brackt/app/routes/api/draft.start.ts
Chris Parsons 7a8ea60e77
Add draft clock UI, Fischer increment timer logic, and security fixes (#19)
- Add prominent clock badge to tab bar (lights up on your turn) with
  correct Fischer increment chess-clock model: bank starts at initialTime,
  += incrementTime after each pick, other teams' banks untouched
- Extract pure timer helpers to app/lib/draft-timer.ts and add 29 unit
  tests covering formatClockTime, calculateTimeAfterPick, getTimerColorClass,
  and full snake-draft lifecycle regression scenarios
- Fix make-pick.ts: add status !== 'draft' and draftPaused server guards
- Fix draft-utils.ts: replace (global as any).__socketIO with getSocketIO(),
  fix timeUsed to store actual timeRemaining at pick moment (not always 120),
  add null timer warning, move timer fetch before pick insert
- Fix draft.start.ts: batch timer inserts, guard against empty draftSlots
- Fix DraftGridSection: memoize currentTeamId, widen teamTimers type to
  Record<string, number | undefined>
- Fix duplicate animate-pulse (getTimerColorClass already includes it)
- Clamp negative seconds in formatClockTime to guard against timer drift

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-21 16:51:12 -08:00

98 lines
2.7 KiB
TypeScript

import { getAuth } from "@clerk/react-router/server";
import { database } from "~/database/context";
import * as schema from "~/database/schema";
import { eq, and } from "drizzle-orm";
import { getSocketIO } from "../../../server/socket";
export async function action(args: any) {
const { request } = args;
const auth = await getAuth(args);
const userId = (auth as any).userId as string | null;
if (!userId) {
return Response.json({ error: "Unauthorized" }, { status: 401 });
}
const formData = await request.formData();
const seasonId = formData.get("seasonId") as string;
if (!seasonId) {
return Response.json({ error: "Missing seasonId" }, { status: 400 });
}
const db = database();
// Get season details
const season = await db.query.seasons.findFirst({
where: eq(schema.seasons.id, seasonId),
});
if (!season) {
return Response.json({ error: "Season not found" }, { status: 404 });
}
// Check if user is commissioner
const isCommissioner = await db.query.commissioners.findFirst({
where: and(
eq(schema.commissioners.leagueId, season.leagueId),
eq(schema.commissioners.userId, userId)
),
});
if (!isCommissioner) {
return Response.json({ error: "Only commissioners can start the draft" }, { status: 403 });
}
// Check if draft already started
if (season.status === "draft" || season.status === "active" || season.status === "completed") {
return Response.json({ error: "Draft already started or completed" }, { status: 400 });
}
// Update season status to draft
await db
.update(schema.seasons)
.set({
status: "draft",
currentPickNumber: 1,
})
.where(eq(schema.seasons.id, seasonId));
// Initialize timers for all teams
const draftSlots = await db.query.draftSlots.findMany({
where: eq(schema.draftSlots.seasonId, seasonId),
});
if (draftSlots.length === 0) {
return Response.json({ error: "No draft slots found for this season" }, { status: 400 });
}
const initialTime = season.draftInitialTime || 120;
// Delete existing timers for this season
await db
.delete(schema.draftTimers)
.where(eq(schema.draftTimers.seasonId, seasonId));
// Insert new timers for all teams in a single batch
await db
.insert(schema.draftTimers)
.values(
draftSlots.map((slot) => ({
seasonId,
teamId: slot.teamId,
timeRemaining: initialTime,
}))
);
// Emit socket event
try {
getSocketIO().to(`draft-${seasonId}`).emit("draft-started", {
seasonId,
currentPickNumber: 1,
});
} catch (error) {
console.error("Socket.IO error:", error);
}
return Response.json({ success: true });
}