Phase 1: Replace per-second timer tick with event-driven scheduler
Eliminates the setInterval(1s) + per-second DB write by storing picksExpiresAt in draft_timers and using a targeted setTimeout per pick. Clients count down locally from the expiresAt timestamp, removing server-pushed timer-update events. Key changes: - database/schema.ts: add picksExpiresAt and picksStartedAt to draft_timers - server/timer.ts: full rewrite — schedulePickForSeason, rescheduleTimer, 30s recovery interval instead of 1s tick, overnight-pause resume scheduling - server/socket.ts: new timer-pick-started / timer-overnight-paused events, updated draft-state-sync to include expiresAt for reconnect recovery - draft.make-pick / draft.force-manual-pick: compute actual remaining from picksExpiresAt at pick time; call rescheduleTimer after the autodraft chain - useDraftSocketEvents: handle new timer events, restore countdown on reconnect - $leagueId.draft.$seasonId: client-side countdown useEffect from expiresAt - plans/zero-downtime-scaling.md: full 4-phase scaling plan for future reference Resolves 2351 unit tests (all passing). https://claude.ai/code/session_019k5J6Ty7uP5HxSx6CsbiBK
This commit is contained in:
parent
a528aecc86
commit
f36480c828
15 changed files with 7028 additions and 554 deletions
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@ -35,6 +35,7 @@ interface UseDraftSocketEventsParams {
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setConnectedTeams: (fn: (prev: Set<string>) => Set<string>) => void;
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setQueue: (fn: (prev: QueueItem[]) => QueueItem[]) => void;
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setTeamTimers: (fn: (prev: Record<string, number>) => Record<string, number>) => void;
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setPickTimerExpiresAt: (state: { teamId: string; expiresAt: number } | null) => void;
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setIsOvernightPause: (value: boolean) => void;
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setOvernightResumesAt: (value: Date | null) => void;
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setWatchedParticipantIds: (value: Set<string>) => void;
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@ -65,6 +66,7 @@ export function useDraftSocketEvents({
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setConnectedTeams,
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setQueue,
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setTeamTimers,
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setPickTimerExpiresAt,
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setIsOvernightPause,
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setOvernightResumesAt,
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setWatchedParticipantIds,
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@ -108,23 +110,27 @@ export function useDraftSocketEvents({
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}
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};
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const handleTimerUpdate = (data: {
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const handleTimerPickStarted = (data: {
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seasonId: string;
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teamId: string;
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pickNumber: number;
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expiresAt: number;
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timeRemaining: number;
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currentPickNumber: number | null;
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overnightPauseActive?: boolean;
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}) => {
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setTeamTimers((prev) => ({ ...prev, [data.teamId]: data.timeRemaining }));
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setPickTimerExpiresAt({ teamId: data.teamId, expiresAt: data.expiresAt });
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setIsOvernightPause(false);
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setOvernightResumesAt(null);
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};
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const handleTimerOvernightPaused = (data: {
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seasonId: string;
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teamId: string;
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resumesAtUTC?: number;
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}) => {
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setTeamTimers((prev) => {
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if (prev[data.teamId] === data.timeRemaining) return prev;
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return { ...prev, [data.teamId]: data.timeRemaining };
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});
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if (data.currentPickNumber !== null) {
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setCurrentPick(data.currentPickNumber);
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}
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const pauseActive = data.overnightPauseActive ?? false;
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setIsOvernightPause(pauseActive);
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setOvernightResumesAt(pauseActive && data.resumesAtUTC ? new Date(data.resumesAtUTC) : null);
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setPickTimerExpiresAt(null);
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setIsOvernightPause(true);
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setOvernightResumesAt(data.resumesAtUTC ? new Date(data.resumesAtUTC) : null);
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};
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const handleDraftPaused = () => setIsPaused(true);
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@ -210,7 +216,7 @@ export function useDraftSocketEvents({
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currentPickNumber: number;
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isPaused: boolean;
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status: string;
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timers?: Array<{ teamId: string; timeRemaining: number }>;
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timers?: Array<{ teamId: string; timeRemaining: number; expiresAt?: number }>;
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queue?: QueueItem[];
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watchlistParticipantIds?: string[];
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}) => {
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@ -225,6 +231,11 @@ export function useDraftSocketEvents({
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data.timers?.forEach((t) => { updated[t.teamId] = t.timeRemaining; });
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return updated;
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});
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// Restore client-side countdown for the active team on reconnect.
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const activeTimer = data.timers.find((t) => t.expiresAt !== undefined);
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if (activeTimer?.expiresAt) {
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setPickTimerExpiresAt({ teamId: activeTimer.teamId, expiresAt: activeTimer.expiresAt });
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}
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}
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if (data.queue) {
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const q = data.queue;
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@ -258,7 +269,8 @@ export function useDraftSocketEvents({
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};
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on("pick-made", handlePickMade as (data: unknown) => void);
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on("timer-update", handleTimerUpdate as (data: unknown) => void);
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on("timer-pick-started", handleTimerPickStarted as (data: unknown) => void);
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on("timer-overnight-paused", handleTimerOvernightPaused as (data: unknown) => void);
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on("draft-paused", handleDraftPaused as (data: unknown) => void);
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on("draft-resumed", handleDraftResumed as (data: unknown) => void);
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on("draft-completed", handleDraftCompleted as (data: unknown) => void);
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@ -278,7 +290,8 @@ export function useDraftSocketEvents({
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return () => {
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off("pick-made", handlePickMade as (data: unknown) => void);
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off("timer-update", handleTimerUpdate as (data: unknown) => void);
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off("timer-pick-started", handleTimerPickStarted as (data: unknown) => void);
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off("timer-overnight-paused", handleTimerOvernightPaused as (data: unknown) => void);
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off("draft-paused", handleDraftPaused as (data: unknown) => void);
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off("draft-resumed", handleDraftResumed as (data: unknown) => void);
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off("draft-completed", handleDraftCompleted as (data: unknown) => void);
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@ -35,6 +35,9 @@ vi.mock("~/models/user", () => ({
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vi.mock("~/models/audit-log", () => ({
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logCommissionerAction: vi.fn().mockResolvedValue(undefined),
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}));
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vi.mock("~/server/timer", () => ({
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rescheduleTimer: vi.fn().mockResolvedValue(undefined),
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}));
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// ── Fixtures ─────────────────────────────────────────────────────────────────
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@ -367,27 +370,18 @@ describe("draft.force-manual-pick action", () => {
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describe("chess_clock mode", () => {
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it("adds the increment to the picking team's bank", async () => {
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// Timer has 75s (from beforeEach mock); 75 + 30 = 105s after increment
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", seasonId: SEASON_ID, teamId: TEAM_ID, timeRemaining: 105 }]);
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await action({ request: defaultPickRequest(), params: {}, context: ctx });
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expect(mockSocketIO.emit).toHaveBeenCalledWith(
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"timer-update",
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expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 105 })
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: 105, picksExpiresAt: null, picksStartedAt: null })
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);
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});
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it("writes the incremented timer to the DB", async () => {
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", seasonId: SEASON_ID, teamId: TEAM_ID, timeRemaining: 105 }]);
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await action({ request: defaultPickRequest(), params: {}, context: ctx });
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: expect.anything(), updatedAt: expect.any(Date) })
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expect.objectContaining({ timeRemaining: expect.any(Number), picksExpiresAt: null, updatedAt: expect.any(Date) })
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);
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});
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});
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@ -401,41 +395,30 @@ describe("draft.force-manual-pick action", () => {
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});
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it("resets the picking team's timer to draftIncrementTime", async () => {
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", seasonId: SEASON_ID, teamId: TEAM_ID, timeRemaining: 30 }]);
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await action({ request: defaultPickRequest(), params: {}, context: ctx });
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expect(mockSocketIO.emit).toHaveBeenCalledWith(
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"timer-update",
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expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 30 })
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: 30, picksExpiresAt: null, picksStartedAt: null })
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);
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});
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it("writes the timer reset to the DB", async () => {
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", seasonId: SEASON_ID, teamId: TEAM_ID, timeRemaining: 30 }]);
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await action({ request: defaultPickRequest(), params: {}, context: ctx });
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: expect.anything(), updatedAt: expect.any(Date) })
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expect.objectContaining({ timeRemaining: expect.any(Number), picksExpiresAt: null, updatedAt: expect.any(Date) })
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);
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});
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});
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// ── REGRESSION: Next team's timer must never be touched ──────────────────
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// ── REGRESSION: rescheduleTimer should be called exactly once per pick ──────
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it("REGRESSION: does not emit a timer-update for the next team", async () => {
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it("REGRESSION: calls rescheduleTimer exactly once after a pick", async () => {
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const { rescheduleTimer } = await import("~/server/timer");
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await action({ request: defaultPickRequest(), params: {}, context: ctx });
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const nextTeamTimerEmits = mockSocketIO.emit.mock.calls.filter(
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([event, payload]: [string, any]) =>
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event === "timer-update" && payload?.teamId === NEXT_TEAM_ID
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);
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expect(nextTeamTimerEmits).toHaveLength(0);
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expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledTimes(1);
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expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
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});
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});
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});
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@ -7,6 +7,7 @@
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import { describe, it, expect, vi, beforeEach } from "vitest";
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import type { RouterContextProvider } from "react-router";
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import { action } from "~/routes/api/draft.force-manual-pick";
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import { rescheduleTimer } from "~/server/timer";
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const ctx = {} as unknown as RouterContextProvider;
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@ -41,6 +42,9 @@ vi.mock("~/models/user", () => ({
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vi.mock("~/models/audit-log", () => ({
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logCommissionerAction: vi.fn().mockResolvedValue(undefined),
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}));
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vi.mock("~/server/timer", () => ({
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rescheduleTimer: vi.fn().mockResolvedValue(undefined),
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}));
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// ── Fixtures ──────────────────────────────────────────────────────────────────
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@ -192,46 +196,35 @@ describe("draft.force-manual-pick action — timer mode behavior", () => {
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});
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describe("commissioner force pick", () => {
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it("emits timer-update with bank + increment", async () => {
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// Pre-pick bank: 75s. Expected after increment: 75 + 30 = 105s.
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 105 }]);
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it("stores bank + increment in DB timer and calls rescheduleTimer", async () => {
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// Pre-pick bank: 75s (no picksExpiresAt). 75 + 30 = 105.
