2026-06-12 22:35:35 +00:00
|
|
|
|
import { Form, useLoaderData, useActionData, useNavigation, useFetcher, Link } from 'react-router';
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
import type { Route } from './+types/admin.sports-seasons.$id.events.$eventId.cs2-setup';
|
|
|
|
|
|
|
|
|
|
|
|
import { findSportsSeasonById } from '~/models/sports-season';
|
|
|
|
|
|
import { getScoringEventById } from '~/models/scoring-event';
|
Canonical tournament layer: schema + backfill (1/2) (#365)
* refactor(schema): rename per-window tables to season_* prefix
Renames participants, participant_expected_values, participant_qualifying_totals,
participant_results, participant_surface_elos to season_* prefixed names.
Renames event_results.participant_id to season_participant_id.
Phase 1a of canonical tournament layer migration.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor: rename participant.ts model file to season-participant.ts
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(models): update model layer to use renamed schema exports
Updated all model files to use the renamed schema exports from Task 1:
- participants → seasonParticipants
- participantExpectedValues → seasonParticipantExpectedValues
- participantQualifyingTotals → seasonParticipantQualifyingTotals
- participantResults → seasonParticipantResults
- participantSurfaceElos → seasonParticipantSurfaceElos
- eventResults.participantId → eventResults.seasonParticipantId
- db.query relation accessors updated
- Relation field .participant → .seasonParticipant where applicable
- Import paths updated: ./participant → ./season-participant
Files updated (14 model files + 3 test files):
- draft-pick.ts
- draft-utils.ts
- event-result.ts
- group-stage-match.ts
- participant-result.ts
- qualifying-points.ts
- scoring-calculator.ts
- scoring-event.ts
- sports-season.ts
- surface-elo.ts
- team-score-events.ts
- cs2-major-stage.ts
- golf-skills.ts
- participant-expected-value.ts
- __tests__/sports-season.clone.test.ts
- __tests__/auto-pick.test.ts
- __tests__/executeAutoPick.timer.test.ts
Typecheck errors decreased: 779 → 499 (280 fewer)
All model file errors related to renamed schemas resolved.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(routes): update route layer to use renamed schema exports
- Update model import from ~/models/participant to ~/models/season-participant
- Rename schema.participants to schema.seasonParticipants
- Rename schema.participantResults to schema.seasonParticipantResults
- Rename db.query.participants to db.query.seasonParticipants
- Update 9 route files and 1 test file
Affected files:
- admin.sports-seasons.$id.events.$eventId.bracket.server.ts
- admin.sports-seasons.$id.participants.tsx
- api/draft.force-manual-pick.ts
- api/draft.make-pick.ts
- api/draft.replace-pick.ts
- api/seasons.$seasonId.draft.ts
- leagues/$leagueId.draft-board.$seasonId.tsx
- leagues/$leagueId.sports-seasons.$sportsSeasonId.server.ts
- admin/__tests__/sports-seasons-participants.test.ts
Error count reduced from 499 to 453 (46 errors fixed).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(routes): update route files for schema rename
Update route imports from ~/models/participant to ~/models/season-participant
and fix references to .participant/.participantId on event results to use
.seasonParticipant/.seasonParticipantId after schema rename.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* refactor(services): update simulators and services for renamed schema
Update all simulators, services, and server files to use renamed schema tables:
- participants → seasonParticipants
- participantExpectedValues → seasonParticipantExpectedValues
- participantResults → seasonParticipantResults
- eventResults.participantId → eventResults.seasonParticipantId
Files updated:
- 20 sport simulators (NBA, NHL, NFL, MLB, etc.)
- probability-updater.ts
- standings-sync/index.ts
- sports-data-sync.server.ts
- server/socket.ts
Typecheck errors reduced from 365 to 0.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* migration: rename per-window tables to season_* prefix
* fix(tests): update mock query keys after participants table rename
Change mock db.query.participants to db.query.seasonParticipants in test
files to match the schema rename from commit 66145a9. This fixes
"Cannot read properties of undefined (reading 'findFirst'/'findMany')"
errors that occurred when production code queries db.query.seasonParticipants
but test mocks only defined the old participants key.
