Refactor snooker simulator to use DB world rankings, add snooker-elo admin page
- Remove hardcoded SEEDINGS_2026 name→seed map from snooker-simulator.ts - Load worldRanking from participantExpectedValues (same column darts uses) - Top 16 by worldRanking get seeded; fallback to Elo order if none stored - Add /admin/sports-seasons/:id/snooker-elo route with bulk import (name, Elo, world ranking format) and per-player Elo + Rank # form, matching darts-elo UX - Update snooker simulator tests: remove name-based ranking fixtures, add tests for DB-driven rankings and Elo fallback https://claude.ai/code/session_01Fz54vdsLjDVintFguH32To
This commit is contained in:
parent
c5ccee2225
commit
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4 changed files with 576 additions and 114 deletions
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@ -99,6 +99,10 @@ export default [
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"sports-seasons/:id/darts-elo",
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"routes/admin.sports-seasons.$id.darts-elo.tsx"
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),
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route(
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"sports-seasons/:id/snooker-elo",
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"routes/admin.sports-seasons.$id.snooker-elo.tsx"
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),
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route(
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"sports-seasons/:id/golf-skills",
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"routes/admin.sports-seasons.$id.golf-skills.tsx"
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472
app/routes/admin.sports-seasons.$id.snooker-elo.tsx
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472
app/routes/admin.sports-seasons.$id.snooker-elo.tsx
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@ -0,0 +1,472 @@
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import { Form, redirect, useLoaderData, useActionData, useNavigation } from 'react-router';
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import type { Route } from './+types/admin.sports-seasons.$id.snooker-elo';
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import { logger } from '~/lib/logger';
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import { findSportsSeasonById, updateSportsSeason } from '~/models/sports-season';
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import { findParticipantsBySportsSeasonId } from '~/models/participant';
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import {
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getAllParticipantEVsForSeason,
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batchSaveSourceElos,
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batchUpsertParticipantEVs,
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} from '~/models/participant-expected-value';
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import { batchUpsertParticipantEvSnapshots } from '~/models/ev-snapshot';
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import { getSimulator, type SimulatorType } from '~/services/simulations/registry';
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import { calculateEV } from '~/services/ev-calculator';
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import { DEFAULT_SCORING_RULES } from '~/lib/scoring-types';
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import { recalculateStandings } from '~/models/scoring-calculator';
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import { database } from '~/database/context';
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import * as schema from '~/database/schema';
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import { eq } from 'drizzle-orm';
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import { Button } from '~/components/ui/button';
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import { Input } from '~/components/ui/input';
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import { Label } from '~/components/ui/label';
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import { Textarea } from '~/components/ui/textarea';
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import {
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Card,
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CardContent,
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CardDescription,
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CardHeader,
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CardTitle,
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} from '~/components/ui/card';
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import { useState } from 'react';
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import { Loader2, CheckCircle2, AlertCircle } from 'lucide-react';
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import { normalizeName } from '~/lib/fuzzy-match';
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export function meta({ data }: Route.MetaArgs): Route.MetaDescriptors {
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return [{ title: `Snooker Elo & Rankings — ${data?.sportsSeason?.name ?? "Sports Season"} - Brackt Admin` }];
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}
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export async function loader({ params }: Route.LoaderArgs) {
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const sportsSeasonId = params.id;
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const sportsSeason = await findSportsSeasonById(sportsSeasonId);
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if (!sportsSeason) {
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throw new Response('Sports season not found', { status: 404 });
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}
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const participants = await findParticipantsBySportsSeasonId(sportsSeasonId);
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const existingEVs = await getAllParticipantEVsForSeason(sportsSeasonId);
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const existingData: Record<string, { elo: number | null; ranking: number | null }> = {};
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for (const ev of existingEVs) {
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existingData[ev.participantId] = {
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elo: ev.sourceElo ?? null,
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ranking: ev.worldRanking ?? null,
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};
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}
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return { sportsSeason, participants, existingData };
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}
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interface ActionData {
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success?: boolean;
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message?: string;
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}
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export async function action({ request, params }: Route.ActionArgs) {
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const sportsSeasonId = params.id;
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const formData = await request.formData();
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const sportsSeason = await findSportsSeasonById(sportsSeasonId);
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if (!sportsSeason) {
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return { success: false, message: 'Sports season not found' };
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}
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const participants = await findParticipantsBySportsSeasonId(sportsSeasonId);
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// Parse Elo ratings and world rankings from form
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const eloInputs: Array<{ participantId: string; sportsSeasonId: string; sourceElo: number; worldRanking?: number | null }> = [];
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for (const participant of participants) {
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const eloVal = formData.get(`elo_${participant.id}`) as string;
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const rankVal = formData.get(`rank_${participant.id}`) as string;
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if (eloVal && eloVal.trim() !== '') {
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const elo = Number(eloVal);
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if (!isNaN(elo) && elo > 0) {
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const ranking = rankVal && rankVal.trim() !== '' ? Number(rankVal) : null;
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eloInputs.push({
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participantId: participant.id,
