brackt/app/services/simulations/mlb-simulator.ts
Chris Parsons 0b53570723
All checks were successful
🚀 Deploy / 🧪 Test (pull_request) Successful in 2m20s
🚀 Deploy / ʦ🔍 Typecheck & Lint (pull_request) Successful in 1m15s
🚀 Deploy / 🐳 Build (pull_request) Has been skipped
🚀 Deploy / 🚀 Deploy (pull_request) Has been skipped
Fix MLB simulator: use projected wins for playoff seeding + perf + cleanup
- Replace hardcoded FanGraphs p_div/p_wc draws with Binomial regular-season
  simulation so that admin-entered projected wins drive playoff qualification
  odds, not just in-bracket game win probability
- Add getRegularSeasonStandings call so mid-season current wins feed into
  projected final standings
- Use normal approximation (Box-Muller) in sampleBinomial for n≥30: drops
  seeding phase from ~243M to ~3M Math.random() calls per 50K-sim run
- eloToRDif now calls rawWinRateFromElo instead of inlining the same formula
- Warn when recognized teams lack a standings row during mid-season simulation
  (silent wrong seeding result with no diagnostic previously)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-01 11:55:24 -07:00

686 lines
30 KiB
TypeScript
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/**
* MLB Playoff Simulator
*
* Monte Carlo simulation of the MLB season and playoffs including seeding
* projection for the current season (2026).
*
* Algorithm:
* 1. Load all participants for the sports season from DB
* 2. Load current standings (wins, gamesPlayed) from regularSeasonStandings
* 3. Load sourceElo ratings from seasonParticipantExpectedValues
* 4. Match participant names to hardcoded team data (RDif + league/division)
* 5. For each simulation:
* a. For each league (AL/NL), simulate remaining regular season games for
* every team using Binomial sampling, giving final projected wins.
* b. Division winner = best record in each division (3 per league).
* Wild card = next 3 best records among non-division-winners per league.
* c. Seed division winners 13 by final wins (best = seed 1);
* WC teams 46 by final wins.
* d. Run the playoff bracket per league:
* - Wildcard Round (best-of-3): 3 vs 6, 4 vs 5 (seeds 1 & 2 get byes)
* - Division Series (best-of-5): 1 vs lowest WC survivor, 2 vs other
* - League Championship Series (best-of-7)
* e. World Series (best-of-7): AL champ vs NL champ
* 6. Track placement counts per scoring tier
* 7. Convert counts to probability distributions
*
* Win probability (log5 formula):
* Step 1 — convert projected RDif to win rate for playoff matchups:
* winRate = clamp(0.5 + rdif / RDIF_DIVISOR, 0.01, 0.99)
* RDIF_DIVISOR compresses team strengths toward .500 for playoff parity.
* Step 2 — Bill James log5 head-to-head probability:
* P(A beats B) = (wA - wA·wB) / (wA + wB - 2·wA·wB)
*
* Regular season simulation (seeding):
* Each team's raw per-game win rate is derived from sourceElo (if set) or
* from the hardcoded RDif using SEEDING_RDIF_SCALE ≈ 10 runs/win × 162 games.
* Remaining games = TOTAL_SEASON_GAMES gamesPlayed are drawn from a
* Binomial distribution. This makes playoff seeding respond to both current
* standings and user-entered projected wins.
*
* Futures blending:
* If sourceOdds are stored in participantExpectedValues for this season,
* the per-game win probability for playoff series is blended:
* P(game) = RDIF_WEIGHT * rdifProb + ODDS_WEIGHT * oddsProb
* RDIF_WEIGHT = 0.7, ODDS_WEIGHT = 0.3.
*
* Placement tiers → SimulationProbabilities mapping:
* probFirst = World Series champion (1 per sim)
* probSecond = World Series loser (1 per sim)
* probThird / probFourth = LCS losers (2 per sim — AL + NL, split evenly)
* probFifthprobEighth = Division Series losers (4 per sim, split evenly)
* Wildcard Round losers → all 0 (score 0 points, same as non-playoff teams)
* Missed playoffs → all 0
*
* Team data keys:
* rdif: FanGraphs Depth Charts projected run differential for 2026.
* Used as fallback for seeding win rate and for playoff series win probability.
* league/division: Static MLB structure — does not change season-to-season.
