- Add app/lib/logger.ts: dev passes through to console; prod routes errors to Sentry.captureException and warnings to Sentry.captureMessage, with extra context preserved. Uses captureMessage (not captureException) for string-only args to avoid fabricated stack traces. - Add server/logger.ts: dev passes through; prod silences log/info but keeps warn/error on stderr (Sentry not initialized in that process). - Replace all console.* calls across 44 app files and 4 server files. - Upgrade no-console from warn → error in oxlint; exempt logger files and scripts/** via overrides. - Add typescript/no-inferrable-types rule; fix violations in services and simulators. Exempt test files (intentional string widening for switch/if tests would break under literal type inference). Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
233 lines
7.2 KiB
TypeScript
233 lines
7.2 KiB
TypeScript
import { drizzle } from "drizzle-orm/postgres-js";
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import postgres from "postgres";
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import * as schema from "~/database/schema";
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import { eq, and, asc, sql } from "drizzle-orm";
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import type { InferSelectModel } from "drizzle-orm";
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import { getSocketIO } from "./socket";
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import { executeAutoPick, calculatePickInfo } from "~/models/draft-utils";
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import { logger } from "./logger";
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// Create a dedicated database connection for the timer
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const connectionString = process.env.DATABASE_URL;
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if (!connectionString) {
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throw new Error("DATABASE_URL is required for timer system");
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}
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const client = postgres(connectionString);
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const db = drizzle(client, { schema });
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let timerInterval: NodeJS.Timeout | null = null;
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/**
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* Start the draft timer system
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* Runs every second to update all active draft timers
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*/
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export function startDraftTimerSystem(): void {
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if (timerInterval) {
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logger.log("[Timer] Timer system already running");
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return;
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}
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timerInterval = setInterval(async () => {
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try {
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await updateDraftTimers();
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} catch (error) {
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logger.error("[Timer] Error updating draft timers:", error);
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}
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}, 1000);
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logger.log("[Timer] Draft timer system started");
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}
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/**
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* Stop the draft timer system
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*/
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export function stopDraftTimerSystem(): void {
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if (timerInterval) {
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clearInterval(timerInterval);
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timerInterval = null;
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logger.log("[Timer] Draft timer system stopped");
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}
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}
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/**
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* Update all active draft timers
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* Called every second by the timer interval
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*/
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async function updateDraftTimers(): Promise<void> {
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const io = getSocketIO();
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// Get all active drafts
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const activeDrafts = await db.query.seasons.findMany({
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where: eq(schema.seasons.status, "draft"),
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});
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if (activeDrafts.length === 0) {
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return; // No active drafts
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}
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for (const season of activeDrafts) {
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// Skip if draft is paused
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if (season.draftPaused) {
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continue;
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}
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const currentPickNumber = season.currentPickNumber || 1;
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// Get draft slots to determine whose turn it is
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const draftSlots = await db.query.draftSlots.findMany({
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where: eq(schema.draftSlots.seasonId, season.id),
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orderBy: asc(schema.draftSlots.draftOrder),
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});
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const totalTeams = draftSlots.length;
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if (totalTeams === 0) continue;
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const { pickInRound } = calculatePickInfo(currentPickNumber, totalTeams);
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const currentDraftSlot = draftSlots.find(
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(slot) => slot.draftOrder === pickInRound
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);
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if (!currentDraftSlot) {
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continue;
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}
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const currentTeamId = currentDraftSlot.teamId;
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// Get current team's timer
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const timer = await db.query.draftTimers.findFirst({
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where: and(
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eq(schema.draftTimers.seasonId, season.id),
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eq(schema.draftTimers.teamId, currentTeamId)
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),
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});
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if (!timer) {
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logger.warn(
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`[Timer] No timer found for team ${currentTeamId} in season ${season.id}, creating with initial time`
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);
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const initialTime = season.draftInitialTime || 120;
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await db
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.insert(schema.draftTimers)
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.values({
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seasonId: season.id,
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teamId: currentTeamId,
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timeRemaining: initialTime,
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});
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// Emit timer update so clients are aware of the new timer
