brackt/app/components/league/OvernightPauseSettings.tsx

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import { Ban, Globe, Moon, Sun, Users } from "lucide-react";
import { GradientIcon } from "~/components/ui/GradientIcon";
import { Input } from "~/components/ui/input";
import { Label } from "~/components/ui/label";
import { TimezoneSelect } from "~/components/league/TimezoneSelect";
import { cn } from "~/lib/utils";
export interface OvernightPauseSettingsProps {
show: boolean;
mode: "none" | "league" | "per_user";
onModeChange: (v: "none" | "league" | "per_user") => void;
start: string;
onStartChange: (v: string) => void;
end: string;
onEndChange: (v: string) => void;
timezone: string;
onTimezoneChange: (v: string) => void;
commishTimezone?: string | null;
disabled?: boolean;
}
const PAUSE_MODES = [
{ value: "none" as const, icon: Ban, label: "No Pause", sub: "Timer always runs" },
{ value: "league" as const, icon: Globe, label: "League", sub: "Same pause for everyone" },
{ value: "per_user" as const, icon: Users, label: "Per Player", sub: "Pauses in each player's timezone" },
];
export function OvernightPauseSettings({
show,
mode,
onModeChange,
start,
onStartChange,
end,
onEndChange,
timezone,
onTimezoneChange,
commishTimezone,
disabled,
}: OvernightPauseSettingsProps) {
if (!show) return null;
return (
<div className="space-y-4">
<Label>Overnight Pause</Label>
<div className="grid grid-cols-3 gap-2">
{PAUSE_MODES.map(({ value, icon: Icon, label, sub }) => {
const selected = mode === value;
return (
<button
key={value}
type="button"
disabled={disabled}
onClick={() => onModeChange(value)}
className={cn(
"flex flex-col items-center gap-1 py-3 px-2 rounded-lg border-2 transition-all",
selected ? "border-primary" : "border-border hover:border-primary/60",
disabled && "opacity-50 cursor-not-allowed"
)}
>
<GradientIcon
icon={Icon}
className="h-5 w-5"
style={selected ? undefined : { stroke: "var(--muted-foreground)" }}
/>
<span className="text-xs font-semibold">{label}</span>
<span className="text-xs text-muted-foreground text-center leading-tight">{sub}</span>
</button>
);
})}
</div>
{mode !== "none" && (
<div className="space-y-3">
<div className="grid grid-cols-2 gap-3">
<div className="space-y-1">
<div className="flex items-center gap-1.5">
<Moon className="h-3.5 w-3.5 text-indigo-400 shrink-0" />
<Label className="text-xs">Draft pauses</Label>
</div>
<Input
type="time"
value={start}
disabled={disabled}
onChange={(e) => onStartChange(e.target.value)}
/>
</div>
<div className="space-y-1">
<div className="flex items-center gap-1.5">
<Sun className="h-3.5 w-3.5 text-yellow-400 shrink-0" />
<Label className="text-xs">Draft resumes</Label>
</div>
<Input
type="time"
value={end}
disabled={disabled}
onChange={(e) => onEndChange(e.target.value)}
/>
</div>
</div>
<div className="space-y-1">
<Label className="text-sm">
{mode === "per_user" ? "Default Timezone" : "Timezone"}
</Label>
{mode === "per_user" && (
<p className="text-xs text-muted-foreground">
Each player&apos;s profile timezone is used. Players without one fall back to the timezone below.
{!commishTimezone && (
<> You haven&apos;t set your timezone yet <a href="/profile" className="font-medium underline underline-offset-2">set it in your profile</a>.</>
)}
</p>
)}
<TimezoneSelect value={timezone} onChange={onTimezoneChange} disabled={disabled} />
</div>
</div>
)}
</div>
);
}