*
* Sources:
* rdif: https://www.fangraphs.com/standings/projected-standings
* Update rdif at the start of each season.
*
* Divisions:
* AL East: Yankees, Orioles, Red Sox, Rays, Blue Jays
* AL Central: Royals, Guardians, Twins, Tigers, White Sox
* AL West: Astros, Mariners, Rangers, Angels, Athletics
* NL East: Phillies, Braves, Mets, Nationals, Marlins
* NL Central: Brewers, Cubs, Cardinals, Reds, Pirates
* NL West: Dodgers, Padres, Diamondbacks, Giants, Rockies
*/
import { database } from "~/database/context";
import { eq } from "drizzle-orm";
import * as schema from "~/database/schema";
import type { Simulator, SimulationResult } from "./types";
import { logger } from "~/lib/logger";
import {
convertAmericanOddsToProbability,
normalizeProbabilities,
} from "~/services/probability-engine";
import { getRegularSeasonStandings } from "~/models/regular-season-standings";
// ─── Simulation parameters ────────────────────────────────────────────────────
const NUM_SIMULATIONS = 50_000;
const TOTAL_SEASON_GAMES = 162;
/**
* Controls how much projected run differential spreads teams away from .500
* for single-game playoff matchups.
*
* Effect on Dodgers (RDif +137):
* 1620 → win rate 0.585 (raw Pythagorean — too dominant for playoff matchups)
* 8000 → win rate 0.517 (current — near coin-flip vs any playoff team)
*/
const RDIF_DIVISOR = 8000;
/**
* Scale for converting RDif to a raw per-game win rate for regular-season
* seeding simulation. Unlike RDIF_DIVISOR (which compresses for playoff
* parity), this uses ~10 runs/win × 162 games to give realistic season win%.
*/
const SEEDING_RDIF_SCALE = 1620;
/**
* Blend weights for RDif vs. Vegas futures odds when sourceOdds are available.
*/
const RDIF_WEIGHT = 0.7;
const ODDS_WEIGHT = 1 - RDIF_WEIGHT;
// ─── Team data (2026 pre-season — FanGraphs Depth Charts) ────────────────────
//
// rdif: Projected run differential from FanGraphs Depth Charts.
// Source: https://www.fangraphs.com/standings/projected-standings
//
// league/division: Static MLB structure — update only if teams change leagues.
//
// Update rdif at the start of each season.
interface MlbTeamData {
league: "AL" | "NL";
division: "AL East" | "AL Central" | "AL West" | "NL East" | "NL Central" | "NL West";
rdif: number; // 2026 FanGraphs Depth Charts projected run differential
}
const TEAMS_DATA: Record<string, MlbTeamData> = {
// ── American League East ───────────────────────────────────────────────────
"New York Yankees": { league: "AL", division: "AL East", rdif: 67 },
"Baltimore Orioles": { league: "AL", division: "AL East", rdif: 23 },
"Boston Red Sox": { league: "AL", division: "AL East", rdif: 48 },
"Tampa Bay Rays": { league: "AL", division: "AL East", rdif: 2 },
"Toronto Blue Jays": { league: "AL", division: "AL East", rdif: 37 },
// ── American League Central ────────────────────────────────────────────────
"Kansas City Royals": { league: "AL", division: "AL Central", rdif: 8 },
"Cleveland Guardians": { league: "AL", division: "AL Central", rdif: -38 },
"Minnesota Twins": { league: "AL", division: "AL Central", rdif: -15 },
"Detroit Tigers": { league: "AL", division: "AL Central", rdif: 26 },
"Chicago White Sox": { league: "AL", division: "AL Central", rdif: -112 },
// ── American League West ───────────────────────────────────────────────────
"Houston Astros": { league: "AL", division: "AL West", rdif: -1 },
"Seattle Mariners": { league: "AL", division: "AL West", rdif: 66 },
"Texas Rangers": { league: "AL", division: "AL West", rdif: 20 },
"Los Angeles Angels": { league: "AL", division: "AL West", rdif: -65 },
"Athletics": { league: "AL", division: "AL West", rdif: -17 },
// ── National League East ───────────────────────────────────────────────────
"Philadelphia Phillies": { league: "NL", division: "NL East", rdif: 51 },
"Atlanta Braves": { league: "NL", division: "NL East", rdif: 67 },
"New York Mets": { league: "NL", division: "NL East", rdif: 71 },
"Washington Nationals": { league: "NL", division: "NL East", rdif: -113 },
