feat: add draft increment time and show team-specific timers in draft UI

This commit is contained in:
Chris Parsons 2025-10-18 23:13:04 -07:00
parent fa5fb6d06e
commit a7f5df923f
6 changed files with 571 additions and 25 deletions

View file

@ -169,17 +169,48 @@ export async function action(args: any) {
}) })
.where(eq(schema.seasons.id, seasonId)); .where(eq(schema.seasons.id, seasonId));
// Remove from queue if it was picked from queue // Add increment to the team that just picked
if (teamQueue.some((item) => item.participantId === participantToPick.id)) { const currentTimer = await db.query.draftTimers.findFirst({
where: and(
eq(schema.draftTimers.seasonId, seasonId),
eq(schema.draftTimers.teamId, teamId)
),
});
if (currentTimer) {
const incrementTime = season.draftIncrementTime || 30;
const newTimeRemaining = currentTimer.timeRemaining + incrementTime;
await db
.update(schema.draftTimers)
.set({
timeRemaining: newTimeRemaining,
updatedAt: new Date(),
})
.where(eq(schema.draftTimers.id, currentTimer.id));
// Emit timer update to all clients
try {
const io = (global as any).__socketIO;
io.to(`draft-${seasonId}`).emit("timer-update", {
seasonId,
teamId,
timeRemaining: newTimeRemaining,
currentPickNumber: pickNumber,
});
} catch (error) {
console.error("Socket.IO timer-update error:", error);
}
}
// Remove from ALL team queues in this season (participant is now drafted)
await db await db
.delete(schema.draftQueue) .delete(schema.draftQueue)
.where( .where(
and( and(
eq(schema.draftQueue.teamId, teamId), eq(schema.draftQueue.seasonId, seasonId),
eq(schema.draftQueue.participantId, participantToPick.id) eq(schema.draftQueue.participantId, participantToPick.id)
) )
); );
}
// Emit socket event // Emit socket event
try { try {

View file

@ -114,6 +114,49 @@ export async function action(args: any) {
}) })
.where(eq(schema.seasons.id, seasonId)); .where(eq(schema.seasons.id, seasonId));
// Add increment to the team that just picked
const currentTimer = await db.query.draftTimers.findFirst({
where: and(
eq(schema.draftTimers.seasonId, seasonId),
eq(schema.draftTimers.teamId, teamId)
),
});
if (currentTimer) {
const incrementTime = season.draftIncrementTime || 30;
const newTimeRemaining = currentTimer.timeRemaining + incrementTime;
await db
.update(schema.draftTimers)
.set({
timeRemaining: newTimeRemaining,
updatedAt: new Date(),
})
.where(eq(schema.draftTimers.id, currentTimer.id));
// Emit timer update to all clients
try {
const io = (global as any).__socketIO;
io.to(`draft-${seasonId}`).emit("timer-update", {
seasonId,
teamId,
timeRemaining: newTimeRemaining,
currentPickNumber: pickNumber,
});
} catch (error) {
console.error("Socket.IO timer-update error:", error);
}
}
// Remove from ALL team queues in this season (participant is now drafted)
await db
.delete(schema.draftQueue)
.where(
and(
eq(schema.draftQueue.seasonId, seasonId),
eq(schema.draftQueue.participantId, participantId)
)
);
// Emit socket event // Emit socket event
try { try {
const io = (global as any).__socketIO; const io = (global as any).__socketIO;

View file

@ -112,6 +112,49 @@ export async function action(args: any) {
}) })
.returning(); .returning();
// Remove from ALL team queues in this season (participant is now drafted)
await db
.delete(schema.draftQueue)
.where(
and(
eq(schema.draftQueue.seasonId, seasonId),
eq(schema.draftQueue.participantId, participantId)
)
);
// Add increment to the team that just picked
const currentTimer = await db.query.draftTimers.findFirst({
where: and(
eq(schema.draftTimers.seasonId, seasonId),
eq(schema.draftTimers.teamId, currentDraftSlot.teamId)
),
});
if (currentTimer) {
const incrementTime = season.draftIncrementTime || 30;
const newTimeRemaining = currentTimer.timeRemaining + incrementTime;
await db
.update(schema.draftTimers)
.set({
timeRemaining: newTimeRemaining,
updatedAt: new Date(),
})
.where(eq(schema.draftTimers.id, currentTimer.id));
// Emit timer update to all clients
try {
const io = (global as any).__socketIO;
io.to(`draft-${seasonId}`).emit("timer-update", {
seasonId,
teamId: currentDraftSlot.teamId,
timeRemaining: newTimeRemaining,
currentPickNumber,
});
} catch (error) {
console.error("Socket.IO timer-update error:", error);
}
}
// Update season's current pick number // Update season's current pick number
const nextPickNumber = currentPickNumber + 1; const nextPickNumber = currentPickNumber + 1;
const totalPicks = totalTeams * season.draftRounds; const totalPicks = totalTeams * season.draftRounds;