Files updated:
- app/services/simulations/__tests__/world-cup-simulator.test.ts
- app/routes/api/__tests__/draft.force-manual-pick.test.ts
- app/routes/api/__tests__/draft.force-manual-pick.timer-mode.test.ts
- app/routes/api/__tests__/draft.make-pick.timer-mode.test.ts
- server/__tests__/timer-autodraft.test.ts
- app/models/__tests__/team-score-events.test.ts
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(tests): update remaining mock paths and keys after schema rename
* fix(tests): final two mock stragglers after schema rename
- draft-pick.test.ts: assertion on db.query.participantQualifyingTotals
- process-match-result.test.ts: mock key participants → seasonParticipants
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* chore: add post-phase1a baseline capture (temp, for diff verification)
* chore: capture pre-migration baselines
* chore: remove post-phase1a capture helper after verification
* schema: add canonical tournament & participant tables
Adds tournaments, participants (canonical), tournament_results, and
participant_surface_elos (canonical). Adds nullable tournament_id to
scoring_events and nullable participant_id to season_participants.
Phase 1b of canonical tournament layer migration.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* feat(models): add canonical tournament, participant, result, surface-elo models
Adds CRUD modules for the canonical tables created in commit 775b905.
Each module mirrors existing app/models conventions (database() from
~/database/context, schema from ~/database/schema, mock-based tests).
Key implementation notes:
- participant.ts exports use "Canonical" prefix (CanonicalParticipant,
createCanonicalParticipant, etc.) to avoid collision with existing
season-participant.ts exports
- All four models include comprehensive unit tests following the
audit-log.test.ts pattern
- Tests use mocked db responses (no real database access)
- Upsert functions use onConflictDoUpdate for appropriate unique constraints
Part of Phase 1b of canonical tournament layer migration.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* migration: create canonical tables, add nullable FKs
* scripts: add extractTournamentIdentity helper for backfill
Pure function that derives canonical (name, year) identity from a
scoring_events row, stripping trailing 4-digit years from the name or
falling back to eventDate. Used by the Phase 2 backfill to group
per-window events into canonical tournaments.
* scripts: add backfill orchestrator for canonical layer
Populates canonical tournaments, participants, tournament_results, and
participant_surface_elos from per-window data for qualifying-points
sports. Skips already-linked rows, is idempotent, and supports dry-run
mode.
Critical invariants enforced by the implementation:
- qualifying_points_awarded is never copied to tournament_results
- season_participant_qualifying_totals is never touched
- conflicting surface-Elo values between windows raise a loud error
(recorded in report.errors) rather than overwriting
* scripts: add backfill CLI with dry-run default
Wires backfill-canonical-layer.ts to a CLI entry point exposed as
`npm run backfill:canonical`. Defaults to --dry-run; requires --apply
to actually write. Supports --sport=<uuid> to limit to a single sport.
Exits 2 if the backfill reports errors (e.g., surface-Elo conflicts).
* fix(backfill-cli): wrap runBackfill in DatabaseContext.run
The orchestrator uses database() from ~/database/context, which requires
AsyncLocalStorage to be populated. Wrap the CLI invocation with
DatabaseContext.run(db, ...) using server/db's cached connection pool.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* fix(backfill-cli): exit 0 on success so pg pool doesn't block
