Commit graph

14 commits

Author SHA1 Message Date
Chris Parsons
01dacbce27
Add Storybook stories for new components from staged changes (#321) 2026-04-23 22:09:25 -07:00
Chris Parsons
8c5389909d
Redesign standings page with sortable table, 7-day change, and chart repositioned (#205)
* Redesign standings page with sortable table, 7-day change, and chart repositioned

- Move point progression chart below the standings table
- Replace separate Points/Projected/Placement columns with:
  - Single stacked "actual / projected" Points column (shared PointsDisplay component)
  - "7-Day Change" column showing points gained + rank change over past 7 days
- Remove Placement breakdown column
- Sort ties alphabetically by team name (rank sort only)
- All columns are sortable via new reusable useSortableData hook
- Add sevenDayPointChange to TeamStandingWithChange type and model

https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7

* Code review fixes: module-level comparators, correct type on SortableHead, handle negative point change, remove redundant spread

- Move comparators object to module level (closes over nothing, no useMemo needed)
- Use SortConfig<StandingRow> on SortableHead instead of inline duplicate type
- SevenDayChange: handle negative pointChange with correct sign and color
- Remove redundant sevenDayPointChange explicit assignment (already in ...standing spread)

https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7

* Update StandingsTable tests to match redesigned component

- Remove showPlacementBreakdown prop (no longer exists on component)
- Replace Placement Breakdown test suite with 7-Day Change column tests
- Update header assertion: "Placements" → "7-Day Change"
- Add tests for positive/negative point change display and rank change indicators
- Remove accessibility test for placement title attributes

https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7

* Fix movement indicator arrow count assertion to exclude sort header arrows

queryAllByText(/↑|↓/) was matching the active sort column's ↑ indicator.
Narrow to /[↑↓]\d/ so only movement indicators (↑1, ↓1) are counted.

https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-03-22 11:05:13 -07:00
Chris Parsons
618bc57ec1
Replace console.* with structured logger, fix no-inferrable-types (closes #98) (#199)
- Add app/lib/logger.ts: dev passes through to console; prod routes errors
  to Sentry.captureException and warnings to Sentry.captureMessage, with
  extra context preserved. Uses captureMessage (not captureException) for
  string-only args to avoid fabricated stack traces.
- Add server/logger.ts: dev passes through; prod silences log/info but
  keeps warn/error on stderr (Sentry not initialized in that process).
- Replace all console.* calls across 44 app files and 4 server files.
- Upgrade no-console from warn → error in oxlint; exempt logger files and
  scripts/** via overrides.
- Add typescript/no-inferrable-types rule; fix violations in services and
  simulators. Exempt test files (intentional string widening for switch/if
  tests would break under literal type inference).

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 13:41:39 -07:00
Chris Parsons
4bffa40606
Fix oxlint warnings: no-shadow, consistent-function-scoping, no-non-null-assertion, and others (#196)
* Fix no-shadow and consistent-function-scoping lint violations

Resolves all 11 no-shadow and 16 consistent-function-scoping oxlint
warnings and promotes both rules to errors in .oxlintrc.json.

no-shadow: renamed Drizzle callback params (sports→s, matches→m,
seasons→s) to avoid shadowing outer imports; removed shadowed
destructures (eq, inArray) from where callbacks; renamed inner
template→bracketTemplate, prev→currentTimers, season→ss, name→teamName
(with name: teamName fix to preserve semantics).

consistent-function-scoping: moved formatDate, getRankBadge,
getMovementIndicator, getPositionBadge, getStatusBadge, toDateStr,
elo (×2), weightedPick, sortByMatchNumber (×2) to module scope;
moved formatTime (×2), isValidLeagueName, getDraftTimes,
makeSeasonQueues to file scope in test files.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix no-non-null-assertion lint violations and promote to error

Eliminates all 208 no-non-null-assertion warnings across 38 files.
Promotes typescript/no-non-null-assertion from warn to error in
.oxlintrc.json.

Fix patterns applied:
- Map.get(key)! after .has() check → extract with get() + null guard
- Map.get(key)! on pre-populated count maps → ?? 0 default
- .set(id, map.get(id)! + 1) increment → ?? 0 before adding
- participant1Id!/participant2Id! on DB matches → ?? "" fallback
- array.find()! in tests → guard + throw or expect().toBeDefined()
- bracketTemplateCache.get(id)! → null guard extract
- Various nullable field accesses → optional chain or ?? default

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix prefer-add-event-listener, no-unassigned-import, require-module-specifiers

Resolves all 9 remaining non-console lint warnings and promotes all
three rules to errors in .oxlintrc.json.