View file

@ -145,6 +145,11 @@ export async function loader(args: any) {
// Load user's team queue if they have a team // Load user's team queue if they have a team
const userQueue = userTeam ? await getTeamQueue(userTeam.id) : []; const userQueue = userTeam ? await getTeamQueue(userTeam.id) : [];
// Load draft timers for all teams
const timers = await db.query.draftTimers.findMany({
where: eq(schema.draftTimers.seasonId, seasonId),
});
return { return {
season, season,
draftSlots, draftSlots,
@ -152,6 +157,7 @@ export async function loader(args: any) {
availableParticipants, availableParticipants,
userTeam, userTeam,
userQueue, userQueue,
timers,
isCommissioner: !!isCommissioner, isCommissioner: !!isCommissioner,
currentUserId: userId, currentUserId: userId,
}; };
@ -165,7 +171,9 @@ export default function DraftRoom() {
availableParticipants, availableParticipants,
userTeam, userTeam,
userQueue, userQueue,
timers,
isCommissioner, isCommissioner,
currentUserId,
} = useLoaderData<typeof loader>(); } = useLoaderData<typeof loader>();
const { isConnected, on, off } = useDraftSocket(season.id); const { isConnected, on, off } = useDraftSocket(season.id);
const [picks, setPicks] = useState(draftPicks); const [picks, setPicks] = useState(draftPicks);
@ -175,6 +183,14 @@ export default function DraftRoom() {
const [sportFilter, setSportFilter] = useState<string>("all"); const [sportFilter, setSportFilter] = useState<string>("all");
const [queue, setQueue] = useState(userQueue); const [queue, setQueue] = useState(userQueue);
const [timeRemaining, setTimeRemaining] = useState<number | null>(null); const [timeRemaining, setTimeRemaining] = useState<number | null>(null);
const [teamTimers, setTeamTimers] = useState<Record<string, number>>(() => {
// Initialize with timers from loader data
const timersMap: Record<string, number> = {};
timers.forEach((timer: any) => {
timersMap[timer.teamId] = timer.timeRemaining;
});
return timersMap;
});
const [forcePickDialogOpen, setForcePickDialogOpen] = useState(false); const [forcePickDialogOpen, setForcePickDialogOpen] = useState(false);
const [selectedPickSlot, setSelectedPickSlot] = useState<{ const [selectedPickSlot, setSelectedPickSlot] = useState<{
pickNumber: number; pickNumber: number;
@ -190,6 +206,13 @@ export default function DraftRoom() {
}; };
const handleTimerUpdate = (data: any) => { const handleTimerUpdate = (data: any) => {
// Update the specific team's timer
setTeamTimers((prev) => ({
...prev,
[data.teamId]: data.timeRemaining,
}));
// Also update current pick timer for backward compatibility
if (data.currentPickNumber === currentPick) { if (data.currentPickNumber === currentPick) {
setTimeRemaining(data.timeRemaining); setTimeRemaining(data.timeRemaining);
} }
@ -464,13 +487,6 @@ export default function DraftRoom() {
<span className="capitalize"> <span className="capitalize">
{season.status.replace("_", " ")} {season.status.replace("_", " ")}
</span> </span>
{season.status === "draft" && (
<span
className={`font-mono font-semibold ${getTimerColor(timeRemaining)}`}
>
{formatTime(timeRemaining)}
</span>
)}
</div> </div>
</div> </div>
<div className="flex items-center gap-3"> <div className="flex items-center gap-3">
@ -507,16 +523,19 @@ export default function DraftRoom() {
<div className="w-full"> <div className="w-full">
{/* Team Headers */} {/* Team Headers */}
<div className="flex gap-2 mb-2"> <div className="flex gap-2 mb-2">
{draftSlots.map((slot) => ( {draftSlots.map((slot) => {
const teamTime = teamTimers[slot.team.id];
return (
<div key={slot.id} className="flex-1 min-w-32 text-center"> <div key={slot.id} className="flex-1 min-w-32 text-center">
<div className="font-semibold text-sm truncate px-2"> <div className="font-semibold text-sm truncate px-2">
{slot.team.name} {slot.team.name}
</div> </div>
<div className="text-xs text-muted-foreground"> <div className={`text-xs font-mono ${getTimerColor(teamTime)}`}>
Pick {slot.draftOrder} {formatTime(teamTime)}
</div> </div>
</div> </div>
))} );
})}
</div> </div>
{/* Draft Grid Rows */} {/* Draft Grid Rows */}

