* Show manager username instead of team name on draft board
Both the read-only draft board and the active draft room now display
the manager's username (falling back to displayName if no username is
set, and to team name if the team is unassigned) in the column headers
of the draft grid.
https://claude.ai/code/session_01C97GauJaAB83NVWxdpNVh1
* Address code review: extract ownerMap helper, fix TeamsDraftedGrid
- Extract ownerMap building into app/lib/owner-map.ts to eliminate
duplication across the two loaders
- Guard against null username AND displayName so the map only contains
real string values
- Apply username display to TeamsDraftedGrid (the "Teams" tab in the
active draft room), which was missed in the initial change
https://claude.ai/code/session_01C97GauJaAB83NVWxdpNVh1
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Co-authored-by: Claude <noreply@anthropic.com>
* Fix flex pick count using unique sports drafted, not total season sports
The flex count was calculated as `totalPicks - totalSportsInSeason`, which
always returned 0 when a team drafted multiple participants from the same
sport (e.g. 2 picks from UEFA Champions League with 2 sports in season =
2 - 2 = 0). Now uses the number of unique sports the team has actually
drafted from, so 2 picks in 1 sport correctly shows 1 flex used.
https://claude.ai/code/session_01DZ6jqgZTDEmJucanBtRCtM
* Code review fixes for TeamsDraftedGrid and draft route
- Fix misleading early-return message: "No picks have been made yet" only
fires when there are no sports configured, so update to say "No sports
have been configured for this season."
- Remove unused draftOrder and team.seasonId from TeamsDraftedGrid props
- Replace availableParticipants prop with sports prop to eliminate
duplicate sports derivation; route already computes seasonSportsData
- Add alphabetical sort to seasonSportsData so ordering is consistent
- Fix availableParticipants: any[] in loader — restructure to ternary so
TypeScript infers the Drizzle select type directly
- Remove any annotation from seasonSportsData forEach callback (now typed)
- Fix teamSportPicks.indexOf(pick) O(n) re-scan — use map callback index i
https://claude.ai/code/session_01DZ6jqgZTDEmJucanBtRCtM
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Co-authored-by: Claude <noreply@anthropic.com>
* Fix flex spot count in draft room Teams Drafted view
The flexSpots column in the database defaults to 0 and was never
populated, causing the Teams Drafted grid to always show "0 of 0 flex".
Calculate numFlexPicks dynamically in the loader as
max(0, draftRounds - seasonSports.length) so teams see the correct
flex count (e.g. 7 rounds - 5 sports = 2 flex).
https://claude.ai/code/session_01CSzF4aWuyppGBDqM4MJmhc
* Clean up draft room flex calculation area
- Fix bug: force pick dialog now uses its own isolated search/sport
filter state so it no longer mutates the main participants tab filters
- TeamsDraftedGrid: remove dead first pass in flexPicksByTeam memo,
trim season prop to numFlexPicks only, drop unused type field from
picks sport shape
- Loader: derive userAutodraftSettings from already-loaded
autodraftSettings list, eliminating a redundant DB query
- Extract shared transformedPicks, transformedParticipants, and
seasonSportsData into their own useMemos so both eligibility memos
reuse them instead of duplicating the work
- Memoize draftGrid, draftedParticipantIds, and uniqueSports which
were being recomputed on every render
https://claude.ai/code/session_01CSzF4aWuyppGBDqM4MJmhc
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Co-authored-by: Claude <noreply@anthropic.com>
- Added AvailableParticipantsSection for participant search and filtering.
- Created DraftGridSection for displaying the draft grid with team timers and context menu.
- Developed QueueSection for managing participant queue and autodraft settings.
- Introduced RecentPicksSection to show recent draft picks.
- Implemented TeamsDraftedGrid to visualize drafted participants by team and sport.
- Added collapsible UI components for better layout management.
- Established tabbed navigation for draft board, recent picks, and teams drafted.
- Enhanced responsiveness for mobile and desktop views.
- Updated styles for a cohesive design across components.