* Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
240 lines
5.1 KiB
TypeScript
240 lines
5.1 KiB
TypeScript
import type { Meta, StoryObj } from "@storybook/react-vite";
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import { DraftPickCell } from "./DraftPickCell";
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const meta: Meta<typeof DraftPickCell> = {
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title: "Draft/DraftPickCell",
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component: DraftPickCell,
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parameters: {
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layout: "padded",
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},
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};
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export default meta;
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type Story = StoryObj<typeof DraftPickCell>;
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const basePickArgs = {
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pickNumber: 1,
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round: 1,
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pickInRound: 1,
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state: "picked" as const,
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pick: {
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participant: { name: "LeBron James" },
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sport: { name: "Basketball" },
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},
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};
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export const Upcoming: Story = {
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args: {
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pickNumber: 5,
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round: 1,
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pickInRound: 5,
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state: "upcoming",
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},
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};
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export const Current: Story = {
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args: {
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pickNumber: 5,
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round: 1,
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pickInRound: 5,
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state: "current",
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},
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};
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export const Picked: Story = {
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args: basePickArgs,
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};
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export const PickedElectricCorona: Story = {
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args: {
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...basePickArgs,
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corona: "electric",
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},
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};
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export const PickedEmeraldCorona: Story = {
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args: {
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...basePickArgs,
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corona: "emerald",
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},
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};
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export const PickedAmberCorona: Story = {
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args: {
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...basePickArgs,
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corona: "amber",
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},
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};
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export const PickedCoralCorona: Story = {
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args: {
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...basePickArgs,
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corona: "coral",
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},
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};
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export const PickedLongNames: Story = {
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name: "Picked — Long Names (truncation)",
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args: {
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pickNumber: 12,
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round: 2,
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pickInRound: 6,
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state: "picked",
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pick: {
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participant: { name: "Alexander Ovechkin-Washington" },
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sport: { name: "Ice Hockey — NHL 2025/26" },
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},
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},
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};
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export const AllStatesSideBySide: Story = {
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name: "All States — Side by Side",
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render: () => (
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<div className="flex gap-2 items-stretch">
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<DraftPickCell
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pickNumber={1}
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round={1}
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pickInRound={1}
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state="picked"
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pick={basePickArgs.pick}
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/>
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<DraftPickCell
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pickNumber={2}
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round={1}
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pickInRound={2}
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state="current"
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/>
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<DraftPickCell
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pickNumber={3}
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round={1}
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pickInRound={3}
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state="upcoming"
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/>
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</div>
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),
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};
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export const CoronaVariantsRow: Story = {
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name: "Corona Variants — Side by Side",
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render: () => (
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<div className="flex gap-2 items-stretch">
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{(
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["gradient", "electric", "emerald", "amber", "coral"] as const
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).map((variant, i) => (
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<DraftPickCell
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key={variant}
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pickNumber={i + 1}
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round={1}
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pickInRound={i + 1}
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state="picked"
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pick={basePickArgs.pick}
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corona={variant}
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/>
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))}
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</div>
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),
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};
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export const CoronaStateEliminated: Story = {
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name: "Corona State — Eliminated (0 pts)",
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args: {
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...basePickArgs,
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coronaState: { type: "eliminated", points: 0 },
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},
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};
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export const CoronaStatePending: Story = {
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name: "Corona State — Pending (no result)",
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args: {
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...basePickArgs,
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coronaState: { type: "pending" },
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},
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};
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export const CoronaStateScored100: Story = {
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name: "Corona State — Scored 100%",
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args: {
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...basePickArgs,
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coronaState: { type: "scored", brightness: 1, points: 100 },
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},
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};
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export const CoronaStateScored70: Story = {
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name: "Corona State — Scored 70%",
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args: {
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...basePickArgs,
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coronaState: { type: "scored", brightness: 0.7, points: 70 },
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},
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};
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export const CoronaStateScored45: Story = {
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name: "Corona State — Scored 45%",
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args: {
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...basePickArgs,
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coronaState: { type: "scored", brightness: 0.45, points: 45 },
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},
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};
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export const CoronaStateScored25: Story = {
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name: "Corona State — Scored 25%",
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args: {
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...basePickArgs,
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coronaState: { type: "scored", brightness: 0.25, points: 25 },
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},
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};
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export const CoronaStatesRow: Story = {
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name: "Corona States — All Side by Side",
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render: () => (
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<div className="flex gap-2 items-stretch">
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<DraftPickCell
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pickNumber={1}
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round={1}
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pickInRound={1}
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state="picked"
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pick={basePickArgs.pick}
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coronaState={{ type: "eliminated", points: 0 }}
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/>
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<DraftPickCell
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pickNumber={2}
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round={1}
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pickInRound={2}
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state="picked"
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pick={basePickArgs.pick}
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coronaState={{ type: "pending" }}
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/>
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<DraftPickCell
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pickNumber={3}
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round={1}
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pickInRound={3}
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state="picked"
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pick={basePickArgs.pick}
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coronaState={{ type: "scored", brightness: 1, points: 100 }}
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/>
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<DraftPickCell
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pickNumber={4}
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round={1}
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pickInRound={4}
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state="picked"
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pick={basePickArgs.pick}
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coronaState={{ type: "scored", brightness: 0.7, points: 70 }}
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/>
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<DraftPickCell
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pickNumber={5}
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round={1}
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pickInRound={5}
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state="picked"
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pick={basePickArgs.pick}
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coronaState={{ type: "scored", brightness: 0.45, points: 45 }}
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/>
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<DraftPickCell
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pickNumber={6}
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round={1}
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pickInRound={6}
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state="picked"
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pick={basePickArgs.pick}
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coronaState={{ type: "scored", brightness: 0.25, points: 25 }}
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/>
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</div>
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),
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};
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