View file

@ -93,6 +93,14 @@ export function initializeSocketIO(httpServer: HTTPServer): SocketIOServer {
global.__socketIO = io; global.__socketIO = io;
console.log("Socket.IO initialized"); console.log("Socket.IO initialized");
// Start the draft timer system (async import but don't await)
import("./timer").then(({ startDraftTimerSystem }) => {
startDraftTimerSystem();
}).catch((error) => {
console.error("Failed to start timer system:", error);
});
return io; return io;
} }

402
server/timer.ts Normal file
View file

@ -0,0 +1,402 @@
import { drizzle } from "drizzle-orm/postgres-js";
import postgres from "postgres";
import * as schema from "../database/schema";
import { eq, and, desc, asc, inArray, notInArray } from "drizzle-orm";
import { getSocketIO } from "./socket";
// Create a dedicated database connection for the timer
const connectionString = process.env.DATABASE_URL;
if (!connectionString) {
throw new Error("DATABASE_URL is required for timer system");
}
const client = postgres(connectionString);
const db = drizzle(client, { schema });
let timerInterval: NodeJS.Timeout | null = null;
/**
* Start the draft timer system
* Runs every second to update all active draft timers
*/
export function startDraftTimerSystem(): void {
if (timerInterval) {
console.log("[Timer] Timer system already running");
return;
}
timerInterval = setInterval(async () => {
try {
await updateDraftTimers();
} catch (error) {
console.error("[Timer] Error updating draft timers:", error);
}
}, 1000);
console.log("[Timer] Draft timer system started");
}
/**
* Stop the draft timer system
*/
export function stopDraftTimerSystem(): void {
if (timerInterval) {
clearInterval(timerInterval);
timerInterval = null;
console.log("[Timer] Draft timer system stopped");
}
}
/**
* Update all active draft timers
* Called every second by the timer interval
*/
async function updateDraftTimers(): Promise<void> {
const io = getSocketIO();
// Get all active drafts
const activeDrafts = await db.query.seasons.findMany({
where: eq(schema.seasons.status, "draft"),
});
if (activeDrafts.length === 0) {
return; // No active drafts
}
console.log(`[Timer] Updating timers for ${activeDrafts.length} active draft(s)`);
for (const season of activeDrafts) {
// Skip if draft is paused
if (season.draftPaused) {
continue;
}
const currentPickNumber = season.currentPickNumber || 1;
// Get draft slots to determine whose turn it is
const draftSlots = await db.query.draftSlots.findMany({
where: eq(schema.draftSlots.seasonId, season.id),
orderBy: asc(schema.draftSlots.draftOrder),
});
const totalTeams = draftSlots.length;
if (totalTeams === 0) continue;
// Calculate current round and pick
const currentRound = Math.ceil(currentPickNumber / totalTeams);
const isEvenRound = currentRound % 2 === 0;
let pickInRound = ((currentPickNumber - 1) % totalTeams) + 1;
// Snake draft: reverse order on even rounds
if (isEvenRound) {
pickInRound = totalTeams - pickInRound + 1;
}
const currentDraftSlot = draftSlots.find(
(slot: any) => slot.draftOrder === pickInRound
);
if (!currentDraftSlot) {
continue;
}
const currentTeamId = currentDraftSlot.teamId;
// Get current team's timer
const timer = await db.query.draftTimers.findFirst({
where: and(
eq(schema.draftTimers.seasonId, season.id),
eq(schema.draftTimers.teamId, currentTeamId)
),
});
if (!timer) {
console.warn(`[Timer] No timer found for team ${currentTeamId} in season ${season.id}`);
continue;
}
// If timer is at 0 or below, trigger auto-pick immediately
if (timer.timeRemaining <= 0) {
console.log(
`[Timer] Timer at 0 for team ${currentTeamId} in season ${season.id}, triggering auto-pick`
);
await triggerAutoPick(season.id, currentTeamId, currentPickNumber);
continue; // Skip to next draft after triggering pick
}
// Decrement timer
const newTimeRemaining = timer.timeRemaining - 1;
console.log(
