* fix: NBA play-in advancement writes E7/W7 to wrong participant slot advanceNBAPlayInWinner was writing the PIR1 7v8 winner to participant1Id of First Round M3/M7, but those slots already hold E2/W2 (seeded at generation time). The "already filled" guard fired, silently swallowing both the winner advancement and the loser's placement into Play-In Round 2 — so the 7/8 loser never appeared in the second play-in game. Fix: write the 7v8 winner to participant2Id (the correct null slot) and update the guard, doc comment, and load-bearing comment accordingly. Also swap the p2Override arguments in the simulator and test fixture to match the corrected slot layout (FR M3: E2=p1, E7=p2). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix: hasGroupStage check for templates without groupStage property undefined !== null is true, so templates that omit groupStage (like nba_20) were incorrectly treated as group-stage templates, triggering the generate-groups action and the "Invalid template or template has no group stage" error. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
640 lines
29 KiB
TypeScript
640 lines
29 KiB
TypeScript
/**
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* NBA Playoff Simulator
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*
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* Two modes, auto-detected at runtime:
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*
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* ── Mode 1: Bracket-Aware (preferred) ─────────────────────────────────────────
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* Used when a playoff_game scoring event with generated matches exists for the
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* sports season. Reads the actual bracket state from the DB and simulates only
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* the remaining rounds forward.
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*
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* Algorithm:
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* 1. Find the playoff_game scoring event; load all playoffMatches
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* 2. Group matches by round: Play-In Round 1/2, First Round, Conference
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* Semifinals, Conference Finals, NBA Finals
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* 3. Build Elo map from TEAMS_DATA (name-matched from participants table)
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* 4. For each of 50k simulations:
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* a. Play-In Round 1 (4 single games): use real result if isComplete, else sim
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* → derives E7/E8-candidate/E9-E10-winner and their West equivalents
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* b. Play-In Round 2 (2 single games): uses PIR1 results as participant
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* fallbacks when DB slots are still null
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* → derives E8 and W8 seeds
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* c. First Round (8 best-of-7 series): uses simmed seeds as participant
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* fallbacks for the 4 play-in slots; real results respected
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* d. Conference Semifinals → Conference Finals → NBA Finals: same
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* completed-vs-simulate pattern; standard ceil bracket path
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* 5. Track integer placement counts per tier (champion/finalist/CF loser/CS loser)
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* 6. Convert to probability distributions with exact denominators
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*
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* In-progress series: treated as a fresh best-of-7 (partial game scores are not
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* used). A series only locks once isComplete + winnerId + loserId are all set.
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*
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* ── Mode 2: Season Projection (fallback) ──────────────────────────────────────
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* Used when no bracket event / matches exist yet (pre-playoffs). Projects
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* remaining regular season games → seeds → play-in → playoffs from scratch.
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* See inline comments for details.
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*
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* Placement tiers (both modes):
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* probFirst = NBA champion
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* probSecond = NBA Finals loser
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* probThird/Fourth = Conference Finals losers (2 per sim)
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* probFifth–Eighth = Conference Semis losers (4 per sim)
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* First Round / Play-In losers → all 0 (score 0 points)
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* Missed playoffs (Mode 2 only) → all 0
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*
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* Elo ratings are hardcoded (March 2026 data).
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* Source: Neil Paine Substack playoff Elo estimates (last 110 games, no regression,
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* postseason games 3× weight). Update at the start of each season.
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*/
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import { database } from "~/database/context";
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import { eq, and } from "drizzle-orm";
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import * as schema from "~/database/schema";
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import type { Simulator, SimulationResult } from "./types";
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import { normalizeTeamName } from "~/lib/normalize-team-name";
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import { getRegularSeasonStandings } from "~/models/regular-season-standings";
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// ─── Simulation parameters ────────────────────────────────────────────────────
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const NUM_SIMULATIONS = 50_000;
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/**
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* Elo parity factor. NBA uses 400 (standard formula).
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* A 400-point Elo difference → ~90.9% win probability per game.
