brackt/app/components/draft/MiniDraftGrid.tsx

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New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
import { memo, useState, useEffect, useRef } from "react";
import { DraftPickCell } from "~/components/draft/DraftPickCell";
import type { SeasonStatus } from "~/models/season";
import {
ContextMenu,
ContextMenuContent,
ContextMenuItem,
ContextMenuTrigger,
} from "~/components/ui/context-menu";
import { formatClockTime, getTimerColorClass } from "~/lib/draft-timer";
const ROW_GAP = 6; // gap-1.5
const ANIMATION_MS = 300;
function getRoundIndices(round: number): [number, number] {
if (round <= 2) return [0, 1];
return [round - 2, round - 1];
}
export interface MiniDraftGridProps {
draftSlots: Array<{
id: string;
draftOrder: number;
team: {
id: string;
name: string;
logoUrl?: string | null;
};
}>;
draftGrid: Array<
Array<{
pickNumber: number;
round: number;
pickInRound: number;
teamId: string;
pick?: {
participant: {
name: string;
};
sport: {
name: string;
};
};
}>
>;
currentPick: number;
currentRound: number;
ownerMap?: Record<string, string>;
teamTimers?: Record<string, number | undefined>;
autodraftStatus?: Record<string, { isEnabled: boolean }>;
connectedTeams?: Set<string>;
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
seasonStatus?: SeasonStatus;
draftPaused?: boolean;
onAdjustTimeBankOpen?: (teamId: string) => void;
onSetAutodraftOpen?: (teamId: string) => void;
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
onForceAutopick?: (pickNumber: number, teamId: string) => void;
onForceManualPickOpen?: (pickNumber: number, teamId: string) => void;
onReplacePick?: (pickNumber: number, teamId: string) => void;
onRollbackToPick?: (pickNumber: number) => void;
}
export const MiniDraftGrid = memo(function MiniDraftGrid({
draftSlots,
draftGrid,
currentPick,
currentRound,
ownerMap = {},
teamTimers = {},
autodraftStatus = {},
connectedTeams,
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
seasonStatus,
draftPaused,
onAdjustTimeBankOpen,
onSetAutodraftOpen,
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
onForceAutopick,
onForceManualPickOpen,
onReplacePick,
onRollbackToPick,
}: MiniDraftGridProps) {
const [displayedIndices, setDisplayedIndices] = useState<[number, number]>(() => getRoundIndices(currentRound));
const [extraIndex, setExtraIndex] = useState<number | null>(null);
const [sliding, setSliding] = useState(false);
const animGenRef = useRef(0);
const prevRoundRef = useRef(currentRound);
const firstRowRef = useRef<HTMLDivElement>(null);
const [rowHeight, setRowHeight] = useState(0);
const scrollContainerRef = useRef<HTMLDivElement>(null);
const currentCellRef = useRef<HTMLDivElement>(null);
useEffect(() => {
if (firstRowRef.current) {
setRowHeight(firstRowRef.current.getBoundingClientRect().height);
}
}, [draftGrid]);
useEffect(() => {
const container = scrollContainerRef.current;
const cell = currentCellRef.current;
if (!container || !cell) return;
const containerRect = container.getBoundingClientRect();
const cellRect = cell.getBoundingClientRect();
const scrollLeft = container.scrollLeft + cellRect.left - containerRect.left - (containerRect.width - cellRect.width) / 2;
container.scrollTo({ left: Math.max(0, scrollLeft), behavior: "smooth" });
}, [currentPick]);
useEffect(() => {
const prev = prevRoundRef.current;
prevRoundRef.current = currentRound;
const newIndices = getRoundIndices(currentRound);
const prevIndices = getRoundIndices(prev);
if (newIndices[0] === prevIndices[0]) return;
// Non-sequential jump or animation already running: snap and invalidate any in-flight animation
if (newIndices[0] !== prevIndices[0] + 1 || animGenRef.current > 0) {
animGenRef.current++; // invalidate any in-flight animation closure
setDisplayedIndices(newIndices);
setExtraIndex(null);
setSliding(false);
return;
}
const gen = ++animGenRef.current;
setExtraIndex(newIndices[1]);
// Two rAFs: first lets React flush the extra row to DOM, second starts the CSS transition
requestAnimationFrame(() => {
requestAnimationFrame(() => {
setSliding(true);
setTimeout(() => {
if (animGenRef.current !== gen) return; // interrupted by snap
setDisplayedIndices(newIndices);
setExtraIndex(null);
setSliding(false);
animGenRef.current = 0;
}, ANIMATION_MS + 20);
});
});
}, [currentRound]);
if (draftGrid.length === 0) return null;
// h-14 (56px) + gap-1.5 (6px) fallback until first measurement
const effectiveRowHeight = rowHeight > 0 ? rowHeight : 56;
const roundIndicesToRender: number[] = extraIndex !== null
? [displayedIndices[0], displayedIndices[1], extraIndex]
: [displayedIndices[0], displayedIndices[1]];
return (
<div ref={scrollContainerRef} className="overflow-x-auto">
<div className="inline-block min-w-full">
{/* Team header */}
<div className="flex gap-1.5 mb-1.5">
{(() => {
const hasHeaderMenu = !!(onAdjustTimeBankOpen || onSetAutodraftOpen);
return draftSlots.map((slot) => {
const teamTime = teamTimers[slot.team.id];
const isAutodraft = autodraftStatus[slot.team.id]?.isEnabled ?? false;
const isConnected = connectedTeams ? connectedTeams.has(slot.team.id) : true;
const headerContent = (
<>
<div className="text-xs font-medium truncate px-1 flex items-center justify-center gap-0.5">
{isAutodraft && (
<span className="inline-flex items-center justify-center h-3.5 w-3.5 text-[9px] font-bold text-white bg-black shrink-0">A</span>
)}
<span className={`truncate${!isConnected ? " italic text-muted-foreground" : ""}`}>
{ownerMap[slot.team.id] || slot.team.name}
</span>
</div>
<div className={`text-xs font-mono px-1 ${getTimerColorClass(teamTime)}`}>
{formatClockTime(teamTime)}
</div>
</>
);
if (hasHeaderMenu) {
return (
<ContextMenu key={slot.id}>
<ContextMenuTrigger asChild>
<div className="flex-1 min-w-20 text-center cursor-context-menu">
{headerContent}
</div>
</ContextMenuTrigger>
<ContextMenuContent>
{onAdjustTimeBankOpen && (
<ContextMenuItem onClick={() => onAdjustTimeBankOpen(slot.team.id)}>
Adjust Time Bank...