"Miami Marlins": { league: "NL", division: "NL East", rdif: -48 },
// ── National League Central ────────────────────────────────────────────────
"Milwaukee Brewers": { league: "NL", division: "NL Central", rdif: 9 },
"Chicago Cubs": { league: "NL", division: "NL Central", rdif: 23 },
"St. Louis Cardinals": { league: "NL", division: "NL Central", rdif: -55 },
"Cincinnati Reds": { league: "NL", division: "NL Central", rdif: -31 },
"Pittsburgh Pirates": { league: "NL", division: "NL Central", rdif: 13 },
// ── National League West ───────────────────────────────────────────────────
"Los Angeles Dodgers": { league: "NL", division: "NL West", rdif: 137 },
"San Diego Padres": { league: "NL", division: "NL West", rdif: -9 },
"Arizona Diamondbacks": { league: "NL", division: "NL West", rdif: 5 },
"San Francisco Giants": { league: "NL", division: "NL West", rdif: 3 },
"Colorado Rockies": { league: "NL", division: "NL West", rdif: -173 },
};
// ─── Public helpers (exported for unit testing) ───────────────────────────────
/** Normalize a team name for lookup (lowercase, trimmed, collapsed whitespace). */
export function normalizeTeamName(name: string): string {
return name.toLowerCase().trim().replace(/\s+/g, " ");
}
/** Look up team data by participant name (case-insensitive). */
export function getTeamData(name: string): MlbTeamData | undefined {
const normalized = normalizeTeamName(name);
for (const [teamName, data] of Object.entries(TEAMS_DATA)) {
if (normalizeTeamName(teamName) === normalized) return data;
}
return undefined;
}
/**
* Convert projected run differential to a compressed win rate for playoff matchup probability.
* Uses RDIF_DIVISOR to control how much team strength spreads away from .500.
* Clamped to [0.01, 0.99] to avoid degenerate log5 values.
* Exported for unit testing.
*/
export function winRateFromRDif(rdif: number): number {
return Math.min(0.99, Math.max(0.01, 0.5 + rdif / RDIF_DIVISOR));
}
/**
* Convert projected run differential to a raw per-game win rate for regular-season
* seeding simulation. Uses SEEDING_RDIF_SCALE (~10 runs/win × 162 games) which
* gives a realistic season win percentage rather than the playoff-compressed value.
* Exported for unit testing.
*/
export function rawWinRateFromRDif(rdif: number): number {
return Math.min(0.99, Math.max(0.01, 0.5 + rdif / SEEDING_RDIF_SCALE));
}
/**
* Derive a raw per-game win rate directly from an Elo rating.
* This is the inverse Elo formula, returning the same win probability
* that was originally used to compute the Elo from projected wins.
* Exported for unit testing.
*/
export function rawWinRateFromElo(elo: number): number {
return 1 / (1 + Math.pow(10, (1500 - elo) / 400));
}
/**
* Convert an Elo rating to an equivalent projected run differential.
* Uses the standard Elo win probability formula (parity factor 400, average Elo 1500),
* then inverts the winRateFromRDif formula: rdif = (winRate 0.5) × RDIF_DIVISOR.
* Exported for unit testing.
*/
export function eloToRDif(elo: number): number {
return (rawWinRateFromElo(elo) - 0.5) * RDIF_DIVISOR;
}
/**
* Bill James log5 head-to-head win probability for team A over team B,
* given their projected run differentials.
* P(A beats B) = (wA - wA·wB) / (wA + wB - 2·wA·wB)
* Exported for unit testing.
*/
export function rdifWinProbability(rdifA: number, rdifB: number): number {
const wA = winRateFromRDif(rdifA);
const wB = winRateFromRDif(rdifB);
// Denominator is always > 0 when wA and wB are in (0,1).
return (wA - wA * wB) / (wA + wB - 2 * wA * wB);
}
/**
* Sample the number of wins from n independent Bernoulli trials each with
* probability p. Used to project remaining regular-season wins per team.
*
* For n ≥ 30 (where CLT applies well: n·p ≥ 5 and n·(1-p) ≥ 5 for any
* realistic win rate), uses a Box-Muller normal approximation — 2 Math.random()
* calls per team instead of n, cutting the seeding phase from ~243M to ~3M
* Math.random() calls per 50K-simulation run. For small n the exact Bernoulli
* loop is used. Both paths produce integer output clamped to [0, n].
