feat: Add scoring rules editor to league settings and creation pages

- Created ScoringRulesEditor component with 8 placement point inputs
- Added scoring-types.ts for shared client/server types
- Integrated scoring rules into league settings page
- Integrated scoring rules into league creation form
- Added validation for point values (0-1000 range)
- Disabled editing in settings after draft starts
- Included helpful tips and preview display

Phase 1.3 complete

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Chris Parsons 2025-10-29 00:04:27 -07:00
parent e49bb3df8b
commit 7dddf2c9a7
6 changed files with 194 additions and 34 deletions

View file

@ -0,0 +1,96 @@
import { Label } from "~/components/ui/label";
import { Input } from "~/components/ui/input";
import {
Card,
CardContent,
CardDescription,
CardHeader,
CardTitle,
} from "~/components/ui/card";
import { DEFAULT_SCORING_RULES, type ScoringRules } from "~/lib/scoring-types";
interface ScoringRulesEditorProps {
scoringRules?: Partial<ScoringRules>;
disabled?: boolean;
}
export function ScoringRulesEditor({ scoringRules, disabled = false }: ScoringRulesEditorProps) {
const rules = {
...DEFAULT_SCORING_RULES,
...scoringRules,
};
const placementLabels = [
{ key: "pointsFor1st", label: "1st Place", emoji: "🥇" },
{ key: "pointsFor2nd", label: "2nd Place", emoji: "🥈" },
{ key: "pointsFor3rd", label: "3rd Place", emoji: "🥉" },
{ key: "pointsFor4th", label: "4th Place", emoji: "4⃣" },
{ key: "pointsFor5th", label: "5th Place", emoji: "5⃣" },
{ key: "pointsFor6th", label: "6th Place", emoji: "6⃣" },
{ key: "pointsFor7th", label: "7th Place", emoji: "7⃣" },
{ key: "pointsFor8th", label: "8th Place", emoji: "8⃣" },
] as const;
return (
<Card>
<CardHeader>
<CardTitle>Scoring Rules</CardTitle>
<CardDescription>
{disabled
? "Scoring rules cannot be modified after the draft has started"
: "Set the fantasy points awarded for each final placement (1st through 8th)"}
</CardDescription>
</CardHeader>
<CardContent>
<div className="space-y-4">
<div className="bg-muted/50 border border-muted-foreground/20 rounded-md p-3">
<p className="text-sm text-muted-foreground">
<strong>How it works:</strong> At the end of each sport's season, participants will
be ranked 1st through 8th based on their performance. These point values will be
awarded to teams that drafted those participants.
</p>
</div>
<div className="grid grid-cols-1 sm:grid-cols-2 gap-4">
{placementLabels.map(({ key, label, emoji }) => (
<div key={key} className="space-y-2">
<Label htmlFor={key} className="flex items-center gap-2">
<span className="text-lg">{emoji}</span>
<span>{label}</span>
</Label>
<Input
id={key}
name={key}
type="number"
min="0"
max="1000"
step="1"
defaultValue={rules[key]}
disabled={disabled}
required
className="text-base font-semibold"
/>
</div>
))}
</div>
<div className="bg-blue-500/10 border border-blue-500/20 rounded-md p-3">
<p className="text-sm text-blue-700 dark:text-blue-400">
<strong>💡 Tip:</strong> The default scoring rewards winning heavily (100 pts for 1st)
but also values consistency (25 pts for 5th/6th). Customize these values to fit your
league's strategy preferences.
</p>
</div>
<div className="border-t pt-4">
<p className="text-xs text-muted-foreground">
Preview: 1st={rules.pointsFor1st} 2nd={rules.pointsFor2nd} 3rd={rules.pointsFor3rd}
4th={rules.pointsFor4th} 5th={rules.pointsFor5th} 6th={rules.pointsFor6th}
7th={rules.pointsFor7th} 8th={rules.pointsFor8th} pts
</p>
</div>
</div>
</CardContent>
</Card>
);
}

25
app/lib/scoring-types.ts Normal file
View file

@ -0,0 +1,25 @@
/**
* Shared scoring types that can be used on both client and server
*/
export interface ScoringRules {
pointsFor1st: number;
pointsFor2nd: number;
pointsFor3rd: number;
pointsFor4th: number;
pointsFor5th: number;
pointsFor6th: number;
pointsFor7th: number;
pointsFor8th: number;
}
export const DEFAULT_SCORING_RULES: ScoringRules = {
pointsFor1st: 100,
pointsFor2nd: 70,
pointsFor3rd: 50,
pointsFor4th: 40,
pointsFor5th: 25,
pointsFor6th: 25,
pointsFor7th: 15,
pointsFor8th: 15,
};

View file

@ -1,35 +1,10 @@
import { database } from "~/database/context";
import * as schema from "~/database/schema";
import { eq } from "drizzle-orm";
import { DEFAULT_SCORING_RULES, type ScoringRules } from "~/lib/scoring-types";
/**
* Scoring rules configuration for a season
* These define the points awarded for each placement (1st through 8th)
*/
export interface ScoringRules {
pointsFor1st: number;
pointsFor2nd: number;
pointsFor3rd: number;
pointsFor4th: number;
pointsFor5th: number;
pointsFor6th: number;
pointsFor7th: number;
pointsFor8th: number;
}
/**
* Default scoring rules used when creating new seasons
*/
export const DEFAULT_SCORING_RULES: ScoringRules = {
pointsFor1st: 100,
pointsFor2nd: 70,
pointsFor3rd: 50,
pointsFor4th: 40,
pointsFor5th: 25,
pointsFor6th: 25,
pointsFor7th: 15,
pointsFor8th: 15,
};
// Re-export for convenience
export { DEFAULT_SCORING_RULES, type ScoringRules };
/**
* Get scoring rules for a season