The cached postgres connection pool keeps the Node event loop open after
main() returns. Explicit process.exit(0) on success mirrors the pattern
in scripts/capture-baseline.ts.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
---------
Co-authored-by: Chris Parsons <chrisp@extrahop.com>
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-01 20:13:18 -07:00
|
|
|
|
import { findParticipantsBySportsSeasonId } from '~/models/season-participant';
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
import {
|
|
|
|
|
|
getCs2StageResultsForEvent,
|
|
|
|
|
|
upsertCs2StageAssignments,
|
|
|
|
|
|
markCs2StageEliminations,
|
|
|
|
|
|
clearCs2StageAssignments,
|
|
|
|
|
|
} from '~/models/cs2-major-stage';
|
2026-06-12 22:35:35 +00:00
|
|
|
|
import { findSeasonMatchesByScoringEventId } from '~/models/season-match';
|
|
|
|
|
|
import { syncMatches } from '~/services/match-sync';
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
import { Button } from '~/components/ui/button';
|
|
|
|
|
|
import {
|
|
|
|
|
|
Card,
|
|
|
|
|
|
CardContent,
|
|
|
|
|
|
CardDescription,
|
|
|
|
|
|
CardHeader,
|
|
|
|
|
|
CardTitle,
|
|
|
|
|
|
} from '~/components/ui/card';
|
|
|
|
|
|
import { Badge } from '~/components/ui/badge';
|
2026-06-12 22:35:35 +00:00
|
|
|
|
import { ArrowLeft, Save, Trash2, CheckCircle2, RefreshCw } from 'lucide-react';
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
import { useState } from 'react';
|
|
|
|
|
|
|
|
|
|
|
|
export function meta({ data }: Route.MetaArgs): Route.MetaDescriptors {
|
|
|
|
|
|
return [{ title: `CS2 Stage Setup — ${data?.event?.name ?? "Event"} - Brackt Admin` }];
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
export async function loader({ params }: Route.LoaderArgs) {
|
|
|
|
|
|
const sportsSeasonId = params.id;
|
|
|
|
|
|
const eventId = params.eventId;
|
|
|
|
|
|
|
|
|
|
|
|
const [sportsSeason, event] = await Promise.all([
|
|
|
|
|
|
findSportsSeasonById(sportsSeasonId),
|
|
|
|
|
|
getScoringEventById(eventId),
|
|
|
|
|
|
]);
|
|
|
|
|
|
|
|
|
|
|
|
if (!sportsSeason) throw new Response('Sports season not found', { status: 404 });
|
|
|
|
|
|
if (!event) throw new Response('Event not found', { status: 404 });
|
|
|
|
|
|
|
2026-06-12 22:35:35 +00:00
|
|
|
|
const [participants, stageResults, seasonMatches] = await Promise.all([
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
findParticipantsBySportsSeasonId(sportsSeasonId),
|
|
|
|
|
|
getCs2StageResultsForEvent(eventId),
|
2026-06-12 22:35:35 +00:00
|
|
|
|
findSeasonMatchesByScoringEventId(eventId),
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
]);
|
|
|
|
|
|
|
2026-06-12 22:35:35 +00:00
|
|
|
|
return { sportsSeason, event, participants, stageResults, seasonMatches };
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
interface ActionData {
|
|
|
|
|
|
success?: boolean;
|
|
|
|
|
|
message?: string;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
export async function action({ request, params }: Route.ActionArgs) {
|
|
|
|
|
|
const eventId = params.eventId;
|
|
|
|
|
|
const formData = await request.formData();
|
|
|
|
|
|
const intent = formData.get('intent') as string;
|
|
|
|
|
|
|
|
|
|
|
|
if (intent === 'reset') {
|
|
|
|
|
|
await clearCs2StageAssignments(eventId);
|
|
|
|
|
|
return { success: true, message: 'Stage assignments cleared.' };
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (intent === 'assign') {
|
|
|
|
|
|
const assignments: Array<{ scoringEventId: string; participantId: string; stageEntry: number }> = [];
|
|
|
|
|
|
for (const [key, value] of formData.entries()) {
|
|
|
|
|
|
if (key.startsWith('stage_')) {
|
|
|
|
|
|
const participantId = key.slice('stage_'.length);
|
|
|
|
|
|