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sportsSeasonId,
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sourceElo: elo,
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worldRanking: ranking && !isNaN(ranking) && ranking > 0 ? ranking : null,
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});
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}
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}
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}
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if (eloInputs.length === 0) {
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return { success: false, message: 'Please enter an Elo rating for at least one participant' };
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}
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if (!sportsSeason.sport?.simulatorType) {
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return { success: false, message: 'This sport has no simulator type configured. Set one on the sport in the admin panel.' };
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}
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if (sportsSeason.simulationStatus === 'running') {
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return { success: false, message: 'A simulation is already running. Please wait.' };
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}
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// Persist Elo ratings and world rankings
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await batchSaveSourceElos(eloInputs);
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// Auto-run simulation
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await updateSportsSeason(sportsSeasonId, { simulationStatus: 'running' });
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try {
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const simulator = getSimulator(sportsSeason.sport.simulatorType as SimulatorType);
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const results = await simulator.simulate(sportsSeasonId);
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if (results.length === 0) {
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throw new Error('Simulation returned no results.');
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}
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// Zero out any participants not in simulation results
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const simulatedIds = new Set(results.map(r => r.participantId));
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const ZERO_PROBS = {
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probFirst: 0, probSecond: 0, probThird: 0, probFourth: 0,
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probFifth: 0, probSixth: 0, probSeventh: 0, probEighth: 0,
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};
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const evInputs = [
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...results.map(r => ({
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participantId: r.participantId,
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sportsSeasonId,
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probabilities: r.probabilities,
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scoringRules: DEFAULT_SCORING_RULES,
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source: 'elo_simulation' as const,
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})),
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...participants
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.filter(p => !simulatedIds.has(p.id))
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.map(p => ({
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participantId: p.id,
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sportsSeasonId,
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probabilities: ZERO_PROBS,
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scoringRules: DEFAULT_SCORING_RULES,
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source: 'elo_simulation' as const,
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})),
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];
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await batchUpsertParticipantEVs(evInputs);
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// Refresh projected points in team standings
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const seasonSports = await database().query.seasonSports.findMany({
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where: eq(schema.seasonSports.sportsSeasonId, sportsSeasonId),
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});
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await Promise.all(seasonSports.map(({ seasonId }) => recalculateStandings(seasonId)));
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// EV snapshot
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const today = new Date().toISOString().slice(0, 10);
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await batchUpsertParticipantEvSnapshots(
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results.map(r => ({
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participantId: r.participantId,
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sportsSeasonId,
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snapshotDate: today,
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probFirst: r.probabilities.probFirst,
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probSecond: r.probabilities.probSecond,
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probThird: r.probabilities.probThird,
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probFourth: r.probabilities.probFourth,
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probFifth: r.probabilities.probFifth,
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probSixth: r.probabilities.probSixth,
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probSeventh: r.probabilities.probSeventh,
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probEighth: r.probabilities.probEighth,
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calculatedEV: calculateEV(r.probabilities, DEFAULT_SCORING_RULES),
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source: r.source,
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}))
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);
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await updateSportsSeason(sportsSeasonId, { simulationStatus: 'idle' });
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} catch (error) {
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await updateSportsSeason(sportsSeasonId, { simulationStatus: 'failed' });
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logger.error('Error running snooker simulation:', error);
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return {
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success: false,
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message: error instanceof Error ? error.message : 'Simulation failed',
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};
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}
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return redirect(`/admin/sports-seasons/${sportsSeasonId}/expected-values`);
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}
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export default function AdminSportsSeasonSnookerElo() {
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const { sportsSeason, participants, existingData } = useLoaderData<typeof loader>();
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const actionData = useActionData<ActionData>();
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const navigation = useNavigation();
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const [eloValues, setEloValues] = useState<Record<string, string>>(() => {
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const initial: Record<string, string> = {};
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participants.forEach(p => {
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const d = existingData[p.id];
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if (d?.elo !== null && d?.elo !== undefined) initial[p.id] = d.elo.toString();
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});
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return initial;
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});
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const [rankValues, setRankValues] = useState<Record<string, string>>(() => {
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const initial: Record<string, string> = {};
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participants.forEach(p => {
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const d = existingData[p.id];
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if (d?.ranking !== null && d?.ranking !== undefined) initial[p.id] = d.ranking.toString();
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});
