how to play copy
This commit is contained in:
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1 changed files with 101 additions and 112 deletions
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@ -1,4 +1,5 @@
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import { Link } from "react-router";
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import { Link } from "react-router";
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import { Button } from "app/components/ui/button";
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export function meta() {
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export function meta() {
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return [
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return [
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@ -27,8 +28,8 @@ export default function HowToPlay() {
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<section>
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<section>
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<h2 className="text-2xl font-semibold mb-3">The Big Picture</h2>
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<h2 className="text-2xl font-semibold mb-3">The Big Picture</h2>
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<p className="text-muted-foreground">
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<p className="text-muted-foreground">
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Before the season starts, every participant in your league holds a
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Before the season starts, everyone in the league participates in a
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draft — picking real athletes and teams across a set of sports
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draft by picking real teams (and athletes in individual sports) across a set of sports
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chosen by your commissioner. Over the following months, those picks
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chosen by your commissioner. Over the following months, those picks
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compete in their actual seasons. When it's all said and done,
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compete in their actual seasons. When it's all said and done,
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whoever earned the most points from their picks wins.
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whoever earned the most points from their picks wins.
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@ -39,17 +40,19 @@ export default function HowToPlay() {
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<section>
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<section>
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<h2 className="text-2xl font-semibold mb-3">Building Your Roster</h2>
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<h2 className="text-2xl font-semibold mb-3">Building Your Roster</h2>
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<p className="text-muted-foreground mb-4">
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<p className="text-muted-foreground mb-4">
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Your league includes a set of sports selected by the commissioner —
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Your league includes a set of sports selected by the commissioner, such as
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think NFL, NBA, golf, Formula 1, tennis, and more. Your roster has
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the NFL, NBA, Golf, Formula 1, Tennis, and more. Your roster has
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one dedicated spot for each sport, so you need to draft at least
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one dedicated spot for each sport, so you need to draft at least
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one pick from every sport in the league.
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one pick from every sport in the league.
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</p>
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</p>
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<p className="text-muted-foreground mb-4">
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<p className="text-muted-foreground mb-4">
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Extra draft rounds beyond the number of sports create{" "}
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Extra draft rounds beyond the number of sports create{" "}
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<span className="font-semibold text-foreground">flex spots</span>.
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<span className="font-semibold text-foreground">flex spots</span>.
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Flex picks can come from any sport — great for grabbing a second
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Flex picks can come from any sport. These are great for grabbing a
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player in a sport where you see value, or doubling down on a safe
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second (or even a third and a fourth!) player in a sport where you
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bet.
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see value, or doubling down on a safe bet. How you use your flex
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spots can be the difference between winning the league and
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finishing at the bottom of the table.
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</p>
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</p>
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<div className="bg-muted rounded-lg p-4 text-sm text-muted-foreground">
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<div className="bg-muted rounded-lg p-4 text-sm text-muted-foreground">
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<p>
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<p>
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@ -65,7 +68,7 @@ export default function HowToPlay() {
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<section>
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<section>
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<h2 className="text-2xl font-semibold mb-3">How Points Work</h2>
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<h2 className="text-2xl font-semibold mb-3">How Points Work</h2>
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<p className="text-muted-foreground mb-4">
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<p className="text-muted-foreground mb-4">
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Points are awarded based on where your picks finish — 1st through
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Points are awarded based on where your picks finish: 1st through
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8th. The better they finish, the more you earn. Your commissioner
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8th. The better they finish, the more you earn. Your commissioner
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can adjust point values before the draft, but here's what a typical
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can adjust point values before the draft, but here's what a typical
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league looks like:
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league looks like:
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@ -124,24 +127,27 @@ export default function HowToPlay() {
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</div>
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</div>
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<p className="text-sm text-muted-foreground">
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<p className="text-sm text-muted-foreground">
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If nobody in your league drafted a team that finishes in the top 8,
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If nobody in your league drafted a team that finishes in the top 8,
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those points aren't awarded to anyone. Drafting rare picks can pay
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those points aren't awarded to anyone in your league. In other
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off.
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words, if no one picks Indiana to win the NCAA Football
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championship, the manager who drafted Miami, the team that lost to
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them, still only would receive the 2nd place points.
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</p>
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</p>
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</section>
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</section>
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{/* Major-Based Sports */}
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{/* Major-Based Sports */}
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<section>
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<section>
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<h2 className="text-2xl font-semibold mb-3">
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<h2 className="text-2xl font-semibold mb-3">Sports with Majors</h2>
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Golf, Tennis, CS2 — Sports with Majors
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</h2>
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<p className="text-muted-foreground mb-4">
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<p className="text-muted-foreground mb-4">
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Some sports don't have a single championship — they have multiple
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Some sports don't have a single championship, they have multiple
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major tournaments spread throughout the year. For these sports,
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major tournaments spread throughout the year. Classic examples are
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golf and tennis, but other sports may be scored by majors as well.