const stageEntry = parseInt(value as string, 10);
|
|
|
|
|
|
if (!isNaN(stageEntry) && stageEntry >= 1 && stageEntry <= 3) {
|
|
|
|
|
|
assignments.push({ scoringEventId: eventId, participantId, stageEntry });
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (assignments.length === 0) {
|
|
|
|
|
|
return { success: false, message: 'No stage assignments submitted.' };
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
await upsertCs2StageAssignments(assignments);
|
|
|
|
|
|
return { success: true, message: `Saved ${assignments.length} stage assignments.` };
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (intent === 'mark-eliminations') {
|
|
|
|
|
|
// Parse elimination data: elim_{participantId} = winsAtElimination (0, 1, or 2)
|
|
|
|
|
|
const eliminations: Array<{ participantId: string; winsAtElimination: number }> = [];
|
|
|
|
|
|
for (const [key, value] of formData.entries()) {
|
|
|
|
|
|
if (key.startsWith('elim_')) {
|
|
|
|
|
|
const participantId = key.slice('elim_'.length);
|
|
|
|
|
|
const wins = parseInt(value as string, 10);
|
|
|
|
|
|
if (!isNaN(wins) && wins >= 0 && wins <= 2) {
|
|
|
|
|
|
eliminations.push({ participantId, winsAtElimination: wins });
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
await markCs2StageEliminations(eventId, eliminations);
|
|
|
|
|
|
return { success: true, message: `Marked ${eliminations.length} eliminations.` };
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-06-12 22:35:35 +00:00
|
|
|
|
if (intent === 'sync-matches') {
|
|
|
|
|
|
try {
|
|
|
|
|
|
const result = await syncMatches(params.id);
|
|
|
|
|
|
const total = result.swissCreated + result.swissUpdated;
|
|
|
|
|
|
const summary = `Synced: ${total} Swiss match(es), ${result.playoffUpdated} playoff match(es).`;
|
|
|
|
|
|
return { success: true, message: summary };
|
|
|
|
|
|
} catch (err) {
|
|
|
|
|
|
return { success: false, message: err instanceof Error ? err.message : 'Sync failed.' };
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
return { success: false, message: 'Unknown action.' };
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const STAGE_LABELS: Record<number, { label: string; description: string; maxTeams: number; badgeVariant: 'default' | 'secondary' | 'outline' }> = {
|
|
|
|
|
|
1: { label: 'Stage 1', description: 'Opening Stage (16 teams, Bo1 Swiss)', maxTeams: 16, badgeVariant: 'outline' },
|
|
|
|
|
|
2: { label: 'Stage 2', description: 'Elimination Stage (8 Challengers, Bo1/Bo3 Swiss)', maxTeams: 8, badgeVariant: 'secondary' },
|
|
|
|
|
|
3: { label: 'Stage 3', description: 'Decider Stage (8 Legends, all Bo3 Swiss)', maxTeams: 8, badgeVariant: 'default' },
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
const RECORD_OPTIONS = [
|
|
|
|
|
|
{ value: '2', label: '2-3 (advanced furthest)' },
|
|
|
|
|
|
{ value: '1', label: '1-3' },
|
|
|
|
|
|
{ value: '0', label: '0-3 (earliest exit)' },
|
|
|
|
|
|
];
|
|
|
|
|
|
|
2026-06-12 22:35:35 +00:00
|
|
|
|
const MATCH_STATUS_STYLES: Record<string, string> = {
|
|
|
|
|
|
scheduled: 'text-muted-foreground',
|
|
|
|
|
|
in_progress: 'text-amber-400 font-medium',
|
|
|
|
|
|
complete: 'text-emerald-400',
|
|
|
|
|
|
canceled: 'text-destructive line-through',
|
|
|
|
|
|
postponed: 'text-muted-foreground italic',
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
const STAGE_NAMES: Record<number, string> = {
|
|
|
|
|
|
1: 'Opening Stage',
|
|
|
|
|
|
2: 'Challengers Stage',
|
|
|
|
|
|
3: 'Legends Stage',
|
|
|
|
|
|
};
|
|
|
|
|
|
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
export default function AdminCs2Setup() {
|
2026-06-12 22:35:35 +00:00
|
|
|
|
const { sportsSeason, event, participants, stageResults, seasonMatches } = useLoaderData<typeof loader>();