* Exported for unit testing.
*/
export function sampleBinomial(n: number, p: number): number {
if (n <= 0) return 0;
if (p <= 0) return 0;
if (p >= 1) return n;
if (n >= 30) {
// Normal approximation via Box-Muller transform.
// Guard u1 > 0 to avoid log(0) = -Infinity.
const u1 = Math.max(Number.EPSILON, Math.random());
const u2 = Math.random();
const z = Math.sqrt(-2 * Math.log(u1)) * Math.cos(2 * Math.PI * u2);
return Math.round(Math.min(n, Math.max(0, n * p + Math.sqrt(n * p * (1 - p)) * z)));
}
// Exact Bernoulli trials for small n.
let wins = 0;
for (let i = 0; i < n; i++) {
if (Math.random() < p) wins++;
}
return wins;
}
// ─── Internal types ───────────────────────────────────────────────────────────
interface TeamEntry {
id: string;
name: string;
data: MlbTeamData | undefined;
originalSeed?: number;
currentWins: number; // from regularSeasonStandings (0 pre-season)
remainingGames: number; // TOTAL_SEASON_GAMES - gamesPlayed
}
/** Get projected RDif for a team entry. Fallback 0 (league-average) for unknown teams. */
function getEntryRDif(entry: TeamEntry): number {
return entry.data?.rdif ?? 0;
}
// ─── Series simulators ─────────────────────────────────────────────────────────
type SeriesResult = { winner: TeamEntry; loser: TeamEntry };
/** Simulate a series where the winner must reach `winsNeeded` wins. */
function simSeries(
a: TeamEntry,
b: TeamEntry,
winsNeeded: number,
gameWinProb: (a: TeamEntry, b: TeamEntry) => number
): SeriesResult {
const prob = gameWinProb(a, b);
let winsA = 0;
let winsB = 0;
while (winsA < winsNeeded && winsB < winsNeeded) {
if (Math.random() < prob) winsA++; else winsB++;
}
return winsA === winsNeeded ? { winner: a, loser: b } : { winner: b, loser: a };
}
/** Wildcard Round: best-of-3 (first to 2 wins). */
export function simBo3(
a: TeamEntry,
b: TeamEntry,
gameWinProb: (a: TeamEntry, b: TeamEntry) => number
): SeriesResult {
return simSeries(a, b, 2, gameWinProb);
}
/** Division Series: best-of-5 (first to 3 wins). */
export function simBo5(
a: TeamEntry,
b: TeamEntry,
gameWinProb: (a: TeamEntry, b: TeamEntry) => number
): SeriesResult {
return simSeries(a, b, 3, gameWinProb);
}
/** League Championship + World Series: best-of-7 (first to 4 wins). */
export function simBo7(
a: TeamEntry,
b: TeamEntry,
gameWinProb: (a: TeamEntry, b: TeamEntry) => number
): SeriesResult {
return simSeries(a, b, 4, gameWinProb);
}
// ─── League bracket builder ───────────────────────────────────────────────────
/**
* Draws the 6-team playoff field for one league (AL or NL) by simulating the
* remaining regular season for each team.
*
* Steps:
* 1. For each team, sample remaining wins from Binomial(remainingGames, seedingWinRate).
* A tiny uniform noise [0, 0.001) is added to break integer ties randomly.
* 2. Division winner = team with highest final wins in each division (3 per league).
* 3. Wild card = next 3 highest final wins among non-division-winners.
* 4. Seed division winners 13 by final wins descending (best = seed 1).
* 5. Seed WC teams 46 by final wins descending.
*
* Returns an array of 6 TeamEntry objects in seed order [1..6], each annotated
* with originalSeed, or undefined if the league has fewer than 3 eligible WC teams.
