brackt/app/models
Chris Parsons 2f14565d43
Add playoff match game scheduling and odds management (#135)
* Add playoff match games and odds storage

Introduces two new tables for bracket matchup detail storage:

- `playoff_match_games`: tracks individual game schedules within a
  series matchup (game number, scheduledAt, status, per-game scores,
  winner). Supports scheduled/complete/postponed status enum.
- `playoff_match_odds`: stores moneyline odds per participant per
  matchup (single upsert record, no isLatest complexity).

Includes:
- Drizzle schema + relations with CASCADE deletes from playoff_matches
- Migration 0040_fat_puma.sql
- playoff-match-game.ts model with pure helpers: computeSeriesScore,
  isSeriesComplete, getSeriesLeader — plus full CRUD
- playoff-match-odds.ts model with pure helpers: americanToImpliedProbability,
  impliedProbabilityToAmerican, normalizeOdds — plus upsert/read/delete
- findPlayoffMatchesByEventId and findPlayoffMatchById updated to
  include games and odds in their query results
- Bracket server route: add-game, update-game, delete-game,
  upsert-odds, delete-odds actions
- Bracket admin UI: expandable per-match panel for game schedule
  management and moneyline odds entry
- 41 new unit tests (18 game + 23 odds), all 810 tests passing

https://claude.ai/code/session_01Twt3D1bsEK3eXUhMaz6ee7

* Code review fixes: type safety, abstraction, and React correctness

- Derive PlayoffMatchGameStatus from schema enum instead of hardcoding
  the string union, eliminating the duplicate source of truth
- updateGame now returns PlayoffMatchGame | undefined to reflect reality
  when no row matches the ID
- Remove TOCTOU check-then-act in update-game action: call updateGame
  directly and check the return value instead of a pre-flight findGameById
- Add status enum validation before the cast in update-game action
- Move impliedProbability computation inside upsertMatchOdds so callers
  only provide moneylineOdds; the model owns the derivation
- Remove unnecessary dynamic import of americanToImpliedProbability in
  the upsert-odds action (was already imported from the same module)
- Fix React list reconciliation bug: replace bare <> fragment with
  <Fragment key={match.id}> so React can correctly track rows

https://claude.ai/code/session_01Twt3D1bsEK3eXUhMaz6ee7

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-03-11 14:17:43 -07:00
..
__tests__ Add playoff match game scheduling and odds management (#135) 2026-03-11 14:17:43 -07:00
commissioner.ts Add implementation plan for commissioner-without-team feature (#6) 2026-02-20 08:45:09 -08:00
draft-pick.ts fix: Pass database instance to isParticipantDrafted in timer context 2025-10-28 23:40:29 -07:00
draft-queue.ts feat: proactively prune ineligible queue items after each pick (#59) 2026-03-02 22:07:22 -08:00
draft-slot.ts feat: add draft order management with UI for manual and random ordering 2025-10-15 08:58:35 -07:00
draft-timer.ts Fix draft timer creation for teams without existing timers (#26) 2026-02-22 17:27:16 -08:00
draft-utils.ts feat: proactively prune ineligible queue items after each pick (#59) 2026-03-02 22:07:22 -08:00
ev-snapshot.ts User/chris/ev f1 framework (#93) 2026-03-09 15:34:31 -07:00
event-result.ts feat: Add scoring event and results management with comprehensive scoring rules and standings tracking 2025-10-28 23:50:50 -07:00
index.ts feat: add draft pick, queue, and timer models with database schema updates 2025-10-16 00:32:48 -07:00
league.ts Include commissioner leagues in user's active leagues (#8) 2026-02-20 10:28:37 -08:00
participant-expected-value.ts User/chris/ev f1 framework (#93) 2026-03-09 15:34:31 -07:00
participant-result.ts feat: Implement bracket expansion plan to support various tournament structures 2025-11-03 09:36:16 -08:00
participant-season-result.ts feat: Implement season standings processing and participant result management for final standings events 2025-11-08 22:35:07 -08:00
participant.ts Add Zod validation and expand export/import for EV and results data (#14) 2026-02-20 20:25:25 -08:00
playoff-match-game.ts Add playoff match game scheduling and odds management (#135) 2026-03-11 14:17:43 -07:00
playoff-match-odds.ts Add playoff match game scheduling and odds management (#135) 2026-03-11 14:17:43 -07:00
playoff-match.ts Add playoff match game scheduling and odds management (#135) 2026-03-11 14:17:43 -07:00
qualifying-points.ts feat: Implement Qualifying Points Standings component and related logic 2025-11-11 10:08:25 -08:00
scoring-calculator.ts feat: progressive floor scoring for playoff brackets (#100) 2026-03-10 10:27:58 -07:00
scoring-event.ts fix: clean up derived data when deleting scoring events (#130) 2026-03-10 21:47:47 -07:00
scoring-rules.ts feat: progressive floor scoring for playoff brackets (#100) 2026-03-10 10:27:58 -07:00
season-sport.ts feat: Refactor database connection handling in draft-related functions for improved flexibility 2025-10-26 20:35:55 -07:00
season-template-sport.ts refactor: remove isRequired field from season sports and templates 2025-10-13 15:00:59 -07:00
season-template.ts feat: add sports and participant models with admin user functionality 2025-10-12 21:16:00 -07:00
season.ts feat: add recharts library and implement PointProgressionChart component for historical views 2025-11-14 21:18:34 -08:00
sport.ts feat: add icon support for sports with file upload and active seasons display 2025-10-13 10:30:47 -07:00
sports-season.ts User/chris/ev f1 framework (#93) 2026-03-09 15:34:31 -07:00
standings.ts feat: add FIFA World Cup 48-team bracket template with group stage and projected scoring 2026-02-14 22:30:12 -08:00
team.ts feat: add fantasy league schema and new league routes 2025-10-11 00:07:39 -07:00
tournament-group.ts feat: add FIFA World Cup 48-team bracket template with group stage and projected scoring 2026-02-14 22:30:12 -08:00
user.ts feat: progressive floor scoring for playoff brackets (#100) 2026-03-10 10:27:58 -07:00