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await action({ request: makeRequest(), params: {}, context: ctx });
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expect(mockSocketIO.emit).toHaveBeenCalledWith(
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"timer-update",
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expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 105 })
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: 105, picksExpiresAt: null, picksStartedAt: null })
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);
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expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
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});
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it("writes the timer update to the DB", async () => {
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 105 }]);
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await action({ request: makeRequest(), params: {}, context: ctx });
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// Two DB updates: timer row + season.currentPickNumber
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: expect.anything(), updatedAt: expect.any(Date) })
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expect.objectContaining({ timeRemaining: expect.any(Number), picksExpiresAt: null, updatedAt: expect.any(Date) })
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);
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});
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it("accumulates a larger bank when more time was remaining", async () => {
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mockDb.query.draftTimers.findFirst.mockResolvedValue({ id: "timer-1", timeRemaining: 100 });
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// 100 + 30 = 130
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 130 }]);
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mockDb.query.draftTimers.findFirst.mockResolvedValue({ id: "timer-1", timeRemaining: 100 });
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await action({ request: makeRequest(), params: {}, context: ctx });
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expect(mockSocketIO.emit).toHaveBeenCalledWith(
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"timer-update",
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expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 130 })
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: 130, picksExpiresAt: null, picksStartedAt: null })
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);
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expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
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});
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});
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@ -247,28 +240,20 @@ describe("draft.force-manual-pick action — timer mode behavior", () => {
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mockDb.query.commissioners.findFirst.mockResolvedValue(null);
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});
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it("emits timer-update with bank + increment", async () => {
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 105 }]);
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await action({ request: makeRequest(), params: {}, context: ctx });
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expect(mockSocketIO.emit).toHaveBeenCalledWith(
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"timer-update",
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expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 105 })
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);
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});
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it("writes the timer update to the DB", async () => {
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 105 }]);
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it("stores bank + increment in DB timer and calls rescheduleTimer", async () => {
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await action({ request: makeRequest(), params: {}, context: ctx });
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: expect.anything(), updatedAt: expect.any(Date) })
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expect.objectContaining({ timeRemaining: 105, picksExpiresAt: null, picksStartedAt: null })
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);
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expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
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});
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it("writes the timer update to the DB", async () => {
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await action({ request: makeRequest(), params: {}, context: ctx });
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: expect.any(Number), picksExpiresAt: null, updatedAt: expect.any(Date) })
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);
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});
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});
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@ -287,30 +272,23 @@ describe("draft.force-manual-pick action — timer mode behavior", () => {
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it("resets bank to exactly draftIncrementTime", async () => {
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// Pre-pick bank doesn't matter — standard always resets
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mockDb.query.draftTimers.findFirst.mockResolvedValue({ id: "timer-1", timeRemaining: 5 });
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 30 }]);
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await action({ request: makeRequest(), params: {}, context: ctx });
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expect(mockSocketIO.emit).toHaveBeenCalledWith(
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"timer-update",
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expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 30 })
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: 30, picksExpiresAt: null, picksStartedAt: null })
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);
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expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
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});
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it("does not accumulate time even when bank was large", async () => {
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// Team had 25s left; standard mode resets to increment, never adds to prior balance
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mockDb.query.draftTimers.findFirst.mockResolvedValue({ id: "timer-1", timeRemaining: 25 });
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 30 }]);
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await action({ request: makeRequest(), params: {}, context: ctx });
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expect(mockSocketIO.emit).toHaveBeenCalledWith(
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"timer-update",
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expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 30 })
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: 30, picksExpiresAt: null, picksStartedAt: null })
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);
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});
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});
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@ -327,32 +305,25 @@ describe("draft.force-manual-pick action — timer mode behavior", () => {
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});
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it("resets bank to exactly draftIncrementTime", async () => {
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 30 }]);
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await action({ request: makeRequest(), params: {}, context: ctx });
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expect(mockSocketIO.emit).toHaveBeenCalledWith(
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"timer-update",
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expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 30 })
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: 30, picksExpiresAt: null, picksStartedAt: null })
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);
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expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
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});
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it("uses custom draftIncrementTime when configured", async () => {
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mockDb.query.seasons.findFirst.mockResolvedValue(
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makeSeason({ draftTimerMode: "standard", draftInitialTime: 60, draftIncrementTime: 60 })
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);
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mockDb.returning
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.mockResolvedValueOnce([mockDraftPick])
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.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 60 }]);
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await action({ request: makeRequest(), params: {}, context: ctx });
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expect(mockSocketIO.emit).toHaveBeenCalledWith(
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"timer-update",
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expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 60 })
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expect(mockDb.set).toHaveBeenCalledWith(
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expect.objectContaining({ timeRemaining: 60, picksExpiresAt: null, picksStartedAt: null })
|
||||
);
|
||||
expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@
|
|||
import { describe, it, expect, vi, beforeEach } from "vitest";
|
||||
import type { RouterContextProvider } from "react-router";
|
||||
import { action } from "~/routes/api/draft.make-pick";
|
||||
import { rescheduleTimer } from "~/server/timer";
|
||||
|
||||
const ctx = {} as unknown as RouterContextProvider;
|
||||
|
||||
|
|
@ -39,6 +40,9 @@ vi.mock("~/models/draft-utils", () => ({
|
|||
vi.mock("~/models/user", () => ({
|
||||
isUserAdmin: vi.fn(),
|
||||
}));
|
||||
vi.mock("~/server/timer", () => ({
|
||||
rescheduleTimer: vi.fn().mockResolvedValue(undefined),
|
||||
}));
|
||||
|
||||
// ── Fixtures ──────────────────────────────────────────────────────────────────
|
||||
|
||||
|
|
@ -188,44 +192,33 @@ describe("draft.make-pick action — timer mode behavior", () => {
|
|||
describe("owner pick", () => {
|
||||
// Auth default is OWNER_ID (team owner), no extra setup needed.
|
||||
|
||||
it("emits timer-update with bank + increment", async () => {
|
||||
// DB returns 75 + 30 = 105 after the atomic add
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 105 }]);
|
||||
|
||||
it("stores bank + increment in DB timer and calls rescheduleTimer", async () => {
|
||||
// Pre-pick bank: 75s (no picksExpiresAt, falls back to timeRemaining). 75 + 30 = 105.
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith(
|
||||
"timer-update",
|
||||
expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 105 })
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: 105, picksExpiresAt: null, picksStartedAt: null })
|
||||
);
|
||||
expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
|
||||
});
|
||||
|
||||
it("accumulates a larger bank when more time was remaining", async () => {
|
||||
mockDb.query.draftTimers.findFirst.mockResolvedValue({ id: "timer-1", timeRemaining: 100 });
|
||||
// 100 + 30 = 130
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 130 }]);
|
||||
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith(
|
||||
"timer-update",
|
||||
expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 130 })
|
||||
);
|
||||
});
|
||||
|
||||
it("writes the timer update to the DB", async () => {
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 105 }]);
|
||||
mockDb.query.draftTimers.findFirst.mockResolvedValue({ id: "timer-1", timeRemaining: 100 });
|
||||
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: expect.anything(), updatedAt: expect.any(Date) })
|
||||
expect.objectContaining({ timeRemaining: 130, picksExpiresAt: null, picksStartedAt: null })
|
||||
);
|
||||
expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
|
||||
});
|
||||
|
||||
it("writes the timer update to the DB", async () => {
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: expect.any(Number), picksExpiresAt: null, updatedAt: expect.any(Date) })
|
||||
);
|
||||
});
|
||||
});
|
||||
|
|
@ -246,28 +239,20 @@ describe("draft.make-pick action — timer mode behavior", () => {
|
|||
]);
|
||||
});
|
||||
|
||||
it("emits timer-update with bank + increment", async () => {
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 105 }]);
|
||||
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith(
|
||||
"timer-update",
|
||||
expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 105 })
|
||||
);
|
||||
});
|
||||
|
||||
it("writes the timer update to the DB", async () => {
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 105 }]);
|
||||
|
||||
it("stores bank + increment in DB timer and calls rescheduleTimer", async () => {
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: expect.anything(), updatedAt: expect.any(Date) })
|
||||
expect.objectContaining({ timeRemaining: 105, picksExpiresAt: null, picksStartedAt: null })
|
||||
);
|
||||
expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
|
||||
});
|
||||
|
||||
it("writes the timer update to the DB", async () => {
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: expect.any(Number), picksExpiresAt: null, updatedAt: expect.any(Date) })
|
||||
);
|
||||
});
|
||||
});
|
||||
|
|
@ -290,28 +275,20 @@ describe("draft.make-pick action — timer mode behavior", () => {
|
|||
]);
|
||||
});
|
||||
|
||||
it("emits timer-update with bank + increment", async () => {
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 105 }]);
|
||||
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith(
|
||||
"timer-update",
|
||||
expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 105 })
|
||||
);
|
||||
});
|
||||
|
||||
it("writes the timer update to the DB", async () => {
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 105 }]);
|
||||
|
||||
it("stores bank + increment in DB timer and calls rescheduleTimer", async () => {
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: expect.anything(), updatedAt: expect.any(Date) })
|
||||
expect.objectContaining({ timeRemaining: 105, picksExpiresAt: null, picksStartedAt: null })
|
||||
);
|
||||
expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
|
||||
});
|
||||
|
||||
it("writes the timer update to the DB", async () => {
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: expect.any(Number), picksExpiresAt: null, updatedAt: expect.any(Date) })
|
||||
);
|
||||
});
|
||||
});
|
||||
|
|
@ -327,30 +304,22 @@ describe("draft.make-pick action — timer mode behavior", () => {
|
|||
});
|
||||
|
||||
it("owner pick — resets bank to exactly draftIncrementTime", async () => {
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 30 }]);
|
||||
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith(
|
||||
"timer-update",
|
||||
expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 30 })
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: 30, picksExpiresAt: null, picksStartedAt: null })
|
||||
);
|
||||
expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
|
||||
});
|
||||
|
||||
it("owner pick — fast picker does NOT accumulate time (bank never exceeds increment)", async () => {
|
||||
// Team had 25s left (picked quickly); standard mode ignores prior balance
|
||||
mockDb.query.draftTimers.findFirst.mockResolvedValue({ id: "timer-1", timeRemaining: 25 });
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 30 }]);
|
||||
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith(
|
||||
"timer-update",
|
||||
expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 30 })
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: 30, picksExpiresAt: null, picksStartedAt: null })
|
||||
);
|
||||
});
|
||||
|
||||
|
|
@ -363,16 +332,12 @@ describe("draft.make-pick action — timer mode behavior", () => {
|
|||
mockDraftSlots[1],
|
||||
]);
|
||||
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 30 }]);
|
||||
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith(
|
||||
"timer-update",
|
||||
expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 30 })
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: 30, picksExpiresAt: null, picksStartedAt: null })
|
||||
);
|
||||
expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
|
||||
});
|
||||
|
||||
it("admin pick — resets bank to exactly draftIncrementTime", async () => {
|
||||
|
|
@ -385,32 +350,25 @@ describe("draft.make-pick action — timer mode behavior", () => {
|
|||
mockDraftSlots[1],
|
||||
]);
|
||||
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 30 }]);
|
||||
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith(
|
||||
"timer-update",
|
||||
expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 30 })
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: 30, picksExpiresAt: null, picksStartedAt: null })
|
||||
);
|
||||
expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
|
||||
});
|
||||
|
||||
it("uses custom draftIncrementTime when configured", async () => {
|
||||
mockDb.query.seasons.findFirst.mockResolvedValue(
|
||||
makeSeason({ draftTimerMode: "standard", draftInitialTime: 90, draftIncrementTime: 90 })
|
||||
);
|
||||
mockDb.returning
|
||||
.mockResolvedValueOnce([mockDraftPick])
|
||||
.mockResolvedValueOnce([{ id: "timer-1", teamId: TEAM_ID, timeRemaining: 90 }]);
|
||||
|
||||
await action({ request: makeRequest(), params: {}, context: ctx });
|
||||
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith(
|
||||
"timer-update",
|
||||
expect.objectContaining({ teamId: TEAM_ID, timeRemaining: 90 })
|
||||
expect(mockDb.set).toHaveBeenCalledWith(
|
||||
expect.objectContaining({ timeRemaining: 90, picksExpiresAt: null, picksStartedAt: null })
|
||||
);
|
||||
expect(vi.mocked(rescheduleTimer)).toHaveBeenCalledWith(SEASON_ID);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
import { auth } from "~/lib/auth.server";
|
||||
import { database } from "~/database/context";
|
||||
import * as schema from "~/database/schema";
|
||||
import { eq, and, sql } from "drizzle-orm";
|
||||
import { eq, and } from "drizzle-orm";
|
||||
import { isUserAdmin } from "~/models/user";
|
||||
import { calculateDraftEligibility } from "~/lib/draft-eligibility";
|
||||
import { getDraftPicksWithSports, getTeamDraftPicksWithSports } from "~/models/draft-pick";
|
||||
|
|
@ -13,6 +13,7 @@ import { enqueuePickNotification } from "~/services/discord";
|
|||
import { notifyPickMadeOnDiscord } from "~/services/draft-discord.server";
|
||||
import { logCommissionerAction } from "~/models/audit-log";
|
||||
import { getSocketIO, scheduleDraftRoomClosure } from "../../../server/socket";
|
||||
import { rescheduleTimer } from "../../../server/timer";
|
||||
import { logger } from "~/lib/logger";
|
||||
import { runBracktHarvilleForFantasySeason } from "~/services/brackt.server";
|
||||
import type { ActionFunctionArgs } from "react-router";
|
||||
|
|
@ -173,41 +174,29 @@ export async function action(args: ActionFunctionArgs) {
|
|||
const isDraftComplete = nextPickNumber > totalPicks;
|
||||
|
||||
// Standard mode: reset to the per-pick time (so the next turn starts fresh).
