brackt/app/routes/api/draft.pause.ts
Chris Parsons 0eb6715655
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Fix draft timer bugs: broadcasts, increments, reconnect sync, and overnight pause
- Broadcast timer-bank-updated after every pick so all connected clients
  immediately see the updated time bank (was only visible on next timer-pick-started)
- Capture pickMadeAt at route entry (before auth/DB overhead) and use Math.ceil
  so credited seconds always match the client countdown display
- Clear picksExpiresAt on every pick so _schedulePickForSeason starts fresh
- Hold schedulingInProgress lock for full timer callback to prevent the recovery
  interval from scheduling a duplicate timeout mid-pick
- Fix force-autopick route: call rescheduleTimer so the next team's clock
  starts immediately instead of waiting for the old timeout to fire naturally
- Fix draft.adjust-time-bank for on-clock teams: shift picksExpiresAt by the
  adjustment and reschedule, so the client countdown updates; block adjustments
  that would reduce the bank to zero
- Add timer-pick-started / timer-overnight-paused / timer-bank-updated socket
  events with full type definitions; replace dead timer-update event
- Fix draft-state-sync to include expiresAt for the active timer and
  isOvernightPause state so reconnecting clients see accurate countdown and
  pause banner immediately
- Fix room-closure countdown: capture client-side timestamp when draft completes
  so countdown runs even before the loader revalidates with draftCompletedAt
- Run countdown interval at 500ms with Math.ceil to prevent skipped seconds
- Add draft-started socket handler to transition pre-draft UI without a refresh
- Fix overnight pause: canPick only blocks on commissioner pause, not overnight
  pause (timer freezes but player can still pick early)
- Extract checkOvernightPause to server/overnight-pause-check.ts, breaking the
  timer↔socket circular import and ensuring the timezone cache is shared and
  evicted correctly across both callers
- Fix PostgreSQL varchar=uuid type mismatch in getTeamTimezone join

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-05 22:51:43 -07:00

87 lines
2.4 KiB
TypeScript

import { auth } from "~/lib/auth.server";
import { eq } from "drizzle-orm";
import { database } from "~/database/context";
import * as schema from "~/database/schema";
import { isCommissioner } from "~/models/commissioner";
import { logCommissionerAction } from "~/models/audit-log";
import { getSocketIO } from "../../../server/socket";
import { onDraftPaused } from "../../../server/timer";
import { logger } from "~/lib/logger";
import type { ActionFunctionArgs } from "react-router";
export async function action(args: ActionFunctionArgs) {
const { request } = args;
const session = await auth.api.getSession({ headers: args.request.headers });
const userId = session?.user.id ?? null;
if (!userId) {
return Response.json({ error: "Unauthorized" }, { status: 401 });
}
const formData = await request.formData();
const seasonId = formData.get("seasonId") as string;
if (!seasonId) {
return Response.json({ error: "Season ID is required" }, { status: 400 });
}
const db = database();
// Get season
const season = await db.query.seasons.findFirst({
where: eq(schema.seasons.id, seasonId),
with: {
league: true,
},
});
if (!season) {
return Response.json({ error: "Season not found" }, { status: 404 });
}
// Verify user is commissioner
if (!(await isCommissioner(season.leagueId, userId))) {
return Response.json(
{ error: "Only commissioners can pause the draft" },
{ status: 403 }
);
}
// Check if draft is active
if (season.status !== "draft") {
return Response.json({ error: "Draft is not active" }, { status: 400 });
}
// Pause the draft
await db
.update(schema.seasons)
.set({ draftPaused: true })
.where(eq(schema.seasons.id, seasonId));
await logCommissionerAction({
seasonId,
leagueId: season.leagueId,
actorUserId: userId,
action: "draft_paused",
details: { pickNumber: season.currentPickNumber },
});
// Cancel the in-memory timeout and snapshot remaining time so resume is accurate.
try {
await onDraftPaused(seasonId);
} catch (err) {
logger.error("[Pause] onDraftPaused failed:", err);
}
// Emit socket event
try {
getSocketIO().to(`draft-${seasonId}`).emit("draft-paused", {
seasonId,
paused: true,
});
} catch (error) {
logger.error("Socket.IO error:", error);
}
return Response.json({ success: true, paused: true });
}