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*/
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const PARITY_FACTOR = 400;
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/** NBA regular season games per team. */
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const NBA_REGULAR_SEASON_GAMES = 82;
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// ─── Team data (2025-26 season, as of March 2026) ─────────────────────────────
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interface NbaTeamData {
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conference: "Eastern" | "Western";
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elo: number;
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}
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const TEAMS_DATA: Record<string, NbaTeamData> = {
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// ── Eastern Conference ──────────────────────────────────────────────────────
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"Detroit Pistons": { conference: "Eastern", elo: 1558 },
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"Boston Celtics": { conference: "Eastern", elo: 1699 },
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"New York Knicks": { conference: "Eastern", elo: 1626 },
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"Cleveland Cavaliers": { conference: "Eastern", elo: 1628 },
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"Orlando Magic": { conference: "Eastern", elo: 1508 },
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"Miami Heat": { conference: "Eastern", elo: 1530 },
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"Toronto Raptors": { conference: "Eastern", elo: 1467 },
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"Atlanta Hawks": { conference: "Eastern", elo: 1496 },
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"Philadelphia 76ers": { conference: "Eastern", elo: 1471 },
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"Charlotte Hornets": { conference: "Eastern", elo: 1496 },
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"Milwaukee Bucks": { conference: "Eastern", elo: 1442 },
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"Chicago Bulls": { conference: "Eastern", elo: 1381 },
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"Brooklyn Nets": { conference: "Eastern", elo: 1334 },
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"Indiana Pacers": { conference: "Eastern", elo: 1433 },
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"Washington Wizards": { conference: "Eastern", elo: 1255 },
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// ── Western Conference ──────────────────────────────────────────────────────
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"Oklahoma City Thunder": { conference: "Western", elo: 1731 },
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"San Antonio Spurs": { conference: "Western", elo: 1599 },
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"Houston Rockets": { conference: "Western", elo: 1564 },
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"Denver Nuggets": { conference: "Western", elo: 1618 },
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"LA Lakers": { conference: "Western", elo: 1569 },
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"Minnesota Timberwolves":{ conference: "Western", elo: 1603 },
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"Phoenix Suns": { conference: "Western", elo: 1500 },
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"LA Clippers": { conference: "Western", elo: 1573 },
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"Golden State Warriors": { conference: "Western", elo: 1530 },
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"Portland Trail Blazers":{ conference: "Western", elo: 1426 },
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"Dallas Mavericks": { conference: "Western", elo: 1473 },
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"Memphis Grizzlies": { conference: "Western", elo: 1417 },
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"New Orleans Pelicans": { conference: "Western", elo: 1380 },
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"Sacramento Kings": { conference: "Western", elo: 1352 },
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"Utah Jazz": { conference: "Western", elo: 1334 },
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};
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// ─── Public helpers ───────────────────────────────────────────────────────────
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export { normalizeTeamName };
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/** Look up team data by participant name (case-insensitive). */
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export function getTeamData(name: string): NbaTeamData | undefined {
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const normalized = normalizeTeamName(name);
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for (const [teamName, data] of Object.entries(TEAMS_DATA)) {
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if (normalizeTeamName(teamName) === normalized) return data;
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}
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return undefined;
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}
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/**
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* Elo win probability for team A over team B.
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* P(A) = 1 / (1 + 10^((eloB - eloA) / PARITY_FACTOR))
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*/
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export function eloWinProbability(eloA: number, eloB: number): number {
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return 1 / (1 + Math.pow(10, (eloB - eloA) / PARITY_FACTOR));
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}
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// ─── Per-position normalization ───────────────────────────────────────────────
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const POSITION_KEYS = [
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"probFirst", "probSecond", "probThird", "probFourth",
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"probFifth", "probSixth", "probSeventh", "probEighth",
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] as const;
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function normalizeColumns(results: SimulationResult[]): void {
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for (const key of POSITION_KEYS) {
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const colSum = results.reduce((s, r) => s + r.probabilities[key], 0);
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const residual = 1.0 - colSum;
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if (residual !== 0) {
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const maxResult = results.reduce((best, r) =>
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r.probabilities[key] > best.probabilities[key] ? r : best
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);
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maxResult.probabilities[key] += residual;
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}
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}
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}
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// ─── Bracket-aware helpers ────────────────────────────────────────────────────
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type DbMatch = typeof schema.playoffMatches.$inferSelect;
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/** Simulate a single-game matchup. Returns winner and loser. */
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function simGame(
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eloMap: Map<string, number>,
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a: string,
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b: string
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): { winner: string; loser: string } {
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const eloA = eloMap.get(a) ?? 1400;
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const eloB = eloMap.get(b) ?? 1400;
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const winner = Math.random() < eloWinProbability(eloA, eloB) ? a : b;
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return { winner, loser: winner === a ? b : a };
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}
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/** Simulate a best-of-7 series. Returns winner and loser. */
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function simSeries(
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eloMap: Map<string, number>,
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a: string,
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b: string
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): { winner: string; loser: string } {
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const winProb = eloWinProbability(eloMap.get(a) ?? 1400, eloMap.get(b) ?? 1400);
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let wA = 0;
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let wB = 0;
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while (wA < 4 && wB < 4) {
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if (Math.random() < winProb) wA++; else wB++;
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}
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return wA === 4 ? { winner: a, loser: b } : { winner: b, loser: a };
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}
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/**
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* Resolve a play-in single game.