*/
function drawLeaguePlayoffField(
leagueTeams: TeamEntry[],
getSeedingWinRate: (t: TeamEntry) => number
): TeamEntry[] | undefined {
// Group by division
const divMap = new Map<string, TeamEntry[]>();
for (const t of leagueTeams) {
const div = t.data?.division ?? "Unknown";
if (!divMap.has(div)) divMap.set(div, []);
divMap.get(div)?.push(t);
}
// Simulate remaining games for each team; tiny noise breaks integer win ties
const finalWins = new Map<string, number>();
for (const t of leagueTeams) {
finalWins.set(
t.id,
t.currentWins + sampleBinomial(t.remainingGames, getSeedingWinRate(t)) + Math.random() * 0.001
);
}
// Division winners: best record per division
const divisionWinners: TeamEntry[] = [];
const divWinnerSet = new Set<TeamEntry>();
for (const divTeams of divMap.values()) {
const winner = divTeams.reduce((best, t) =>
(finalWins.get(t.id) ?? 0) > (finalWins.get(best.id) ?? 0) ? t : best
);
divisionWinners.push(winner);
divWinnerSet.add(winner);
}
// Wild card: top 3 non-division-winners by final wins
const wcTeams = leagueTeams
.filter((t) => !divWinnerSet.has(t))
.toSorted((a, b) => (finalWins.get(b.id) ?? 0) - (finalWins.get(a.id) ?? 0))
.slice(0, 3);
if (wcTeams.length < 3) return undefined;
// Seed: div winners 13 and WC teams 46, both by final wins descending
const sortedDivWinners = divisionWinners.toSorted(
(a, b) => (finalWins.get(b.id) ?? 0) - (finalWins.get(a.id) ?? 0)
);
const sortedWcTeams = wcTeams.toSorted(
(a, b) => (finalWins.get(b.id) ?? 0) - (finalWins.get(a.id) ?? 0)
);
const seeds = [...sortedDivWinners, ...sortedWcTeams];
return seeds.map((t, i) => ({ ...t, originalSeed: i + 1 }));
}
/**
* Simulate the full playoff bracket for one league.
*
* Bracket structure:
* Wildcard Round (best-of-3): seeds 3v6, 4v5 — seeds 1 & 2 get byes
* Division Series (best-of-5): 1 vs lowest-seeded WC survivor; 2 vs other
* League Championship Series (best-of-7)
*
* Returns { lcWinner, lcLoser, dsLosers[2], wcLosers[2] }
*/
function simLeagueBracket(
seeds: TeamEntry[],
gameWinProb: (a: TeamEntry, b: TeamEntry) => number
): {
lcWinner: TeamEntry;
lcLoser: TeamEntry;
dsLosers: [TeamEntry, TeamEntry];
wcLosers: [TeamEntry, TeamEntry];
} {
const [s1, s2, s3, s4, s5, s6] = seeds;
// Wildcard Round (best-of-3)
const wc1 = simBo3(s3, s6, gameWinProb);
const wc2 = simBo3(s4, s5, gameWinProb);
// Division Series: re-seed — seed 1 plays the worse WC survivor, seed 2 plays the better one.
// Sort by originalSeed ascending: [0] = lower seed number = better team, [1] = worse team.
const survivors = [wc1.winner, wc2.winner].toSorted(
(a, b) => (a.originalSeed ?? 0) - (b.originalSeed ?? 0)
);
const ds1 = simBo5(s1, survivors[1], gameWinProb); // 1 vs worse remaining (higher seed number)
const ds2 = simBo5(s2, survivors[0], gameWinProb); // 2 vs better remaining (lower seed number)
// League Championship Series (best-of-7)
const lcs = simBo7(ds1.winner, ds2.winner, gameWinProb);
return {
lcWinner: lcs.winner,
lcLoser: lcs.loser,
dsLosers: [ds1.loser, ds2.loser],
wcLosers: [wc1.loser, wc2.loser],
};
}
// ─── Simulator ────────────────────────────────────────────────────────────────
export class MLBSimulator implements Simulator {
async simulate(sportsSeasonId: string): Promise<SimulationResult[]> {
const db = database();
// 1. Load all participants for this sports season.
const participantRows = await db
.select({ id: schema.seasonParticipants.id, name: schema.seasonParticipants.name })
.from(schema.seasonParticipants)
.where(eq(schema.seasonParticipants.sportsSeasonId, sportsSeasonId));
if (participantRows.length === 0) {
throw new Error(
`No participants found for sports season ${sportsSeasonId}. ` +
`Add MLB teams as participants before running simulation.`
);
}
const participantIds = participantRows.map((r) => r.id);
const participantIdSet = new Set(participantIds);
// 2. Load current standings (wins + games played) to seed the regular-season simulation.
