Commit graph

13 commits

Author SHA1 Message Date
Chris Parsons
1ecad47ce6
fix(lint): address 4 oxlint errors on canonical-layer-pr2
- Remove unused filterNewResults import (events batch-add-results legacy
  path was removed in Phase 4 Task 4).
- Replace import() type annotation in sync-tournament-results test with
  a top-level type import (consistent-type-imports rule).
- Hoist tableName helper out of makeFakeDb closure so it's not recreated
  per call (consistent-function-scoping rule).
- eqeqeq: replace `!= null` with explicit null/undefined checks in
  tournament-identity.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-02 03:51:14 +00:00
Chris Parsons
e2a62bd05b
refactor: remove legacy direct-write fallback in batch-add-results
Every qualifying scoring_event now has tournament_id (check constraint
enforces it), so the non-canonical fallback is dead. Replace with an
explicit error surface so any configuration regression becomes visible
instead of silently bypassing canonical.

Phase 4 Task 4.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-01 23:08:19 +00:00
Chris Parsons
3e81dfe8da
feat: per-window batch-add-results routes through canonical when linked
If the scoring_event has a tournament_id, translate season_participant ids
to canonical participant ids, upsert tournament_results, and fan out via
syncTournamentResults. Team sports (no tournament link) keep the legacy
direct-write path.

Phase 3 Task 8 of canonical tournament layer migration.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-01 22:18:22 +00:00
Chris Parsons
c561099570
refactor(routes): update route files for schema rename
Update route imports from ~/models/participant to ~/models/season-participant
and fix references to .participant/.participantId on event results to use
.seasonParticipant/.seasonParticipantId after schema rename.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-01 16:17:23 +00:00
Chris Parsons
1798020c74
feat: batch qualifying results entry (#290)
Fixes #289

* docs: add batch qualifying results entry design spec

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* docs: add batch qualifying results entry implementation plan

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* chore: ignore .worktrees directory

* feat: add qualifying results text parser with tests

* fix: handle no-space after dot separator, tighten T-prefix to uppercase only

* feat: add batch-add-results server intent with duplicate filtering

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: add create-participant intent for inline participant creation

* fix: trim sportsSeasonId validation in create-participant intent

* feat: fill 0-QP rows for unplaced participants on qualifying event finalize

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* perf: use bulk insert for 0-QP rows on qualifying event finalize

* feat: add BatchResultEntry component for paste-and-parse batch result import

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: disable add participant button while create request is in flight

* feat: render BatchResultEntry on qualifying event pages

Add BatchResultEntry component import and render it on event pages when
the event is a qualifying event, not a final_standings/playoff_game type,
and not yet complete.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: address final review issues (sportsSeasonId authority, participant validation, CRLF, unused prop)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-12 14:52:22 -07:00
Chris Parsons
a71e256bfd
Add CS2 Major Qualifying Points simulator and stage management (#260)
* Add CS2 Major qualifying points simulator

Implements a full CS2 Major tournament simulator with:
- 3-stage Swiss format (Opening Bo1, Elimination Bo1/Bo3, Decider all Bo3)
  + Champions Stage 8-team single-elimination (QF Bo3, SF Bo3, GF Bo5)
- Monte Carlo simulation (10,000 iterations) accumulating QP across 2 majors/season
- Sampled 24-team field per iteration: top 12 guaranteed, remaining weighted by 1/rank
- Stage 3 exits (placements 9-16) sub-ranked by W-L record (2-3 > 1-3 > 0-3)
- Stage assignments stored per-event so actual field composition drives simulation
- Admin CS Elo form for entering team Elo + HLTV world rankings
- Admin CS2 stage setup page for assigning teams to stages and tracking advancement
- Database migration: cs2_major_qualifying_points enum value + cs2_major_stage_results table
- 24 unit tests covering all exported pure functions

https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR

* Consolidate Elo + ranking input into generic elo-ratings page

The darts-elo and cs-elo pages were unreachable from the admin nav,
which always links to the generic elo-ratings page. Extended elo-ratings
to conditionally show world ranking fields for simulator types that need
it (darts_bracket, cs2_major_qualifying_points), then deleted the
redundant sport-specific pages.

https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR

* Consolidate server postgres connections into one shared pool

Four separate postgres() clients were open simultaneously (app, timer,
snapshots, socket), each defaulting to 10 connections, exhausting the
database's max_connections limit. Replaced with a single shared lazy-
initialized client in server/db.ts using a Proxy to defer the
DATABASE_URL check until first use (preserving test compatibility).

Also bumps the CS2 Champions Stage stochastic test from 200 → 1000
iterations to eliminate flakiness.