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* Uses the real result if the match is complete; otherwise simulates.
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* p1Override / p2Override are used when the DB participant slot is still null
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* (i.e. filled in by the previous round's simulated result).
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*/
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function resolveGame(
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eloMap: Map<string, number>,
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match: DbMatch | undefined,
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p1Override?: string,
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p2Override?: string
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): { winner: string; loser: string } {
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if (match?.isComplete && match.winnerId && match.loserId) {
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return { winner: match.winnerId, loser: match.loserId };
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}
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const p1 = match?.participant1Id ?? p1Override;
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const p2 = match?.participant2Id ?? p2Override;
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if (!p1 || !p2) {
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throw new Error(
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`Cannot resolve game: missing participant(s) on match ${match?.id ?? "(undefined)"} ` +
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`(p1=${p1 ?? "null"}, p2=${p2 ?? "null"}). ` +
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`Ensure the bracket is fully generated before simulating.`
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);
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}
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return simGame(eloMap, p1, p2);
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}
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/**
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* Resolve a playoff series.
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* Uses the real result if the match is complete; otherwise simulates best-of-7.
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* p1Override / p2Override fill null DB participant slots with the simulated seed.
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*/
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function resolveSeries(
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eloMap: Map<string, number>,
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match: DbMatch | undefined,
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p1Override?: string,
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p2Override?: string
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): { winner: string; loser: string } {
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if (match?.isComplete && match.winnerId && match.loserId) {
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return { winner: match.winnerId, loser: match.loserId };
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}
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const p1 = match?.participant1Id ?? p1Override;
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const p2 = match?.participant2Id ?? p2Override;
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if (!p1 || !p2) {
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throw new Error(
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`Cannot resolve series: missing participant(s) on match ${match?.id ?? "(undefined)"} ` +
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`(p1=${p1 ?? "null"}, p2=${p2 ?? "null"}). ` +
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`Ensure the bracket is fully generated before simulating.`
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);
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}
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return simSeries(eloMap, p1, p2);
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}
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// ─── Simulator ────────────────────────────────────────────────────────────────
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export class NBASimulator implements Simulator {
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async simulate(sportsSeasonId: string): Promise<SimulationResult[]> {
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const db = database();
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// ── Mode detection: bracket-aware if a playoff event with matches exists ──
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const bracketEvent = await db.query.scoringEvents.findFirst({
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where: and(
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eq(schema.scoringEvents.sportsSeasonId, sportsSeasonId),
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eq(schema.scoringEvents.eventType, "playoff_game")
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),
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});
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if (bracketEvent) {
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const bracketMatches = await db.query.playoffMatches.findMany({
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where: eq(schema.playoffMatches.scoringEventId, bracketEvent.id),
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orderBy: (m, { asc }) => [asc(m.matchNumber)],
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});
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if (bracketMatches.length > 0) {
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return this.simulateBracketAware(sportsSeasonId, bracketMatches);
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}
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}
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// ── Fall back to season-projection mode ───────────────────────────────────
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return this.simulateSeasonProjection(sportsSeasonId);
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}
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// ── Mode 1: Bracket-Aware ──────────────────────────────────────────────────
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private async simulateBracketAware(
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sportsSeasonId: string,
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allMatches: DbMatch[]
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): Promise<SimulationResult[]> {
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const db = database();
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// Group matches by round.