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
const actionData = useActionData<ActionData>();
|
|
|
|
|
|
const navigation = useNavigation();
|
|
|
|
|
|
const isSubmitting = navigation.state === 'submitting';
|
2026-06-12 22:35:35 +00:00
|
|
|
|
const syncFetcher = useFetcher();
|
|
|
|
|
|
const isSyncing = syncFetcher.state !== 'idle';
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
|
|
|
|
|
|
// Stage assignment state (local, submitted via form)
|
|
|
|
|
|
const [stageSelections, setStageSelections] = useState<Record<string, string>>(() => {
|
|
|
|
|
|
const initial: Record<string, string> = {};
|
|
|
|
|
|
stageResults.forEach(r => { initial[r.participantId] = r.stageEntry.toString(); });
|
|
|
|
|
|
return initial;
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
// Elimination checkbox state — tracks which teams are checked as eliminated
|
|
|
|
|
|
const [eliminatedChecked, setEliminatedChecked] = useState<Record<string, boolean>>(() => {
|
|
|
|
|
|
const initial: Record<string, boolean> = {};
|
|
|
|
|
|
stageResults.forEach(r => { initial[r.participantId] = r.stageEliminated !== null; });
|
|
|
|
|
|
return initial;
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
// Group participants by stage for display
|
|
|
|
|
|
const byStage: Record<number, typeof stageResults> = { 1: [], 2: [], 3: [] };
|
|
|
|
|
|
for (const r of stageResults) {
|
|
|
|
|
|
byStage[r.stageEntry]?.push(r);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const stageCounts = Object.fromEntries(
|
|
|
|
|
|
Object.entries(byStage).map(([k, v]) => [k, v.length])
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
return (
|
|
|
|
|
|
<div className="container mx-auto py-8">
|
|
|
|
|
|
<div className="mb-6">
|
|
|
|
|
|
<Link
|
|
|
|
|
|
to={`/admin/sports-seasons/${sportsSeason.id}/events/${event.id}`}
|
|
|
|
|
|
className="flex items-center gap-2 text-sm text-muted-foreground hover:text-foreground mb-4"
|
|
|
|
|
|
>
|
|
|
|
|
|
<ArrowLeft className="h-4 w-4" />
|
|
|
|
|
|
Back to event
|
|
|
|
|
|
</Link>
|
|
|
|
|
|
<h1 className="text-3xl font-bold mb-1">CS2 Stage Setup</h1>
|
|
|
|
|
|
<p className="text-muted-foreground">{event.name} — {sportsSeason.name}</p>
|
|
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
{actionData?.message && (
|
|
|
|
|
|
<div className={`mb-4 p-3 rounded-md text-sm ${actionData.success ? 'bg-emerald-500/10 text-emerald-400 border border-emerald-500/30' : 'bg-destructive/10 text-destructive border border-destructive/30'}`}>
|
|
|
|
|
|
{actionData.message}
|
|
|
|
|
|
</div>
|
|
|
|
|
|
)}
|
|
|
|
|
|
|
|
|
|
|
|
{/* Stage Assignment */}
|
|
|
|
|
|
<Card className="mb-6">
|
|
|
|
|
|
<CardHeader>
|
|
|
|
|
|
<CardTitle className="flex items-center justify-between">
|
|
|
|
|
|
Stage Assignments
|
|
|
|
|
|
{stageResults.length > 0 && (
|
|
|
|
|
|
<Form method="post">
|
|
|
|
|
|
<input type="hidden" name="intent" value="reset" />
|
|
|
|
|
|
<Button type="submit" variant="ghost" size="sm" className="text-destructive">
|
|
|
|
|
|
<Trash2 className="h-4 w-4 mr-1" />
|
|
|
|
|
|
Reset all
|
|
|
|
|
|
</Button>
|
|
|
|
|
|
</Form>
|
|
|
|
|
|
)}
|
|
|
|
|
|
</CardTitle>
|
|
|
|
|
|
<CardDescription>
|
|
|
|
|
|
Assign each team to their starting stage. Stage 1 = 16 Opening Stage teams,
|
|
|
|
|
|
Stage 2 = 8 Challengers (skip Stage 1), Stage 3 = 8 Legends (skip Stages 1 and 2).
|
|
|
|
|
|
Total: 32 teams across all three stages.
|
|
|
|
|
|
</CardDescription>
|
|
|
|
|
|
</CardHeader>
|
|
|
|
|
|
<CardContent>
|
|
|
|
|
|
<Form method="post" className="space-y-6">
|
|
|
|
|
|
<input type="hidden" name="intent" value="assign" />
|
|
|
|
|
|
|
|
|
|
|
|
{/* Stage summary badges */}
|
|
|
|
|
|
<div className="flex gap-3 flex-wrap">
