- Broadcast timer-bank-updated after every pick so all connected clients immediately see the updated time bank (was only visible on next timer-pick-started) - Capture pickMadeAt at route entry (before auth/DB overhead) and use Math.ceil so credited seconds always match the client countdown display - Clear picksExpiresAt on every pick so _schedulePickForSeason starts fresh - Hold schedulingInProgress lock for full timer callback to prevent the recovery interval from scheduling a duplicate timeout mid-pick - Fix force-autopick route: call rescheduleTimer so the next team's clock starts immediately instead of waiting for the old timeout to fire naturally - Fix draft.adjust-time-bank for on-clock teams: shift picksExpiresAt by the adjustment and reschedule, so the client countdown updates; block adjustments that would reduce the bank to zero - Add timer-pick-started / timer-overnight-paused / timer-bank-updated socket events with full type definitions; replace dead timer-update event - Fix draft-state-sync to include expiresAt for the active timer and isOvernightPause state so reconnecting clients see accurate countdown and pause banner immediately - Fix room-closure countdown: capture client-side timestamp when draft completes so countdown runs even before the loader revalidates with draftCompletedAt - Run countdown interval at 500ms with Math.ceil to prevent skipped seconds - Add draft-started socket handler to transition pre-draft UI without a refresh - Fix overnight pause: canPick only blocks on commissioner pause, not overnight pause (timer freezes but player can still pick early) - Extract checkOvernightPause to server/overnight-pause-check.ts, breaking the timer↔socket circular import and ensuring the timezone cache is shared and evicted correctly across both callers - Fix PostgreSQL varchar=uuid type mismatch in getTeamTimezone join Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
139 lines
4.5 KiB
TypeScript
139 lines
4.5 KiB
TypeScript
import { auth } from "~/lib/auth.server";
|
|
import { database } from "~/database/context";
|
|
import * as schema from "~/database/schema";
|
|
import { eq, and, gte } from "drizzle-orm";
|
|
import { isCommissioner } from "~/models/commissioner";
|
|
import { logCommissionerAction } from "~/models/audit-log";
|
|
import { getSocketIO } from "../../../server/socket";
|
|
import { onDraftRolledBack } from "../../../server/timer";
|
|
import { logger } from "~/lib/logger";
|
|
import { runBracktHarvilleForFantasySeason } from "~/services/brackt.server";
|
|
|
|
import type { ActionFunctionArgs } from "react-router";
|
|
export async function action(args: ActionFunctionArgs) {
|
|
const { request } = args;
|
|
const session = await auth.api.getSession({ headers: args.request.headers });
|
|
const userId = session?.user.id ?? null;
|
|
|
|
if (!userId) {
|
|
return Response.json({ error: "Unauthorized" }, { status: 401 });
|
|
}
|
|
|
|
const formData = await request.formData();
|
|
const seasonId = formData.get("seasonId") as string;
|
|
const pickNumber = parseInt(formData.get("pickNumber") as string);
|
|
|
|
if (!seasonId || isNaN(pickNumber) || pickNumber < 1) {
|
|
return Response.json({ error: "Missing required fields" }, { status: 400 });
|
|
}
|
|
|
|
const db = database();
|
|
|
|
const season = await db.query.seasons.findFirst({
|
|
where: eq(schema.seasons.id, seasonId),
|
|
});
|
|
|
|
if (!season) {
|
|
return Response.json({ error: "Season not found" }, { status: 404 });
|
|
}
|
|
|
|
if (!(await isCommissioner(season.leagueId, userId))) {
|
|
return Response.json({ error: "Only commissioners can roll back the draft" }, { status: 403 });
|
|
}
|
|
|
|
if (season.status !== "draft") {
|
|
return Response.json(
|
|
{ error: "Cannot roll back a draft that is not in progress" },
|
|
{ status: 400 }
|
|
);
|
|
}
|
|
|
|
const draftSlots = await db.query.draftSlots.findMany({
|
|
where: eq(schema.draftSlots.seasonId, seasonId),
|
|
orderBy: schema.draftSlots.draftOrder,
|
|
});
|
|
|
|
const totalTeams = draftSlots.length;
|
|
|
|
if (totalTeams === 0) {
|
|
return Response.json({ error: "No draft slots found for this season" }, { status: 400 });
|
|
}
|
|
|
|
// Calculate which team is on the clock at the rollback pick (snake draft)
|
|
const round = Math.ceil(pickNumber / totalTeams);
|
|
const isEvenRound = round % 2 === 0;
|
|
let pickInRound = ((pickNumber - 1) % totalTeams) + 1;
|
|
if (isEvenRound) {
|
|
pickInRound = totalTeams - pickInRound + 1;
|
|
}
|
|
const rollbackSlot = draftSlots.find((slot) => slot.draftOrder === pickInRound);
|
|
|
|
// Delete picks from pickNumber onwards
|
|
await db
|
|
.delete(schema.draftPicks)
|
|
.where(
|
|
and(
|
|
eq(schema.draftPicks.seasonId, seasonId),
|
|
gte(schema.draftPicks.pickNumber, pickNumber)
|
|
)
|
|
);
|
|
|
|
// Update season: reset pick number and pause so the commissioner can review
|
|
// before picks resume. They must explicitly hit Resume to restart the clock.
|
|
await db
|
|
.update(schema.seasons)
|
|
.set({
|
|
currentPickNumber: pickNumber,
|
|
draftPaused: true,
|
|
})
|
|
.where(eq(schema.seasons.id, seasonId));
|
|
|
|
await logCommissionerAction({
|
|
seasonId,
|
|
leagueId: season.leagueId,
|
|
actorUserId: userId,
|
|
action: "draft_rollback",
|
|
affectedTeamIds: rollbackSlot?.teamId ? [rollbackSlot.teamId] : [],
|
|
details: {
|
|
rolledBackToPickNumber: pickNumber,
|
|
previousPickNumber: season.currentPickNumber,
|
|
},
|
|
});
|
|
|
|
try {
|
|
const io = getSocketIO();
|
|
// Roll-back leaves the draft paused so the commissioner reviews before resuming.
|
|
io.to(`draft-${seasonId}`).emit("draft-paused", { seasonId, paused: true });
|
|
io.to(`draft-${seasonId}`).emit("draft-rolled-back", {
|
|
seasonId,
|
|
pickNumber,
|
|
teamId: rollbackSlot?.teamId,
|
|
});
|
|
} catch (error) {
|
|
logger.error("Socket.IO error:", error);
|
|
}
|
|
|
|
try {
|
|
const updates = await runBracktHarvilleForFantasySeason(seasonId, db);
|
|
if (updates.length > 0) {
|
|
getSocketIO().to(`draft-${seasonId}`).emit("brackt-evs-updated", { updates });
|
|
}
|
|
} catch (error) {
|
|
logger.error("[Rollback] Brackt EV update failed:", error);
|
|
}
|
|
|
|
// Reset all timer rows to the initial bank and reschedule the clock from scratch.
|
|
// Timer rows are not rolled back by the picks delete above, so without this they
|
|
// would show banked values from the picks that were just deleted (e.g. 2:08, 2:07).
|
|
const initialTime =
|
|
season.draftTimerMode === "standard"
|
|
? (season.draftIncrementTime || 30)
|
|
: (season.draftInitialTime || 120);
|
|
try {
|
|
await onDraftRolledBack(seasonId, initialTime);
|
|
} catch (err) {
|
|
logger.error("[Rollback] onDraftRolledBack failed:", err);
|
|
}
|
|
|
|
return Response.json({ success: true, pickNumber });
|
|
}
|