Switch the tennis simulator's Elo source from the per-window table to the canonical participant_surface_elos via season_participants.participant_id. Map key stays season_participant.id so the simulator's call pattern is unchanged. Other functions in this file still read/write the per-window table (seasonParticipantSurfaceElos). They back the old admin surface-elo page and are removed in Phase 4 after the canonical admin flow replaces them. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
142 lines
4.8 KiB
TypeScript
142 lines
4.8 KiB
TypeScript
/**
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* Model for Participant Surface Elos
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*
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* Manages surface-specific Elo ratings for tennis (and future surface-based sports).
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* Each participant in a sports season can have separate Elo ratings for hard,
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* clay, and grass courts.
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*/
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import { database } from "~/database/context";
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import { participantSurfaceElos, seasonParticipantSurfaceElos, seasonParticipants } from "~/database/schema";
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import { eq, sql } from "drizzle-orm";
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export type CourtSurface = "hard" | "clay" | "grass";
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export interface SurfaceEloRecord {
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id: string;
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participantId: string;
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sportsSeasonId: string;
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worldRanking: number | null;
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eloHard: number | null;
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eloClay: number | null;
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eloGrass: number | null;
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updatedAt: Date;
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}
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export interface SurfaceEloWithName extends SurfaceEloRecord {
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participantName: string;
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}
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export interface SurfaceEloInput {
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participantId: string;
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sportsSeasonId: string;
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worldRanking?: number | null;
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eloHard?: number | null;
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eloClay?: number | null;
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eloGrass?: number | null;
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}
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/**
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* Get all surface Elo records for a sports season, joined with participant names.
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* Returns one record per participant (seasonParticipants with no Elo record are excluded).
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*/
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export async function getSurfaceElosForSeason(
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sportsSeasonId: string
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): Promise<SurfaceEloWithName[]> {
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const db = database();
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const rows = await db
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.select({
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id: seasonParticipantSurfaceElos.id,
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participantId: seasonParticipantSurfaceElos.participantId,
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sportsSeasonId: seasonParticipantSurfaceElos.sportsSeasonId,
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worldRanking: seasonParticipantSurfaceElos.worldRanking,
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eloHard: seasonParticipantSurfaceElos.eloHard,
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eloClay: seasonParticipantSurfaceElos.eloClay,
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eloGrass: seasonParticipantSurfaceElos.eloGrass,
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updatedAt: seasonParticipantSurfaceElos.updatedAt,
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participantName: seasonParticipants.name,
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})
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.from(seasonParticipantSurfaceElos)
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.innerJoin(seasonParticipants, eq(seasonParticipantSurfaceElos.participantId, seasonParticipants.id))
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.where(eq(seasonParticipantSurfaceElos.sportsSeasonId, sportsSeasonId))
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.orderBy(seasonParticipants.name);
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return rows;
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}
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/**
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* Upsert surface Elo ratings for a batch of seasonParticipants.
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* Uses INSERT ... ON CONFLICT DO UPDATE so all three surface columns are
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* overwritten atomically — the admin always submits all three values.
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*/
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export async function batchUpsertSurfaceElos(
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inputs: SurfaceEloInput[]
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): Promise<void> {
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if (inputs.length === 0) return;
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const db = database();
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const now = new Date();
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await db
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.insert(seasonParticipantSurfaceElos)
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.values(
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inputs.map(({ participantId, sportsSeasonId, worldRanking, eloHard, eloClay, eloGrass }) => ({
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participantId,
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sportsSeasonId,
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worldRanking: worldRanking ?? null,
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eloHard: eloHard ?? null,
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eloClay: eloClay ?? null,
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eloGrass: eloGrass ?? null,
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updatedAt: now,
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}))
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)
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.onConflictDoUpdate({
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target: [seasonParticipantSurfaceElos.participantId, seasonParticipantSurfaceElos.sportsSeasonId],
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set: {
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worldRanking: sql`excluded.world_ranking`,
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eloHard: sql`excluded.elo_hard`,
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eloClay: sql`excluded.elo_clay`,
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eloGrass: sql`excluded.elo_grass`,
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updatedAt: sql`excluded.updated_at`,
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},
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});
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}
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/**
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* Returns a Map from participantId to surface Elos for use in the simulator.
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* Participants with no record are absent from the map (simulator falls back to 1500).
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*/
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/**
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* Build a map keyed by seasonParticipant.id → surface Elo values, sourced from
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* the canonical `participant_surface_elos` table. Joins seasonParticipants →
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* canonical participants → canonical surfaceElo.
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*
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* Season participants without a linked canonical participant, or with no
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* canonical surface Elo row, are simply absent from the map — callers should
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* handle `undefined` for such cases (as the tennis simulator does).
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*/
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export async function getSurfaceEloMap(
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sportsSeasonId: string
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): Promise<Map<string, { worldRanking: number | null; eloHard: number | null; eloClay: number | null; eloGrass: number | null }>> {
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const db = database();
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const rows = await db
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.select({
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seasonParticipantId: seasonParticipants.id,
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worldRanking: participantSurfaceElos.worldRanking,
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eloHard: participantSurfaceElos.eloHard,
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eloClay: participantSurfaceElos.eloClay,
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eloGrass: participantSurfaceElos.eloGrass,
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})
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.from(seasonParticipants)
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.innerJoin(
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participantSurfaceElos,
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eq(participantSurfaceElos.participantId, seasonParticipants.participantId),
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)
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.where(eq(seasonParticipants.sportsSeasonId, sportsSeasonId));
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return new Map(rows.map((r) => [r.seasonParticipantId, {
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worldRanking: r.worldRanking,
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eloHard: r.eloHard,
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eloClay: r.eloClay,
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eloGrass: r.eloGrass,
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}]));
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}
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