const standings = await getRegularSeasonStandings(sportsSeasonId);
const standingsByParticipantId = new Map(standings.map((s) => [s.participantId, s]));
const teams: TeamEntry[] = participantRows.map((r) => {
const standing = standingsByParticipantId.get(r.id);
const gamesPlayed = standing?.gamesPlayed ?? 0;
return {
id: r.id,
name: r.name,
data: getTeamData(r.name),
currentWins: standing?.wins ?? 0,
remainingGames: Math.max(0, TOTAL_SEASON_GAMES - gamesPlayed),
};
});
// Warn about participants that don't match any hardcoded team.
const unrecognized = teams.filter((t) => !t.data);
if (unrecognized.length > 0) {
logger.warn(
`[MLBSimulator] ${unrecognized.length} participant(s) not found in TEAMS_DATA and will be excluded: ` +
unrecognized.map((t) => t.name).join(", ")
);
}
// Warn when standings exist for some teams but not all recognized ones — this
// usually means a partial sync. Missing teams fall back to 0 wins / 162
// remaining games (league-average strength), which distorts mid-season seeding.
if (standings.length > 0) {
const missingStandings = teams.filter(
(t) => t.data && !standingsByParticipantId.has(t.id)
);
if (missingStandings.length > 0) {
logger.warn(
`[MLBSimulator] ${missingStandings.length} recognized team(s) have no standings row — ` +
`seeding will use 0 wins / 162 remaining games for: ` +
missingStandings.map((t) => t.name).join(", ")
);
}
}
const alTeams = teams.filter((t) => t.data?.league === "AL");
const nlTeams = teams.filter((t) => t.data?.league === "NL");
if (alTeams.length < 6 || nlTeams.length < 6) {
throw new Error(
`Each league needs at least 6 recognized participants (3 division winners + 3 wild cards) ` +
`(got AL: ${alTeams.length}, NL: ${nlTeams.length}). ` +
`Add MLB teams before running simulation.`
);
}
// ─── Futures odds blending ─────────────────────────────────────────────────
const evRows = await db
.select({
participantId: schema.seasonParticipantExpectedValues.participantId,
sourceOdds: schema.seasonParticipantExpectedValues.sourceOdds,
sourceElo: schema.seasonParticipantExpectedValues.sourceElo,
})
.from(schema.seasonParticipantExpectedValues)
.where(eq(schema.seasonParticipantExpectedValues.sportsSeasonId, sportsSeasonId));
const oddsRows = evRows.filter(
(r) => r.sourceOdds !== null && participantIdSet.has(r.participantId)
);
const hasOdds = oddsRows.length > 0;
const normalizedOddsMap = new Map<string, number>();
if (hasOdds) {
const rawProbs = oddsRows.map((r) =>
convertAmericanOddsToProbability(r.sourceOdds ?? 0)
);
const normalized = normalizeProbabilities(rawProbs);
oddsRows.forEach(({ participantId }, i) => {
normalizedOddsMap.set(participantId, normalized[i]);
});
}
// Build a map of sourceElo-derived RDif values (overrides hardcoded TEAMS_DATA.rdif)
// for playoff series win probability.
const sourceEloRDifMap = new Map<string, number>();
// Build a map of raw (uncompressed) win rates from sourceElo for regular-season seeding.
const rawWinRateMap = new Map<string, number>();
for (const r of evRows) {
if (r.sourceElo !== null && r.sourceElo !== undefined && participantIdSet.has(r.participantId)) {
sourceEloRDifMap.set(r.participantId, eloToRDif(r.sourceElo));
rawWinRateMap.set(r.participantId, rawWinRateFromElo(r.sourceElo));
}
}
// ─── Helpers ──────────────────────────────────────────────────────────────
/** Effective RDif for playoff series: prefer sourceElo-derived value over hardcoded rdif. */
const effectiveRDif = (entry: TeamEntry): number =>
sourceEloRDifMap.get(entry.id) ?? getEntryRDif(entry);
/**
* Raw per-game win rate for regular-season seeding simulation.
* Uses sourceElo-derived rate if available; falls back to hardcoded rdif
* with SEEDING_RDIF_SCALE (Pythagorean approximation).
*/
const seedingWinRate = (entry: TeamEntry): number =>
rawWinRateMap.get(entry.id) ?? rawWinRateFromRDif(getEntryRDif(entry));
/**
* Blended per-game win probability for team A over team B in a playoff series.