|
||||
// Chess clock: add the increment to the bank (same as any other pick type).
|
||||
// Chess clock: add the increment to the actual remaining time (from picksExpiresAt).
|
||||
// Also clear picksExpiresAt so the timer system knows this team's turn is over.
|
||||
const incrementTime = season.draftIncrementTime || 30;
|
||||
const timerSql = season.draftTimerMode === "standard"
|
||||
? sql`${incrementTime}`
|
||||
: sql`${schema.draftTimers.timeRemaining} + ${incrementTime}`;
|
||||
const timerSnapshot = await db.query.draftTimers.findFirst({
|
||||
where: and(eq(schema.draftTimers.seasonId, seasonId), eq(schema.draftTimers.teamId, teamId)),
|
||||
});
|
||||
const pickMadeAt = Date.now();
|
||||
const timeRemainingAtPick = timerSnapshot?.picksExpiresAt
|
||||
? Math.max(0, Math.floor((timerSnapshot.picksExpiresAt.getTime() - pickMadeAt) / 1000))
|
||||
: (timerSnapshot?.timeRemaining ?? 0);
|
||||
const newTimeRemaining =
|
||||
season.draftTimerMode === "standard" ? incrementTime : timeRemainingAtPick + incrementTime;
|
||||
|
||||
const [updatedTimer] = await db
|
||||
.update(schema.draftTimers)
|
||||
.set({ timeRemaining: timerSql, updatedAt: new Date() })
|
||||
.where(
|
||||
and(
|
||||
eq(schema.draftTimers.seasonId, seasonId),
|
||||
eq(schema.draftTimers.teamId, teamId)
|
||||
)
|
||||
)
|
||||
.set({ timeRemaining: newTimeRemaining, picksExpiresAt: null, picksStartedAt: null, updatedAt: new Date() })
|
||||
.where(and(eq(schema.draftTimers.seasonId, seasonId), eq(schema.draftTimers.teamId, teamId)))
|
||||
.returning();
|
||||
const newTimeRemaining = updatedTimer?.timeRemaining ?? incrementTime;
|
||||
if (!updatedTimer) {
|
||||
await db.insert(schema.draftTimers).values({ seasonId, teamId, timeRemaining: newTimeRemaining });
|
||||
}
|
||||
|
||||
// Emit timer update to all clients
|
||||
try {
|
||||
getSocketIO().to(`draft-${seasonId}`).emit("timer-update", {
|
||||
seasonId,
|
||||
teamId,
|
||||
timeRemaining: newTimeRemaining,
|
||||
currentPickNumber: nextPickNumber,
|
||||
});
|
||||
} catch (error) {
|
||||
logger.error("Socket.IO timer-update error:", error);
|
||||
}
|
||||
|
||||
// Next team's timer is unchanged — their bank carries forward as-is.
|
||||
// The timer server loop will start counting down from their existing balance.
|
||||
// rescheduleTimer (called below) will emit timer-pick-started for the next team.
|
||||
|
||||
// Update season's current pick number
|
||||
await db
|
||||
|
|
@ -322,6 +311,13 @@ export async function action(args: ActionFunctionArgs) {
|
|||
}
|
||||
}
|
||||
|
||||
// Reschedule the timer for the next team on the clock (runs after the full autodraft chain).
|
||||
try {
|
||||
await rescheduleTimer(seasonId);
|
||||
} catch (err) {
|
||||
logger.error("[ForceManualPick] rescheduleTimer failed:", err);
|
||||
}
|
||||
|
||||
return Response.json({
|
||||
success: true,
|
||||
pick: draftPick,
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ import { auth } from "~/lib/auth.server";
|
|||
import { getTeamForPick } from "~/lib/draft-order";
|
||||
import { database } from "~/database/context";
|
||||
import * as schema from "~/database/schema";
|
||||
import { eq, and, sql } from "drizzle-orm";
|
||||
import { eq, and } from "drizzle-orm";
|
||||
import { isUserAdmin } from "~/models/user";
|
||||
import { calculateDraftEligibility } from "~/lib/draft-eligibility";
|
||||
import { getDraftPicksWithSports, getTeamDraftPicksWithSports } from "~/models/draft-pick";
|
||||
|
|
@ -10,6 +10,7 @@ import { getParticipantsForSeasonWithSports } from "~/models/season-participant"
|
|||
import { getSeasonSportsSimple } from "~/models/season-sport";
|
||||
import { calculatePickInfo, checkAndTriggerNextAutodraft, pruneIneligibleQueueItems } from "~/models/draft-utils";
|
||||
import { getSocketIO, scheduleDraftRoomClosure } from "../../../server/socket";
|
||||
import { rescheduleTimer } from "../../../server/timer";
|
||||
import { logger } from "~/lib/logger";
|
||||
import { runBracktHarvilleForFantasySeason } from "~/services/brackt.server";
|
||||
import { sendOnTheClockEmail } from "~/services/draft-email.server";
|
||||
|
|
@ -141,13 +142,18 @@ export async function action(args: ActionFunctionArgs) {
|
|||
return Response.json({ error: reason }, { status: 400 });
|
||||
}
|
||||
|
||||
// Snapshot the team's time bank before the pick (used for audit / pick history)
|
||||
// Snapshot the team's time bank before the pick (used for audit / pick history).
|
||||
// Use picksExpiresAt to compute actual remaining time rather than the stale timeRemaining.
|
||||
const timerSnapshot = await db.query.draftTimers.findFirst({
|
||||
where: and(
|
||||
eq(schema.draftTimers.seasonId, seasonId),
|
||||
eq(schema.draftTimers.teamId, currentDraftSlot.teamId)
|
||||
),
|
||||
});
|
||||
const pickMadeAt = Date.now();
|
||||
const timeRemainingAtPick = timerSnapshot?.picksExpiresAt
|
||||
? Math.max(0, Math.floor((timerSnapshot.picksExpiresAt.getTime() - pickMadeAt) / 1000))
|
||||
: (timerSnapshot?.timeRemaining ?? 0);
|
||||
|
||||
// Create the draft pick
|
||||
const [draftPick] = await db
|
||||
|
|
@ -161,7 +167,7 @@ export async function action(args: ActionFunctionArgs) {
|
|||
pickInRound,
|
||||
pickedByUserId: userId,
|
||||
pickedByType: isTeamOwner ? "owner" : commissionerRecord ? "commissioner" : "admin",
|
||||
timeUsed: timerSnapshot?.timeRemaining ?? 0,
|
||||
timeUsed: timeRemainingAtPick,
|
||||
})
|
||||
.returning();
|
||||
|
||||
|
|
@ -210,45 +216,33 @@ export async function action(args: ActionFunctionArgs) {
|
|||
const isDraftComplete = nextPickNumber > totalPicks;
|
||||
|
||||
// Update the picking team's timer after their pick.
|
||||
// Standard mode: always reset to the per-pick time, regardless of who picked.
|
||||
// Chess clock: always add the increment (any pick type — owner, commissioner, or admin).
|
||||
// Standard mode: always reset to the per-pick time.
|
||||
// Chess clock: add the increment to the actual remaining time (computed from picksExpiresAt).
|
||||
// Also clear picksExpiresAt so the timer system knows this team's turn is over.
|
||||
const incrementTime = season.draftIncrementTime || 30;
|
||||
let newTimeRemaining: number;
|
||||
const newTimeRemaining =
|
||||
season.draftTimerMode === "standard"
|
||||
? incrementTime
|
||||
: timeRemainingAtPick + incrementTime;
|
||||
|
||||
let updatedTimer: { timeRemaining: number } | undefined;
|
||||
const timerUpdateSet = {
|
||||
timeRemaining: newTimeRemaining,
|
||||
picksExpiresAt: null as Date | null,
|
||||
picksStartedAt: null as Date | null,
|
||||
updatedAt: new Date(),
|
||||
};
|
||||
|
||||
if (season.draftTimerMode === "standard") {
|
||||
// Atomic reset so the timer loop cannot race with this write.
