brackt/app/routes/api/draft.make-pick.ts
Chris Parsons 16aa450d63
feat: proactively prune ineligible queue items after each pick (#59)
After every pick, recalculate draft eligibility for all teams and
remove any queued participants whose sport is no longer eligible
(e.g. a team queued a snooker player but just filled their last flex
slot). Previously this was only caught lazily when autodraft fired,
which could pause the draft or pick an unwanted player.

- Add getAllQueuesForSeason to draft-queue.ts — fetches all queue rows
  for a season in one query (Map<teamId, QueueItem[]>) instead of N+1
  per-team queries
- Add pruneIneligibleQueueItems to draft-utils.ts — uses Promise.all
  for the four required data fetches, collects ineligible items in a
  single loop pass, warns on orphaned participant references
- Call from both pick paths: executeAutoPick and draft.make-pick.ts
- Emit queue-eligibility-pruned socket event per affected team so the
  client updates the queue UI in real time
- Add 5 tests covering: single ineligible removal, all eligible (no-op),
  empty queues (no delete called, getTeamQueue never called), mixed
  queue (only ineligible item removed), and unknown participant (warn)

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-02 22:07:22 -08:00

295 lines
9.4 KiB
TypeScript

import { getAuth } from "@clerk/react-router/server";
import { database } from "~/database/context";
import * as schema from "~/database/schema";
import { eq, and, sql } from "drizzle-orm";
import { calculateDraftEligibility } from "~/lib/draft-eligibility";
import { getDraftPicksWithSports, getTeamDraftPicksWithSports } from "~/models/draft-pick";
import { getParticipantsForSeasonWithSports } from "~/models/participant";
import { getSeasonSportsSimple } from "~/models/season-sport";
import { calculatePickInfo, checkAndTriggerNextAutodraft, pruneIneligibleQueueItems } from "~/models/draft-utils";
import { getSocketIO } from "../../../server/socket";
import type { ActionFunctionArgs } from "react-router";
export async function action(args: ActionFunctionArgs) {
const { request } = args;
const { userId } = await getAuth(args);
if (!userId) {
return Response.json({ error: "Unauthorized" }, { status: 401 });
}
const formData = await request.formData();
const seasonId = formData.get("seasonId") as string;
const participantId = formData.get("participantId") as string;
if (!seasonId || !participantId) {
return Response.json({ error: "Missing required fields" }, { status: 400 });
}
const db = database();
// Get season details
const season = await db.query.seasons.findFirst({
where: eq(schema.seasons.id, seasonId),
});
if (!season) {
return Response.json({ error: "Season not found" }, { status: 404 });
}
if (season.status !== "draft") {
return Response.json({ error: "Draft is not currently active" }, { status: 400 });
}
if (season.draftPaused) {
return Response.json({ error: "Draft is currently paused" }, { status: 400 });
}
// Get current draft slot (who should be picking now)
const currentPickNumber = season.currentPickNumber || 1;
const draftSlots = await db.query.draftSlots.findMany({
where: eq(schema.draftSlots.seasonId, seasonId),
orderBy: schema.draftSlots.draftOrder,
with: {
team: true,
},
});
const totalTeams = draftSlots.length;
const { round: currentRound, pickInRound } = calculatePickInfo(currentPickNumber, totalTeams);
const currentDraftSlot = draftSlots.find((slot) => slot.draftOrder === pickInRound);
if (!currentDraftSlot) {
return Response.json({ error: "Invalid draft state" }, { status: 500 });
}
// Check permissions: must be team owner or commissioner
const isTeamOwner = currentDraftSlot.team.ownerId === userId;
const commissionerRecord = await db.query.commissioners.findFirst({
where: and(
eq(schema.commissioners.leagueId, season.leagueId),
eq(schema.commissioners.userId, userId)
),
});
const isCommissioner = !!commissionerRecord;
if (!isTeamOwner && !isCommissioner) {
return Response.json({ error: "You do not have permission to pick for this team" }, { status: 403 });
}
// Check if participant is already drafted
const existingPick = await db.query.draftPicks.findFirst({
where: and(
eq(schema.draftPicks.seasonId, seasonId),
eq(schema.draftPicks.participantId, participantId)
),
});
if (existingPick) {
return Response.json({ error: "Participant already drafted" }, { status: 400 });
}
// Get participant details
const participant = await db.query.participants.findFirst({
where: eq(schema.participants.id, participantId),
with: {
sportsSeason: {
with: {
sport: true,
},
},
},
});
if (!participant) {
return Response.json({ error: "Participant not found" }, { status: 404 });
}
// ELIGIBILITY VALIDATION: Check if team can draft from this sport
const allPicks = await getDraftPicksWithSports(seasonId);
const teamPicks = await getTeamDraftPicksWithSports(currentDraftSlot.teamId, seasonId);
const allParticipants = await getParticipantsForSeasonWithSports(seasonId);