https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR

* Fix and() bug and add Swiss loop safety guard

- cs2-major-stage.ts: markCs2StageEliminations and setCs2FinalPlacements
  were using JS && instead of Drizzle and(), causing WHERE to filter only
  by participantId (not scoringEventId), which would update rows across
  all events instead of just the target event
- cs-major-simulator.ts: add break guard in simulateSwiss while loop to
  prevent infinite loop if pairGroups returns no pairs

https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR

* Fix all remaining code review issues

- cs2-major-stage.ts: use schema column reference for stageEliminated
  in markCs2StageEliminations instead of raw SQL string
- cs-major-simulator.ts: simulateOneMajor now locks in known stage
  results when a stage is complete (8 recorded eliminations), only
  simulating the remaining stages during live events
- admin event page: add CS2 Stage Setup button for cs2_major_qualifying_points
  simulator types; expose simulatorType in server loader type cast
- cs2-setup.tsx: replace document.getElementById DOM manipulation with
  React state (eliminatedChecked map) for checkbox show/hide logic;
  remove unused stageMap and unassignedParticipants variables

https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR

* Fix oxlint errors: non-null assertions, sort→toSorted, unused vars

- cs-major-simulator.ts: replace 5 non-null assertions (!) with safe
  optional chaining / if-guards; replace 6 .sort() with .toSorted()
- cs2-major-stage.ts: remove unused `inArray` import
- cs2-setup.tsx: remove unused `assignedIds` variable

https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR

* Fix flaky Champions Stage stochastic test

The makeTeams(8) helper creates only a 70-pt Elo spread (1800→1730).
With the Champions Stage bracket math this gives team-0 a ~19.6% win
rate — right at the 0.2 threshold, causing the test to fail ~63% of
the time in CI despite 1000 iterations.

Use 100-pt steps (1800→1100) instead, giving team-0 a ~40% win rate
and raising the assertion threshold to 0.25 for a clear safety margin.

https://claude.ai/code/session_019w21Nkf5TvTZHH6oVHaQXR

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-04-05 16:40:05 -04:00
Chris Parsons
618bc57ec1
Replace console.* with structured logger, fix no-inferrable-types (closes #98) (#199)
- Add app/lib/logger.ts: dev passes through to console; prod routes errors
  to Sentry.captureException and warnings to Sentry.captureMessage, with
  extra context preserved. Uses captureMessage (not captureException) for
  string-only args to avoid fabricated stack traces.
- Add server/logger.ts: dev passes through; prod silences log/info but
  keeps warn/error on stderr (Sentry not initialized in that process).
- Replace all console.* calls across 44 app files and 4 server files.
- Upgrade no-console from warn → error in oxlint; exempt logger files and
  scripts/** via overrides.
- Add typescript/no-inferrable-types rule; fix violations in services and
  simulators. Exempt test files (intentional string widening for switch/if
  tests would break under literal type inference).

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 13:41:39 -07:00
Chris Parsons
dc13d99f39
Add event_starts_at timestamp to scoring events for sub-day ordering (#146)
- New `event_starts_at timestamptz` column on `scoring_events`; backfilled
  from `event_date` (midnight UTC) via migration for all existing rows
- Admin create/edit forms consolidated from separate Date + Time inputs into
  a single `datetime-local` field; server derives `eventDate` from the UTC
  date portion of `eventStartsAt` so calendar-window queries continue to work
- Edit form pre-fill computed client-side via useEffect to avoid server-timezone
  mismatch for non-UTC admins
- Sort fix: replaced `eventDate ?? earliestGameTime.split("T")[0]` with
  `toEventSortKey` helper that prefers `earliestGameTime ?? eventDate` so
  bracket events with only per-game timestamps sort in the correct calendar position
- DB sort queries updated to use `eventStartsAt` as a tiebreaker after `eventDate`
- F1/IndyCar/golf events now populate `earliestGameTime` from `eventStartsAt`,
  giving time display in `UpcomingCalendarPanel`
- Bulk import gains optional `HH:MM` (UTC) third column
- New unit tests for `toEventSortKey` and `eventStartsAt` model behavior

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-15 10:22:42 -07:00
Chris Parsons
8aa1726b12
feat: highlight owned participants in standings and fix schedule event badges (#83)
- SeasonStandings: highlight rows for the logged-in user's drafted participants
  with electric accent (in-points) or muted (outside points) left border + star icon
- Loader: derive userParticipantIds from current user's teams and draft picks
- EventSchedule: hide type badge for schedule_event; show "Results Pending" only
  when event is past and not yet marked complete (matches admin page logic)

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-07 21:59:29 -08:00
Chris Parsons
1089022c09 feat: Implement Qualifying Points Standings component and related logic
- Added `QualifyingPointsStandings` component to display standings based on qualifying points.
- Introduced scoring rules and projected points calculation for participants.
- Implemented tie handling for rankings and displayed appropriate UI elements based on finalization status.
- Created tests for qualifying points configuration, accumulation logic, ranking logic, and scoring workflow.
- Developed scoring calculator tests to validate fantasy points conversion from qualifying points.
- Established qualifying points management functions including initialization, retrieval, updating, and resetting of points.
2025-11-11 10:08:25 -08:00
Chris Parsons
d926486934 feat: Implement season standings processing and participant result management for final standings events 2025-11-08 22:35:07 -08:00
Chris Parsons
dfe4b7b643 Add bracket seeding tests and implement tournament-style seeding for 16 and 32-team brackets
- Introduced `generateStandardSeeding()` function to create proper tournament matchups (e.g., 1v16, 8v9).
- Added comprehensive tests for 4, 8, 16, and 32-team brackets to ensure correct seeding and balance.
- Updated testing instructions to reflect new features and improvements in bracket generation.
- Fixed issues with sequential seeding and ensured all matchups sum to n+1 for balance.
- Implemented batch winner selection and duplicate participant prevention for improved user experience.
- Enhanced fantasy points display on event pages for better visibility of participant results.
2025-11-04 22:09:44 -08:00
Chris Parsons
60ba3d4a6e feat: Implement event management for sports seasons with CRUD operations and UI 2025-10-31 22:13:12 -07:00