|
||||
[updatedTimer] = await db
|
||||
.update(schema.draftTimers)
|
||||
.set({ timeRemaining: sql`${incrementTime}`, updatedAt: new Date() })
|
||||
.where(
|
||||
and(
|
||||
eq(schema.draftTimers.seasonId, seasonId),
|
||||
eq(schema.draftTimers.teamId, currentDraftSlot.teamId)
|
||||
)
|
||||
const [updatedTimer] = await db
|
||||
.update(schema.draftTimers)
|
||||
.set(timerUpdateSet)
|
||||
.where(
|
||||
and(
|
||||
eq(schema.draftTimers.seasonId, seasonId),
|
||||
eq(schema.draftTimers.teamId, currentDraftSlot.teamId)
|
||||
)
|
||||
.returning();
|
||||
newTimeRemaining = updatedTimer?.timeRemaining ?? incrementTime;
|
||||
} else {
|
||||
// Chess clock: earn the increment regardless of who made the pick (atomic add).
|
||||
[updatedTimer] = await db
|
||||
.update(schema.draftTimers)
|
||||
.set({
|
||||
timeRemaining: sql`${schema.draftTimers.timeRemaining} + ${incrementTime}`,
|
||||
updatedAt: new Date(),
|
||||
})
|
||||
.where(
|
||||
and(
|
||||
eq(schema.draftTimers.seasonId, seasonId),
|
||||
eq(schema.draftTimers.teamId, currentDraftSlot.teamId)
|
||||
)
|
||||
)
|
||||
.returning();
|
||||
newTimeRemaining = updatedTimer?.timeRemaining ?? incrementTime;
|
||||
}
|
||||
)
|
||||
.returning();
|
||||
|
||||
// If the timer row didn't exist yet, seed it.
|
||||
if (!updatedTimer) {
|
||||
await db.insert(schema.draftTimers).values({
|
||||
seasonId,
|
||||
|
|
@ -257,19 +251,8 @@ export async function action(args: ActionFunctionArgs) {
|
|||
});
|
||||
}
|
||||
|
||||
try {
|
||||
getSocketIO().to(`draft-${seasonId}`).emit("timer-update", {
|
||||
seasonId,
|
||||
teamId: currentDraftSlot.teamId,
|
||||
timeRemaining: newTimeRemaining,
|
||||
currentPickNumber: nextPickNumber,
|
||||
});
|
||||
} catch (error) {
|
||||
logger.error("Socket.IO timer-update error:", error);
|
||||
}
|
||||
|
||||
// Next team's timer is unchanged — their bank carries forward as-is
|
||||
// (no emit needed; the timer system will start decrementing their existing bank)
|
||||
// rescheduleTimer (called below after the autodraft chain) will emit timer-pick-started
|
||||
// for the next team — no need to emit timer-update here.
|
||||
|
||||
// Update season's current pick number (AFTER initializing next timer to prevent race condition)
|
||||
await db
|
||||
|
|
@ -353,6 +336,13 @@ export async function action(args: ActionFunctionArgs) {
|
|||
.catch((err) => logger.error("On-the-clock email failed:", err));
|
||||
}
|
||||
|
||||
// Reschedule the timer for the next team on the clock (runs after the full autodraft chain).
|
||||
try {
|
||||
await rescheduleTimer(seasonId);
|
||||
} catch (err) {
|
||||
logger.error("[Pick] rescheduleTimer failed:", err);
|
||||
}
|
||||
|
||||
return Response.json({
|
||||
success: true,
|
||||
pick: draftPick,
|
||||
|
|
|
|||
|
|
@ -493,6 +493,25 @@ export default function DraftRoom() {
|
|||
}, []);
|
||||
useEffect(() => () => { animationTimersRef.current.forEach(clearTimeout); }, []);
|
||||
|
||||
// Client-side countdown: updated every second from the server-provided expiresAt timestamp.
|
||||
const [pickTimerExpiresAt, setPickTimerExpiresAt] = useState<{ teamId: string; expiresAt: number } | null>(() => {
|
||||
// Seed from initial loader data if a timer is already running.
|
||||
const active = timers.find((t) => t.picksExpiresAt && t.picksExpiresAt.getTime() > Date.now());
|
||||
return active ? { teamId: active.teamId, expiresAt: active.picksExpiresAt!.getTime() } : null;
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
if (!pickTimerExpiresAt) return;
|
||||
const { teamId, expiresAt } = pickTimerExpiresAt;
|
||||
const tick = () => {
|
||||
const remaining = Math.max(0, Math.floor((expiresAt - Date.now()) / 1000));
|
||||
setTeamTimers((prev) => prev[teamId] === remaining ? prev : { ...prev, [teamId]: remaining });
|
||||
};
|
||||
tick(); // immediate update so display is accurate on mount
|
||||
const id = setInterval(tick, 1_000);
|
||||
return () => clearInterval(id);
|
||||
}, [pickTimerExpiresAt, setTeamTimers]);
|
||||
|
||||
useDraftSocketEvents({
|
||||
on,
|
||||
off,
|
||||
|
|
@ -514,6 +533,7 @@ export default function DraftRoom() {
|
|||
setConnectedTeams,
|
||||
setQueue,
|
||||
setTeamTimers,
|
||||
setPickTimerExpiresAt,
|
||||
setIsOvernightPause,
|
||||
setOvernightResumesAt,
|
||||
setWatchedParticipantIds,
|
||||
|
|
|
|||
|
|
@ -326,7 +326,9 @@ export const draftTimers = pgTable("draft_timers", {
|
|||
teamId: uuid("team_id")
|
||||
.notNull()
|
||||
.references(() => teams.id, { onDelete: "cascade" }),
|
||||
timeRemaining: integer("time_remaining").notNull(), // seconds
|
||||
timeRemaining: integer("time_remaining").notNull(), // seconds (bank in chess_clock; reset value in standard)
|
||||
picksExpiresAt: timestamp("picks_expires_at"), // when current pick's timer expires; null = not running
|
||||
picksStartedAt: timestamp("picks_started_at"), // when current pick slot opened
|
||||
updatedAt: timestamp("updated_at").defaultNow().notNull(),
|
||||
});
|
||||
|
||||
|
|
|
|||
2
drizzle/0114_panoramic_human_cannonball.sql
Normal file
2
drizzle/0114_panoramic_human_cannonball.sql
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
ALTER TABLE "draft_timers" ADD COLUMN "picks_expires_at" timestamp;--> statement-breakpoint
|
||||
ALTER TABLE "draft_timers" ADD COLUMN "picks_started_at" timestamp;
|
||||
6205
drizzle/meta/0114_snapshot.json
Normal file
6205
drizzle/meta/0114_snapshot.json
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -799,6 +799,13 @@
|
|||
"when": 1779579877169,
|
||||
"tag": "0113_bent_banshee",
|
||||
"breakpoints": true
|
||||
},
|
||||
{
|
||||
"idx": 114,
|
||||
"version": "7",
|
||||
"when": 1780454064143,
|
||||
"tag": "0114_panoramic_human_cannonball",
|
||||
"breakpoints": true
|
||||
}
|
||||
]
|
||||
}
|
||||
251
plans/zero-downtime-scaling.md
Normal file
251
plans/zero-downtime-scaling.md
Normal file
|
|
@ -0,0 +1,251 @@
|
|||
# Plan: Zero-Downtime Deploys + Multi-Server Scaling
|
||||
|
||||
## Context
|
||||
|
||||
Currently the draft timer (`server/timer.ts`) runs as a `setInterval` every second inside the web server process. This causes two problems:
|
||||
|
||||
1. **Deploys interrupt active drafts** — when the web server restarts during a rolling deploy, the timer stops, Socket.IO clients disconnect, and users see a "reconnecting" banner mid-draft.
|
||||
2. **Cannot run multiple web server instances** — if two instances both run the timer tick, they independently decrement `timeRemaining` (2x speed) and both attempt to trigger autopicks on the same pick slot.
|
||||
|
||||
Additionally, `server/snapshots.ts` has the same per-instance `setInterval` problem (daily snapshots would be created multiple times).
|
||||
|
||||
There is no Redis, no distributed locking, and no graceful shutdown handler today.
|
||||
|
||||
## Three Goals (in priority order)
|
||||
|
||||
1. **Draft timer survives web server deploys** — timer lives in a separate worker process that isn't restarted when the web server is.
|
||||
2. **Multiple web server instances can safely coexist** — Socket.IO state shared via Redis adapter; timer runs only once (in the worker).
|
||||
3. **Cron jobs (standings sync, daily snapshots) run reliably once** — managed inside the same worker.
|
||||
|
||||
---
|
||||
|
||||
## Architecture Target
|
||||
|
||||
```
|
||||
┌─────────────────────┐ Redis (pub/sub + ┌─────────────────────┐
|
||||
│ Web Server(s) │ Socket.IO adapter) │ Timer Worker │
|
||||
│ - HTTP / SSR │◄──────────────────────►│ - Draft timers │
|
||||
│ - Socket.IO │ │ - Daily snapshots │
|
||||
│ - React Router │ │ - Standings crons │
|
||||
└─────────────────────┘ └─────────────────────┘
|
||||
│ │
|
||||
└───────────────────── PostgreSQL ──────────────┘
|
||||
```
|
||||
|
||||
Socket.IO uses `@socket.io/redis-adapter` so any instance can broadcast to any client room. The timer worker connects to the same Redis bus and emits into draft rooms — web servers relay those to connected clients.
|
||||
|
||||
---
|
||||
|
||||
## Phase 1: Event-Driven Timer (stop per-second DB writes) ← START HERE ✅
|
||||
|
||||
**Goal**: replace the `setInterval(1000)` + per-second `UPDATE draftTimers SET timeRemaining = GREATEST(timeRemaining - 1, 0)` with a model where the server stores *when the timer expires* and uses a single `setTimeout`.
|
||||
|
||||
### 1a. DB schema change
|
||||
|
||||
Add two nullable columns to `draft_timers`:
|
||||
|
||||
```ts
|
||||
// database/schema.ts
|
||||
picksExpiresAt: timestamp("picks_expires_at"), // null = paused or pick just made
|
||||
picksStartedAt: timestamp("picks_started_at"), // when current pick slot opened
|
||||
```
|
||||
|
||||
**Migration**: `npm run db:generate && npm run db:migrate`
|
||||
|
||||
Keep `timeRemaining` — it is still the authoritative bank value in chess-clock mode and is needed when pausing/unpausing to know how much time to restore.
|
||||
|
||||
### 1b. Timer logic rewrite (`server/timer.ts`)
|
||||
|
||||
Replace `setInterval(fn, 1000)` with a scheduler that:
|
||||
|
||||
1. **On startup**, reads all active draft seasons from DB and calls `schedulePick(season)` for each.
|
||||
2. **`schedulePick(season)`**:
|
||||
- Looks up current team + their `picksExpiresAt` from DB.
|
||||
- If already set: `setTimeout(onExpiry, picksExpiresAt - now)`.
|
||||
- If null (pick just started or timer not set): calls `initPick(season)` to write `picksExpiresAt = now + timeRemaining` and then schedules the timeout.