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io.to(`draft-${season.id}`).emit("timer-update", {
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seasonId: season.id,
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teamId: currentTeamId,
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timeRemaining: initialTime,
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currentPickNumber,
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});
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// Continue processing with the newly created timer on the next tick
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continue;
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}
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// If timer is at 0 or below, check autodraft settings and trigger auto-pick
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if (timer.timeRemaining <= 0) {
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logger.log(
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`[Timer] ⚠️ Timer expired for team ${currentTeamId} in season ${season.id} (pick ${currentPickNumber})`
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);
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// Check if team has autodraft enabled
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const autodraftSettings = await db.query.autodraftSettings.findFirst({
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where: and(
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eq(schema.autodraftSettings.seasonId, season.id),
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eq(schema.autodraftSettings.teamId, currentTeamId)
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),
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});
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const shouldAutodraft = autodraftSettings?.isEnabled ?? false;
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const success = await triggerAutoPick(season.id, currentTeamId, currentPickNumber, shouldAutodraft ? (autodraftSettings ?? null) : null);
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if (!success) {
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logger.error(`[Timer] Pausing draft ${season.id} — auto-pick failed for team ${currentTeamId} pick ${currentPickNumber}`);
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await db.update(schema.seasons).set({ draftPaused: true }).where(eq(schema.seasons.id, season.id));
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io.to(`draft-${season.id}`).emit("draft-paused", { seasonId: season.id, paused: true });
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}
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continue;
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}
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// Atomically decrement timer (race-condition safe: uses DB-level update
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// so concurrent increments from pick handlers are never overwritten)
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const [updatedTimer] = await db
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.update(schema.draftTimers)
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.set({
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timeRemaining: sql`GREATEST(${schema.draftTimers.timeRemaining} - 1, 0)`,
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updatedAt: new Date(),
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})
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.where(eq(schema.draftTimers.id, timer.id))
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.returning();
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const newTimeRemaining = updatedTimer?.timeRemaining ?? 0;
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// Emit timer update to all clients in the draft room
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io.to(`draft-${season.id}`).emit("timer-update", {
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seasonId: season.id,
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teamId: currentTeamId,
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timeRemaining: newTimeRemaining,
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currentPickNumber,
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});
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// If timer just hit 0, trigger auto-pick
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if (newTimeRemaining === 0) {
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const autodraftSettings = await db.query.autodraftSettings.findFirst({
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where: and(
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eq(schema.autodraftSettings.seasonId, season.id),
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eq(schema.autodraftSettings.teamId, currentTeamId)
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),
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});
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const shouldAutodraft = autodraftSettings?.isEnabled ?? false;
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const success = await triggerAutoPick(season.id, currentTeamId, currentPickNumber, shouldAutodraft ? (autodraftSettings ?? null) : null);
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if (!success) {
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logger.error(`[Timer] Pausing draft ${season.id} — auto-pick failed for team ${currentTeamId} pick ${currentPickNumber}`);
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await db.update(schema.seasons).set({ draftPaused: true }).where(eq(schema.seasons.id, season.id));
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io.to(`draft-${season.id}`).emit("draft-paused", { seasonId: season.id, paused: true });
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}
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}
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}
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}
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/**
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* Trigger an automatic pick when timer expires.
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* Returns true if the pick succeeded (or was already made by another path),
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* false if a real failure occurred that requires commissioner intervention.
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*/
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async function triggerAutoPick(
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seasonId: string,
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teamId: string,
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pickNumber: number,
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autodraftSettings: InferSelectModel<typeof schema.autodraftSettings> | null
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): Promise<boolean> {
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try {
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const result = await executeAutoPick({
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seasonId,
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teamId,
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pickNumber,
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triggeredBy: "timer",
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autodraftSettings,
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db,
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});
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if (!result.success) {
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// A race condition where the pick was already made is not a real failure
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if (result.error === "Pick already made") {
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return true;
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}
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logger.error(`[Timer] Auto-pick failed: ${result.error}`);
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return false;
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}
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return true;
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} catch (error) {
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logger.error("[Timer] Error in triggerAutoPick:", error);
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return false;
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}
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}
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