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3 commits

Author SHA1 Message Date
Chris Parsons
0ba2b391f8
Fix draft order initialization for teams added mid-season (#449)
* Fix draft order showing only new team when league size increased before order was set

When a commissioner increased the team count on a league that had teams
but no draft order set yet, the server created draft slots only for the
newly-added teams. This left the DB with N+K teams but only K slots,
causing the drag-and-drop list to display only the K new teams.

Two fixes:
1. Server: only append new draft slots when an order was already set
   (existingSlots.length > 0). If no order exists yet, skip slot creation
   so the page correctly treats the order as unset for all teams.
2. Frontend: buildDraftOrderTeams() appends any unslotted teams after the
   slotted ones, so a partially-corrupt DB state still shows all teams.

https://claude.ai/code/session_01M3H55gnMxRztJK9KMXqqZo

* Address code review feedback on draft order bug fix

- Move buildDraftOrderTeams to app/lib/draft-order.ts so it is importable
  and testable; remove the local copy from the settings component
- Add unit tests for buildDraftOrderTeams covering the empty, full, and
  partial-slot cases
- Tighten the draft slot guard from existingSlots.length > 0 to
  existingSlots.length === currentTeamCount so partial legacy states are
  treated the same as "order not set"
- Condense the 3-line server comment to a single line per project style
- Rename getNumTeamsInSeason → getNumDraftSlotsBySeasonId to reflect what
  the function actually counts, and update its one call site
- Add tests for the server-side slot-creation guard logic

https://claude.ai/code/session_01M3H55gnMxRztJK9KMXqqZo

* Fix lint: move shouldAppendDraftSlots to outer scope

oxlint (consistent-function-scoping) requires functions that don't close
over any variables to be defined at the outer scope rather than inside a
describe block.

https://claude.ai/code/session_01M3H55gnMxRztJK9KMXqqZo

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-05-19 18:22:47 -07:00
Chris Parsons
3566a97a1e
feat: add projected pick dividers to draft participant list (fixes #82) (#322)
Show visual dividers in the available participants list indicating where
your future draft picks fall relative to the current pick position.
Dividers are suppressed when any filter is active (search, sport filter,
hide drafted, etc.) since positional references are meaningless in a
filtered view.

- Add getProjectedPicks() to draft-order.ts for computing future pick
  positions in a snake draft
- Interleave divider items into the virtualized list in
  AvailableParticipantsSection
- Extract ListItem type to module scope
- Add tests for getProjectedPicks, divider rendering, and filter
  suppression
2026-04-24 09:32:11 -07:00
Chris Parsons
401efcd833
Add browser push notifications toggle to draft page (#11)
* Add push notifications implementation plan

Documents the approach for adding a browser Notification API toggle
to the draft page sidebar, including files to create/modify and
edge cases to handle.

https://claude.ai/code/session_0149MvVUYDY6pFUAV1fL4K69

* Add browser push notifications toggle to draft page

Adds a Notifications toggle in the draft sidebar (below Autodraft)
that uses the Browser Notification API to alert users when a pick is
made or when it's their turn, while the tab is not focused.

- New useDraftNotifications hook for state, permission, and localStorage
- New NotificationSettings component with Switch toggle
- Fires "It's your turn to pick!" when the next pick is the user's
- Fires "{Team} picked {Player}" for all other picks
- Gracefully hides toggle when Notification API is unavailable

https://claude.ai/code/session_0149MvVUYDY6pFUAV1fL4K69

* Fix all code review issues with push notifications

- Extract snake draft order calculation to shared getTeamForPick()
  helper in lib/draft-order.ts, removing the duplicated logic
- Fix notification firing on user's own picks (guard with team id check)
- Fix notification firing after draft is complete (early return)
- Use a ref for sendNotification to prevent full socket handler
  re-registration every time the toggle is changed
- Add permission drift listener via Permissions API so the UI reacts
  if the user revokes notification permission in browser settings
- Add SSR guard for document.hidden in sendNotification
- Remove redundant isSupported prop from NotificationSettings;
  derive unsupported state from permissionState === "unsupported"
- Move NotificationSettings out of QueueSection prop-drilling path;
  render it via a new settingsSection slot on DraftSidebar instead

https://claude.ai/code/session_0149MvVUYDY6pFUAV1fL4K69

* Fix second round of notification code review issues

- Add My Turn Only / All Picks mode granularity so users can choose
  to only be notified when it's their pick, or for every pick
- Remove double top-border by stripping leftover border-t/pt-4/mt-4
  wrapper from NotificationSettings (now provided by DraftSidebar)
- Remove unused isSupported from hook return value
- Add n.onclick = () => window.focus() so clicking a notification
  brings the draft tab back into focus
- Scope localStorage keys to userId to avoid shared-browser conflicts
  (keys now: draftNotifications-{userId}-{seasonId})
- Add notificationsModeRef alongside sendNotificationRef so mode
  changes don't trigger full socket handler re-registration

https://claude.ai/code/session_0149MvVUYDY6pFUAV1fL4K69

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-02-20 19:30:53 -08:00