|
||||
3. **`onExpiry(seasonId, teamId, pickNumber)`**: triggers the autopick (same logic as today's `triggerAutoPick`). After pick resolves, calls `schedulePick` for the next team.
|
||||
4. **Recovery interval**: a `setInterval(recovery, 30_000)` (not 1 s!) queries active drafts and re-calls `schedulePick` for any whose in-memory timeout was lost (e.g., process restart). This is the only periodic DB query.
|
||||
|
||||
**Overnight pause handling**: when an overnight pause window activates, cancel the in-memory `setTimeout`, set `picksExpiresAt = null` in DB, record remaining time in `timeRemaining`. When the window ends, restore via `initPick`. The recovery interval detects this automatically on restart.
|
||||
|
||||
**Chess clock mode**: `timeRemaining` stores the bank; `picksExpiresAt = now + timeRemaining` when a pick starts. `picksStartedAt` tracks when the pick opened. On pick completion, calculate actual elapsed: `bankUsed = now - picksStartedAt`, new `timeRemaining = timeRemaining - bankUsed`.
|
||||
|
||||
### 1c. Socket.IO event change
|
||||
|
||||
Stop emitting `timer-update` every second. Instead emit:
|
||||
|
||||
| Event | When | Payload |
|
||||
|---|---|---|
|
||||
| `timer-pick-started` | Pick slot opens | `{ seasonId, teamId, pickNumber, expiresAt, timeRemaining }` |
|
||||
| `timer-paused` | Draft paused or overnight pause | `{ seasonId, teamId, overnightPauseActive, resumesAtUTC? }` |
|
||||
| `timer-resumed` | Pause lifted | `{ seasonId, teamId, expiresAt, timeRemaining }` |
|
||||
| `pick-made` | Already exists | no change |
|
||||
|
||||
Client (`app/hooks/useDraftSocketEvents.ts`) counts down locally from `expiresAt` using a client-side `setInterval`. Remove the server-driven timer display logic.
|
||||
|
||||
### 1d. Client update
|
||||
|
||||
- On `timer-pick-started`: store `expiresAt` in state, start a local `setInterval` to display countdown.
|
||||
- On `draft-state-sync` (reconnect): server sends current `picksExpiresAt` so client can resume countdown.
|
||||
- Remove any logic that relied on receiving `timer-update` every second.
|
||||
|
||||
### Files changed in Phase 1
|
||||
|
||||
| File | Change |
|
||||
|---|---|
|
||||
| `database/schema.ts` | Add `picksExpiresAt`, `picksStartedAt` to `draftTimers` |
|
||||
| `server/timer.ts` | Rewrite: event-driven scheduler, 30s recovery interval |
|
||||
| `server/socket.d.ts` | Add `timer-pick-started`, `timer-paused`, `timer-resumed`; remove `timer-update` |
|
||||
| `server/socket.ts` | Emit new events on draft state sync (reconnect path) |
|
||||
| `app/hooks/useDraftSocketEvents.ts` | Handle new events, remove `timer-update` handler |
|
||||
| `app/routes/leagues/$leagueId.draft.$seasonId.tsx` | Client-side countdown from `expiresAt` |
|
||||
|
||||
**Verification**:
|
||||
- `npm run typecheck` — no errors
|
||||
- `npm run test:run` — passes
|
||||
- Manual: start a draft, watch picks countdown without seeing any "timer-update" Socket.IO events in browser devtools. Confirm pick fires at correct time. Confirm reconnect restores correct remaining time.
|
||||
|
||||
---
|
||||
|
||||
## Phase 2: Separate Worker Process
|
||||
|
||||
**Goal**: timer runs in a process that is not restarted during web server deploys.
|
||||
|
||||
### 2a. Add Redis to infrastructure
|
||||
|
||||
Add to `docker-compose.yml`:
|
||||
```yaml
|
||||
redis:
|
||||
image: redis:7-alpine
|
||||
restart: unless-stopped
|
||||
volumes:
|
||||
- redis_data:/data
|
||||
```
|
||||
|
||||
Add env var `REDIS_URL` (default `redis://localhost:6379`).
|
||||
|
||||
Install: `npm install ioredis @socket.io/redis-adapter`
|
||||
|
||||
### 2b. Socket.IO Redis adapter on web servers
|
||||
|
||||
In `server/socket.ts`, after `new Server(...)`:
|
||||
```ts
|
||||
import { createAdapter } from "@socket.io/redis-adapter";
|
||||
import { createClient } from "ioredis";
|
||||
|
||||
const pub = createClient(process.env.REDIS_URL);
|
||||
const sub = pub.duplicate();
|
||||
io.adapter(createAdapter(pub, sub));
|
||||
```
|
||||
|
||||
This means any server instance can broadcast to any client in any room.
|
||||
|
||||
Remove the `connectedTeams` in-memory Map — replace with Redis-backed presence or accept best-effort on reconnect.
|
||||
|
||||
### 2c. New worker entry point
|
||||
|
||||
Create `worker/index.ts`:
|
||||
```ts
|
||||
import { startDraftTimerSystem } from "../server/timer";
|
||||
import { startSnapshotSystem } from "../server/snapshots";
|
||||
|
||||
startDraftTimerSystem();
|
||||
startSnapshotSystem();
|
||||
```
|
||||
|
||||
**For Socket.IO emission from the worker**: use direct Redis pub/sub (simpler than a second Socket.IO server). Add a `server/timer-events.ts` module with `publishTimerEvent(channel, payload)` (worker side) and `subscribeTimerEvents(io)` (web server side).
|
||||
|
||||
### 2d. Docker Compose
|
||||
|
||||
Add worker service:
|
||||
```yaml
|
||||
worker:
|
||||
image: ${REGISTRY}/brackt:${TAG}
|
||||
command: node dist/worker.js
|
||||
depends_on: [db, redis]
|
||||
environment: *app-env
|
||||
restart: unless-stopped
|
||||
```
|
||||
|
||||
### Files to change in Phase 2
|
||||
|
||||
| File | Change |
|
||||
|---|---|
|
||||
| `docker-compose.yml` | Add `redis` and `worker` services |
|
||||
| `server/socket.ts` | Add Redis adapter; add timer-event subscription |
|
||||
| `server/timer.ts` | Emit via Redis pub/sub instead of `getSocketIO()` |
|
||||
| `server/snapshots.ts` | Move to worker only (remove import from `server.ts`) |
|
||||
| `worker/index.ts` | New file: starts timer + snapshots |
|
||||
| `Dockerfile` | Copy `worker/` dir; add `dist/worker.js` output |
|
||||
| `package.json` | Add `build:worker` script |
|
||||
| `.forgejo/workflows/deploy.yml` | Deploy worker service alongside app |
|
||||
|
||||
---
|
||||
|
||||
## Phase 3: Zero-Downtime Web Server Deploy
|
||||
|
||||
**Goal**: rolling restart of web servers doesn't disconnect clients abruptly.
|
||||
|
||||
### 3a. Graceful shutdown
|
||||
|
||||
In `server.ts`, add SIGTERM handler:
|
||||
```ts
|
||||
process.on("SIGTERM", () => {
|
||||
httpServer.close(() => process.exit(0));
|
||||
io.close(() => process.exit(0));
|
||||
setTimeout(() => process.exit(0), 10_000);
|
||||
});
|
||||
```
|
||||
|
||||
### 3b. Health check endpoint
|
||||
|
||||
Add `GET /health` → `{ status: "ok" }` to `server/app.ts`.
|
||||
|
||||
### 3c. Docker config
|
||||
|
||||
```yaml
|
||||
app:
|
||||
healthcheck:
|
||||
test: ["CMD", "curl", "-f", "http://localhost:3000/health"]
|
||||
interval: 10s
|
||||
start_period: 15s
|
||||
stop_grace_period: 15s
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Phase 4: Cron Infrastructure in Worker
|
||||
|
||||
**Goal**: standings sync and other periodic tasks run on a schedule, once.
|
||||
|
||||
Install `node-cron` in the worker and schedule jobs:
|
||||
```ts
|
||||
cron.schedule("0 3 * * *", () => syncAllStandings(db));
|
||||
```
|
||||
|
||||
Use a Postgres advisory lock if multiple workers are ever needed.