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const pir1 = allMatches.filter((m) => m.round === "Play-In Round 1")
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.toSorted((a, b) => a.matchNumber - b.matchNumber);
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const pir2 = allMatches.filter((m) => m.round === "Play-In Round 2")
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.toSorted((a, b) => a.matchNumber - b.matchNumber);
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const fr = allMatches.filter((m) => m.round === "First Round")
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.toSorted((a, b) => a.matchNumber - b.matchNumber);
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const cs = allMatches.filter((m) => m.round === "Conference Semifinals")
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.toSorted((a, b) => a.matchNumber - b.matchNumber);
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const cf = allMatches.filter((m) => m.round === "Conference Finals")
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.toSorted((a, b) => a.matchNumber - b.matchNumber);
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const finals = allMatches.filter((m) => m.round === "NBA Finals");
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if (
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pir1.length !== 4 || pir2.length !== 2 || fr.length !== 8 ||
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cs.length !== 4 || cf.length !== 2 || finals.length !== 1
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) {
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throw new Error(
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`NBA bracket has unexpected structure. Expected PIR1×4, PIR2×2, FR×8, CS×4, CF×2, Finals×1. ` +
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`Got PIR1×${pir1.length}, PIR2×${pir2.length}, FR×${fr.length}, ` +
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`CS×${cs.length}, CF×${cf.length}, Finals×${finals.length}. ` +
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`Ensure the bracket was generated using the nba_20 template.`
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);
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}
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// Collect all participant IDs from the bracket.
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const participantIdSet = new Set<string>();
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for (const m of allMatches) {
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if (m.participant1Id) participantIdSet.add(m.participant1Id);
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if (m.participant2Id) participantIdSet.add(m.participant2Id);
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if (m.winnerId) participantIdSet.add(m.winnerId);
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if (m.loserId) participantIdSet.add(m.loserId);
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}
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const participantIds = [...participantIdSet];
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// Load participant names to map IDs → Elo via TEAMS_DATA.
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const participantRows = await db
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.select({ id: schema.participants.id, name: schema.participants.name })
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.from(schema.participants)
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.where(eq(schema.participants.sportsSeasonId, sportsSeasonId));
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const nameById = new Map(participantRows.map((r) => [r.id, r.name]));
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// Build Elo map: TEAMS_DATA lookup by name, fallback 1400.
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const eloMap = new Map<string, number>();
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for (const id of participantIds) {
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const name = nameById.get(id) ?? "";
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eloMap.set(id, getTeamData(name)?.elo ?? 1400);
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}
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// Build per-round lookup maps for O(1) access in the hot loop.
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const pir1ByNum = new Map(pir1.map((m) => [m.matchNumber, m]));
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const pir2ByNum = new Map(pir2.map((m) => [m.matchNumber, m]));
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const frByNum = new Map(fr.map((m) => [m.matchNumber, m]));
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const csByNum = new Map(cs.map((m) => [m.matchNumber, m]));
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const cfByNum = new Map(cf.map((m) => [m.matchNumber, m]));
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const finalMatch = finals[0];
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// Integer placement counts — avoids fractional accumulation error.
