feat: Add scoring rules editor to league settings and creation pages
- Created ScoringRulesEditor component with 8 placement point inputs - Added scoring-types.ts for shared client/server types - Integrated scoring rules into league settings page - Integrated scoring rules into league creation form - Added validation for point values (0-1000 range) - Disabled editing in settings after draft starts - Included helpful tips and preview display Phase 1.3 complete 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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6 changed files with 194 additions and 34 deletions
96
app/components/scoring/ScoringRulesEditor.tsx
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96
app/components/scoring/ScoringRulesEditor.tsx
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@ -0,0 +1,96 @@
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import { Label } from "~/components/ui/label";
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import { Input } from "~/components/ui/input";
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import {
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Card,
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CardContent,
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CardDescription,
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CardHeader,
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CardTitle,
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} from "~/components/ui/card";
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import { DEFAULT_SCORING_RULES, type ScoringRules } from "~/lib/scoring-types";
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interface ScoringRulesEditorProps {
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scoringRules?: Partial<ScoringRules>;
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disabled?: boolean;
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}
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export function ScoringRulesEditor({ scoringRules, disabled = false }: ScoringRulesEditorProps) {
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const rules = {
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...DEFAULT_SCORING_RULES,
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...scoringRules,
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};
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const placementLabels = [
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{ key: "pointsFor1st", label: "1st Place", emoji: "🥇" },
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{ key: "pointsFor2nd", label: "2nd Place", emoji: "🥈" },
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{ key: "pointsFor3rd", label: "3rd Place", emoji: "🥉" },
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{ key: "pointsFor4th", label: "4th Place", emoji: "4️⃣" },
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{ key: "pointsFor5th", label: "5th Place", emoji: "5️⃣" },
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{ key: "pointsFor6th", label: "6th Place", emoji: "6️⃣" },
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{ key: "pointsFor7th", label: "7th Place", emoji: "7️⃣" },
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{ key: "pointsFor8th", label: "8th Place", emoji: "8️⃣" },
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] as const;
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return (
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<Card>
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<CardHeader>
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<CardTitle>Scoring Rules</CardTitle>
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<CardDescription>
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{disabled
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? "Scoring rules cannot be modified after the draft has started"
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: "Set the fantasy points awarded for each final placement (1st through 8th)"}
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</CardDescription>
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</CardHeader>
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<CardContent>
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<div className="space-y-4">
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<div className="bg-muted/50 border border-muted-foreground/20 rounded-md p-3">
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<p className="text-sm text-muted-foreground">
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<strong>How it works:</strong> At the end of each sport's season, participants will
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be ranked 1st through 8th based on their performance. These point values will be
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awarded to teams that drafted those participants.
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</p>
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</div>
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<div className="grid grid-cols-1 sm:grid-cols-2 gap-4">
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{placementLabels.map(({ key, label, emoji }) => (
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<div key={key} className="space-y-2">
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<Label htmlFor={key} className="flex items-center gap-2">
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<span className="text-lg">{emoji}</span>
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<span>{label}</span>
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</Label>
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<Input
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id={key}
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name={key}
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type="number"
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min="0"
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max="1000"
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step="1"
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defaultValue={rules[key]}
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disabled={disabled}
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required
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className="text-base font-semibold"
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/>
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</div>
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))}
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</div>
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<div className="bg-blue-500/10 border border-blue-500/20 rounded-md p-3">
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<p className="text-sm text-blue-700 dark:text-blue-400">
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<strong>💡 Tip:</strong> The default scoring rewards winning heavily (100 pts for 1st)
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but also values consistency (25 pts for 5th/6th). Customize these values to fit your
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league's strategy preferences.
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</p>
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</div>
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<div className="border-t pt-4">
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<p className="text-xs text-muted-foreground">
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Preview: 1st={rules.pointsFor1st} • 2nd={rules.pointsFor2nd} • 3rd={rules.pointsFor3rd} •
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4th={rules.pointsFor4th} • 5th={rules.pointsFor5th} • 6th={rules.pointsFor6th} •
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7th={rules.pointsFor7th} • 8th={rules.pointsFor8th} pts
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</p>
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</div>
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</div>
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</CardContent>
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</Card>
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);
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}
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25
app/lib/scoring-types.ts
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25
app/lib/scoring-types.ts
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@ -0,0 +1,25 @@
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/**
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* Shared scoring types that can be used on both client and server
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*/
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export interface ScoringRules {
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pointsFor1st: number;
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pointsFor2nd: number;
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pointsFor3rd: number;
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pointsFor4th: number;
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pointsFor5th: number;
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pointsFor6th: number;
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pointsFor7th: number;
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pointsFor8th: number;
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}
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export const DEFAULT_SCORING_RULES: ScoringRules = {
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pointsFor1st: 100,
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pointsFor2nd: 70,
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pointsFor3rd: 50,
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pointsFor4th: 40,
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pointsFor5th: 25,
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pointsFor6th: 25,
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pointsFor7th: 15,
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pointsFor8th: 15,
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};
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@ -1,35 +1,10 @@
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import { database } from "~/database/context";
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import * as schema from "~/database/schema";
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import { eq } from "drizzle-orm";
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import { DEFAULT_SCORING_RULES, type ScoringRules } from "~/lib/scoring-types";
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/**
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* Scoring rules configuration for a season
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* These define the points awarded for each placement (1st through 8th)
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*/
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export interface ScoringRules {
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pointsFor1st: number;
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pointsFor2nd: number;
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pointsFor3rd: number;
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pointsFor4th: number;
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pointsFor5th: number;
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pointsFor6th: number;
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pointsFor7th: number;
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pointsFor8th: number;
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}
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/**
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* Default scoring rules used when creating new seasons