* When odds are available: 70% RDif log5 + 30% vig-removed futures head-to-head.
*/
const gameWinProb = (a: TeamEntry, b: TeamEntry): number => {
const rdifProb = rdifWinProbability(effectiveRDif(a), effectiveRDif(b));
if (!hasOdds) return rdifProb;
const o1 = normalizedOddsMap.get(a.id);
const o2 = normalizedOddsMap.get(b.id);
// Fall back to RDif if either team lacks odds — avoids inflating one side to 100%.
if (o1 === null || o1 === undefined || o2 === null || o2 === undefined) return rdifProb;
const oddsProb = o1 + o2 > 0 ? o1 / (o1 + o2) : 0.5;
return RDIF_WEIGHT * rdifProb + ODDS_WEIGHT * oddsProb;
};
// ─── Placement count maps ──────────────────────────────────────────────────
const championCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
const finalistCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
const lcsLoserCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
const dsLoserCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
// WC losers are not tracked — they score 0 points
// ─── Monte Carlo simulation loop ───────────────────────────────────────────
let effectiveN = 0;
for (let s = 0; s < NUM_SIMULATIONS; s++) {
const alField = drawLeaguePlayoffField(alTeams, seedingWinRate);
const nlField = drawLeaguePlayoffField(nlTeams, seedingWinRate);
if (!alField || !nlField) continue; // degenerate draw — skip
effectiveN++;
// Simulate both league brackets
const alResult = simLeagueBracket(alField, gameWinProb);
const nlResult = simLeagueBracket(nlField, gameWinProb);
// LCS losers (3rd/4th tier)
lcsLoserCounts.set(alResult.lcLoser.id, (lcsLoserCounts.get(alResult.lcLoser.id) ?? 0) + 1);
lcsLoserCounts.set(nlResult.lcLoser.id, (lcsLoserCounts.get(nlResult.lcLoser.id) ?? 0) + 1);
// DS losers (5th8th tier)
for (const loser of [...alResult.dsLosers, ...nlResult.dsLosers]) {
dsLoserCounts.set(loser.id, (dsLoserCounts.get(loser.id) ?? 0) + 1);
}
// World Series (best-of-7)
const ws = simBo7(alResult.lcWinner, nlResult.lcWinner, gameWinProb);
championCounts.set(ws.winner.id, (championCounts.get(ws.winner.id) ?? 0) + 1);
finalistCounts.set(ws.loser.id, (finalistCounts.get(ws.loser.id) ?? 0) + 1);
}
if (effectiveN === 0) {
throw new Error(
"All simulations produced degenerate brackets. " +
"Check that each division has teams with non-degenerate RDif values."
);
}
// ─── Convert counts to probability distributions ───────────────────────────
//
// probFirst/Second → count / N (1 team per sim)
// probThird/Fourth → count / (2 * N) (2 LCS losers per sim: AL + NL)
// probFifthEighth → count / (4 * N) (4 DS losers per sim: 2 per league)
// WC losers → 0 (all probs zero)
const N = effectiveN;
const results: SimulationResult[] = participantIds.map((participantId) => {
const c = championCounts.get(participantId) ?? 0;
const f = finalistCounts.get(participantId) ?? 0;
const lcs = lcsLoserCounts.get(participantId) ?? 0;
const ds = dsLoserCounts.get(participantId) ?? 0;
return {
participantId,
probabilities: {
probFirst: c / N,
probSecond: f / N,
probThird: lcs / (2 * N),
probFourth: lcs / (2 * N),
probFifth: ds / (4 * N),
probSixth: ds / (4 * N),
probSeventh: ds / (4 * N),
probEighth: ds / (4 * N),
},
source: "mlb_bracket_monte_carlo",
};
});
// ─── Per-position normalization ────────────────────────────────────────────
const positionKeys: Array<keyof (typeof results)[0]["probabilities"]> = [
"probFirst", "probSecond", "probThird", "probFourth",
"probFifth", "probSixth", "probSeventh", "probEighth",
];
for (const key of positionKeys) {
const colSum = results.reduce((s, r) => s + r.probabilities[key], 0);
const residual = 1.0 - colSum;
if (residual !== 0) {
const maxResult = results.reduce((best, r) =>
r.probabilities[key] > best.probabilities[key] ? r : best
);
maxResult.probabilities[key] += residual;
}
}
return results;
}
}