`[Timer] Season ${season.id}: Team ${currentTeamId} - ${newTimeRemaining}s remaining (pick ${currentPickNumber})`
);
// Update timer in database
await db
.update(schema.draftTimers)
.set({
timeRemaining: newTimeRemaining,
updatedAt: new Date(),
})
.where(eq(schema.draftTimers.id, timer.id));
// Emit timer update to all clients in the draft room
io.to(`draft-${season.id}`).emit("timer-update", {
seasonId: season.id,
teamId: currentTeamId,
timeRemaining: newTimeRemaining,
currentPickNumber,
});
// If timer just hit 0, trigger auto-pick
if (newTimeRemaining === 0) {
console.log(
`[Timer] Timer expired for team ${currentTeamId} in season ${season.id}, triggering auto-pick`
);
await triggerAutoPick(season.id, currentTeamId, currentPickNumber);
}
}
}
/**
* Trigger an automatic pick when timer expires
*/
async function triggerAutoPick(
seasonId: string,
teamId: string,
pickNumber: number
): Promise<void> {
try {
const io = getSocketIO();
// Get season details
const season = await db.query.seasons.findFirst({
where: eq(schema.seasons.id, seasonId),
});
if (!season) {
console.error(`[Timer] Season ${seasonId} not found for auto-pick`);
return;
}
// Check if pick already made (race condition protection)
const existingPick = await db.query.draftPicks.findFirst({
where: and(
eq(schema.draftPicks.seasonId, seasonId),
eq(schema.draftPicks.pickNumber, pickNumber)
),
});
if (existingPick) {
console.log(`[Timer] Pick ${pickNumber} already made, skipping auto-pick`);
return;
}
// Get team's queue
const queueItems = await db.query.draftQueue.findMany({
where: and(
eq(schema.draftQueue.seasonId, seasonId),
eq(schema.draftQueue.teamId, teamId)
),
orderBy: asc(schema.draftQueue.queuePosition),
});
let participantId: string | null = null;
// Try to pick from queue first
if (queueItems.length > 0) {
// Get already drafted participant IDs
const draftedPicks = await db.query.draftPicks.findMany({
where: eq(schema.draftPicks.seasonId, seasonId),
});
const draftedParticipantIds = draftedPicks.map((p: any) => p.participantId);
// Find first queued participant that hasn't been drafted
const availableQueueItem = queueItems.find(
(item: any) => !draftedParticipantIds.includes(item.participantId)
);
if (availableQueueItem) {
participantId = availableQueueItem.participantId;
console.log(`[Timer] Auto-picking from queue: ${participantId}`);
}
}
// If no valid queue item, pick highest EV available participant
if (!participantId) {
// Get sports season IDs for this season
const seasonSports = await db.query.seasonTemplateSports.findMany({
where: eq(schema.seasonTemplateSports.templateId, season.templateId!),
});
const sportsSeasonIds = seasonSports.map((ss: any) => ss.sportsSeasonId);
if (sportsSeasonIds.length === 0) {
console.error(`[Timer] No sports seasons found for season ${seasonId}`);
return;
}
// Get already drafted participant IDs
const draftedPicks = await db.query.draftPicks.findMany({
where: eq(schema.draftPicks.seasonId, seasonId),
});
const draftedParticipantIds = draftedPicks.map((p: any) => p.participantId);
// Query available participants from the sports seasons
const availableParticipants = await db.query.participants.findMany({
where: and(
sportsSeasonIds.length === 1
? eq(schema.participants.sportsSeasonId, sportsSeasonIds[0])
: inArray(schema.participants.sportsSeasonId, sportsSeasonIds),
draftedParticipantIds.length > 0
? notInArray(schema.participants.id, draftedParticipantIds)
: undefined
),
orderBy: desc(schema.participants.expectedValue),
limit: 1,
});
if (availableParticipants.length === 0) {
console.error(`[Timer] No available participants for auto-pick in season ${seasonId}`);
return;
}
participantId = availableParticipants[0].id;
console.log(`[Timer] Auto-picking highest EV: ${participantId}`);
}
// Calculate round and pick in round
const draftSlots = await db.query.draftSlots.findMany({