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return initial;
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});
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// Bulk import state: "Player Name, 1800, 1" format (name, elo, optional world ranking)
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const [bulkText, setBulkText] = useState('');
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const [parseResults, setParseResults] = useState<{
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matched: Array<{ participantId: string; name: string; elo: number; ranking: number | null; inputName: string }>;
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unmatched: Array<{ inputName: string; elo: number; ranking: number | null }>;
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} | null>(null);
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function findParticipantMatch(inputName: string) {
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const normalizedInput = normalizeName(inputName);
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const normalized = participants.map(p => ({ p, n: normalizeName(p.name) }));
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const exact = normalized.find(({ n }) => n === normalizedInput);
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if (exact) return exact.p;
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const contains = normalized.find(({ n }) => n.includes(normalizedInput) || normalizedInput.includes(n));
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if (contains) return contains.p;
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const inputWords = normalizedInput.split(' ').filter(w => w.length > 2);
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const overlap = normalized.find(({ n }) => {
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const pWords = n.split(' ').filter(w => w.length > 2);
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const shared = inputWords.filter(w => pWords.includes(w));
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return shared.length > 0 && shared.length >= Math.min(inputWords.length, pWords.length) * 0.5;
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});
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return overlap?.p ?? null;
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}
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function parseBulkText() {
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// Formats supported:
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// "Player Name, 1800, 1" (name, elo, world ranking)
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// "Player Name, 1800" (name, elo — ranking omitted)
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// "Player Name: 1800: 1" (colon-separated)
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const lines = bulkText.split('\n');
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const matched: typeof parseResults extends null ? never : NonNullable<typeof parseResults>['matched'] = [];
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const unmatched: typeof parseResults extends null ? never : NonNullable<typeof parseResults>['unmatched'] = [];
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const seen = new Set<string>();
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for (const line of lines) {
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const trimmed = line.trim();
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if (!trimmed) continue;
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// Match "Name, Elo" or "Name, Elo, Ranking" (comma, colon, or tab separated)
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const match = /^(.+?)[\s,:\t]+(\d{3,5})(?:[\s,:\t]+(\d{1,3}))?\s*$/.exec(trimmed);
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if (!match) continue;
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const inputName = match[1].trim();
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const elo = parseInt(match[2], 10);
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const ranking = match[3] ? parseInt(match[3], 10) : null;
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if (isNaN(elo) || elo < 500 || elo > 5000) continue;
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if (ranking !== null && (isNaN(ranking) || ranking < 1 || ranking > 256)) continue;
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const participant = findParticipantMatch(inputName);
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if (participant && !seen.has(participant.id)) {
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seen.add(participant.id);
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matched.push({ participantId: participant.id, name: participant.name, elo, ranking, inputName });
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} else if (!participant) {
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unmatched.push({ inputName, elo, ranking });
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}
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}
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setParseResults({ matched, unmatched });
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}
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function applyMatches() {
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if (!parseResults) return;
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const newElos = { ...eloValues };
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const newRanks = { ...rankValues };
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for (const m of parseResults.matched) {
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newElos[m.participantId] = m.elo.toString();
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if (m.ranking !== null) {
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newRanks[m.participantId] = m.ranking.toString();
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}
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}
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setEloValues(newElos);
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setRankValues(newRanks);
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setParseResults(null);
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setBulkText('');
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}
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const isSubmitting = navigation.state === 'submitting';
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// Sort participants for display: by current rank (ascending), then unranked alphabetically
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const sortedParticipants = [...participants].toSorted((a, b) => {
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const rankA = rankValues[a.id] ? parseInt(rankValues[a.id], 10) : null;
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const rankB = rankValues[b.id] ? parseInt(rankValues[b.id], 10) : null;
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if (rankA !== null && rankB !== null) return rankA - rankB;
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if (rankA !== null) return -1;
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if (rankB !== null) return 1;
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return a.name.localeCompare(b.name);
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});
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return (
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<div className="container mx-auto py-8">
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<div className="mb-8">
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<h1 className="text-3xl font-bold mb-2">Snooker Elo & World Rankings</h1>
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<p className="text-muted-foreground">
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{sportsSeason.sport.name} — {sportsSeason.name}
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</p>
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</div>
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{/* Bulk Import */}
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<Card className="mb-6">
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<CardHeader>
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<CardTitle>Bulk Import</CardTitle>
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<CardDescription>
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Paste one player per line. Format:{' '}
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<code>Player Name, 1800, 1</code> (name, Elo, world ranking).
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The world ranking is required for bracket seeding — the top 16 ranked players
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are seeded, the rest are drawn as qualifiers. Omit the ranking and the simulator
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will seed by Elo order instead.
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Player names are fuzzy-matched to participants.