- prefer-add-event-listener: converted onchange/onclick/onload
  assignments to addEventListener in useDraftNotifications.ts and
  admin.data-sync.tsx; stored changeHandler ref for proper cleanup
  with removeEventListener
- no-unassigned-import: configured rule with allow list for legitimate
  side-effect imports (*.css, @testing-library/jest-dom,
  @testing-library/cypress/add-commands)
- require-module-specifiers: removed redundant `export {}` from
  cypress/support/e2e.ts (file already has an import)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix TypeScript errors from no-non-null-assertion fixes

Two fixes introduced by the non-null assertion cleanup produced type
errors:

- scoring-event.ts: `?? ""` was wrong type for a participant object map;
  restructured to explicit null guards so TypeScript can narrow correctly
- standings-sync/index.ts: `?? null` after name-match lookup lost the
  truthy guarantee, causing TS18047 on the write-back block; added
  `participant &&` guard before accessing its properties

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Add npm run typecheck as Stop hook in Claude settings

Runs a full project typecheck at the end of each Claude turn so type
errors surface as feedback before the next message.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 10:59:51 -07:00
Chris Parsons
e2b178221a
Add oxlint linting setup with zero errors (#194)
* Add oxlint and fix all lint errors

- Install oxlint, add .oxlintrc.json with rules for TypeScript/React
- Add npm run lint / lint:fix scripts
- Add Claude PostToolUse hook to run oxlint on every edited file
- Fix 101 errors: unused vars/imports, eqeqeq, prefer-const, no-new-array
- Fix no-array-index-key (use stable keys or suppress positional cases)
- Fix exhaustive-deps missing dependency in useEffect
- Promote exhaustive-deps and no-array-index-key to errors
- Fix Map.get() !== null bug in $leagueId.server.ts (should be !== undefined)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix no-explicit-any warnings and upgrade tsconfig to ES2023

- Replace all `any` types with proper types or `unknown` across ~20 files
- Add typed socket payload interfaces in draft route and useDraftSocket
- Use any[] with eslint-disable for socket.io callbacks (legitimate escape hatch)
- Bump all tsconfigs from ES2022 → ES2023 to support toSorted/toReversed
- Fix cascading type errors uncovered by removing any: Map.get narrowing,
  participant relation types, ChartDataPoint, Partial<NewSeason> indexing
- Add ParticipantResultWithParticipant type to participant-result model
- Fix test fixtures to match updated interfaces (DraftCell, ParticipantResult)
- Fix duplicate getQPStandings import in sportsSeasonId.server.ts

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Promote no-explicit-any to error

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 09:44:05 -07:00
Chris Parsons
063834d8e6
Display team owner names in standings views (#184)
* Show team name + username in standings, extract TeamNameDisplay component

- Add TeamNameDisplay component that renders team name (as link) with owner username below, matching the league homepage style
- Update StandingsTable to use TeamNameDisplay with owner username shown below team name
- Update league homepage standings section to use TeamNameDisplay
- Add ownerName/teamOwnerId fields to TeamStanding type
- Extend getSeasonStandings to include teamOwnerId from team relation
- Fetch and attach owner display names in the full standings page loader

https://claude.ai/code/session_01EYgGnuTBaRVdBDapJRTxDZ

* Address code review: type hygiene, explicit types, parallel fetching, style fix

- Remove teamOwnerId from TeamStanding type (was an internal server concern, not display data)
- Remove teamOwnerId from getSeasonStandings return value
- Add TeamStandingWithChange interface extending TeamStanding with sevenDayRankChange/sevenDayOldRank fields
- Annotate getSevenDayStandingsChange with explicit Promise<TeamStandingWithChange[]> return type
- Re-export TeamStandingWithChange from models/standings.ts
- Standings loader: query teams table directly for ownerIds instead of relying on teamOwnerId in standings data
- Standings loader: parallelize all independent queries (standings, teams, progressionData, seasonComplete, completionPercentage) with Promise.all
- Restore font-medium on StandingsTable team TableCell

https://claude.ai/code/session_01EYgGnuTBaRVdBDapJRTxDZ

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-03-19 20:19:28 -07:00
Chris Parsons
a054247a55
Fix standings snapshot upsert: atomic writes, correct date, and event-driven updates (#177)
- Add unique index on (team_id, season_id, snapshot_date) in team_standings_snapshots
  so concurrent writes can't produce duplicate rows (migration 0051)
- Rewrite createDailySnapshot to use INSERT ... ON CONFLICT DO UPDATE inside a
  transaction, replacing the SELECT-then-insert/skip pattern (N+1 queries, race-prone)
- Remove early-exit guard in server/snapshots.ts background job so it always
  upserts rather than skipping seasons that already have a snapshot for today
- Call createDailySnapshot in recalculateAffectedLeagues after recalculateStandings,
  so every bracket score update refreshes today's snapshot; wrapped in try/catch so
  a snapshot failure can't block Discord notifications
- Also call createDailySnapshot from the admin rescore and finalize-bracket actions
- Fix UTC date bug: replace toISOString().split('T')[0] with local date parts in
  both standings.ts and server/snapshots.ts (and the 7-day lookback query)
- Convert all dynamic await import() calls in bracket.server.ts to static imports

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-18 22:15:28 -07:00
Chris Parsons
af99f6d002
Fix bracket point averaging and partial-score display in standings/breakdown (#159)
* Fix bracket point averaging and partial-score display in standings/breakdown

Bracket sports (UCL, NBA, NFL, etc.) use averaged points for tied
positions (e.g. QF losers all share avg of 5th-8th = 20 pts), but
both calculateTeamProjectedScore and getTeamScoreBreakdown were using
raw pointsFor5th (25) instead of the bracket-averaged value. This caused
the team breakdown page to show incorrect actual points (25 vs 20) and
the standings page to show incorrect actualPoints/projectedPoints totals.