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const championCounts = new Map(participantIds.map((id) => [id, 0]));
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const finalistCounts = new Map(participantIds.map((id) => [id, 0]));
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const cfLoserCounts = new Map(participantIds.map((id) => [id, 0]));
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const csLoserCounts = new Map(participantIds.map((id) => [id, 0]));
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// ── Monte Carlo loop ──────────────────────────────────────────────────────
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for (let s = 0; s < NUM_SIMULATIONS; s++) {
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// ── Play-In Round 1 (4 single games) ─────────────────────────────────
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// M1: East 7 vs 8 → winner = E7 seed; loser enters PIR2 as p1
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// M2: East 9 vs 10 → winner enters PIR2 as p2; loser eliminated
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// M3: West 7 vs 8 → winner = W7 seed; loser enters PIR2 as p1
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// M4: West 9 vs 10 → winner enters PIR2 as p2; loser eliminated
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const pir1M1 = resolveGame(eloMap, pir1ByNum.get(1));
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const pir1M2 = resolveGame(eloMap, pir1ByNum.get(2));
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const pir1M3 = resolveGame(eloMap, pir1ByNum.get(3));
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const pir1M4 = resolveGame(eloMap, pir1ByNum.get(4));
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const e7Seed = pir1M1.winner;
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const e8Cand = pir1M1.loser; // plays PIR2 M1 p1
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const e9e10W = pir1M2.winner; // plays PIR2 M1 p2
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const w7Seed = pir1M3.winner;
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const w8Cand = pir1M3.loser; // plays PIR2 M2 p1
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const w9w10W = pir1M4.winner; // plays PIR2 M2 p2
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// ── Play-In Round 2 (2 single games) ─────────────────────────────────
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// M1: E8 candidate vs E9/10 winner → winner = E8 seed
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// M2: W8 candidate vs W9/10 winner → winner = W8 seed
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// Use DB participant slots when already filled (after PIR1 locked in),
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// otherwise fall back to simulated values from above.
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const pir2M1 = resolveGame(eloMap, pir2ByNum.get(1), e8Cand, e9e10W);
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const pir2M2 = resolveGame(eloMap, pir2ByNum.get(2), w8Cand, w9w10W);
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const e8Seed = pir2M1.winner;
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const w8Seed = pir2M2.winner;
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// ── First Round (8 best-of-7 series) ─────────────────────────────────
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// Bracket order (matches correct Conference Semis pairings):
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// M1: E1 vs E8 M2: E4 vs E5 M3: E2 vs E7 M4: E3 vs E6
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// M5: W1 vs W8 M6: W4 vs W5 M7: W2 vs W7 M8: W3 vs W6
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//
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// Slots that stay null until play-in resolves use simmed seeds as fallback.
