# Domain Models ## Fantasy Draft System | Model | Description | |---|---| | **League** | Top-level container; has one or more commissioners | | **Season** | One iteration of a league. Status: `pre_draft` → `draft` → `active` → `completed` | | **Team** | Belongs to a season; owned by a user (`ownerId` = Clerk user ID) | | **Draft Slot** | Defines draft order for teams in a season | | **Draft Pick** | Record of each pick made | | **Draft Queue** | A team's pre-ordered wish list of participants | | **Draft Timer** | Active countdown for the team currently on the clock | | **Autodraft Settings** | Per-team config for automatic picking | Season status drives UI visibility: draft order shown in `pre_draft`, draft controls active in `draft`, etc. ### Snake Draft Logic - Draft slots define base order (1, 2, 3…) - Odd rounds go 1→N; even rounds go N→1 - `currentPickNumber` on the season tracks position - `server/timer.ts` handles autopicks when timer expires ## Sports Data System | Model | Description | |---|---| | **Sport** | Base sport definition (e.g. NFL, NBA); type is `team` or `individual` | | **Sports Season** | A specific season of a sport (e.g. "2024 NFL Season") | | **Participant** | An athlete or team that can be drafted | | **Season Template** | Reusable configuration for creating league seasons | | **Season Sport** | Junction: links a fantasy season to the sports it covers | | **Participant Result** | Final standings/scores for participants at season end |