* Migrate authentication from Clerk to BetterAuth (#322)
Replaces @clerk/react-router with self-hosted better-auth to eliminate
the external Clerk dependency and keep all user/session data in our own
PostgreSQL database.
**What changed**
- New: auth.server.ts (BetterAuth config w/ Drizzle adapter, bcrypt, Resend), auth-client.ts, api.auth.$.ts handler
- New: /login and /register pages with email+password and Google/Discord OAuth; open-redirect guard on redirectTo param
- New: UserMenu component replacing Clerk's UserButton
- Schema: sessions, accounts, verifications tables; emailVerified column; clerkId made nullable
- Migrations 0081 (BetterAuth tables) and 0082 (accounts extra columns for v1.6.9)
- All ~30 route files: getAuth → auth.api.getSession, isUserAdminByClerkId → isUserAdmin
- root.tsx: isAdmin read directly from session.user.isAdmin (no extra DB query)
- useDraftAuthRecovery: removed Clerk JWT refresh logic; replaced with cookie-session check
- models/user.ts: removed findUserByClerkId, findOrCreateUser, updateUserByClerkId (webhook pattern)
- Deleted: app/routes/api/webhooks/clerk.ts; uninstalled @clerk/react-router, @clerk/themes, svix
- scripts/migrate.mjs: extended with idempotent Clerk → BetterAuth data migration (FK conversion, email_verified, OAuth accounts)
- scripts/migrate-clerk-passwords.mjs: one-time script to import bcrypt hashes from Clerk CSV export
- BETTERAUTH_MIGRATION.md: dev and production runbooks
- All test mocks updated: vi.mock('~/lib/auth.server') instead of @clerk/react-router/server
- Test fixtures: added emailVerified field
**Follow-up (post-stable)**
- Rename actor_clerk_id column → actor_user_id in commissioner_audit_log
- Drop clerk_id column from users once migration confirmed
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add .npmrc with legacy-peer-deps for better-auth/drizzle peer dep conflict
better-auth@1.6.9 declares peerOptional deps on drizzle-orm ^0.45.2 and
drizzle-kit >=0.31.4, but we run drizzle-orm ~0.36.3 / drizzle-kit ~0.28.1.
The adapter works correctly at runtime with our versions — the peer dep is
only for stricter type checking. This unblocks npm ci in CI without a risky
drizzle major-version upgrade.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Fixes#220
When standard draft mode was added, the chess clock increment was
accidentally restricted to owner-only picks. Commissioner, admin, and
auto-picks stopped earning the increment, causing teams that timed out
to freeze at 0s and instant-autopick every subsequent round.
Fix:
- make-pick: all pick types earn the increment in chess clock mode
- force-manual-pick: same; deduplicate standard/chess-clock branches
into a single update with mode-selected SQL; remove now-unused
timerSnapshot query
- draft-utils executeAutoPick: restore increment for chess clock
auto-picks; add missing seed insert when no timer row exists
- server/timer.ts: fix fallback initialization to use draftIncrementTime
in standard mode (was always using draftInitialTime)
- leagues/$leagueId.tsx: show Draft Timer Mode in League Info panel
Tests:
- Update draft.make-pick.timer-mode to cover owner/commissioner/admin
in both modes (commissioner section previously asserted frozen bank)
- Add draft.force-manual-pick.timer-mode for commissioner/admin force
picks in both modes
- Add executeAutoPick.timer for timer-triggered auto-picks in both modes
- Update draft.force-manual-pick to reflect new chess clock behavior
- Replace fragile toHaveBeenCalledTimes(2) assertions with
toHaveBeenCalledWith checks on the timer set call
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements a new "standard" timer mode alongside the existing chess clock
mode. In standard mode the per-pick timer resets to a fixed value after
every pick (no carry-over), and the speed selector shows plain time values
instead of named chess-clock presets.
Key changes:
- Add `draft_timer_mode` enum column to `seasons` table (migration 0053)
- `draft.start`: standard mode seeds timers at `draftIncrementTime` (the
per-pick value) rather than `draftInitialTime`
- `draft.make-pick`: three-way branch — standard resets, chess clock
owner earns increment, commissioner/admin pick leaves bank frozen
- `draft.force-manual-pick`: commissioner picks never earn bank time;
chess clock path uses a pre-pick snapshot to avoid a race window with
the 1-second timer loop
- `executeAutoPick` in draft-utils: auto picks never earn bank time;
chess clock path skips the DB update (timer already at 0)
- League creation and settings pages: mode-aware speed selector (raw
seconds for standard, named presets for chess clock); shared
`parseDraftSpeed` utility extracted to `app/lib/draft-timer.ts`
- Tests added for draft.start timer init and make-pick timer mode
behavior; force-manual-pick tests updated for new timer semantics
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>