* Fix mobile league settings: prevent sports scroll and remove completion checkmarks - Add overflow-hidden to sport label text span so flex truncation is properly contained - Add min-w-0 to SettingsSection header inner flex item to prevent title/description overflow - Remove completion check marks from mobile grid nav buttons (league settings has no completion concept) - Remove "X of Y set" counter from mobile nav header - Remove isComplete field from SettingsGridSection type and all data https://claude.ai/code/session_01T7iTb9YZLuWJFtKV753tdB * Fix race window in user creation and restore FlagSvg safety fallback auth.server.ts: switch generateId to application-generated UUIDs so the ID is known before the insert, then move flagConfig assignment from create.after (a separate UPDATE) to create.before so it lands in the initial INSERT with no race window. FlagSvg.tsx: validate the config with parseFlagConfig before rendering; corrupt or missing data falls back to a neutral gray triband flag rather than silently rendering blank SVG shapes. https://claude.ai/code/session_01T7iTb9YZLuWJFtKV753tdB --------- Co-authored-by: Claude <noreply@anthropic.com>
121 lines
4.1 KiB
TypeScript
121 lines
4.1 KiB
TypeScript
import { cn } from "~/lib/utils";
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import { parseFlagConfig, type FlagConfig } from "~/lib/flag-types";
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interface FlagSvgProps {
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config: FlagConfig;
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size?: number;
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className?: string;
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title?: string;
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}
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const FALLBACK_FLAG: FlagConfig = { pattern: "triband-h", colors: ["#9ca3af", "#6b7280", "#4b5563"] };
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export function FlagSvg({ config, size = 48, className, title }: FlagSvgProps) {
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const safeConfig = parseFlagConfig(config) ?? FALLBACK_FLAG;
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const [c0, c1, c2] = safeConfig.colors;
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return (
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<svg
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viewBox="0 0 100 100"
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width={size}
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height={size}
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role="img"
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aria-label={title}
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className={cn("block shrink-0 overflow-hidden", className)}
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>
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{title ? <title>{title}</title> : null}
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{safeConfig.pattern === "triband-h" && (
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<>
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<rect width="100" height="34" fill={c0} />
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<rect y="33" width="100" height="34" fill={c1} />
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<rect y="66" width="100" height="34" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "triband-v" && (
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<>
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<rect width="34" height="100" fill={c0} />
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<rect x="33" width="34" height="100" fill={c1} />
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<rect x="66" width="34" height="100" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "diagonal" && (
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<>
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<rect width="100" height="100" fill={c0} />
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<polygon points="0,0 100,0 0,100" fill={c1} />
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<polygon points="100,100 100,28 28,100" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "nordic-cross" && (
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<>
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<rect width="100" height="100" fill={c0} />
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<rect x="30" width="18" height="100" fill={c1} />
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<rect y="40" width="100" height="18" fill={c1} />
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<rect x="36" width="6" height="100" fill={c2} />
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<rect y="46" width="100" height="6" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "cross" && (
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<>
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<rect width="100" height="100" fill={c0} />
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<rect x="40" width="20" height="100" fill={c1} />
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<rect y="40" width="100" height="20" fill={c1} />
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<rect x="46" width="8" height="100" fill={c2} />
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<rect y="46" width="100" height="8" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "canton" && (
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<>
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<rect width="100" height="100" fill={c0} />
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<rect width="50" height="50" fill={c1} />
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<rect x="12" y="12" width="26" height="26" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "triangle" && (
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<>
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<rect width="100" height="100" fill={c0} />
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<polygon points="0,0 64,50 0,100" fill={c1} />
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<polygon points="0,22 36,50 0,78" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "chevron" && (
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<>
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<rect width="100" height="100" fill={c0} />
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<polygon points="0,0 56,50 0,100 28,100 84,50 28,0" fill={c1} />
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<polygon points="0,22 32,50 0,78 0,62 14,50 0,38" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "quartered" && (
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<>
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<rect width="50" height="50" fill={c0} />
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<rect x="50" width="50" height="50" fill={c1} />
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<rect y="50" width="50" height="50" fill={c1} />
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<rect x="50" y="50" width="50" height="50" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "bordered" && (
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<>
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<rect width="100" height="100" fill={c0} />
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<rect x="12" y="12" width="76" height="76" fill={c1} />
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<rect x="24" y="24" width="52" height="52" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "circle" && (
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<>
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<rect width="100" height="100" fill={c0} />
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<circle cx="50" cy="50" r="30" fill={c1} />
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<circle cx="50" cy="50" r="15" fill={c2} />
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</>
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)}
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{safeConfig.pattern === "star" && (
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<>
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<rect width="100" height="100" fill={c0} />
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<polygon
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points="50,14 60,39 87,39 65,56 73,84 50,67 27,84 35,56 13,39 40,39"
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fill={c1}
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/>
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<circle cx="50" cy="50" r="10" fill={c2} />
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</>
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)}
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</svg>
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);
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}
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