</ContextMenuItem>
)}
{onSetAutodraftOpen && (
<ContextMenuItem onClick={() => onSetAutodraftOpen(slot.team.id)}>
Set Autodraft...
</ContextMenuItem>
)}
</ContextMenuContent>
</ContextMenu>
);
}
return (
<div key={slot.id} className="flex-1 min-w-20 text-center">
{headerContent}
</div>
);
});
})()}
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
</div>
{/* Rows — clipped to 2-row height, slides to reveal new round */}
<div style={{ height: `${effectiveRowHeight * 2 + ROW_GAP}px`, overflow: "hidden" }}>
<div
style={{
display: "flex",
flexDirection: "column",
gap: `${ROW_GAP}px`,
transform: sliding ? `translateY(-${effectiveRowHeight + ROW_GAP}px)` : "translateY(0)",
transition: sliding ? `transform ${ANIMATION_MS}ms ease-in-out` : "none",
}}
>
{roundIndicesToRender.map((roundIndex) => {
if (roundIndex >= draftGrid.length) return null;
const roundPicks = draftGrid[roundIndex];
const round = roundIndex + 1;
const isEvenRound = round % 2 === 0;
const displayPicks = isEvenRound ? [...roundPicks].toReversed() : roundPicks;
return (
<div key={round} ref={roundIndex === displayedIndices[0] ? firstRowRef : undefined} className="flex gap-1.5 items-stretch flex-shrink-0">
{displayPicks.map((cell) => {
const isCurrent = cell.pickNumber === currentPick;
const isPicked = !!cell.pick;
const cellState = isPicked ? "picked" : isCurrent ? "current" : "upcoming";
const pickData = cell.pick
? {
participant: { name: cell.pick.participant.name },
sport: { name: cell.pick.sport.name },
}
: undefined;
if (!isPicked && isCurrent && (onForceAutopick || onForceManualPickOpen)) {
return (
<ContextMenu key={cell.pickNumber}>
<ContextMenuTrigger asChild>
<DraftPickCell
ref={isCurrent ? currentCellRef : undefined}
pickNumber={cell.pickNumber}
round={cell.round}
pickInRound={cell.pickInRound}
state={cellState}
pick={pickData}
seasonStatus={seasonStatus}
draftPaused={draftPaused}
className="cursor-context-menu"
/>
</ContextMenuTrigger>
<ContextMenuContent>
{onForceAutopick && (
<ContextMenuItem onClick={() => onForceAutopick(cell.pickNumber, cell.teamId)}>
Force Auto Pick
</ContextMenuItem>
)}
{onForceManualPickOpen && (
<ContextMenuItem onClick={() => onForceManualPickOpen(cell.pickNumber, cell.teamId)}>
Force Manual Pick
</ContextMenuItem>
)}
</ContextMenuContent>
</ContextMenu>
);
}
if (isPicked && (onReplacePick || onRollbackToPick)) {
return (
<ContextMenu key={cell.pickNumber}>
<ContextMenuTrigger asChild>
<DraftPickCell
pickNumber={cell.pickNumber}
round={cell.round}
pickInRound={cell.pickInRound}
state={cellState}
pick={pickData}
seasonStatus={seasonStatus}
draftPaused={draftPaused}
className="cursor-context-menu"
/>
</ContextMenuTrigger>
<ContextMenuContent>
{onReplacePick && (
<ContextMenuItem onClick={() => onReplacePick(cell.pickNumber, cell.teamId)}>
Replace Pick
</ContextMenuItem>
)}
{onRollbackToPick && (
<ContextMenuItem
onClick={() => onRollbackToPick(cell.pickNumber)}
className="text-destructive focus:text-destructive"
>
Roll Back to This Pick
</ContextMenuItem>
)}
</ContextMenuContent>
</ContextMenu>
);
}
return (
<DraftPickCell
key={cell.pickNumber}
ref={isCurrent ? currentCellRef : undefined}
pickNumber={cell.pickNumber}
round={cell.round}
pickInRound={cell.pickInRound}
state={cellState}
pick={pickData}
seasonStatus={seasonStatus}
draftPaused={draftPaused}
/>
);
})}
</div>
);
})}
</div>
</div>
</div>
</div>
);
});