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// Once the play-in result is recorded, the DB slot is filled, so participant
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// coalescence (DB ?? simmed) always produces the correct team.
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const frM1 = resolveSeries(eloMap, frByNum.get(1), undefined, e8Seed); // E1(DB) vs E8
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const frM2 = resolveSeries(eloMap, frByNum.get(2)); // E4(DB) vs E5(DB)
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const frM3 = resolveSeries(eloMap, frByNum.get(3), undefined, e7Seed); // E2(DB) vs E7
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const frM4 = resolveSeries(eloMap, frByNum.get(4)); // E3(DB) vs E6(DB)
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const frM5 = resolveSeries(eloMap, frByNum.get(5), undefined, w8Seed); // W1(DB) vs W8
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const frM6 = resolveSeries(eloMap, frByNum.get(6)); // W4(DB) vs W5(DB)
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const frM7 = resolveSeries(eloMap, frByNum.get(7), undefined, w7Seed); // W2(DB) vs W7
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const frM8 = resolveSeries(eloMap, frByNum.get(8)); // W3(DB) vs W6(DB)
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// ── Conference Semifinals (4 best-of-7 series) ────────────────────────
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// Standard ceil bracket path:
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// CS M1: FR M1/M2 winners (East upper: E1/8 vs E4/5)
|
||
// CS M2: FR M3/M4 winners (East lower: E2/7 vs E3/6)
|
||
// CS M3: FR M5/M6 winners (West upper: W1/8 vs W4/5)
|
||
// CS M4: FR M7/M8 winners (West lower: W2/7 vs W3/6)
|
||
const csM1 = resolveSeries(eloMap, csByNum.get(1), frM1.winner, frM2.winner);
|
||
const csM2 = resolveSeries(eloMap, csByNum.get(2), frM3.winner, frM4.winner);
|
||
const csM3 = resolveSeries(eloMap, csByNum.get(3), frM5.winner, frM6.winner);
|
||
const csM4 = resolveSeries(eloMap, csByNum.get(4), frM7.winner, frM8.winner);
|
||
|
||
csLoserCounts.set(csM1.loser, (csLoserCounts.get(csM1.loser) ?? 0) + 1);
|
||
csLoserCounts.set(csM2.loser, (csLoserCounts.get(csM2.loser) ?? 0) + 1);
|
||
csLoserCounts.set(csM3.loser, (csLoserCounts.get(csM3.loser) ?? 0) + 1);
|
||
csLoserCounts.set(csM4.loser, (csLoserCounts.get(csM4.loser) ?? 0) + 1);
|
||
|
||
// ── Conference Finals (2 best-of-7 series) ────────────────────────────
|
||
// CF M1: East champion (CS M1/M2 winners)
|
||
// CF M2: West champion (CS M3/M4 winners)
|
||
const cfM1 = resolveSeries(eloMap, cfByNum.get(1), csM1.winner, csM2.winner);
|
||
const cfM2 = resolveSeries(eloMap, cfByNum.get(2), csM3.winner, csM4.winner);
|
||
|
||
cfLoserCounts.set(cfM1.loser, (cfLoserCounts.get(cfM1.loser) ?? 0) + 1);
|
||
cfLoserCounts.set(cfM2.loser, (cfLoserCounts.get(cfM2.loser) ?? 0) + 1);
|
||
|
||
// ── NBA Finals ────────────────────────────────────────────────────────
|
||
const nbaFinals = resolveSeries(eloMap, finalMatch, cfM1.winner, cfM2.winner);
|
||
|
||
championCounts.set(nbaFinals.winner, (championCounts.get(nbaFinals.winner) ?? 0) + 1);
|
||
finalistCounts.set(nbaFinals.loser, (finalistCounts.get(nbaFinals.loser) ?? 0) + 1);
|
||
}
|
||
|
||
// ── Convert counts to probability distributions ───────────────────────────
|
||
// Exact denominators guarantee column sums of 1.0 by construction:
|
||
// probFirst/Second → N total (1 per sim)
|
||
// probThird/Fourth → cfLoserCounts / (2×N) — 2 CF losers per sim
|
||
// probFifth–Eighth → csLoserCounts / (4×N) — 4 CS losers per sim
|
||
const N = NUM_SIMULATIONS;
|
||
const results: SimulationResult[] = participantIds.map((participantId) => {
|
||
const c = championCounts.get(participantId) ?? 0;
|
||
const f = finalistCounts.get(participantId) ?? 0;
|
||
const cfCount = cfLoserCounts.get(participantId) ?? 0;
|
||