Additionally, participants with isPartialScore=true (still alive in a
bracket with a provisional floor position) were being displayed with a
final placement badge (e.g. "5th") instead of "Pending".

Changes:
- calculateTeamProjectedScore: use calculateBracketPoints for bracket
  sports; handle isPartialScore participants separately (floor in
  actualPoints, incremental EV in projectedPoints, Math.max guard for
  EV < floor edge case)
- getTeamScoreBreakdown: same bracket averaging fix; pass isPartialScore
  through to picks; use explicit finalPosition != null && > 0 check
- TeamScoreBreakdown component: show Pending badge for isPartialScore
  participants; display actual/floor + EV row for all incomplete picks;
  add "actual / projected" column header subtitle
- 9 new unit tests covering all scoring branches including the EV-below-
  floor clamp edge case

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix typecheck: cast DUMMY_EV_ROW to any in test fixture

ParticipantEV has additional required fields (id, participantId, etc.)
that aren't needed for the mock — cast to any to satisfy the type checker.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-17 14:00:32 -07:00
Chris Parsons
33f9ad6ebe
Simplify team breakdown page layout and fix code quality issues (#155)
- Replace per-sport cards with a single flat table; add Sport column (linked to sport season) before Participant
- Replace three summary stat cards with a compact "X remaining" line in the header
- Format pick numbers as round.pick notation (e.g. 2.02 for pick 16 in a 14-team league)
- Add getNumTeamsInSeason model function to compute pick-within-round correctly
- Remove dead bySport/totalPoints from standings model and component interface
- Narrow standing prop type to only currentRank (placementCounts was unused)
- Guard against numTeams === 0 edge case in pick notation
- Fix 0.0 → 0.00 decimal inconsistency
- Fix unsafe finalPosition! non-null assertion (null treated as Did Not Score)
- Update tests to match current UI; add coverage for new edge cases

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-17 09:20:41 -07:00
Chris Parsons
7970cb6a9c feat: add FIFA World Cup 48-team bracket template with group stage and projected scoring
- Add FIFA_48 bracket template with 12 groups of 4, knockout stage of 32
- Add tournament groups schema, model, and GroupStageDisplay component
- Add projected/expected value scoring to standings and team breakdowns
- Add docker-compose for local PostgreSQL development
- Move DRAFT_ORDER_IMPLEMENTATION.md to plans directory

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-14 22:30:12 -08:00
Chris Parsons
6ef829f667 feat: add recharts library and implement PointProgressionChart component for historical views
- Added recharts dependency to package.json for data visualization.
- Implemented PointProgressionChart component to display team point progression over time.
- Updated scoring-system.md to reflect completion of historical views and added implementation notes.
- Created unit tests for PointProgressionChart to ensure correct rendering and data handling.
- Developed season completion detection and percentage calculation functions in season-helpers.server.ts.
- Added tests for season completion logic and point progression data formatting.
- Enhanced league loader to fetch necessary data for current season and teams.
2025-11-14 21:18:34 -08:00
Chris Parsons
f17699e4c5 feat: Implement team breakdown pages with detailed score breakdown
- Created `TeamScoreBreakdown` component to display all drafted participants, their placements, and points.
- Added new route for team breakdown at `/leagues/:leagueId/standings/:seasonId/teams/:teamId`.
- Enhanced `getTeamScoreBreakdown` model to include `sportsSeasonId` for grouping.
- Updated `StandingsTable` to include clickable team name links.
- Added functionality to finalize brackets in playoff events, including error handling and recalculating standings.
- Implemented tests for `TeamScoreBreakdown` component to ensure proper rendering and functionality.
- Updated routing to support new team breakdown feature and ensure seamless navigation.
2025-11-14 20:01:21 -08:00
Chris Parsons
0385ca220c feat: add standings page and enhance standings functionality
- Added a new route for league standings: `/leagues/:leagueId/standings/:seasonId`
- Implemented the `StandingsTable` component to display team standings with ranking, points, and placement breakdown.
- Integrated tiebreaker logic for ranking teams based on total points and placements.
- Enhanced the league home page with a link to view standings.
- Updated scoring system documentation to reflect the new standings features.
- Added comprehensive tests for tiebreaker logic and `StandingsTable` component.
- Created shared types for standings to be used in both server and client code.
2025-11-13 13:24:03 -08:00
Chris Parsons
e49bb3df8b feat: Add scoring event and results management with comprehensive scoring rules and standings tracking 2025-10-28 23:50:50 -07:00