|
||||
|
||||
---
|
||||
|
||||
## Implementation Order
|
||||
|
||||
```
|
||||
Phase 1 (event-driven timer) — no infrastructure needed, pure code change
|
||||
↓
|
||||
Phase 2 (worker + Redis) — adds Redis, separates worker process
|
||||
↓
|
||||
Phase 3 (graceful shutdown + health check) — deploy strategy improvement
|
||||
↓
|
||||
Phase 4 (cron in worker) — scheduling infrastructure
|
||||
```
|
||||
|
||||
## Key Existing Code to Preserve/Reuse
|
||||
|
||||
| Code | Path | Notes |
|
||||
|---|---|---|
|
||||
| `startDraftTimerSystem()` / `stopDraftTimerSystem()` | `server/timer.ts` | Keep the public API; replace internals |
|
||||
| `triggerAutoPick()` | `server/timer.ts` | Unchanged logic, just called from `setTimeout` instead of `setInterval` |
|
||||
| `checkOvernightPause()` | `server/timer.ts` | Keep as-is |
|
||||
| `executeAutoPick()` | `app/models/draft-utils.ts` | Unchanged |
|
||||
| `getSocketIO()` | `server/socket.ts` | Used in web server; worker will bypass via Redis pub/sub in Phase 2 |
|
||||
| `draftSlotsCache` | `server/timer.ts` | Keep — still valid optimization for the recovery check |
|
||||
|
|
@ -328,15 +328,15 @@ describe('Timer Autodraft Integration', () => {
|
|||
expect(0 + 30).toBe(30);
|
||||
});
|
||||
|
||||
it('should emit timer-update after adding increment', async () => {
|
||||
it('should emit timer-pick-started after scheduling next pick', async () => {
|
||||
const seasonId = 'season-123';
|
||||
const teamId = 'team-456';
|
||||
mockSocketIO.to(`draft-${seasonId}`).emit('timer-update', {
|
||||
seasonId, teamId, timeRemaining: 30, currentPickNumber: 1,
|
||||
});
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith('timer-update', {
|
||||
seasonId, teamId, timeRemaining: 30, currentPickNumber: 1,
|
||||
mockSocketIO.to(`draft-${seasonId}`).emit('timer-pick-started', {
|
||||
seasonId, teamId, pickNumber: 1, expiresAt: Date.now() + 30000, timeRemaining: 30,
|
||||
});
|
||||
expect(mockSocketIO.emit).toHaveBeenCalledWith('timer-pick-started',
|
||||
expect.objectContaining({ seasonId, teamId, timeRemaining: 30 })
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
|
|
|||
|
|
@ -18,11 +18,17 @@ interface ServerToClientEvents {
|
|||
"draft-started": (data: { seasonId: string; currentPickNumber: number }) => void;
|
||||
"draft-completed": () => void;
|
||||
"draft-room-closed": () => void;
|
||||
"timer-update": (data: {
|
||||
"timer-pick-started": (data: {
|
||||
seasonId: string;
|
||||
teamId: string;
|
||||
timeRemaining: number;
|
||||
currentPickNumber: number;
|
||||
pickNumber: number;
|
||||
expiresAt: number; // ms timestamp
|
||||
timeRemaining: number; // seconds remaining at emit time
|
||||
}) => void;
|
||||
"timer-overnight-paused": (data: {
|
||||
seasonId: string;
|
||||
teamId: string;
|
||||
resumesAtUTC?: number;
|
||||
}) => void;
|
||||
"autodraft-updated": (data: {
|
||||
teamId: string;
|
||||
|
|
@ -60,6 +66,7 @@ interface ServerToClientEvents {
|
|||
timers: Array<{
|
||||
teamId: string;
|
||||
timeRemaining: number;
|
||||
expiresAt?: number; // ms timestamp; present for the currently-active team
|
||||
}>;
|
||||
queue?: Array<{
|
||||
id: string;
|
||||
|
|
@ -283,10 +290,19 @@ export function initializeSocketIO(httpServer: HTTPServer): SocketIOServer {
|
|||
isPaused: seasonData.draftPaused || false,
|
||||
status: seasonData.status,
|
||||
picks,
|
||||
timers: timerRows.map((t) => ({
|
||||
teamId: t.teamId,
|
||||
timeRemaining: t.timeRemaining,
|
||||
})),
|
||||
timers: timerRows.map((t) => {
|
||||
const nowMs = Date.now();
|
||||
const expiresAt = t.picksExpiresAt?.getTime();
|
||||
const computedRemaining =
|
||||
expiresAt && expiresAt > nowMs
|
||||
? Math.max(0, Math.floor((expiresAt - nowMs) / 1000))
|
||||
: t.timeRemaining;
|
||||
return {
|
||||
teamId: t.teamId,
|
||||
timeRemaining: computedRemaining,
|
||||
expiresAt: expiresAt && expiresAt > nowMs ? expiresAt : undefined,
|
||||
};
|
||||
}),
|
||||
queue: teamId ? queueItems : undefined,
|
||||
watchlistParticipantIds: teamId ? watchlistItems.map((w) => w.participantId) : undefined,
|
||||
});
|
||||
|
|
|
|||
566
server/timer.ts
566
server/timer.ts
|
|
@ -1,5 +1,5 @@
|
|||
import * as schema from "~/database/schema";
|
||||
import { eq, and, asc, sql, lte, isNotNull } from "drizzle-orm";
|
||||
import { eq, and, asc, lte, isNotNull } from "drizzle-orm";
|
||||
import type { InferSelectModel } from "drizzle-orm";
|
||||
import { getSocketIO } from "./socket";
|
||||
import { executeAutoPick, calculatePickInfo } from "~/models/draft-utils";
|
||||
|
|
@ -8,17 +8,19 @@ import { logger } from "./logger";
|
|||
import { db } from "./db";
|
||||
import { startDraft } from "~/services/draft-autostart";
|
||||
|
||||
let timerInterval: NodeJS.Timeout | null = null;
|
||||
let timerTickRunning = false;
|
||||
// Per-season in-memory state
|
||||
const pickTimeouts = new Map<string, NodeJS.Timeout>(); // seasonId → active setTimeout
|
||||
const overnightResumeTimeouts = new Map<string, NodeJS.Timeout>(); // seasonId → resume setTimeout
|
||||
const schedulingInProgress = new Set<string>(); // prevents concurrent scheduling
|
||||
|
||||
// Draft slots never change during an active draft — cache them to avoid
|
||||
// a redundant query on every tick.
|
||||
// Draft slots never change during an active draft — cache them to avoid a redundant query.
|
||||
const draftSlotsCache = new Map<string, { teamId: string; draftOrder: number }[]>();
|
||||
|
||||
// Team timezone cache for per_user overnight pause mode (seasonId → teamId → timezone).
|
||||
// Populated lazily; evicted when the season leaves active drafting.
|
||||
const teamTimezoneCache = new Map<string, Map<string, string | null>>();
|
||||
|
||||
let recoveryInterval: NodeJS.Timeout | null = null;
|
||||
|
||||
async function getTeamTimezone(seasonId: string, teamId: string): Promise<string | null> {
|
||||
let seasonMap = teamTimezoneCache.get(seasonId);
|
||||
if (!seasonMap) {
|
||||
|
|
@ -26,13 +28,11 @@ async function getTeamTimezone(seasonId: string, teamId: string): Promise<string
|
|||
const rows = await db
|
||||
.select({ teamId: schema.teams.id, timezone: schema.users.timezone })
|
||||
.from(schema.teams)
|
||||
.leftJoin(schema.users, sql`${schema.teams.ownerId}::uuid = ${schema.users.id}`)
|
||||
.leftJoin(schema.users, eq(schema.teams.ownerId, schema.users.id))
|
||||
.where(eq(schema.teams.seasonId, seasonId));
|
||||
seasonMap = new Map(rows.map((r) => [r.teamId, r.timezone || null]));
|
||||
} catch (err) {
|
||||
// ownerId column is varchar; if any row still holds a non-UUID value
|
||||
// (pre-migration remnant) the ::uuid cast throws. Degrade gracefully.
|
||||
logger.error("[Timer] getTeamTimezone cast failed, skipping overnight check:", err);
|
||||
logger.error("[Timer] getTeamTimezone failed:", err);
|
||||
seasonMap = new Map();
|
||||
}
|
||||
teamTimezoneCache.set(seasonId, seasonMap);
|
||||
|
|
@ -40,10 +40,6 @@ async function getTeamTimezone(seasonId: string, teamId: string): Promise<string
|
|||
return seasonMap.get(teamId) ?? null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine whether the current team's pick is in an overnight pause window.
|
||||
* Returns { active: false } or { active: true, resumesAtUTC: number }.
|
||||
*/
|
||||
async function checkOvernightPause(
|
||||
season: InferSelectModel<typeof schema.seasons>,
|
||||
currentTeamId: string
|
||||
|
|
@ -58,7 +54,6 @@ async function checkOvernightPause(
|
|||
if (mode === "league") {
|
||||
tz = season.overnightPauseTimezone || null;
|
||||
} else {
|
||||
// per_user: use the team owner's timezone, fall back to league timezone
|
||||
tz = await getTeamTimezone(season.id, currentTeamId);
|
||||
if (!tz) tz = season.overnightPauseTimezone || null;
|
||||
}
|
||||
|
|
@ -72,42 +67,16 @@ async function checkOvernightPause(
|
|||
return { active: false };
|
||||
}
|
||||
|
||||
/**
|
||||
* Start the draft timer system
|
||||
* Runs every second to update all active draft timers
|
||||
*/
|
||||
export function startDraftTimerSystem(): void {
|
||||
if (timerInterval) {
|
||||
logger.log("[Timer] Timer system already running");
|
||||
return;
|
||||
}
|
||||
|
||||
timerInterval = setInterval(async () => {
|
||||
// Skip this tick if the previous one is still running (e.g. long autodraft chain)
|
||||
// to prevent concurrent ticks from racing on the same pick slot.
|
||||
if (timerTickRunning) return;
|
||||
timerTickRunning = true;
|
||||
try {
|
||||
await updateDraftTimers();
|
||||
} catch (error) {
|
||||
logger.error("[Timer] Error updating draft timers:", error);
|
||||
} finally {
|
||||
timerTickRunning = false;
|
||||
}
|
||||
}, 1000);
|
||||
|
||||
logger.log("[Timer] Draft timer system started");
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop the draft timer system
|
||||
*/
|
||||
export function stopDraftTimerSystem(): void {
|
||||
if (timerInterval) {
|
||||
clearInterval(timerInterval);
|
||||
timerInterval = null;
|
||||
logger.log("[Timer] Draft timer system stopped");
|
||||
async function getDraftSlotsCached(seasonId: string): Promise<{ teamId: string; draftOrder: number }[]> {
|
||||
let slots = draftSlotsCache.get(seasonId);
|
||||
if (!slots) {
|
||||
slots = await db.query.draftSlots.findMany({
|
||||
where: eq(schema.draftSlots.seasonId, seasonId),
|
||||
orderBy: asc(schema.draftSlots.draftOrder),
|
||||
});
|
||||
draftSlotsCache.set(seasonId, slots);
|
||||
}
|
||||
return slots;
|
||||
}
|
||||
|
||||
async function checkAndAutoStartDrafts(): Promise<void> {
|
||||
|
|
@ -136,8 +105,6 @@ async function checkAndAutoStartDrafts(): Promise<void> {
|
|||
logger.error(`[Timer] Auto-start failed for season ${season.id}: ${result.error}`);
|
||||
|
||||
if (result.error === "No draft slots found for this season") {
|
||||
// Disable auto-start to stop the retry loop. The commissioner will see
|
||||
// the setting is now off and can re-enable it once the order is set.
|
||||
await db
|
||||
.update(schema.seasons)
|
||||
.set({ autoStartDraft: false })
|
||||
|
|
@ -147,206 +114,32 @@ async function checkAndAutoStartDrafts(): Promise<void> {
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update all active draft timers
|
||||
* Called every second by the timer interval
|
||||
*/
|
||||
async function updateDraftTimers(): Promise<void> {
|
||||
await checkAndAutoStartDrafts();
|
||||
|
||||
const io = getSocketIO();
|
||||
|
||||
// Get all active drafts
|
||||
const activeDrafts = await db.query.seasons.findMany({
|
||||
where: eq(schema.seasons.status, "draft"),
|
||||
});
|
||||
|
||||
if (activeDrafts.length === 0) {
|
||||
draftSlotsCache.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
// Evict cache entries for seasons no longer actively drafting.
|
||||
const activeIds = new Set(activeDrafts.map((s) => s.id));
|
||||
for (const cachedId of draftSlotsCache.keys()) {
|
||||
if (!activeIds.has(cachedId)) draftSlotsCache.delete(cachedId);
|
||||
}
|
||||
for (const cachedId of teamTimezoneCache.keys()) {
|
||||
if (!activeIds.has(cachedId)) teamTimezoneCache.delete(cachedId);
|
||||
}
|
||||
|
||||
for (const season of activeDrafts) {
|
||||
// Skip if draft is paused
|
||||
if (season.draftPaused) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const currentPickNumber = season.currentPickNumber ?? 1;
|
||||
|
||||
// Draft slots never change during an active draft — use the cache.