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</CardDescription>
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</CardHeader>
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<CardContent className="space-y-4">
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<Textarea
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placeholder={`Judd Trump, 2050, 1\nKyren Wilson, 1980, 2\nNeil Robertson, 1960, 3`}
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value={bulkText}
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onChange={e => { setBulkText(e.target.value); setParseResults(null); }}
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rows={10}
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className="font-mono text-sm"
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/>
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<Button type="button" variant="outline" onClick={parseBulkText} disabled={!bulkText.trim()}>
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Parse
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</Button>
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{parseResults && (
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<div className="space-y-3">
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{parseResults.matched.length > 0 && (
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<div>
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<div className="flex items-center gap-2 text-sm font-medium text-emerald-400 mb-2">
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<CheckCircle2 className="h-4 w-4" />
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Matched ({parseResults.matched.length})
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</div>
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<div className="rounded-md border border-emerald-500/30 bg-emerald-500/10 divide-y divide-emerald-500/20 text-sm">
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{parseResults.matched.map(m => (
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<div key={m.participantId} className="flex justify-between px-3 py-1.5">
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<span className="text-muted-foreground">{m.inputName}</span>
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<span className="font-medium">
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{m.name} → Elo {m.elo}{m.ranking !== null ? `, Rank #${m.ranking}` : ''}
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</span>
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</div>
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))}
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</div>
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</div>
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)}
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{parseResults.unmatched.length > 0 && (
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<div>
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<div className="flex items-center gap-2 text-sm font-medium text-amber-700 mb-2">
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<AlertCircle className="h-4 w-4" />
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Not matched ({parseResults.unmatched.length}) — enter manually below
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</div>
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<div className="rounded-md border border-amber-200 bg-amber-50 divide-y divide-amber-100 text-sm">
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{parseResults.unmatched.map(u => (
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<div key={u.inputName} className="flex justify-between px-3 py-1.5">
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<span>{u.inputName}</span>
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<span className="font-medium">
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Elo {u.elo}{u.ranking !== null ? `, Rank #${u.ranking}` : ''}
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</span>
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</div>
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))}
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</div>
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</div>
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)}
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{parseResults.matched.length > 0 && (
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<Button type="button" onClick={applyMatches}>
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Apply {parseResults.matched.length} matched entries to form
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</Button>
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)}
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</div>
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)}
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</CardContent>
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</Card>
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<div className="grid gap-6 lg:grid-cols-2">
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<Card>
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<CardHeader>
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<CardTitle>Player Elo & Rankings</CardTitle>
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<CardDescription>
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Enter each player's Snooker Elo and world ranking. World ranking determines bracket