const csCount = csLoserCounts.get(participantId) ?? 0;
|
||
return {
|
||
participantId,
|
||
probabilities: {
|
||
probFirst: c / N,
|
||
probSecond: f / N,
|
||
probThird: cfCount / (2 * N),
|
||
probFourth: cfCount / (2 * N),
|
||
probFifth: csCount / (4 * N),
|
||
probSixth: csCount / (4 * N),
|
||
probSeventh: csCount / (4 * N),
|
||
probEighth: csCount / (4 * N),
|
||
},
|
||
source: "nba_bracket_monte_carlo",
|
||
};
|
||
});
|
||
|
||
normalizeColumns(results);
|
||
return results;
|
||
}
|
||
|
||
// ── Mode 2: Season Projection ──────────────────────────────────────────────
|
||
|
||
private async simulateSeasonProjection(sportsSeasonId: string): Promise<SimulationResult[]> {
|
||
const db = database();
|
||
|
||
const [participantRows, standings] = await Promise.all([
|
||
db
|
||
.select({ id: schema.participants.id, name: schema.participants.name })
|
||
.from(schema.participants)
|
||
.where(eq(schema.participants.sportsSeasonId, sportsSeasonId)),
|
||
getRegularSeasonStandings(sportsSeasonId),
|
||
]);
|
||
|
||
if (participantRows.length === 0) {
|
||
throw new Error(
|
||
`No participants found for sports season ${sportsSeasonId}. ` +
|
||
`Add NBA teams as participants before running simulation.`
|
||
);
|
||
}
|
||
|
||
const standingsMap = new Map(standings.map((s) => [s.participantId, s]));
|
||
const participantIds = participantRows.map((r) => r.id);
|
||
|
||
interface TeamEntry {
|
||
id: string;
|
||
name: string;
|
||
data: NbaTeamData | undefined;
|
||
conference: "Eastern" | "Western";
|
||
currentWins: number;
|
||
remainingGames: number;
|
||
winProb: number;
|
||
}
|
||
|
||
const teams: TeamEntry[] = participantRows.map((r) => {
|
||
const standing = standingsMap.get(r.id);
|
||
const data = getTeamData(r.name);
|
||
const gamesPlayed = standing?.gamesPlayed ?? 0;
|
||
const conf = standing?.conference;
|
||
const conference: "Eastern" | "Western" =
|
||
conf === "Eastern" || conf === "Western"
|
||
? conf
|
||
: (data?.conference ?? "Eastern");
|
||
return {
|
||
id: r.id,
|
||
name: r.name,
|
||
data,
|
||
conference,
|
||
currentWins: standing?.wins ?? 0,
|
||
remainingGames: Math.max(0, NBA_REGULAR_SEASON_GAMES - gamesPlayed),
|
||
winProb: eloWinProbability(data?.elo ?? 1400, 1500),
|
||
};
|
||
});
|
||
|
||
const easternTeams = teams.filter((t) => t.conference === "Eastern");
|
||
const westernTeams = teams.filter((t) => t.conference === "Western");
|
||
|
||
if (easternTeams.length < 10 || westernTeams.length < 10) {
|
||
throw new Error(
|
||
`Each conference needs at least 10 participants (got East: ${easternTeams.length}, ` +
|
||
`West: ${westernTeams.length}). Add all 30 NBA teams before running simulation.`
|
||
);
|
||
}
|
||
|
||
const simTeamGame = (a: TeamEntry, b: TeamEntry): TeamEntry =>
|
||
Math.random() < eloWinProbability(eloOfEntry(a), eloOfEntry(b)) ? a : b;
|
||
|
||
const simTeamSeries = (a: TeamEntry, b: TeamEntry): { winner: TeamEntry; loser: TeamEntry } => {
|
||
const winProb = eloWinProbability(eloOfEntry(a), eloOfEntry(b));
|
||
let wA = 0;
|
||
let wB = 0;
|
||
while (wA < 4 && wB < 4) {
|
||
if (Math.random() < winProb) wA++; else wB++;
|
||
}
|
||
return wA === 4 ? { winner: a, loser: b } : { winner: b, loser: a };
|
||
};
|
||
|
||
const simPlayIn = ([s7, s8, s9, s10]: [TeamEntry, TeamEntry, TeamEntry, TeamEntry]): [TeamEntry, TeamEntry] => {
|
||
const game1Winner = simTeamGame(s7, s8);
|
||
const game1Loser = game1Winner === s7 ? s8 : s7;
|
||
const game2Winner = simTeamGame(s9, s10);
|
||
return [game1Winner, simTeamGame(game1Loser, game2Winner)];
|
||
};
|
||
|
||
const buildConferenceBracket = (confTeams: TeamEntry[]): TeamEntry[] => {
|
||
const projected = confTeams.map((t) => ({
|
||
team: t,
|
||
projectedWins: simulateProjectedWins(t),
|
||
tiebreaker: Math.random(),
|
||
}));
|
||
const ranked = projected.toSorted((a, b) => b.projectedWins - a.projectedWins || b.tiebreaker - a.tiebreaker);
|
||
const top6 = ranked.slice(0, 6).map((x) => x.team);