const seasonSports = await getSeasonSportsSimple(seasonId);
// Get all teams for the season
const allTeams = draftSlots.map((slot) => ({ id: slot.teamId }));
const eligibility = calculateDraftEligibility(
currentDraftSlot.teamId,
teamPicks,
allPicks,
allParticipants,
seasonSports,
season.draftRounds,
allTeams
);
const sportId = participant.sportsSeason.sport.id;
if (!eligibility.eligibleSportIds.has(sportId)) {
const reason = eligibility.ineligibleReasons[sportId] || "Cannot draft from this sport";
return Response.json({ error: reason }, { status: 400 });
}
// Snapshot the team's time bank before the pick (used for audit / pick history)
const timerSnapshot = await db.query.draftTimers.findFirst({
where: and(
eq(schema.draftTimers.seasonId, seasonId),
eq(schema.draftTimers.teamId, currentDraftSlot.teamId)
),
});
// Create the draft pick
const [draftPick] = await db
.insert(schema.draftPicks)
.values({
seasonId,
teamId: currentDraftSlot.teamId,
participantId,
pickNumber: currentPickNumber,
round: currentRound,
pickInRound,
pickedByUserId: userId,
pickedByType: isTeamOwner ? "owner" : "commissioner",
timeUsed: timerSnapshot?.timeRemaining ?? 0,
})
.returning();
// Remove from ALL team queues in this season (participant is now drafted)
await db
.delete(schema.draftQueue)
.where(
and(
eq(schema.draftQueue.seasonId, seasonId),
eq(schema.draftQueue.participantId, participantId)
)
);
// Notify all clients that this participant was removed from queues
try {
getSocketIO().to(`draft-${seasonId}`).emit("participant-removed-from-queues", {
participantId,
});
} catch (error) {
console.error("Socket.IO participant-removed-from-queues error:", error);
}
// Proactively prune queue items that are now ineligible due to this pick
// (e.g. a team queued a snooker player but just filled their last flex slot)
try {
const allTeamIds = draftSlots.map((slot) => slot.teamId);
const prunedQueues = await pruneIneligibleQueueItems({
seasonId,
draftRounds: season.draftRounds,
allTeamIds,
db,
});
for (const { teamId: prunedTeamId, removedParticipantIds } of prunedQueues) {
getSocketIO().to(`draft-${seasonId}`).emit("queue-eligibility-pruned", {
teamId: prunedTeamId,
removedParticipantIds,
});
}
} catch (error) {
console.error("Queue pruning error after pick:", error);
}
// Calculate next pick info (before updating season)
const nextPickNumber = currentPickNumber + 1;
const totalPicks = totalTeams * season.draftRounds;
const isDraftComplete = nextPickNumber > totalPicks;
// Add increment to the team that just picked (post-pick reward).
// Use an atomic SQL update so the timer loop cannot overwrite this increment
// via a concurrent read-modify-write decrement.
const incrementTime = season.draftIncrementTime || 30;
const [updatedTimer] = await db
.update(schema.draftTimers)
.set({
timeRemaining: sql`${schema.draftTimers.timeRemaining} + ${incrementTime}`,
updatedAt: new Date(),
})
.where(
and(
eq(schema.draftTimers.seasonId, seasonId),
eq(schema.draftTimers.teamId, currentDraftSlot.teamId)
)
)
.returning();
// Safety fallback: timer row should always exist after draft start
const newTimeRemaining = updatedTimer?.timeRemaining ?? incrementTime;
if (!updatedTimer) {
await db.insert(schema.draftTimers).values({
seasonId,
teamId: currentDraftSlot.teamId,
timeRemaining: newTimeRemaining,
});
}
try {
getSocketIO().to(`draft-${seasonId}`).emit("timer-update", {
seasonId,
teamId: currentDraftSlot.teamId,
timeRemaining: newTimeRemaining,
currentPickNumber: nextPickNumber,
});
} catch (error) {
console.error("Socket.IO timer-update error:", error);
}
// Next team's timer is unchanged — their bank carries forward as-is
// (no emit needed; the timer system will start decrementing their existing bank)
// Update season's current pick number (AFTER initializing next timer to prevent race condition)
await db
.update(schema.seasons)
.set({
currentPickNumber: isDraftComplete ? currentPickNumber : nextPickNumber,
status: isDraftComplete ? "active" : season.status,
})
.where(eq(schema.seasons.id, seasonId));
// Emit socket event
try {
getSocketIO().to(`draft-${seasonId}`).emit("pick-made", {
pick: {
...draftPick,
team: currentDraftSlot.team,
participant: {
...participant,
sport: participant.sportsSeason.sport,
},
sport: participant.sportsSeason.sport,
},
nextPickNumber: isDraftComplete ? currentPickNumber : nextPickNumber,
isDraftComplete,
});
if (isDraftComplete) {
getSocketIO().to(`draft-${seasonId}`).emit("draft-completed");
}
} catch (error) {
console.error("Socket.IO error:", error);
}
// Check if next team has autodraft enabled and trigger immediately
if (!isDraftComplete) {
const freshSeason = await db.query.seasons.findFirst({ where: eq(schema.seasons.id, seasonId) });
if (!freshSeason?.draftPaused) {
await checkAndTriggerNextAutodraft({
seasonId,
nextPickNumber,
totalTeams,
draftSlots,
db,
});
}
}
return Response.json({
success: true,
pick: draftPick,
nextPickNumber: isDraftComplete ? currentPickNumber : nextPickNumber,
isDraftComplete,
});
}