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seeding (top 16 seeded, rest randomly drawn). Saving will automatically run the
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simulation and update expected values.
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</CardDescription>
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</CardHeader>
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<CardContent>
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<Form method="post" className="space-y-4">
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<div className="grid grid-cols-[1fr_100px_80px] gap-x-3 gap-y-2 items-center text-xs font-medium text-muted-foreground mb-1">
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<span>Player</span>
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<span>Elo</span>
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<span>Rank #</span>
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</div>
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<div className="space-y-2">
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{sortedParticipants.map(participant => (
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<div key={participant.id} className="grid grid-cols-[1fr_100px_80px] gap-x-3 items-center">
|
||||
<Label htmlFor={`elo_${participant.id}`} className="truncate text-sm">
|
||||
{participant.name}
|
||||
</Label>
|
||||
<Input
|
||||
type="number"
|
||||
id={`elo_${participant.id}`}
|
||||
name={`elo_${participant.id}`}
|
||||
placeholder="1600"
|
||||
value={eloValues[participant.id] ?? ''}
|
||||
onChange={e =>
|
||||
setEloValues(prev => ({ ...prev, [participant.id]: e.target.value }))
|
||||
}
|
||||
className="h-8 text-sm"
|
||||
/>
|
||||
<Input
|
||||
type="number"
|
||||
name={`rank_${participant.id}`}
|
||||
placeholder="—"
|
||||
value={rankValues[participant.id] ?? ''}
|
||||
onChange={e =>
|
||||
setRankValues(prev => ({ ...prev, [participant.id]: e.target.value }))
|
||||
}
|
||||
className="h-8 text-sm"
|
||||
/>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
|
||||
{actionData && !actionData.success && actionData.message && (
|
||||
<div className="text-sm text-destructive">{actionData.message}</div>
|
||||
)}
|
||||
|
||||
<Button type="submit" disabled={isSubmitting}>
|
||||
{isSubmitting && <Loader2 className="mr-2 h-4 w-4 animate-spin" />}
|
||||
{isSubmitting ? 'Saving & Running Simulation...' : 'Save & Run Simulation'}
|
||||
</Button>
|
||||
</Form>
|
||||
</CardContent>
|
||||
</Card>
|
||||
|
||||
<Card>
|
||||
<CardHeader>
|
||||
<CardTitle>How It Works</CardTitle>
|
||||
</CardHeader>
|
||||
<CardContent className="text-sm space-y-2">
|
||||
<ol className="list-decimal list-inside space-y-2">
|
||||
<li>Save Elo ratings and world rankings for all players</li>
|
||||
<li>Top 16 seeds placed in fixed bracket positions; remaining players randomly drawn as qualifiers per simulation</li>
|
||||
<li>Qualifiers (seeds 17+) play best-of-19 qualifying rounds to fill the 32-player bracket if more than 16 are present</li>
|
||||
<li>Per-frame win probability: p = 1 / (1 + e^(−ΔElo/700))</li>
|
||||
<li>Match win probability via Bernoulli frames model for each round's best-of length</li>
|
||||
<li>Run 50,000 Monte Carlo simulations of the full bracket</li>
|
||||
<li>Distribute probabilities across 1st–8th place buckets</li>
|
||||
</ol>
|
||||
<div className="mt-4 text-muted-foreground text-xs space-y-1">
|
||||
<div>Round formats: R32 best-of-19, R16/QF best-of-25, SF best-of-33, Final best-of-35</div>
|
||||
<div>If world ranking is omitted, players are seeded by Elo order.</div>
|
||||
<div>Once the bracket draw is announced, add players to the bracket event for live simulation.</div>
|
||||
</div>
|
||||
</CardContent>
|
||||
</Card>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
|
@ -144,6 +144,7 @@ function makeEVRows(eloOverride?: Map<string, number>) {
|
|||
return PARTICIPANT_IDS.map((participantId) => ({
|
||||
participantId,
|
||||
sourceElo: eloOverride?.get(participantId) ?? ELO_BASE,
|
||||
worldRanking: null,
|
||||
}));
|
||||
}
|
||||
|
||||
|
|
@ -371,56 +372,49 @@ describe("SnookerSimulator.simulate() — Path B (pre-bracket)", () => {
|
|||
select: MockInstance;
|
||||
};
|
||||
|
||||
// 32 participants: use names that match the hardcoded rankings
|
||||
const RANKED_NAMES = [
|
||||
"Judd Trump", "Kyren Wilson", "Mark Selby", "Ronnie O'Sullivan",
|
||||
"Mark Allen", "Luca Brecel", "Neil Robertson", "John Higgins",
|
||||
"Ryan Day", "Zhao Xintong", "Jak Jones", "Si Jiahui",
|
||||
"Barry Hawkins", "Ding Junhui", "Pang Junxu", "Zhang Anda",
|
||||
"Xiao Guodong", "Jack Lisowski", "Shaun Murphy", "David Gilbert",
|
||||
"Anthony McGill", "Tom Ford", "Stuart Bingham", "Andrew Higginson",
|
||||
"Chris Wakelin", "Gary Wilson", "Matthew Selt", "Gerard Greene",
|
||||
"Ben Woollaston", "Jamie Jones", "Robbie Williams", "Mark Williams",
|
||||
];
|
||||
|
||||
const SEASON_PARTICIPANTS = RANKED_NAMES.map((name, i) => ({
|
||||
// 32 participants — names don't drive seeding anymore; worldRanking in EV rows does.
|
||||
const SEASON_PARTICIPANTS = Array.from({ length: 32 }, (_, i) => ({
|
||||
id: `player-${i + 1}`,
|
||||
name,
|
||||
name: `Player ${i + 1}`,
|
||||
}));
|
||||
|
||||
beforeEach(async () => {
|
||||
const { database } = await import("~/database/context");
|
||||
|
||||
// select() is called twice in Path B:
|
||||
// 1. for participantExpectedValues (EV/Elo rows)
|
||||
// 2. for participants (all players in the season)
|
||||
const eloRows = SEASON_PARTICIPANTS.map(p => ({ participantId: p.id, sourceElo: ELO_BASE }));