|
|
|
|
|
|
{[1, 2, 3].map(stage => (
|
|
|
|
|
|
<div key={stage} className="flex items-center gap-2 text-sm">
|
|
|
|
|
|
<Badge variant={STAGE_LABELS[stage].badgeVariant}>{STAGE_LABELS[stage].label}</Badge>
|
|
|
|
|
|
<span className="text-muted-foreground">
|
|
|
|
|
|
{stageCounts[stage] ?? 0}/{STAGE_LABELS[stage].maxTeams} teams
|
|
|
|
|
|
</span>
|
|
|
|
|
|
</div>
|
|
|
|
|
|
))}
|
|
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
{/* Teams listed with stage selectors */}
|
|
|
|
|
|
<div className="space-y-1">
|
|
|
|
|
|
<div className="grid grid-cols-[1fr_160px] gap-x-3 text-xs font-medium text-muted-foreground px-1 mb-2">
|
|
|
|
|
|
<span>Team</span>
|
|
|
|
|
|
<span>Starting Stage</span>
|
|
|
|
|
|
</div>
|
|
|
|
|
|
{participants.map(participant => (
|
|
|
|
|
|
<div key={participant.id} className="grid grid-cols-[1fr_160px] gap-x-3 items-center py-1 border-b border-border/40 last:border-0">
|
|
|
|
|
|
<span className="text-sm">{participant.name}</span>
|
|
|
|
|
|
<select
|
|
|
|
|
|
name={`stage_${participant.id}`}
|
|
|
|
|
|
value={stageSelections[participant.id] ?? ''}
|
|
|
|
|
|
onChange={e => setStageSelections(prev => ({ ...prev, [participant.id]: e.target.value }))}
|
|
|
|
|
|
className="h-8 text-sm rounded-md border border-input bg-background px-2"
|
|
|
|
|
|
>
|
|
|
|
|
|
<option value="">— not assigned —</option>
|
|
|
|
|
|
<option value="1">Stage 1 (Opening)</option>
|
|
|
|
|
|
<option value="2">Stage 2 (Elimination)</option>
|
|
|
|
|
|
<option value="3">Stage 3 (Decider)</option>
|
|
|
|
|
|
</select>
|
|
|
|
|
|
</div>
|
|
|
|
|
|
))}
|
|
|
|
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
<Button type="submit" disabled={isSubmitting}>
|
|
|
|
|
|
<Save className="h-4 w-4 mr-2" />
|
|
|
|
|
|
{isSubmitting ? 'Saving...' : 'Save Stage Assignments'}
|
|
|
|
|
|
</Button>
|
|
|
|
|
|
</Form>
|
|
|
|
|
|
</CardContent>
|
|
|
|
|
|
</Card>
|
|
|
|
|
|
|
|
|
|
|
|
{/* Advancement Tracking (only shown when stage assignments exist) */}
|
|
|
|
|
|
{stageResults.length > 0 && (
|
|
|
|
|
|
<Card className="mb-6">
|
|
|
|
|
|
<CardHeader>
|
|
|
|
|
|
<CardTitle>Stage Advancement Tracking</CardTitle>
|
|
|
|
|
|
<CardDescription>
|
|
|
|
|
|
Record which teams were eliminated and their W-L record at elimination.
|
|
|
|
|
|
Teams not listed as eliminated are assumed to have advanced (or are still playing).
|
|
|
|
|
|
Stage 3 W-L records determine QP sub-placements (9–16).
|
|
|
|
|
|
</CardDescription>
|
|
|
|
|
|
</CardHeader>
|
|
|
|
|
|
<CardContent>
|
|
|
|
|
|
<Form method="post" className="space-y-6">
|
|
|
|
|
|
<input type="hidden" name="intent" value="mark-eliminations" />
|
|
|
|
|
|
|
|
|
|
|
|
{[1, 2, 3].map(stage => {
|
|
|
|
|
|
const teamsInStage = byStage[stage];
|
|
|
|
|
|
if (teamsInStage.length === 0) return null;
|
|
|
|
|
|
|
|
|
|
|
|
return (
|
|
|
|
|
|
<div key={stage}>
|
|
|
|
|
|
<h3 className="text-sm font-semibold mb-3 flex items-center gap-2">
|
|
|
|
|
|
<Badge variant={STAGE_LABELS[stage].badgeVariant}>{STAGE_LABELS[stage].label}</Badge>
|
|
|
|
|
|
{STAGE_LABELS[stage].description}
|
|
|
|
|
|
</h3>
|
|
|
|
|
|
<div className="space-y-1">
|
|
|
|
|
|
{teamsInStage.map(r => {
|
|
|
|
|
|
const isEliminated = eliminatedChecked[r.participantId] ?? false;
|
|
|
|
|
|
return (
|
|
|
|
|
|
<div key={r.participantId} className="grid grid-cols-[1fr_auto_200px] gap-x-3 items-center py-1 border-b border-border/40 last:border-0">
|
|
|
|
|
|
<span className="text-sm flex items-center gap-2">
|
|
|
|
|
|
{r.participantName}
|
|
|
|
|
|
{r.stageEliminated !== null && (
|
|
|
|
|
|
<Badge variant="outline" className="text-xs">
|
|
|
|
|
|
eliminated {r.stageEliminatedWins}-3
|
|
|
|
|
|
</Badge>
|
|
|
|
|
|
)}
|
|