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*/
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export const DEFAULT_SCORING_RULES: ScoringRules = {
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pointsFor1st: 100,
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pointsFor2nd: 70,
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pointsFor3rd: 50,
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pointsFor4th: 40,
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pointsFor5th: 25,
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pointsFor6th: 25,
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pointsFor7th: 15,
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pointsFor8th: 15,
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};
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// Re-export for convenience
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export { DEFAULT_SCORING_RULES, type ScoringRules };
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/**
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* Get scoring rules for a season
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@ -52,6 +52,7 @@ import {
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AlertDialogTitle,
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AlertDialogTrigger,
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} from "~/components/ui/alert-dialog";
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import { ScoringRulesEditor } from "~/components/scoring/ScoringRulesEditor";
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export async function loader(args: Route.LoaderArgs) {
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const { userId } = await getAuth(args);
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@ -369,7 +370,7 @@ export async function action(args: Route.ActionArgs) {
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// Update season settings
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const seasonUpdates: any = {};
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// Handle draft rounds
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if (typeof draftRounds === "string") {
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const draftRoundsNum = parseInt(draftRounds, 10);
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@ -394,6 +395,27 @@ export async function action(args: Route.ActionArgs) {
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seasonUpdates.draftInitialTime = draftInitialTime;
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seasonUpdates.draftIncrementTime = draftIncrementTime;
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// Handle scoring rules (only if in pre_draft status)
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if (season.status === "pre_draft") {
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const scoringFields = [
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"pointsFor1st", "pointsFor2nd", "pointsFor3rd", "pointsFor4th",
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"pointsFor5th", "pointsFor6th", "pointsFor7th", "pointsFor8th"
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];
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for (const field of scoringFields) {
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const value = formData.get(field);
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if (typeof value === "string") {
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const points = parseInt(value, 10);
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if (!isNaN(points)) {
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if (points < 0 || points > 1000) {
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return { error: `${field} must be between 0 and 1000 points` };
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}
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seasonUpdates[field] = points;
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}
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}
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}
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}
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// Update season if there are changes
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if (Object.keys(seasonUpdates).length > 0) {
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await updateSeason(season.id, seasonUpdates);
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@ -743,6 +765,21 @@ export default function LeagueSettings({ loaderData, actionData }: Route.Compone
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</CardContent>
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</Card>
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{/* Scoring Rules */}
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<ScoringRulesEditor
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scoringRules={season ? {
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pointsFor1st: season.pointsFor1st,
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pointsFor2nd: season.pointsFor2nd,
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pointsFor3rd: season.pointsFor3rd,
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pointsFor4th: season.pointsFor4th,
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pointsFor5th: season.pointsFor5th,
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pointsFor6th: season.pointsFor6th,
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pointsFor7th: season.pointsFor7th,
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pointsFor8th: season.pointsFor8th,
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} : undefined}
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disabled={!season || season.status !== "pre_draft"}
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/>
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{/* Sports Seasons */}
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<Card>
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<CardHeader>
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@ -38,6 +38,7 @@ import {
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PopoverTrigger,
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} from "~/components/ui/popover";
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import { cn } from "~/lib/utils";
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import { ScoringRulesEditor } from "~/components/scoring/ScoringRulesEditor";
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export async function loader() {
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const templates = await findActiveSeasonTemplates();
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@ -123,6 +124,26 @@ export async function action(args: Route.ActionArgs) {
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return { error: "Draft rounds must be between 1 and 50" };
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}
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// Extract and validate scoring rules
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const scoringFields = [
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"pointsFor1st", "pointsFor2nd", "pointsFor3rd", "pointsFor4th",
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"pointsFor5th", "pointsFor6th", "pointsFor7th", "pointsFor8th"
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];
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const scoringRules: Record<string, number> = {};
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for (const field of scoringFields) {
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const value = formData.get(field);
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if (typeof value === "string") {
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const points = parseInt(value, 10);
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if (!isNaN(points)) {
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if (points < 0 || points > 1000) {
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return { error: `${field} must be between 0 and 1000 points` };
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}
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scoringRules[field] = points;
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}
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}
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}
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try {
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// Create league
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const league = await createLeague({
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@ -147,6 +168,7 @@ export async function action(args: Route.ActionArgs) {
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draftDateTime: typeof draftDateTime === "string" && draftDateTime ? new Date(draftDateTime) : null,
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draftInitialTime: draftInitialTimeNum,
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draftIncrementTime: draftIncrementTimeNum,
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...scoringRules,
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});
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// Set this as the current season for the league
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@ -374,6 +396,8 @@ export default function NewLeague({ loaderData, actionData }: Route.ComponentPro
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</p>
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</div>
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<ScoringRulesEditor disabled={false} />
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<div className="space-y-4">
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<Label>Sports Selection</Label>
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<p className="text-sm text-muted-foreground">
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@ -950,11 +950,14 @@ All clarification questions (Q1-Q21) have been answered and confirmed:
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- [x] Add draftPicks relations to schema
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- [x] All TypeScript compilation passes
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- [ ] **1.3** Update season settings UI
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- [ ] Add scoring rules editor component
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- [ ] Add 8 input fields for placement points
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- [ ] Update season create/edit forms
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- [ ] Add validation for point values
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- [x] **1.3** Update season settings UI ✅ *Completed*
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- [x] Add scoring rules editor component (ScoringRulesEditor.tsx)
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- [x] Add 8 input fields for placement points with emojis
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- [x] Update league settings form to include scoring rules
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- [x] Update league creation form to include scoring rules
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- [x] Add validation for point values (0-1000 range)
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- [x] Disable editing after draft starts (settings page only)
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- [x] Show helpful tips and preview
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- [ ] **1.4** Basic admin result entry UI
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- [ ] Create admin route structure for sports seasons
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