGrid> = {
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title: "Draft/MiniDraftGrid",
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component: MiniDraftGrid,
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parameters: {
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layout: "padded",
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},
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};
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export default meta;
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type Story = StoryObj<typeof MiniDraftGrid>;
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const teamNames = ["Alpha", "Bravo", "Charlie", "Delta"];
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const ownerMap: Record<string, string> = {};
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const draftSlots = teamNames.map((name, i) => {
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const id = `team-${i + 1}`;
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ownerMap[id] = name;
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return { id, draftOrder: i + 1, team: { id, name, logoUrl: null } };
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});
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function buildRound(round: number, teamCount: number, picks: Array<number | null>) {
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const isEvenRound = round % 2 === 0;
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return Array.from({ length: teamCount }, (_, i) => {
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const teamIndex = isEvenRound ? teamCount - 1 - i : i;
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const pickNumber = (round - 1) * teamCount + i + 1;
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const pick = picks[i];
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return {
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pickNumber,
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round,
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pickInRound: i + 1,
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teamId: draftSlots[teamIndex].id,
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...(pick !== null
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? {
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pick: {
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participant: { name: `Participant ${pick}` },
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sport: { name: ["NFL", "NBA", "NHL", "MLB"][pick % 4] },
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},
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}
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: {}),
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};
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});
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}
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const fullGrid = [
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buildRound(1, 4, [1, 2, 3, 4]),
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buildRound(2, 4, [5, 6, null, null]),
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buildRound(3, 4, [null, null, null, null]),
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buildRound(4, 4, [null, null, null, null]),
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];
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export const Round1ShowsFirstTwo: Story = {
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name: "Round 1 — Shows Rounds 1 & 2",
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args: {
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draftSlots,
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draftGrid: fullGrid,
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currentPick: 1,
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currentRound: 1,
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ownerMap,
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},
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};
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export const Round2: Story = {
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name: "Round 2 — Shows Rounds 1 & 2",
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args: {
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draftSlots,
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draftGrid: fullGrid,
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currentPick: 5,
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currentRound: 2,
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ownerMap,
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},
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};
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export const Round3: Story = {
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name: "Round 3 — Shows Rounds 2 & 3",
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args: {
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draftSlots,
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draftGrid: fullGrid,
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currentPick: 9,
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currentRound: 3,
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ownerMap,
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},
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};
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export const Round4: Story = {
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name: "Round 4 — Shows Rounds 3 & 4",
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args: {
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draftSlots,
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draftGrid: fullGrid,
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currentPick: 13,
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currentRound: 4,
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ownerMap,
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},
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};
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export const AllPicked: Story = {
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name: "Both Rounds Fully Picked",
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args: {
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draftSlots,
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draftGrid: [
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buildRound(1, 4, [1, 2, 3, 4]),
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buildRound(2, 4, [5, 6, 7, 8]),
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buildRound(3, 4, [null, null, null, null]),
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],
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currentPick: 9,
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currentRound: 3,
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ownerMap,
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},
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};
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export const SixTeams: Story = {
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name: "6 Teams — Snake Draft",
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args: (() => {
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const names6 = ["Alpha", "Bravo", "Charlie", "Delta", "Echo", "Foxtrot"];
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const ownerMap6: Record<string, string> = {};
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const slots6 = names6.map((name, i) => {
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const id = `team-${i + 1}`;
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ownerMap6[id] = name;
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return { id, draftOrder: i + 1, team: { id, name, logoUrl: null } };
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});
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const grid6 = [
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buildRound(1, 6, [1, 2, 3, 4, 5, 6]),
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buildRound(2, 6, [7, 8, null, null, null, null]),
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];
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return {
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draftSlots: slots6,
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draftGrid: grid6,
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currentPick: 9,
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currentRound: 2,
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ownerMap: ownerMap6,
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};
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})(),
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};
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export const EmptyGrid: Story = {
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name: "Empty Grid",
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args: {
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draftSlots,
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draftGrid: [],
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currentPick: 1,
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currentRound: 1,
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ownerMap,
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},
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};
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2026-04-25 07:42:43 -07:00
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export const CommissionerView: Story = {
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name: "Commissioner — All Actions Available (right-click headers and cells)",
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args: {
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draftSlots,
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draftGrid: fullGrid,
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currentPick: 6,
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currentRound: 2,
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ownerMap,
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connectedTeams: new Set(["team-1", "team-2", "team-3"]), // team-4 disconnected
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onAdjustTimeBankOpen: (teamId) => alert(`Adjust time bank for ${teamId}`),
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onSetAutodraftOpen: (teamId) => alert(`Set autodraft for ${teamId}`),
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onForceAutopick: (pickNumber, teamId) => alert(`Force autopick ${pickNumber} for ${teamId}`),
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onForceManualPickOpen: (pickNumber, teamId) => alert(`Force manual pick ${pickNumber} for ${teamId}`),
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onReplacePick: (pickNumber, teamId) => alert(`Replace pick ${pickNumber} for ${teamId}`),
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onRollbackToPick: (pickNumber) => alert(`Roll back to pick ${pickNumber}`),
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},
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};
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export const DisconnectedTeams: Story = {
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name: "Disconnected Teams",
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args: {
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draftSlots,
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draftGrid: fullGrid,
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currentPick: 3,
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currentRound: 1,
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ownerMap,
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connectedTeams: new Set(["team-1"]), // team-2 through team-4 disconnected
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},
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};
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