|
|
|
|
</span>
|
|
|
|
|
|
<label className="flex items-center gap-2 text-sm cursor-pointer">
|
|
|
|
|
|
<input
|
|
|
|
|
|
type="checkbox"
|
|
|
|
|
|
checked={isEliminated}
|
|
|
|
|
|
onChange={e =>
|
|
|
|
|
|
setEliminatedChecked(prev => ({
|
|
|
|
|
|
...prev,
|
|
|
|
|
|
[r.participantId]: e.target.checked,
|
|
|
|
|
|
}))
|
|
|
|
|
|
}
|
|
|
|
|
|
className="rounded"
|
|
|
|
|
|
/>
|
|
|
|
|
|
Eliminated
|
|
|
|
|
|
</label>
|
|
|
|
|
|
{isEliminated && (
|
|
|
|
|
|
<select
|
|
|
|
|
|
name={`elim_${r.participantId}`}
|
|
|
|
|
|
defaultValue={r.stageEliminatedWins?.toString() ?? '0'}
|
|
|
|
|
|
className="h-8 w-full text-sm rounded-md border border-input bg-background px-2"
|
|
|
|
|
|
>
|
|
|
|
|
|
{RECORD_OPTIONS.map(opt => (
|
|
|
|
|
|
<option key={opt.value} value={opt.value}>{opt.label}</option>
|
|
|
|
|
|
))}
|
|
|
|
|
|
</select>
|
|
|
|
|
|
)}
|
|
|
|
|
|
{!isEliminated && <div />}
|
|
|
|
|
|
</div>
|
|
|
|
|
|
);
|
|
|
|
|
|
})}
|
|
|
|
|
|
</div>
|
|
|
|
|
|
</div>
|
|
|
|
|
|
);
|
|
|
|
|
|
})}
|
|
|
|
|
|
|
|
|
|
|
|
<Button type="submit" disabled={isSubmitting}>
|
|
|
|
|
|
<CheckCircle2 className="h-4 w-4 mr-2" />
|
|
|
|
|
|
{isSubmitting ? 'Saving...' : 'Save Eliminations'}
|
|
|
|
|
|
</Button>
|
|
|
|
|
|
</Form>
|
|
|
|
|
|
</CardContent>
|
|
|
|
|
|
</Card>
|
|
|
|
|
|
)}
|
|
|
|
|
|
|
2026-06-12 22:35:35 +00:00
|
|
|
|
{/* Swiss Rounds */}
|
|
|
|
|
|
<Card className="mb-6">
|
|
|
|
|
|
<CardHeader>
|
|
|
|
|
|
<CardTitle className="flex items-center justify-between">
|
|
|
|
|
|
Swiss Rounds
|
|
|
|
|
|
<syncFetcher.Form method="post">
|
|
|
|
|
|
<input type="hidden" name="intent" value="sync-matches" />
|
|
|
|
|
|
<Button
|
|
|
|
|
|
type="submit"
|
|
|
|
|
|
variant="outline"
|
|
|
|
|
|
size="sm"
|
|
|
|
|
|
disabled={isSyncing || !sportsSeason.externalSeasonId}
|
|
|
|
|
|
title={!sportsSeason.externalSeasonId ? "Set External Season ID on the sports season to enable sync" : undefined}
|
|
|
|
|
|
>
|
|
|
|
|
|
<RefreshCw className={`h-4 w-4 mr-2 ${isSyncing ? 'animate-spin' : ''}`} />
|
|
|
|
|
|
{isSyncing ? 'Syncing...' : 'Sync from API'}
|
|
|
|
|
|
</Button>
|
|
|
|
|
|
</syncFetcher.Form>
|
|
|
|
|
|
</CardTitle>
|
|
|
|
|
|
<CardDescription>
|
|
|
|
|
|
{sportsSeason.externalSeasonId
|
|
|
|
|
|
? `Syncing from external ID: ${sportsSeason.externalSeasonId}`
|
|
|
|
|
|
: 'Set an External Season ID on the sports season to enable API sync.'}
|
|
|
|
|
|
</CardDescription>
|
|
|
|
|
|
</CardHeader>
|
|
|
|
|
|
<CardContent>
|
|
|
|
|
|
{seasonMatches.length === 0 ? (
|
|
|
|
|
|
<p className="text-sm text-muted-foreground">No match data yet. Sync from the API or use the <Link to={`/admin/sports-seasons/${sportsSeason.id}/events/${event.id}/swiss-matches`} className="underline">manual match entry</Link> page.</p>
|
|
|
|
|
|
) : (
|
|
|
|
|
|
<div className="space-y-6">
|
|
|
|
|
|
{[1, 2, 3].map(stage => {
|
|
|
|
|
|
const stageMatches = seasonMatches.filter(m => m.matchStage === stage);
|
|
|
|
|
|
if (stageMatches.length === 0) return null;
|
|
|
|
|
|
|
|
|
|
|
|
// Group by round
|
|
|
|
|
|
const rounds = new Map<number, typeof stageMatches>();
|
|
|
|
|
|
for (const m of stageMatches) {
|
|
|
|
|
|
const r = m.matchRound ?? 0;
|
|
|
|
|
|
let roundGroup = rounds.get(r);
|
|
|
|
|
|
if (!roundGroup) {
|
|
|
|
|
|
roundGroup = [];
|
|
|
|
|
|
rounds.set(r, roundGroup);
|
|
|
|
|
|
}
|
|
|
|
|
|
roundGroup.push(m);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return (
|
|
|
|
|
|
<div key={stage}>
|
|
|
|
|
|
<h3 className="text-sm font-semibold mb-3">
|
|
|
|
|
|
Stage {stage} — {STAGE_NAMES[stage] ?? ''}
|
|
|
|
|
|
</h3>
|
|
|
|
|
|
<div className="space-y-4">
|
|
|
|
|
|
{[...rounds.entries()].toSorted(([a], [b]) => a - b).map(([round, matches]) => (