View file

@ -52,6 +52,7 @@ import {
AlertDialogTitle,
AlertDialogTrigger,
} from "~/components/ui/alert-dialog";
import { ScoringRulesEditor } from "~/components/scoring/ScoringRulesEditor";
export async function loader(args: Route.LoaderArgs) {
const { userId } = await getAuth(args);
@ -369,7 +370,7 @@ export async function action(args: Route.ActionArgs) {
// Update season settings
const seasonUpdates: any = {};
// Handle draft rounds
if (typeof draftRounds === "string") {
const draftRoundsNum = parseInt(draftRounds, 10);
@ -394,6 +395,27 @@ export async function action(args: Route.ActionArgs) {
seasonUpdates.draftInitialTime = draftInitialTime;
seasonUpdates.draftIncrementTime = draftIncrementTime;
// Handle scoring rules (only if in pre_draft status)
if (season.status === "pre_draft") {
const scoringFields = [
"pointsFor1st", "pointsFor2nd", "pointsFor3rd", "pointsFor4th",
"pointsFor5th", "pointsFor6th", "pointsFor7th", "pointsFor8th"
];
for (const field of scoringFields) {
const value = formData.get(field);
if (typeof value === "string") {
const points = parseInt(value, 10);
if (!isNaN(points)) {
if (points < 0 || points > 1000) {
return { error: `${field} must be between 0 and 1000 points` };
}
seasonUpdates[field] = points;
}
}
}
}
// Update season if there are changes
if (Object.keys(seasonUpdates).length > 0) {
await updateSeason(season.id, seasonUpdates);
@ -743,6 +765,21 @@ export default function LeagueSettings({ loaderData, actionData }: Route.Compone
</CardContent>
</Card>
{/* Scoring Rules */}
<ScoringRulesEditor
scoringRules={season ? {
pointsFor1st: season.pointsFor1st,
pointsFor2nd: season.pointsFor2nd,
pointsFor3rd: season.pointsFor3rd,
pointsFor4th: season.pointsFor4th,
pointsFor5th: season.pointsFor5th,
pointsFor6th: season.pointsFor6th,
pointsFor7th: season.pointsFor7th,
pointsFor8th: season.pointsFor8th,
} : undefined}
disabled={!season || season.status !== "pre_draft"}
/>
{/* Sports Seasons */}
<Card>
<CardHeader>

View file

@ -38,6 +38,7 @@ import {
PopoverTrigger,
} from "~/components/ui/popover";
import { cn } from "~/lib/utils";
import { ScoringRulesEditor } from "~/components/scoring/ScoringRulesEditor";
export async function loader() {
const templates = await findActiveSeasonTemplates();
@ -123,6 +124,26 @@ export async function action(args: Route.ActionArgs) {
return { error: "Draft rounds must be between 1 and 50" };
}
// Extract and validate scoring rules
const scoringFields = [
"pointsFor1st", "pointsFor2nd", "pointsFor3rd", "pointsFor4th",
"pointsFor5th", "pointsFor6th", "pointsFor7th", "pointsFor8th"
];
const scoringRules: Record<string, number> = {};
for (const field of scoringFields) {
const value = formData.get(field);
if (typeof value === "string") {
const points = parseInt(value, 10);
if (!isNaN(points)) {
if (points < 0 || points > 1000) {
return { error: `${field} must be between 0 and 1000 points` };
}
scoringRules[field] = points;
}
}
}
try {
// Create league
const league = await createLeague({
@ -147,6 +168,7 @@ export async function action(args: Route.ActionArgs) {
draftDateTime: typeof draftDateTime === "string" && draftDateTime ? new Date(draftDateTime) : null,
draftInitialTime: draftInitialTimeNum,
draftIncrementTime: draftIncrementTimeNum,
...scoringRules,
});
// Set this as the current season for the league
@ -374,6 +396,8 @@ export default function NewLeague({ loaderData, actionData }: Route.ComponentPro
</p>
</div>
<ScoringRulesEditor disabled={false} />
<div className="space-y-4">
<Label>Sports Selection</Label>
<p className="text-sm text-muted-foreground">

View file

@ -950,11 +950,14 @@ All clarification questions (Q1-Q21) have been answered and confirmed:
- [x] Add draftPicks relations to schema
- [x] All TypeScript compilation passes
- [ ] **1.3** Update season settings UI
- [ ] Add scoring rules editor component
- [ ] Add 8 input fields for placement points
- [ ] Update season create/edit forms
- [ ] Add validation for point values
- [x] **1.3** Update season settings UI ✅ *Completed*
- [x] Add scoring rules editor component (ScoringRulesEditor.tsx)
- [x] Add 8 input fields for placement points with emojis
- [x] Update league settings form to include scoring rules
- [x] Update league creation form to include scoring rules
- [x] Add validation for point values (0-1000 range)
- [x] Disable editing after draft starts (settings page only)
- [x] Show helpful tips and preview
- [ ] **1.4** Basic admin result entry UI
- [ ] Create admin route structure for sports seasons