|
||||
const participantRows = SEASON_PARTICIPANTS;
|
||||
// Build EV rows including worldRanking (rank 1 = player-1, rank 2 = player-2, etc.)
|
||||
function makeEvRows(rankOverride?: Map<string, number | null>) {
|
||||
return SEASON_PARTICIPANTS.map((p, i) => ({
|
||||
participantId: p.id,
|
||||
sourceElo: ELO_BASE,
|
||||
worldRanking: rankOverride?.has(p.id) ? rankOverride.get(p.id) : i + 1,
|
||||
}));
|
||||
}
|
||||
|
||||
function setupMockDb(evRows: ReturnType<typeof makeEvRows>, participantRows = SEASON_PARTICIPANTS) {
|
||||
mockDb = {
|
||||
query: {
|
||||
scoringEvents: { findFirst: vi.fn() },
|
||||
playoffMatches: { findMany: vi.fn() },
|
||||
},
|
||||
select: vi.fn()
|
||||
// First select(): participantExpectedValues (Elo + worldRanking)
|
||||
.mockReturnValueOnce({
|
||||
from: vi.fn().mockReturnValue({ where: vi.fn().mockResolvedValue(eloRows) }),
|
||||
from: vi.fn().mockReturnValue({ where: vi.fn().mockResolvedValue(evRows) }),
|
||||
})
|
||||
// Second select(): participants (id + name)
|
||||
.mockReturnValueOnce({
|
||||
from: vi.fn().mockReturnValue({ where: vi.fn().mockResolvedValue(participantRows) }),
|
||||
}),
|
||||
};
|
||||
|
||||
(database as unknown as MockInstance).mockReturnValue(mockDb);
|
||||
|
||||
mockDb.query.scoringEvents.findFirst.mockResolvedValue({
|
||||
id: "event-1",
|
||||
sportsSeasonId: "season-1",
|
||||
eventType: "playoff_game",
|
||||
});
|
||||
|
||||
// No matches → triggers Path B
|
||||
mockDb.query.playoffMatches.findMany.mockResolvedValue([]);
|
||||
}
|
||||
|
||||
beforeEach(async () => {
|
||||
const { database } = await import("~/database/context");
|
||||
setupMockDb(makeEvRows());
|
||||
(database as unknown as MockInstance).mockReturnValue(mockDb);
|
||||
});
|
||||
|
||||
it("returns 32 results when bracket is not yet populated", async () => {
|
||||
|
|
@ -444,10 +438,59 @@ describe("SnookerSimulator.simulate() — Path B (pre-bracket)", () => {
|
|||
}
|
||||
});
|
||||
|
||||
it("top-seeded player (rank 1, highest Elo) has highest win probability", async () => {
|
||||
const { database } = await import("~/database/context");
|
||||
|
||||
// Give the seed-1 player a big Elo advantage; everyone else gets low Elo
|
||||
const eloRows = SEASON_PARTICIPANTS.map((p, i) => ({
|
||||
participantId: p.id,
|
||||
sourceElo: i === 0 ? 3000 : 1500,
|
||||
worldRanking: i + 1,
|
||||
}));
|
||||
setupMockDb(eloRows);
|
||||
(database as unknown as MockInstance).mockReturnValue(mockDb);
|
||||
|
||||
const sim = new SnookerSimulator();
|
||||
const results = await sim.simulate("season-1");
|
||||
|
||||
const topSeedResult = results.find(r => r.participantId === "player-1");
|
||||
const otherProbFirsts = results
|
||||
.filter(r => r.participantId !== "player-1")
|
||||
.map(r => r.probabilities.probFirst);
|
||||
|
||||
expect(topSeedResult).toBeDefined();
|
||||
expect(topSeedResult!.probabilities.probFirst).toBeGreaterThan(Math.max(...otherProbFirsts));
|
||||
});
|
||||
|
||||
it("falls back to Elo order when no world rankings are stored", async () => {
|
||||
const { database } = await import("~/database/context");
|
||||
|
||||
// No worldRanking on any row — simulator should use Elo order
|
||||
const eloRows = SEASON_PARTICIPANTS.map((p, i) => ({
|
||||
participantId: p.id,
|
||||
sourceElo: i === 0 ? 3000 : 1500, // player-1 has highest Elo
|
||||
worldRanking: null,
|
||||
}));
|
||||
setupMockDb(eloRows);
|
||||
(database as unknown as MockInstance).mockReturnValue(mockDb);
|
||||
|
||||
const sim = new SnookerSimulator();
|
||||
const results = await sim.simulate("season-1");
|
||||
|
||||
// player-1 with the highest Elo should be treated as seed 1
|
||||
const topEloResult = results.find(r => r.participantId === "player-1");
|
||||
const otherProbFirsts = results
|
||||
.filter(r => r.participantId !== "player-1")
|
||||
.map(r => r.probabilities.probFirst);
|
||||
|
||||
expect(topEloResult).toBeDefined();
|
||||
expect(topEloResult!.probabilities.probFirst).toBeGreaterThan(Math.max(...otherProbFirsts));
|
||||
});
|
||||
|
||||
it("throws if fewer than 17 participants exist", async () => {
|
||||
const { database } = await import("~/database/context");
|
||||
const tooFew = SEASON_PARTICIPANTS.slice(0, 10);
|
||||
const eloRows = tooFew.map(p => ({ participantId: p.id, sourceElo: ELO_BASE }));
|
||||
const eloRows = tooFew.map((p, i) => ({ participantId: p.id, sourceElo: ELO_BASE, worldRanking: i + 1 }));
|
||||
|
||||
(database as unknown as MockInstance).mockReturnValue({
|
||||
...mockDb,
|
||||
|
|
|
|||
|
|
@ -7,15 +7,15 @@
|
|||
*
|
||||
* Algorithm:
|
||||
* 1. Load the bracket scoring event and all playoff matches from DB.
|
||||
* 2. Load Elo ratings from participantExpectedValues.sourceElo.
|
||||
* 2. Load Elo ratings and world rankings from participantExpectedValues.
|
||||
* 3. Compute per-match win probability using the Bernoulli frame model:
|
||||
* p_frame = 1 / (1 + e^(-(Elo1 - Elo2) / ELO_DIVISOR))
|
||||
* P(win match) = sum_{w2=0}^{F-1} C(F-1+w2, w2) * p^F * (1-p)^w2
|
||||
* where F = frames to win, which varies by round.
|
||||
* 4. Two simulation paths:
|
||||
* a. Bracket populated: simulate from actual draw, respecting completed matches.
|
||||
* b. No bracket: simulate qualifying (ranks 17-48 play one round best-of-19),
|
||||
* randomly pair 16 winners vs top 16 seeds, then simulate 5-round bracket.
|
||||
* b. No bracket: sort players by worldRanking (fallback: Elo order), place top 16
|
||||
* as seeds, randomly draw the rest into seed slots 17-32 each simulation.
