export function meta() { return [ { title: "Rules - Brackt" }, { name: "description", content: "Official rules for Brackt multi-sport fantasy leagues", }, ]; } export default function Rules() { return (

Official Rules

These rules govern all Brackt leagues. Commissioners may adjust scoring values and draft settings within the options available in league settings, but the core structure below applies to every league.

{/* Object */}

Object

The goal is to draft athletes and teams across multiple sports, then earn points based on how they finish at the end of their respective seasons. The participant with the most points at the end of the league season wins.

{/* Rosters */}

Rosters

The commissioner sets which sports are included in the league and how many draft rounds are held. The number of draft rounds must be at least equal to the number of sports in the league.

Every participant must draft at least one team or individual from each sport included in the league.

Any draft rounds beyond the number of sports are considered{" "} flex rounds . Picks made in flex rounds can be from any sport, including sports that already have a dedicated roster spot filled.

{/* Scoring */}

Scoring

Points are awarded based on where a drafted team or individual finishes in their sport. The default point values are listed below. Commissioners may adjust these values before the draft begins. To find out how a specific sport determines its final standings, visit the corresponding sport page.

Finish Points
1st Place 100
2nd Place 70
3rd Place 50
4th Place 40
5th–6th Place 25
7th–8th Place 15

If a team or individual finishes in a point-scoring position but was not drafted by anyone, those points are not awarded to anyone. A participant who drafted the next-highest finisher still earns zero points for that position.

When two or more teams or individuals tie for a point-scoring position within a sport, the points for all tied positions are combined and split equally among them, rounded to the nearest whole point.

Examples:

Tie between 2nd and 3rd: (70 + 50) ÷ 2 ={" "} 60 points each

Three-way tie for 6th, 7th, and 8th: (25 + 15 + 15) ÷ 3 ={" "} 18 points each

{/* Major-Based Sports Scoring */}

Major-Based Sports Scoring

Some sports — such as golf, tennis, and Counter-Strike — are scored across multiple major tournaments throughout the year rather than a single season-ending event. These sports use a qualifying point (QP) system.

At each major tournament, participants earn qualifying points based on their finish:

Finish Qualifying Points
1st 20 QP
2nd 14 QP
3rd 10 QP
4th 8 QP
5th–6th 5 QP
7th–8th 3 QP
9th–12th 2 QP
13th–16th 1 QP

Qualifying points are not added to a participant's total league score directly. They are used only to determine final rankings within that sport.

Once the final major tournament is complete, qualifying points from all majors are totaled. Those cumulative totals determine the sport's final rankings, and the standard point values from the Scoring section are then awarded accordingly.

Ties in qualifying points are split equally and rounded to the nearest hundredth of a qualifying point before final rankings are determined. The same tie-splitting logic from the Scoring section then applies when awarding league points.

{/* Season Standings Tiebreakers */}

Season Standings Tiebreakers

If two or more participants finish the season with the same total score, the following tiebreakers are applied in order:

  1. Most 1st-place finishes across all sports
  2. Most 2nd-place finishes
  3. Most 3rd-place finishes
  4. This pattern continues down through each place until the tie is broken
{/* The Draft */}

The Draft

The draft is a snake draft. Draft order reverses at the start of each new round — if you pick last in round 1, you pick first in round 2, and so on.

If a participant's time bank runs out, the system will automatically draft on their behalf. Autodraft picks from the participant's pre-set draft queue first. If the queue is empty or all queued picks have already been taken, the system selects from the top of the available player pool.

Pick trading is not allowed.

{/* During the Season */}

During the Season

Once the draft is complete, rosters are locked for the entire season. There is no trading of picks or athletes between participants.

There are no waivers or free-agent pickups. Every participant competes with the roster they drafted.

); }