|
||||
let draftSlots = draftSlotsCache.get(season.id);
|
||||
if (!draftSlots) {
|
||||
draftSlots = await db.query.draftSlots.findMany({
|
||||
where: eq(schema.draftSlots.seasonId, season.id),
|
||||
orderBy: asc(schema.draftSlots.draftOrder),
|
||||
});
|
||||
draftSlotsCache.set(season.id, draftSlots);
|
||||
}
|
||||
|
||||
const totalTeams = draftSlots.length;
|
||||
if (totalTeams === 0) continue;
|
||||
|
||||
const { pickInRound } = calculatePickInfo(currentPickNumber, totalTeams);
|
||||
const currentDraftSlot = draftSlots.find(
|
||||
(slot) => slot.draftOrder === pickInRound
|
||||
);
|
||||
|
||||
if (!currentDraftSlot) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const currentTeamId = currentDraftSlot.teamId;
|
||||
|
||||
// Get current team's timer
|
||||
const timer = await db.query.draftTimers.findFirst({
|
||||
where: and(
|
||||
eq(schema.draftTimers.seasonId, season.id),
|
||||
eq(schema.draftTimers.teamId, currentTeamId)
|
||||
),
|
||||
});
|
||||
|
||||
if (!timer) {
|
||||
logger.warn(
|
||||
`[Timer] No timer found for team ${currentTeamId} in season ${season.id}, creating with initial time`
|
||||
);
|
||||
// Standard mode seeds with the per-pick time; chess clock seeds with the full bank.
|
||||
const initialTime = season.draftTimerMode === "standard"
|
||||
? (season.draftIncrementTime || 30)
|
||||
: (season.draftInitialTime || 120);
|
||||
await db
|
||||
.insert(schema.draftTimers)
|
||||
.values({
|
||||
seasonId: season.id,
|
||||
teamId: currentTeamId,
|
||||
timeRemaining: initialTime,
|
||||
});
|
||||
|
||||
// Emit timer update so clients are aware of the new timer
|
||||
io.to(`draft-${season.id}`).emit("timer-update", {
|
||||
seasonId: season.id,
|
||||
teamId: currentTeamId,
|
||||
timeRemaining: initialTime,
|
||||
currentPickNumber,
|
||||
});
|
||||
|
||||
// Continue processing with the newly created timer on the next tick
|
||||
continue;
|
||||
}
|
||||
|
||||
// Fetch autodraft settings once — used both for while_on bypass and timer-expiry path.
|
||||
const autodraftSettings = await db.query.autodraftSettings.findFirst({
|
||||
where: and(
|
||||
eq(schema.autodraftSettings.seasonId, season.id),
|
||||
eq(schema.autodraftSettings.teamId, currentTeamId)
|
||||
),
|
||||
});
|
||||
const shouldAutodraft = autodraftSettings?.isEnabled ?? false;
|
||||
// while_on means "pick immediately when it's my turn" — bypass the countdown.
|
||||
const isWhileOn = shouldAutodraft && autodraftSettings?.mode === "while_on";
|
||||
|
||||
// Overnight pause: freeze timer for non-autodraft teams in their overnight window.
|
||||
const overnightPause = await checkOvernightPause(season, currentTeamId);
|
||||
const isOvernightFreeze = overnightPause.active && !shouldAutodraft;
|
||||
|
||||
// Trigger pick when: timer expired OR team is in while_on autodraft mode.
|
||||
// The chain picks consecutive while_on teams after each pick, but it is capped at
|
||||
// totalTeams iterations. The while_on bypass here fills the gap: the timer picks
|
||||
// the next while_on team within one tick (≤1 s) rather than waiting for the full
|
||||
// countdown to expire. If the chain already made this pick, executeAutoPick
|
||||
// returns "Pick already made" which triggerAutoPick treats as a non-fatal no-op.
|
||||
if (timer.timeRemaining <= 0 || isWhileOn) {
|
||||
if (timer.timeRemaining <= 0) {
|
||||
logger.log(
|
||||
`[Timer] ⚠️ Timer expired for team ${currentTeamId} in season ${season.id} (pick ${currentPickNumber})`
|
||||
);
|
||||
} else {
|
||||
logger.log(
|
||||
`[Timer] ⚡ while_on autodraft — immediate pick for team ${currentTeamId} in season ${season.id} (pick ${currentPickNumber})`
|
||||
);
|
||||
// Emit 0 so clients see the timer hit zero before the pick-made event arrives.
|
||||
io.to(`draft-${season.id}`).emit("timer-update", {
|
||||
seasonId: season.id,
|
||||
teamId: currentTeamId,
|
||||
timeRemaining: 0,
|
||||
currentPickNumber,
|
||||
overnightPauseActive: false,
|
||||
});
|
||||
}
|
||||
|
||||
const success = await triggerAutoPick(season.id, currentTeamId, currentPickNumber, shouldAutodraft ? (autodraftSettings ?? null) : null);
|
||||
|
||||
if (!success) {
|
||||
logger.error(`[Timer] Pausing draft ${season.id} — auto-pick failed for team ${currentTeamId} pick ${currentPickNumber}`);
|
||||
await db.update(schema.seasons).set({ draftPaused: true }).where(eq(schema.seasons.id, season.id));
|
||||
io.to(`draft-${season.id}`).emit("draft-paused", { seasonId: season.id, paused: true });
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
// Overnight freeze: skip decrement, notify clients to display the pause indicator.
|
||||
if (isOvernightFreeze) {
|
||||
io.to(`draft-${season.id}`).emit("timer-update", {
|
||||
seasonId: season.id,
|
||||
teamId: currentTeamId,
|
||||
timeRemaining: timer.timeRemaining,
|
||||
currentPickNumber,
|
||||
overnightPauseActive: true,
|
||||
resumesAtUTC: overnightPause.resumesAtUTC,
|
||||
});
|
||||
continue;
|
||||
}
|
||||
|
||||
// Atomically decrement timer (race-condition safe: uses DB-level update
|
||||
// so concurrent increments from pick handlers are never overwritten)
|
||||
const [updatedTimer] = await db
|
||||
.update(schema.draftTimers)
|
||||
.set({
|
||||
timeRemaining: sql`GREATEST(${schema.draftTimers.timeRemaining} - 1, 0)`,
|
||||
updatedAt: new Date(),
|
||||
})
|
||||
.where(eq(schema.draftTimers.id, timer.id))
|
||||
.returning();
|
||||
|
||||
const newTimeRemaining = updatedTimer?.timeRemaining ?? 0;
|
||||
|
||||
// Emit timer update to all clients in the draft room
|
||||
io.to(`draft-${season.id}`).emit("timer-update", {
|
||||
seasonId: season.id,
|
||||
teamId: currentTeamId,
|
||||
timeRemaining: newTimeRemaining,
|
||||
currentPickNumber,
|
||||
overnightPauseActive: false,
|
||||
});
|
||||
|
||||
// If timer just hit 0, trigger auto-pick (next_pick mode or no autodraft)
|
||||
if (newTimeRemaining === 0) {
|
||||
const success = await triggerAutoPick(season.id, currentTeamId, currentPickNumber, shouldAutodraft ? (autodraftSettings ?? null) : null);
|
||||
|
||||
if (!success) {
|
||||
logger.error(`[Timer] Pausing draft ${season.id} — auto-pick failed for team ${currentTeamId} pick ${currentPickNumber}`);
|
||||
await db.update(schema.seasons).set({ draftPaused: true }).where(eq(schema.seasons.id, season.id));
|
||||
io.to(`draft-${season.id}`).emit("draft-paused", { seasonId: season.id, paused: true });
|
||||
}
|
||||
}
|
||||
function cancelPickTimeout(seasonId: string): void {
|
||||
const existing = pickTimeouts.get(seasonId);
|
||||
if (existing) {
|
||||
clearTimeout(existing);
|
||||
pickTimeouts.delete(seasonId);
|
||||
}
|
||||
}
|
||||
|
||||
function cancelOvernightResumeTimeout(seasonId: string): void {
|
||||
const existing = overnightResumeTimeouts.get(seasonId);
|
||||
if (existing) {
|
||||
clearTimeout(existing);
|
||||
overnightResumeTimeouts.delete(seasonId);
|
||||
}
|
||||
}
|
||||
|
||||
async function pauseDraftOnError(seasonId: string, teamId: string): Promise<void> {
|
||||
logger.error(`[Timer] Pausing draft ${seasonId} — pick failed for team ${teamId}`);
|
||||
await db.update(schema.seasons).set({ draftPaused: true }).where(eq(schema.seasons.id, seasonId));
|
||||
try {
|
||||
getSocketIO().to(`draft-${seasonId}`).emit("draft-paused", { seasonId, paused: true });
|
||||
} catch (err) {
|
||||
logger.error("[Timer] Failed to emit draft-paused:", err);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Trigger an automatic pick when timer expires.
|
||||
* Returns true if the pick succeeded (or was already made by another path),
|
||||
* false if a real failure occurred that requires commissioner intervention.
|
||||
*/
|
||||
async function triggerAutoPick(
|
||||
seasonId: string,
|
||||
teamId: string,
|
||||
|
|
@ -364,10 +157,7 @@ async function triggerAutoPick(
|
|||
});
|
||||
|
||||
if (!result.success) {
|
||||
// A race condition where the pick was already made is not a real failure
|
||||
if (result.error === "Pick already made") {
|
||||
return true;
|
||||
}
|
||||
if (result.error === "Pick already made") return true;
|
||||
logger.error(`[Timer] Auto-pick failed: ${result.error}`);
|
||||
return false;
|
||||
}
|
||||
|
|
@ -378,3 +168,273 @@ async function triggerAutoPick(
|
|||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Core scheduling logic — called after acquiring the schedulingInProgress lock.
|
||||
async function _schedulePickForSeason(seasonId: string): Promise<void> {
|
||||
const season = await db.query.seasons.findFirst({
|
||||
where: eq(schema.seasons.id, seasonId),
|
||||
});
|
||||
if (!season || season.status !== "draft" || season.draftPaused) return;
|
||||
|
||||
const draftSlots = await getDraftSlotsCached(seasonId);
|
||||
const totalTeams = draftSlots.length;
|
||||
if (totalTeams === 0) return;
|
||||
|
||||
const currentPickNumber = season.currentPickNumber ?? 1;
|
||||
const { pickInRound } = calculatePickInfo(currentPickNumber, totalTeams);
|
||||
const currentDraftSlot = draftSlots.find((s) => s.draftOrder === pickInRound);
|
||||
if (!currentDraftSlot) return;
|
||||
|
||||
const currentTeamId = currentDraftSlot.teamId;
|
||||
|
||||
const autodraftSettings = await db.query.autodraftSettings.findFirst({
|
||||
where: and(
|
||||
eq(schema.autodraftSettings.seasonId, seasonId),
|
||||
eq(schema.autodraftSettings.teamId, currentTeamId)
|
||||
),
|
||||
});
|
||||
const shouldAutodraft = autodraftSettings?.isEnabled ?? false;
|
||||
const isWhileOn = shouldAutodraft && autodraftSettings?.mode === "while_on";
|
||||
|
||||
if (isWhileOn) {
|
||||
logger.log(`[Timer] ⚡ while_on autodraft — immediate pick for team ${currentTeamId} in season ${seasonId} (pick ${currentPickNumber})`);
|
||||
try {
|
||||
getSocketIO().to(`draft-${seasonId}`).emit("timer-pick-started", {
|
||||
seasonId,
|
||||
teamId: currentTeamId,
|
||||
pickNumber: currentPickNumber,
|
||||
expiresAt: Date.now(),
|
||||
timeRemaining: 0,
|
||||
});
|
||||
} catch (_) { /* non-fatal */ }
|
||||
|
||||
const success = await triggerAutoPick(seasonId, currentTeamId, currentPickNumber, autodraftSettings ?? null);
|
||||
if (!success) {
|
||||
await pauseDraftOnError(seasonId, currentTeamId);
|
||||
return;
|
||||
}
|
||||
// The chain may have advanced currentPickNumber past all while_on teams — reschedule.
