llws ev #144
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Delete branch "claude/llws-ev-calculation-bug-30xpxg"
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All three predate the EV fix on this branch and were surfaced by a review of the full main..HEAD range. 1. reprocess-bracket skipped its wipe exactly when it was needed. The wipe was guarded on `completed.length > 0`, but clear-bracket deliberately leaves placements alone and tells the admin to "Run Reprocess Bracket after rebuilding to clear the placements those results produced". After clear then regenerate nothing is completed, so the wipe was skipped and the discarded bracket's finalized placements survived — and upsertParticipantResult's never-un-finalize guard then stopped the entry floors and the replay from correcting them. The advertised recovery path could not work. The guard was not arbitrary: seasonParticipantResults is keyed by sports season, not by event, so a season-wide delete takes every other event's placements with it. Rather than flip the condition, narrow the delete. New deleteParticipantResultsForParticipants scopes it to the participants the bracket actually holds, which removes the collateral damage the guard was defending against, so the delete can run unconditionally. The participant set was already being computed further down for the elimination pass; it is now built once and reused. The qualifying branch keeps its season-wide delete, which is deliberate and rebuilds via finalizeQualifyingPoints. 2. Banked entry floors could miss teamStandings.totalPoints. generate-bracket recalculated standings only when `toEliminate` was empty, assuming markEliminatedAndAnnounce covers every other case. It does not — it recalculates only when the event is non-qualifying AND somebody was *newly* eliminated, i.e. had no prior result row. So the second run of a generation (the first wrote 0 for every non-bracket participant) recalculated nowhere, and neither did a qualifying event with teams to eliminate. The floors never reached the standings. markEliminatedAndAnnounce now returns { markedCount, recalculated } and the caller drives off that fact instead of re-deriving it, which also covers the case where the announcement threw — the catch swallows the error, and a failed recalc is precisely when the fallback should run. 3. The NBA mobile pager fell back to index geometry. Its BracketTreePaginated was the only one of five call sites not forwarding feeders/template, so mobile rendered "TBD" where desktop rendered "Winner of ...". Tests: reprocess wipes on a bracket with nothing played, stays scoped to the bracket, dedupes and skips empty slots, and leaves the qualifying path alone; generate recalculates in each of the four gaps above and still does not double-recalculate; and the NBA layout gives its mobile pane the same slot labels as desktop. Each was confirmed to fail against the previous behavior. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EmUdy42Rpgx9qZTnpQwirz