|
||
const playIn = ranked.slice(6, 10).map((x) => x.team) as
|
||
[TeamEntry, TeamEntry, TeamEntry, TeamEntry];
|
||
const [seed7, seed8] = simPlayIn(playIn);
|
||
return [...top6, seed7, seed8];
|
||
};
|
||
|
||
const simR1 = ([s1, s2, s3, s4, s5, s6, s7, s8]: TeamEntry[]): TeamEntry[] => [
|
||
simTeamSeries(s1, s8).winner,
|
||
simTeamSeries(s4, s5).winner,
|
||
simTeamSeries(s2, s7).winner,
|
||
simTeamSeries(s3, s6).winner,
|
||
];
|
||
|
||
const simR2 = ([w0, w1, w2, w3]: TeamEntry[]): { winners: TeamEntry[]; losers: TeamEntry[] } => {
|
||
const m1 = simTeamSeries(w0, w1);
|
||
const m2 = simTeamSeries(w2, w3);
|
||
return { winners: [m1.winner, m2.winner], losers: [m1.loser, m2.loser] };
|
||
};
|
||
|
||
const championCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
|
||
const finalistCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
|
||
const confFinalLoserCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
|
||
const confSemiLoserCounts = new Map<string, number>(participantIds.map((id) => [id, 0]));
|
||
|
||
for (let s = 0; s < NUM_SIMULATIONS; s++) {
|
||
const eastBracket = buildConferenceBracket(easternTeams);
|
||
const westBracket = buildConferenceBracket(westernTeams);
|
||
|
||
const { winners: eastR2Winners, losers: eastR2Losers } = simR2(simR1(eastBracket));
|
||
const { winner: eastChamp, loser: eastCFLoser } = simTeamSeries(eastR2Winners[0], eastR2Winners[1]);
|
||
|
||
const { winners: westR2Winners, losers: westR2Losers } = simR2(simR1(westBracket));
|
||
const { winner: westChamp, loser: westCFLoser } = simTeamSeries(westR2Winners[0], westR2Winners[1]);
|
||
|
||
const { winner: champion, loser: finalist } = simTeamSeries(eastChamp, westChamp);
|
||
|
||
championCounts.set(champion.id, (championCounts.get(champion.id) ?? 0) + 1);
|
||
finalistCounts.set(finalist.id, (finalistCounts.get(finalist.id) ?? 0) + 1);
|
||
confFinalLoserCounts.set(eastCFLoser.id, (confFinalLoserCounts.get(eastCFLoser.id) ?? 0) + 1);
|
||
confFinalLoserCounts.set(westCFLoser.id, (confFinalLoserCounts.get(westCFLoser.id) ?? 0) + 1);
|
||
for (const loser of [...eastR2Losers, ...westR2Losers]) {
|
||
confSemiLoserCounts.set(loser.id, (confSemiLoserCounts.get(loser.id) ?? 0) + 1);
|
||
}
|
||
}
|
||
|
||
const N = NUM_SIMULATIONS;
|
||
const results: SimulationResult[] = participantIds.map((participantId) => {
|
||
const c = championCounts.get(participantId) ?? 0;
|
||
const f = finalistCounts.get(participantId) ?? 0;
|
||
const cf = confFinalLoserCounts.get(participantId) ?? 0;
|
||
const cs = confSemiLoserCounts.get(participantId) ?? 0;
|
||
return {
|
||
participantId,
|
||
probabilities: {
|
||
probFirst: c / N,
|
||
probSecond: f / N,
|
||
probThird: cf / (2 * N),
|
||
probFourth: cf / (2 * N),
|
||
probFifth: cs / (4 * N),
|
||
probSixth: cs / (4 * N),
|
||
probSeventh: cs / (4 * N),
|
||
probEighth: cs / (4 * N),
|
||
},
|
||
source: "nba_bracket_monte_carlo",
|
||
};
|
||
});
|
||
|
||
normalizeColumns(results);
|
||
return results;
|
||
}
|
||
}
|
||
|
||
// ─── Season-projection helpers (used only in Mode 2) ─────────────────────────
|
||
|
||
// TeamEntryBase is a structural subset of TeamEntry (the private interface defined inside
|
||
// simulateSeasonProjection). eloOfEntry is module-level so the linter doesn't flag it for
|
||
// "consistent-function-scoping" (it doesn't close over any local variables).
|
||
interface TeamEntryBase {
|
||
data: { elo: number } | undefined;
|
||
}
|
||
|
||
function eloOfEntry(entry: TeamEntryBase): number {
|
||
return entry.data?.elo ?? 1400;
|
||
}
|
||
|
||
interface TeamForProjection {
|
||
currentWins: number;
|
||
remainingGames: number;
|
||
winProb: number;
|
||
}
|
||
|
||
function simulateProjectedWins(entry: TeamForProjection): number {
|
||
let extra = 0;
|
||
for (let g = 0; g < entry.remainingGames; g++) {
|
||
if (Math.random() < entry.winProb) extra++;
|
||
}
|
||
return entry.currentWins + extra;
|
||
}
|