|
||||
* 5. Track integer placement counts per tier across 50,000 simulations.
|
||||
* 6. Convert to probability distributions using exact denominators (column sums = 1.0).
|
||||
*
|
||||
|
|
@ -34,7 +34,8 @@
|
|||
* R16 losers → all 0
|
||||
* R32 losers → all 0
|
||||
*
|
||||
* World rankings (for pre-bracket path): hardcoded below. Update annually.
|
||||
* World rankings (for pre-bracket path): loaded from participantExpectedValues.worldRanking.
|
||||
* Set via the snooker-elo admin page. Falls back to Elo order if no rankings are stored.
|
||||
*/
|
||||
|
||||
import { database } from "~/database/context";
|
||||
|
|
@ -75,62 +76,6 @@ const ELO_DIVISOR = 700;
|
|||
*/
|
||||
const FRAMES_TO_WIN = [10, 13, 13, 17, 18] as const;
|
||||
|
||||
// ─── Tournament seedings (2025 World Snooker Championship) ────────────────────
|
||||
// Seed 1 = defending champion; seeds 2-16 = world ranking order (skipping champion).
|
||||
// Seeds 17+ = qualifiers — only their relative order here matters (all > 16).
|
||||
// Update this map each year when a new snooker season is added.
|
||||
// Players not in this map default to seed 999 (treated as qualifiers).
|
||||
|
||||
const SEEDINGS_2026: Record<string, number> = {
|
||||
"Judd Trump": 1,
|
||||
"Kyren Wilson": 2,
|
||||
"Neil Robertson": 3,
|
||||
"Mark Williams": 4,
|
||||
"Zhao Xintong": 5,
|
||||
"John Higgins": 6,
|
||||
"Mark Selby": 7,
|
||||
"Shaun Murphy": 8,
|
||||
"Xiao Guodong": 9,
|
||||
"Ronnie O'Sullivan": 10,
|
||||
"Barry Hawkins": 11,
|
||||
"Wu Yize": 12,
|
||||
"Chris Wakelin": 13,
|
||||
"Mark Allen": 14,
|
||||
"Si Jiahui": 15,
|
||||
"Ding Junhui": 16,
|
||||
"Stuart Bingham": 17,
|
||||
"Jack Lisowski": 18,
|
||||
"Jak Jones": 19,
|
||||
"Zhang Anda": 20,
|
||||
"Elliot Slessor": 21,
|
||||
"Thepchaiya Un-Nooh": 22,
|
||||
"Ali Carter": 23,
|
||||
"Gary Wilson": 24,
|
||||
"Zhou Yuelong": 25,
|
||||
"David Gilbert": 26,
|
||||
"Stephen Maguire": 27,
|
||||
"Joe O'Connor": 28,
|
||||
"Pang Junxu": 29,
|
||||
"Lei Peifan": 30,
|
||||
"Yuan Sijun": 31,
|
||||
"Tom Ford": 32,
|
||||
"Hossein Vafaei": 33,
|
||||
"Jimmy Robertson": 34,
|
||||
"Ryan Day": 35,
|
||||
"Jackson Page": 36,
|
||||
"Matthew Selt": 37,
|
||||
"Xu Si": 38,
|
||||
"Ben Woollaston": 39,
|
||||
"Aaron Hill": 40,
|
||||
"Daniel Wells": 41,
|
||||
"Anthony McGill": 42,
|
||||
"Zak Surety": 43,
|
||||
"Stan Moody": 44,
|
||||
"Noppon Saengkham": 45,
|
||||
"Luca Brecel": 46,
|
||||
"He Guoqiang": 47,
|
||||
"Matthew Stevens": 48,
|
||||
};
|
||||
|
||||
/**
|
||||
* Standard seeded R32 bracket for 32-player single-elimination.
|
||||
|
|
@ -153,22 +98,6 @@ const R32_BRACKET: Array<[number, number]> = [
|
|||
[15, 18], [2, 31],
|
||||
];
|
||||
|
||||
// ─── Name normalization ──────────────────────────────────────────────────────
|
||||
// Normalize unicode apostrophes/quotes so DB names (which may use curly quotes
|
||||
// like U+2019 ') match the ASCII apostrophes (U+0027 ') in SEEDINGS keys.
|
||||
|
||||
function normalizeApostrophes(name: string): string {
|
||||
return name.replace(/[\u2018\u2019\u2032\u0060]/g, "'");
|
||||
}
|
||||
|
||||
const SEEDINGS_NORMALIZED = new Map(
|
||||
Object.entries(SEEDINGS_2026).map(([name, seed]) => [normalizeApostrophes(name), seed])
|
||||
);
|
||||
|
||||
function getSeedingForName(name: string): number {
|
||||
return SEEDINGS_NORMALIZED.get(normalizeApostrophes(name)) ?? 999;
|
||||
}
|
||||
|
||||
// ─── Math helpers ──────────────────────────────────────────────────────────────
|
||||
|
||||
/**
|
||||
|
|
@ -248,23 +177,28 @@ export class SnookerSimulator implements Simulator {
|
|||
})
|
||||
: [];
|
||||
|
||||
// 3. Load Elo ratings from participantExpectedValues.