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You can see on your league pages how each sport is scored. For
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these sports with majors,
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players earn{" "}
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players earn{" "}
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<span className="font-semibold text-foreground">
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<span className="font-semibold text-foreground">
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qualifying points (QP)
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qualifying points (QP)
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</span>{" "}
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</span>{" "}
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at each major:
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at each one:
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</p>
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</p>
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<div className="bg-muted rounded-lg overflow-hidden mb-4">
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<div className="bg-muted rounded-lg overflow-hidden mb-4">
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<table className="w-full text-sm">
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<table className="w-full text-sm">
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@ -215,71 +221,89 @@ export default function HowToPlay() {
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</p>
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</p>
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</section>
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</section>
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{/* The Draft */}
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{/* The Draft Room */}
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<section>
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<section>
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<h2 className="text-2xl font-semibold mb-3">The Draft</h2>
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<h2 className="text-2xl font-semibold mb-3">The Draft Room</h2>
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<p className="text-muted-foreground mb-6">
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<p className="text-muted-foreground mb-6">
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The draft is a snake draft — pick order reverses every round. If
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Because Brackt is a "draft and done" league, the draft is your only
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you pick last in round 1, you pick first in round 2. No trading
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opportunity to take action. Once the final pick is made, your roster
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picks, and once you make a selection it's yours for the whole
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is locked for the entire year. There are no trades, waivers, or
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season.
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mid-season pickups. Your success depends entirely on the strategy
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you execute during the draft.
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</p>
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</p>
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{/* Chess Clock */}
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{/* Timing Mechanics */}
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<div className="border rounded-lg p-5 mb-6 space-y-3">
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<div className="space-y-3 mb-6">
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<h3 className="text-lg font-semibold">
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<h3 className="text-lg font-semibold">Timing Mechanics</h3>
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The Chess Clock — A Brackt Original
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</h3>
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<p className="text-muted-foreground">
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<p className="text-muted-foreground">
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Most fantasy drafts use a simple countdown: you get X seconds per
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The draft uses a snake format where the pick order reverses every
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pick and that's it. Brackt does it differently with a{" "}
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round. You can configure the timing of the draft using one of two
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<span className="font-semibold text-foreground">
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primary mechanics:
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Fischer increment timer
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</span>
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, borrowed from competitive chess.
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</p>
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</p>
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<p className="text-muted-foreground">
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<ul className="space-y-2 text-muted-foreground pl-4">
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Every participant starts the draft with a personal time bank.
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<li>
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Your clock counts down while it's your turn. When you make a
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<span className="font-semibold text-foreground">
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pick,{" "}
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Standard Clock:
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<span className="font-semibold text-foreground">
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</span>{" "}
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time is added back
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A traditional fixed countdown (such as 60 seconds per pick). It
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</span>{" "}
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is a straightforward and consistent pace.
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to your bank. Any time you don't use carries over to your next
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</li>
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pick.
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<li>
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</p>
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<span className="font-semibold text-foreground">
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<p className="text-muted-foreground">
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Chess Clock (Fischer Increment):
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Pick quickly early on and you'll build up a bigger bank for the
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</span>{" "}
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later rounds when decisions get harder. Deliberate too long and
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This system uses a Time Bank and an Increment. You start with a
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your bank shrinks. It rewards decisiveness without penalizing you
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pool of time (for example, 2 minutes). Each time you make a
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for taking a moment when you really need it.
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pick, a set bonus like 15 seconds is added back to your bank.
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</p>
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This allows you to pick quickly in the early rounds to save up
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<div className="bg-muted rounded-md p-3 text-sm text-muted-foreground">
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time for more difficult decisions later on.
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<span className="font-semibold text-foreground">Example:</span>{" "}
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</li>
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On Standard speed, you start with 2 minutes. You make your first
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</ul>
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pick in 30 seconds — 15 seconds are added back, leaving you with
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1 minute 45 seconds for your next turn. Keep picking fast and
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that bank grows.
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</div>
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</div>
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</div>
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{/* Draft Queue & Autodraft */}
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{/* Flexible Pacing */}
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<div className="space-y-3">
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<div className="space-y-3 mb-6">
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<h3 className="text-lg font-semibold">Draft Queue & Autodraft</h3>
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<h3 className="text-lg font-semibold">Flexible Pacing</h3>
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<p className="text-muted-foreground">
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<p className="text-muted-foreground">
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Before and during the draft you can build a{" "}
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These mechanics can be applied to any draft speed. Whether you
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<span className="font-semibold text-foreground">draft queue</span>{" "}
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want to finish in an hour or over the course of a week, the system
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— an ordered list of picks you want to make. When it's your turn,
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scales to your needs:
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you can pick manually or let your queue guide you.
