Fix draft order showing only new team when league size increased before order was set

When a commissioner increased the team count on a league that had teams
but no draft order set yet, the server created draft slots only for the
newly-added teams. This left the DB with N+K teams but only K slots,
causing the drag-and-drop list to display only the K new teams.

Two fixes:
1. Server: only append new draft slots when an order was already set
   (existingSlots.length > 0). If no order exists yet, skip slot creation
   so the page correctly treats the order as unset for all teams.
2. Frontend: buildDraftOrderTeams() appends any unslotted teams after the
   slotted ones, so a partially-corrupt DB state still shows all teams.

https://claude.ai/code/session_01M3H55gnMxRztJK9KMXqqZo
This commit is contained in:
Claude 2026-05-20 00:35:26 +00:00
parent 06d415d95c
commit a7248c48e6
No known key found for this signature in database
2 changed files with 24 additions and 12 deletions

View file

@ -751,13 +751,18 @@ export async function action(args: Route.ActionArgs) {
.insert(schema.teams)
.values(teamsToAdd)
.returning();
await tx.insert(schema.draftSlots).values(
newTeams.map((team, i) => ({
seasonId: season.id,
teamId: team.id,
draftOrder: maxOrder + i + 1,
}))
);
// Only append draft slots if a draft order was already set for existing teams.
// When existingSlots is empty, draft order was never configured — don't create
// partial slots for only the new teams (that would break the order UI).
if (existingSlots.length > 0) {
await tx.insert(schema.draftSlots).values(
newTeams.map((team, i) => ({
seasonId: season.id,
teamId: team.id,
draftOrder: maxOrder + i + 1,
}))
);
}
});
await syncPrivateBracktParticipants(season.id);
} else if (newTeamCount < currentTeamCount) {

View file

@ -112,6 +112,16 @@ const UPDATE_SECTIONS: SettingsSectionId[] = [
"notifications",
];
function buildDraftOrderTeams(
slots: { teamId: string }[],
allTeams: { id: string }[]
): string[] {
if (slots.length === 0) return allTeams.map((t) => t.id);
const slottedIds = new Set(slots.map((s) => s.teamId));
const unslotted = allTeams.filter((t) => !slottedIds.has(t.id)).map((t) => t.id);
return [...slots.map((s) => s.teamId), ...unslotted];
}
export default function LeagueSettings({ loaderData, actionData }: Route.ComponentProps) {
const {
league, season, teams, teamCount, teamsWithOwners, allSportsSeasons,
@ -165,17 +175,14 @@ export default function LeagueSettings({ loaderData, actionData }: Route.Compone
// Draft order state (separate form, separate dirty flag)
const [draftOrderTeams, setDraftOrderTeams] = useState<string[]>(
draftSlots.length > 0 ? draftSlots.map((slot) => slot.teamId) : teams.map((team) => team.id)
() => buildDraftOrderTeams(draftSlots, teams)
);
const [copied, setCopied] = useState(false);
// Sync draft order from loader after randomization or other server updates
useEffect(() => {
const savedOrder = draftSlots.length > 0
? draftSlots.map((slot) => slot.teamId)
: teams.map((team) => team.id);
setDraftOrderTeams(savedOrder);
setDraftOrderTeams(buildDraftOrderTeams(draftSlots, teams));
setHasDraftOrderChanges(false);
}, [draftSlots, teams]);