|
|
|
|
|
|
<div key={round}>
|
|
|
|
|
|
<p className="text-xs font-medium text-muted-foreground mb-2 uppercase tracking-wide">
|
|
|
|
|
|
Round {round}
|
|
|
|
|
|
</p>
|
|
|
|
|
|
<div className="space-y-1">
|
|
|
|
|
|
{matches.map(m => (
|
|
|
|
|
|
<div key={m.id} className={`flex items-center gap-3 text-sm py-1 ${MATCH_STATUS_STYLES[m.status] ?? ''}`}>
|
|
|
|
|
|
<span className="flex-1">{m.participant1?.name ?? '?'}</span>
|
|
|
|
|
|
<span className="tabular-nums font-medium">
|
|
|
|
|
|
{m.status === 'complete' || m.status === 'in_progress'
|
|
|
|
|
|
? `${m.participant1Score ?? '–'} – ${m.participant2Score ?? '–'}`
|
|
|
|
|
|
: 'vs'}
|
|
|
|
|
|
</span>
|
|
|
|
|
|
<span className="flex-1 text-right">{m.participant2?.name ?? '?'}</span>
|
|
|
|
|
|
{m.subGames.length > 0 && (
|
|
|
|
|
|
<span className="text-xs text-muted-foreground ml-2">
|
|
|
|
|
|
[{m.subGames.map(g => `${g.participant1Score}-${g.participant2Score}`).join(', ')}]
|
|
|
|
|
|
</span>
|
|
|
|
|
|
)}
|
|
|
|
|
|
</div>
|
|
|
|
|
|
))}
|
|
|
|
|
|
</div>
|
|
|
|
|
|
</div>
|
|
|
|
|
|
))}
|
|
|
|
|
|
</div>
|
|
|
|
|
|
</div>
|
|
|
|
|
|
);
|
|
|
|
|
|
})}
|
|
|
|
|
|
</div>
|
|
|
|
|
|
)}
|
|
|
|
|
|
</CardContent>
|
|
|
|
|
|
</Card>
|
|
|
|
|
|
|
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator
Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
+ Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate Elo + ranking input into generic elo-ratings page
The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Consolidate server postgres connections into one shared pool
Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).
Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix and() bug and add Swiss loop safety guard
- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
were using JS && instead of Drizzle and(), causing WHERE to filter only
by participantId (not scoringEventId), which would update rows across
all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
prevent infinite loop if pairGroups returns no pairs
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix all remaining code review issues
- cs2-major-stage.ts: use schema column reference for stageEliminated
in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
results when a stage is complete (8 recorded eliminations), only
simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
React state (eliminatedChecked map) for checkbox show/hide logic;
remove unused stageMap and unassignedParticipants variables
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars
- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
* Fix flaky Champions Stage stochastic test
The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.
Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.
https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR
---------
Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 13:40:05 -07:00
|
|
|
|
{/* Champions Stage link */}
|
|
|
|
|
|
{stageResults.length > 0 && (
|
|
|
|
|
|
<Card>
|
|
|
|
|
|
<CardHeader>
|
|
|
|
|
|
<CardTitle>Champions Stage (Playoffs)</CardTitle>
|
|
|
|
|
|
<CardDescription>
|
|
|
|
|
|
The 8-team single-elimination bracket. Use the bracket admin to track
|
|
|
|
|
|
Quarterfinals, Semifinals, and Grand Final results.
|
|
|
|
|
|
</CardDescription>
|
|
|
|
|
|
</CardHeader>
|
|
|
|
|
|
<CardContent>
|
|
|
|
|
|
<Link to={`/admin/sports-seasons/${sportsSeason.id}/events/${event.id}/bracket`}>
|
|
|
|
|
|
<Button variant="outline">
|
|
|
|
|
|
Open Bracket Admin →
|
|
|
|
|
|
</Button>
|
|
|
|
|
|
</Link>
|
|
|
|
|
|
</CardContent>
|
|
|
|
|
|
</Card>
|
|
|
|
|
|
)}
|
|
|
|
|
|
</div>
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|