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</p>
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</p>
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<ul className="space-y-2 text-muted-foreground pl-4">
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<li>
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<span className="font-semibold text-foreground">
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Live Drafts:
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</span>{" "}
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Uses short timers (seconds or minutes) for a fast-paced,
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single-session event.
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</li>
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<li>
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<span className="font-semibold text-foreground">
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Slow Drafts:
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</span>{" "}
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Uses extended timers (hours) for leagues that want to draft over
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several days. Slow drafts include a customizable{" "}
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<span className="font-semibold text-foreground">
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Overnight Pause
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</span>
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. The commissioner sets a uniform window (such as 10:00 PM to
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8:00 AM) where the clock stops for everyone. This ensures no one
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is forced to make a pick in the middle of the night.
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</li>
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</ul>
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</div>
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{/* Queue and Autodraft */}
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<div className="space-y-3">
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<h3 className="text-lg font-semibold">Queue and Autodraft</h3>
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<p className="text-muted-foreground">
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<p className="text-muted-foreground">
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If your time bank runs out,{" "}
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To keep the draft moving regardless of the pace, you can use the{" "}
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<span className="font-semibold text-foreground">autodraft</span>{" "}
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<span className="font-semibold text-foreground">Draft Queue</span>{" "}
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kicks in automatically. It'll grab the first available pick from
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to pre-rank your targets. If your clock expires, the system
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your queue. If your queue is empty or everything in it has
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automatically selects the highest available player from your
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already been taken, it'll grab from the top of the available player pool.
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queue. If your queue is empty, the system will select the
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Keep your queue updated and you'll never get stuck with a random
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highest-ranked athlete remaining in the pool to ensure the draft
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pick.
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never stalls.
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</p>
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</p>
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</div>
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</div>
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</section>
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</section>
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@ -300,56 +324,21 @@ export default function HowToPlay() {
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</p>
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</p>
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</section>
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</section>
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{/* Tips */}
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<section className="bg-primary/5 p-6 rounded-lg border border-primary/20">
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<h2 className="text-xl font-semibold mb-4">Quick Tips</h2>
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<ul className="space-y-3 text-muted-foreground">
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<li>
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<span className="font-semibold text-foreground">
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Know your sports.
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</span>{" "}
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Understanding how each sport determines its top 8 (playoffs vs.
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regular season vs. bracket) is the biggest edge you can have.
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</li>
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<li>
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<span className="font-semibold text-foreground">
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Build your queue early.
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</span>{" "}
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The draft moves fast. Having a ranked queue ready means you'll
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always get a pick you're happy with, even if you step away.
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</li>
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<li>
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<span className="font-semibold text-foreground">
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Pick fast early on.
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</span>{" "}
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The chess clock rewards quick decisions. Bank extra time for the
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tricky later rounds.
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</li>
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<li>
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<span className="font-semibold text-foreground">
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Flex spots are strategic.
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</span>{" "}
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Use them to double up on sports you feel confident about, not
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just to fill the roster.
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</li>
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</ul>
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</section>
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{/* Links */}
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{/* Links */}
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<section className="flex flex-col sm:flex-row gap-4 items-center justify-between pt-2">
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<section className="flex flex-col sm:flex-row gap-4 items-center justify-between pt-2">
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<p className="text-muted-foreground">
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<p className="text-muted-foreground">
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Want the full breakdown? Read the{" "}
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Want the full breakdown? Read the{" "}
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<Link to="/rules" className="underline underline-offset-4 hover:text-foreground transition-colors">
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<Link
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to="/rules"
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className="underline underline-offset-4 hover:text-foreground transition-colors"
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>
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official rules
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official rules
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</Link>
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</Link>
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</p>
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</p>
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<Link
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<Button asChild size="lg">
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to="/leagues/new"
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<Link to="/leagues/new">Create a League</Link>
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className="inline-flex items-center justify-center rounded-md font-medium transition-colors focus-visible:outline-none focus-visible:ring-1 focus-visible:ring-ring disabled:pointer-events-none disabled:opacity-50 bg-primary text-primary-foreground shadow hover:bg-primary/90 h-11 px-8 text-base whitespace-nowrap"
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</Button>
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>
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Create a League
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</Link>
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</section>
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</section>
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</div>
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</div>
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Add table
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