|
||||
// 3. Load Elo ratings and world rankings from participantExpectedValues.
|
||||
const evRows = await db
|
||||
.select({
|
||||
participantId: schema.participantExpectedValues.participantId,
|
||||
sourceElo: schema.participantExpectedValues.sourceElo,
|
||||
worldRanking: schema.participantExpectedValues.worldRanking,
|
||||
})
|
||||
.from(schema.participantExpectedValues)
|
||||
.where(eq(schema.participantExpectedValues.sportsSeasonId, sportsSeasonId));
|
||||
|
||||
// Build Elo map; fall back to 1500 for any participant with no stored rating.
|
||||
// Build Elo and ranking maps; fall back to 1500 for any participant with no stored rating.
|
||||
const eloMap = new Map<string, number>();
|
||||
const rankingMap = new Map<string, number>();
|
||||
for (const r of evRows) {
|
||||
if (r.sourceElo !== null && r.sourceElo !== undefined) {
|
||||
eloMap.set(r.participantId, r.sourceElo);
|
||||
} else if (!eloMap.has(r.participantId)) {
|
||||
eloMap.set(r.participantId, 1500);
|
||||
}
|
||||
if (r.worldRanking !== null && r.worldRanking !== undefined) {
|
||||
rankingMap.set(r.participantId, r.worldRanking);
|
||||
}
|
||||
}
|
||||
|
||||
// Determine which simulation path to take.
|
||||
|
|
@ -274,7 +208,7 @@ export class SnookerSimulator implements Simulator {
|
|||
if (bracketPopulated) {
|
||||
return this.simulateBracket(allMatches, eloMap);
|
||||
} else {
|
||||
return this.simulatePreBracket(sportsSeasonId, eloMap, db);
|
||||
return this.simulatePreBracket(sportsSeasonId, eloMap, rankingMap, db);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -442,14 +376,18 @@ export class SnookerSimulator implements Simulator {
|
|||
}
|
||||
|
||||
// ─── Path B: Pre-bracket simulation ─────────────────────────────────────────
|
||||
// Players 17-48 haven't qualified yet. Each simulation:
|
||||
// 1. Randomly pairs the qualifiers (17-48) and simulates 16 best-of-19 matches.
|
||||
// 2. The 16 winners are shuffled and randomly drawn into seed slots 17-32.
|
||||
// Players beyond the top 16 seeds haven't been drawn yet. Each simulation:
|
||||
// 1. Randomly pairs qualifiers (seeds 17+) and simulates best-of-19 matches if >16.
|
||||
// 2. The 16 remaining qualifiers are shuffled and drawn into seed slots 17-32.
|
||||
// 3. The full 32-player bracket is then simulated using the proper seeded structure.
|
||||
//
|
||||
// Seeding is determined by worldRanking from participantExpectedValues (ascending).
|
||||
// Falls back to Elo order (descending) for players with no ranking stored.
|
||||
|
||||
private async simulatePreBracket(
|
||||
sportsSeasonId: string,
|
||||
eloMap: Map<string, number>,
|
||||
rankingMap: Map<string, number>,
|
||||
db: ReturnType<typeof database>
|
||||
): Promise<SimulationResult[]> {
|
||||
const allParticipants = await db
|
||||
|
|
@ -464,15 +402,20 @@ export class SnookerSimulator implements Simulator {
|
|||
);
|
||||
}
|
||||
|
||||
// Sort by seeding. Unranked players default to 999 (treated as qualifiers).
|
||||
// Sort by world ranking (ascending). Unranked players fall back to Elo order (descending).
|
||||
const fallbackElo = 1500;
|
||||
const ranked = allParticipants.toSorted((a, b) => {
|
||||
return getSeedingForName(a.name) - getSeedingForName(b.name);
|
||||
const rankA = rankingMap.get(a.id);
|
||||
const rankB = rankingMap.get(b.id);
|
||||
if (rankA !== undefined && rankB !== undefined) return rankA - rankB;
|
||||
if (rankA !== undefined) return -1;
|
||||
if (rankB !== undefined) return 1;
|
||||
return (eloMap.get(b.id) ?? fallbackElo) - (eloMap.get(a.id) ?? fallbackElo);
|
||||
});
|
||||
|
||||
const topSeeds = ranked.slice(0, 16); // Fixed seed positions 1-16
|
||||
const qualifiers = ranked.slice(16); // Randomly drawn into positions 17-32
|
||||
|
||||
const fallbackElo = 1500;
|
||||
const matchProbCache = new Map<string, number>();
|
||||
const simMatch = (p1Id: string, p2Id: string, framesToWin: number): string => {
|
||||
const elo1 = eloMap.get(p1Id) ?? fallbackElo;
|
||||
|
|
|
|||
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Add table
Reference in a new issue