where: eq(schema.draftSlots.seasonId, seasonId),
orderBy: asc(schema.draftSlots.draftOrder),
});
const totalTeams = draftSlots.length;
const round = Math.ceil(pickNumber / totalTeams);
const pickInRound = ((pickNumber - 1) % totalTeams) + 1;
// Create the draft pick
const [createdPick] = await db.insert(schema.draftPicks).values({
seasonId,
teamId,
participantId,
pickNumber,
round,
pickInRound,
pickedByUserId: "", // Auto-pick has no user
pickedByType: "auto",
timeUsed: season.draftInitialTime || 120, // Used all time
createdAt: new Date(),
}).returning();
console.log(`[Timer] Auto-pick created: Pick ${pickNumber} - Participant ${participantId}`);
// Remove from ALL team queues in this season (participant is now drafted)
await db
.delete(schema.draftQueue)
.where(
and(
eq(schema.draftQueue.seasonId, seasonId),
eq(schema.draftQueue.participantId, participantId)
)
);
// Check if draft is complete
const totalPicks = totalTeams * (season.draftRounds || 1);
const allPicks = await db.query.draftPicks.findMany({
where: eq(schema.draftPicks.seasonId, seasonId),
});
const isDraftComplete = allPicks.length >= totalPicks;
const nextPickNumber = isDraftComplete ? pickNumber : pickNumber + 1;
// Add increment to the team that just picked
const pickingTeamTimer = await db.query.draftTimers.findFirst({
where: and(
eq(schema.draftTimers.seasonId, seasonId),
eq(schema.draftTimers.teamId, teamId)
),
});
if (pickingTeamTimer) {
const incrementTime = season.draftIncrementTime || 30;
const newTimeRemaining = pickingTeamTimer.timeRemaining + incrementTime;
await db
.update(schema.draftTimers)
.set({
timeRemaining: newTimeRemaining,
updatedAt: new Date(),
})
.where(eq(schema.draftTimers.id, pickingTeamTimer.id));
// Emit timer update to all clients
io.to(`draft-${seasonId}`).emit("timer-update", {
seasonId,
teamId,
timeRemaining: newTimeRemaining,
currentPickNumber: pickNumber,
});
}
if (isDraftComplete) {
// Draft complete
await db
.update(schema.seasons)
.set({ status: "active" })
.where(eq(schema.seasons.id, seasonId));
io.to(`draft-${seasonId}`).emit("draft-completed");
console.log(`[Timer] Draft completed for season ${seasonId}`);
} else {
// Move to next pick
await db
.update(schema.seasons)
.set({ currentPickNumber: nextPickNumber })
.where(eq(schema.seasons.id, seasonId));
}
// Fetch the complete pick with all relations (same as API routes do)
const completePick = await db
.select({
id: schema.draftPicks.id,
seasonId: schema.draftPicks.seasonId,
teamId: schema.draftPicks.teamId,
participantId: schema.draftPicks.participantId,
pickNumber: schema.draftPicks.pickNumber,
round: schema.draftPicks.round,
pickInRound: schema.draftPicks.pickInRound,
pickedByUserId: schema.draftPicks.pickedByUserId,
pickedByType: schema.draftPicks.pickedByType,
timeUsed: schema.draftPicks.timeUsed,
createdAt: schema.draftPicks.createdAt,
team: schema.teams,
participant: schema.participants,
sport: schema.sports,
})
.from(schema.draftPicks)
.innerJoin(schema.teams, eq(schema.draftPicks.teamId, schema.teams.id))
.innerJoin(schema.participants, eq(schema.draftPicks.participantId, schema.participants.id))
.innerJoin(schema.sportsSeasons, eq(schema.participants.sportsSeasonId, schema.sportsSeasons.id))
.innerJoin(schema.sports, eq(schema.sportsSeasons.sportId, schema.sports.id))
.where(eq(schema.draftPicks.id, createdPick.id))
.limit(1);
if (completePick.length === 0) {
console.error(`[Timer] Could not fetch complete pick data`);
return;
}
// Emit pick-made event with the same structure as API routes
io.to(`draft-${seasonId}`).emit("pick-made", {
pick: {
...completePick[0],
participant: {
...completePick[0].participant,
sport: completePick[0].sport,
},
},
nextPickNumber,
isDraftComplete,
});
console.log(`[Timer] Auto-pick complete and broadcasted`);
} catch (error) {
console.error("[Timer] Error in triggerAutoPick:", error);
}
}