|
||||
await _schedulePickForSeason(seasonId);
|
||||
return;
|
||||
}
|
||||
|
||||
// Overnight pause: freeze timer; schedule a wakeup for when the window ends.
|
||||
const overnightPause = await checkOvernightPause(season, currentTeamId);
|
||||
const isOvernightFreeze = overnightPause.active && !shouldAutodraft;
|
||||
|
||||
if (isOvernightFreeze) {
|
||||
try {
|
||||
getSocketIO().to(`draft-${seasonId}`).emit("timer-overnight-paused", {
|
||||
seasonId,
|
||||
teamId: currentTeamId,
|
||||
resumesAtUTC: overnightPause.resumesAtUTC,
|
||||
});
|
||||
} catch (_) { /* non-fatal */ }
|
||||
|
||||
if (overnightPause.resumesAtUTC) {
|
||||
const msUntilResume = Math.max(0, overnightPause.resumesAtUTC - Date.now());
|
||||
const resumeTimeout = setTimeout(async () => {
|
||||
overnightResumeTimeouts.delete(seasonId);
|
||||
await schedulePickForSeason(seasonId);
|
||||
}, msUntilResume + 2_000); // 2 s buffer in case clocks drift
|
||||
overnightResumeTimeouts.set(seasonId, resumeTimeout);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Get or create timer row for this team.
|
||||
let timer = await db.query.draftTimers.findFirst({
|
||||
where: and(
|
||||
eq(schema.draftTimers.seasonId, seasonId),
|
||||
eq(schema.draftTimers.teamId, currentTeamId)
|
||||
),
|
||||
});
|
||||
|
||||
if (!timer) {
|
||||
const initialTime =
|
||||
season.draftTimerMode === "standard"
|
||||
? (season.draftIncrementTime || 30)
|
||||
: (season.draftInitialTime || 120);
|
||||
const startedAt = new Date();
|
||||
const expiresAt = new Date(startedAt.getTime() + initialTime * 1000);
|
||||
await db.insert(schema.draftTimers).values({
|
||||
seasonId,
|
||||
teamId: currentTeamId,
|
||||
timeRemaining: initialTime,
|
||||
picksExpiresAt: expiresAt,
|
||||
picksStartedAt: startedAt,
|
||||
});
|
||||
// Re-fetch to get the full row (including generated id)
|
||||
timer = await db.query.draftTimers.findFirst({
|
||||
where: and(
|
||||
eq(schema.draftTimers.seasonId, seasonId),
|
||||
eq(schema.draftTimers.teamId, currentTeamId)
|
||||
),
|
||||
});
|
||||
if (!timer) return; // unexpected
|
||||
}
|
||||
|
||||
const now = Date.now();
|
||||
let expiresAt: Date;
|
||||
|
||||
if (timer.picksExpiresAt && timer.picksExpiresAt.getTime() > now) {
|
||||
// Timer was already running (e.g. process restarted mid-pick). Honour the existing expiry.
|
||||
expiresAt = timer.picksExpiresAt;
|
||||
} else {
|
||||
// Fresh start of this team's turn (normal path after a pick or on startup).
|
||||
const bank = timer.timeRemaining;
|
||||
if (bank <= 0) {
|
||||
// Bank depleted — trigger autopick immediately.
|
||||
const success = await triggerAutoPick(
|
||||
seasonId,
|
||||
currentTeamId,
|
||||
currentPickNumber,
|
||||
shouldAutodraft ? (autodraftSettings ?? null) : null
|
||||
);
|
||||
if (!success) { await pauseDraftOnError(seasonId, currentTeamId); return; }
|
||||
await _schedulePickForSeason(seasonId);
|
||||
return;
|
||||
}
|
||||
expiresAt = new Date(now + bank * 1000);
|
||||
await db
|
||||
.update(schema.draftTimers)
|
||||
.set({ picksExpiresAt: expiresAt, picksStartedAt: new Date() })
|
||||
.where(
|
||||
and(
|
||||
eq(schema.draftTimers.seasonId, seasonId),
|
||||
eq(schema.draftTimers.teamId, currentTeamId)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
const msUntilExpiry = expiresAt.getTime() - now;
|
||||
const timeRemaining = Math.max(0, Math.ceil(msUntilExpiry / 1000));
|
||||
|
||||
// Tell clients to start their local countdown.
|
||||
try {
|
||||
getSocketIO().to(`draft-${seasonId}`).emit("timer-pick-started", {
|
||||
seasonId,
|
||||
teamId: currentTeamId,
|
||||
pickNumber: currentPickNumber,
|
||||
expiresAt: expiresAt.getTime(),
|
||||
timeRemaining,
|
||||
});
|
||||
} catch (_) { /* non-fatal */ }
|
||||
|
||||
if (msUntilExpiry <= 0) {
|
||||
// Already expired (e.g. picked up on recovery interval after a long pause).
|
||||
const success = await triggerAutoPick(
|
||||
seasonId,
|
||||
currentTeamId,
|
||||
currentPickNumber,
|
||||
shouldAutodraft ? (autodraftSettings ?? null) : null
|
||||
);
|
||||
if (!success) { await pauseDraftOnError(seasonId, currentTeamId); return; }
|
||||
await _schedulePickForSeason(seasonId);
|
||||
return;
|
||||
}
|
||||
|
||||
const timeout = setTimeout(async () => {
|
||||
pickTimeouts.delete(seasonId);
|
||||
logger.log(
|
||||
`[Timer] ⚠️ Timer expired for team ${currentTeamId} in season ${seasonId} (pick ${currentPickNumber})`
|
||||
);
|
||||
const success = await triggerAutoPick(
|
||||
seasonId,
|
||||
currentTeamId,
|
||||
currentPickNumber,
|
||||
shouldAutodraft ? (autodraftSettings ?? null) : null
|
||||
);
|
||||
if (!success) {
|
||||
await pauseDraftOnError(seasonId, currentTeamId);
|
||||
return;
|
||||
}
|
||||
await schedulePickForSeason(seasonId);
|
||||
}, msUntilExpiry);
|
||||
|
||||
pickTimeouts.set(seasonId, timeout);
|
||||
}
|
||||
|
||||
async function schedulePickForSeason(seasonId: string): Promise<void> {
|
||||
if (schedulingInProgress.has(seasonId)) return;
|
||||
schedulingInProgress.add(seasonId);
|
||||
try {
|
||||
await _schedulePickForSeason(seasonId);
|
||||
} catch (err) {
|
||||
logger.error(`[Timer] schedulePickForSeason error for ${seasonId}:`, err);
|
||||
} finally {
|
||||
schedulingInProgress.delete(seasonId);
|
||||
}
|
||||
}
|
||||
|
||||
async function scheduleAllActiveDrafts(): Promise<void> {
|
||||
await checkAndAutoStartDrafts();
|
||||
|
||||
const activeDrafts = await db.query.seasons.findMany({
|
||||
where: eq(schema.seasons.status, "draft"),
|
||||
});
|
||||
|
||||
// Evict caches for seasons no longer drafting.
|
||||
const activeIds = new Set(activeDrafts.map((s) => s.id));
|
||||
for (const id of draftSlotsCache.keys()) {
|
||||
if (!activeIds.has(id)) draftSlotsCache.delete(id);
|
||||
}
|
||||
for (const id of teamTimezoneCache.keys()) {
|
||||
if (!activeIds.has(id)) teamTimezoneCache.delete(id);
|
||||
}
|
||||
|
||||
for (const season of activeDrafts) {
|
||||
// Only schedule if not already scheduled (avoids duplicate timeouts).
|
||||
if (!pickTimeouts.has(season.id) && !overnightResumeTimeouts.has(season.id)) {
|
||||
await schedulePickForSeason(season.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function startDraftTimerSystem(): void {
|
||||
if (recoveryInterval) {
|
||||
logger.log("[Timer] Timer system already running");
|
||||
return;
|
||||
}
|
||||
|
||||
// Schedule any in-progress drafts immediately on startup.
|
||||
scheduleAllActiveDrafts().catch((err) =>
|
||||
logger.error("[Timer] Error during startup scheduling:", err)
|
||||
);
|
||||
|
||||
// Recovery interval: re-schedule any draft whose in-memory timeout was lost
|
||||
// (process restart, overnight pause end, etc.). Runs every 30 s, not every 1 s.
|
||||
recoveryInterval = setInterval(() => {
|
||||
scheduleAllActiveDrafts().catch((err) =>
|
||||
logger.error("[Timer] Error in recovery interval:", err)
|
||||
);
|
||||
}, 30_000);
|
||||
|
||||
logger.log("[Timer] Draft timer system started (event-driven)");
|
||||
}
|
||||
|
||||
export function stopDraftTimerSystem(): void {
|
||||
if (recoveryInterval) {
|
||||
clearInterval(recoveryInterval);
|
||||
recoveryInterval = null;
|
||||
}
|
||||
for (const t of pickTimeouts.values()) clearTimeout(t);
|
||||
pickTimeouts.clear();
|
||||
for (const t of overnightResumeTimeouts.values()) clearTimeout(t);
|
||||
overnightResumeTimeouts.clear();
|
||||
schedulingInProgress.clear();
|
||||
draftSlotsCache.clear();
|
||||
teamTimezoneCache.clear();
|
||||
logger.log("[Timer] Draft timer system stopped");
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by pick routes after a pick is made so the timer immediately
|
||||
* reschedules for the next team rather than waiting for the recovery interval.
|
||||
*/
|
||||
export async function rescheduleTimer(seasonId: string): Promise<void> {
|
||||
cancelPickTimeout(seasonId);
|
||||
cancelOvernightResumeTimeout(seasonId);
|
||||
draftSlotsCache.delete(seasonId); // pick may have changed the draft order state
|
||||
await schedulePickForSeason(seasonId);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue