* Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
200 lines
6.7 KiB
TypeScript
200 lines
6.7 KiB
TypeScript
import {
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ContextMenu,
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ContextMenuContent,
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ContextMenuItem,
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ContextMenuTrigger,
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} from "~/components/ui/context-menu";
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import { DraftPickCell, type CoronaState } from "~/components/draft/DraftPickCell";
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import { TeamAvatar } from "~/components/TeamAvatar";
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import type { SeasonStatus } from "~/models/season";
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interface DraftCell {
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pickNumber: number;
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participant: { id: string; name: string };
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sport: { id: string; name: string };
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team: { id: string; name: string };
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}
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interface DraftGridProps {
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draftSlots: Array<{
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id: string;
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draftOrder: number;
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team: {
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id: string;
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name: string;
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logoUrl?: string | null;
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};
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}>;
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draftGrid: Array<Array<DraftCell | null>>;
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currentPick: number;
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teamTimers?: Record<string, number>;
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formatTime?: (seconds: number | undefined) => string;
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title?: string;
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isCommissioner?: boolean;
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onForceAutopick?: (pickNumber: number, teamId: string) => void;
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onForceManualPick?: (pickNumber: number, teamId: string) => void;
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autodraftStatus?: Record<string, boolean>;
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connectedTeams?: Set<string>;
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ownerMap?: Record<string, string>;
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coronaStates?: Record<string, CoronaState>;
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seasonStatus?: SeasonStatus;
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draftPaused?: boolean;
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}
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export function DraftGrid({
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draftSlots,
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draftGrid,
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currentPick,
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teamTimers,
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formatTime,
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title,
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isCommissioner = false,
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onForceAutopick,
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onForceManualPick,
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autodraftStatus = {},
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connectedTeams = new Set(),
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ownerMap = {},
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coronaStates = {},
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seasonStatus,
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draftPaused,
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}: DraftGridProps) {
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const totalTeams = draftSlots.length;
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return (
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<div className="p-4">
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{title && <h2 className="text-xl font-semibold mb-4">{title}</h2>}
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<div className="w-full overflow-x-auto">
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<div className="min-w-max">
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{/* Team Headers */}
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<div className="flex gap-1.5 mb-1.5">
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{draftSlots.map((slot) => {
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const teamTime = teamTimers?.[slot.team.id];
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const isAutodraft = autodraftStatus[slot.team.id] || false;
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const isConnected = connectedTeams.has(slot.team.id);
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return (
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<div key={slot.id} className="flex-1 min-w-20 text-center">
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<div className="flex justify-center mb-1">
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<TeamAvatar
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teamId={slot.team.id}
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teamName={ownerMap[slot.team.id] || slot.team.name}
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logoUrl={slot.team.logoUrl}
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size="lg"
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/>
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</div>
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<div
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className={`font-semibold text-xs truncate px-1 flex items-center justify-center ${!isConnected ? "italic text-muted-foreground" : ""}`}
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>
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{isAutodraft && (
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<span className="mr-1 inline-flex items-center justify-center h-4 w-4 text-[10px] font-bold text-white bg-black shrink-0">A</span>
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)}
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<span className="truncate">{ownerMap[slot.team.id] || slot.team.name}</span>
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</div>
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{teamTimers && formatTime && (
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<div
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className={`text-sm font-mono ${
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teamTime === undefined
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? "text-muted-foreground"
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: teamTime > 60
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? "text-emerald-400"
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: teamTime > 30
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? "text-amber-accent"
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: "text-coral-accent"
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}`}
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>
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{formatTime(teamTime)}
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</div>
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)}
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</div>
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);
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})}
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</div>
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{/* Draft Grid Rows */}
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<div className="space-y-1.5">
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{draftGrid.map((roundPicks, roundIndex) => {
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const round = roundIndex + 1;
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const isEvenRound = round % 2 === 0;
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const displayPicks = isEvenRound
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? [...roundPicks].toReversed()
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: roundPicks;
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return (
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<div key={round} className="flex gap-1.5">
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{displayPicks.map((cell, index) => {
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const actualIndex = isEvenRound
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? roundPicks.length - 1 - index
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: index;
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const pickNumber = roundIndex * totalTeams + actualIndex + 1;
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const isCurrent = pickNumber === currentPick;
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const isPicked = !!cell;
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const cellContent = (
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<DraftPickCell
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key={pickNumber}
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pickNumber={pickNumber}
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round={round}
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pickInRound={actualIndex + 1}
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state={
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isPicked ? "picked" : isCurrent ? "current" : "upcoming"
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}
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pick={
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cell
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? {
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participant: { name: cell.participant.name },
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sport: { name: cell.sport.name },
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}
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: undefined
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}
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coronaState={
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cell ? coronaStates[cell.participant.id] : undefined
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}
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seasonStatus={seasonStatus}
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draftPaused={draftPaused}
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/>
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);
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if (
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isCommissioner &&
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!isPicked &&
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isCurrent &&
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onForceAutopick &&
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onForceManualPick
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) {
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const slot = draftSlots[actualIndex];
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return (
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<ContextMenu key={pickNumber}>
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<ContextMenuTrigger asChild>
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{cellContent}
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</ContextMenuTrigger>
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<ContextMenuContent>
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<ContextMenuItem
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onClick={() =>
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onForceAutopick(pickNumber, slot.team.id)
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}
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>
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Force Auto Pick
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</ContextMenuItem>
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<ContextMenuItem
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onClick={() =>
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onForceManualPick(pickNumber, slot.team.id)
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}
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>
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Force Manual Pick
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</ContextMenuItem>
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</ContextMenuContent>
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</ContextMenu>
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);
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}
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return cellContent;
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})}
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</div>
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);
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})}
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</div>
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</div>
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</div>
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</div>
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);
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}
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