* Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
208 lines
8.2 KiB
TypeScript
208 lines
8.2 KiB
TypeScript
import { format } from "date-fns";
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import { ChevronRight, ChessPawn, Hourglass, LayoutGrid } from "lucide-react";
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import { Link } from "react-router";
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import { formatClockTime } from "~/lib/draft-timer";
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import { Button } from "~/components/ui/button";
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import { Card, CardContent, CardHeader } from "~/components/ui/card";
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import { GradientIcon } from "~/components/ui/GradientIcon";
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// ─── Types ────────────────────────────────────────────────────────────────────
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export interface DraftInfoCardProps {
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draftRounds: number;
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draftTimerMode: "standard" | "chess_clock";
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/** Per-pick time for standard; initial bank for chess clock (seconds) */
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draftInitialTime: number;
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/** Bonus seconds added after each pick (chess clock only; ignored in standard) */
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draftIncrementTime: number;
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sportsCount: number;
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isDraftOrderSet: boolean;
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/** true when season status is pre_draft or draft */
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isDraftOrPreDraft: boolean;
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draftDateTime?: string | Date | null;
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draftBoardHref: string;
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draftRoomHref: string;
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/** 1-based draft position for the current user; omit or undefined to hide the panel */
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userDraftPosition?: number;
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}
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// ─── Sub-components ───────────────────────────────────────────────────────────
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function InfoPanel({ label, value, sub }: { label: string; value: React.ReactNode; sub?: React.ReactNode }) {
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return (
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<div className="flex flex-col rounded-lg bg-white/[0.04] px-3 py-3 gap-2">
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<span className="text-xs font-semibold uppercase tracking-wide text-muted-foreground leading-none">
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{label}
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</span>
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<span className="text-xl font-bold leading-none">{value}</span>
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{sub && <span className="text-xs text-muted-foreground leading-none">{sub}</span>}
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</div>
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);
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}
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// ─── Card variant (pre_draft / draft) ─────────────────────────────────────────
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function DraftInfoCardVariant({
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draftRounds,
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draftTimerMode,
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draftInitialTime,
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draftIncrementTime,
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sportsCount,
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isDraftOrderSet,
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draftDateTime,
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draftRoomHref,
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userDraftPosition,
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}: DraftInfoCardProps) {
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const flexSpots = Math.max(0, draftRounds - sportsCount);
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const timerLabel = draftTimerMode === "chess_clock" ? "Chess Clock" : "Standard Timer";
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const timerValue = formatClockTime(draftInitialTime);
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const timerSub = draftTimerMode === "chess_clock"
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? `+${formatClockTime(draftIncrementTime)} per pick`
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: "per pick";
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const roundsSub = [
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`${sportsCount} sport${sportsCount !== 1 ? "s" : ""}`,
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flexSpots > 0 ? `${flexSpots} flex` : null,
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].filter(Boolean).join(" + ");
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return (
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<Card>
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<CardHeader className="pb-4">
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<div className="flex items-center justify-between">
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<div className="flex items-center gap-2">
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<GradientIcon icon={LayoutGrid} className="h-5 w-5 shrink-0" />
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<h2 className="text-xl font-bold leading-none tracking-tight">Draft Info</h2>
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</div>
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{isDraftOrderSet && (
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<Button asChild>
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<Link to={draftRoomHref}>Enter Draft Room</Link>
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</Button>
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)}
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</div>
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</CardHeader>
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<CardContent>
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<div className={`grid gap-2 ${userDraftPosition !== null && userDraftPosition !== undefined ? "grid-cols-2 sm:grid-cols-4" : "grid-cols-2 sm:grid-cols-3"}`}>
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{/* Draft Date */}
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<InfoPanel
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label="Draft Date"
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value={draftDateTime ? format(new Date(draftDateTime), "MMM d, yyyy") : "TBD"}
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sub={draftDateTime ? format(new Date(draftDateTime), "p") : undefined}
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/>
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{/* Rounds */}
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<InfoPanel label="Rounds" value={draftRounds} sub={roundsSub} />
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{/* User's Draft Position (only when set) */}
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{userDraftPosition !== null && userDraftPosition !== undefined && (
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<InfoPanel label="Your Pick" value={`#${userDraftPosition}`} sub="round 1 position" />
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)}
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{/* Timer */}
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<InfoPanel
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label={timerLabel}
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value={
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<span className="flex items-center gap-1.5">
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{draftTimerMode === "chess_clock"
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? <ChessPawn className="h-4 w-4 shrink-0 text-muted-foreground" />
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: <Hourglass className="h-4 w-4 shrink-0 text-muted-foreground" />}
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{timerValue}
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</span>
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}
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sub={timerSub}
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/>
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</div>
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</CardContent>
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</Card>
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);
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}
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// ─── Helpers ──────────────────────────────────────────────────────────────────
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/** Converts a seconds value to a short human-readable string, e.g. "1 minute", "10 seconds", "2 hours". */
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function formatHumanTime(seconds: number): string {
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const h = Math.floor(seconds / 3600);
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const m = Math.floor((seconds % 3600) / 60);
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const s = seconds % 60;
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const parts: string[] = [];
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if (h > 0) parts.push(`${h} hour${h !== 1 ? "s" : ""}`);
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if (m > 0) parts.push(`${m} minute${m !== 1 ? "s" : ""}`);
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if (s > 0) parts.push(`${s} second${s !== 1 ? "s" : ""}`);
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return parts.join(" ") || "0 seconds";
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}
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// ─── Bare variant (active / completed) ────────────────────────────────────────
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function DraftInfoBareVariant({
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draftRounds,
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draftTimerMode,
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draftInitialTime,
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draftIncrementTime,
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sportsCount,
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draftDateTime,
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draftBoardHref,
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}: DraftInfoCardProps) {
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const flexSpots = Math.max(0, draftRounds - sportsCount);
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return (
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<div>
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<div className="flex items-center justify-between mb-4">
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<div className="flex items-center gap-2">
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<GradientIcon icon={LayoutGrid} className="h-5 w-5 shrink-0" />
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<span className="text-xl font-bold leading-none tracking-tight">Draft</span>
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</div>
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<Link
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to={draftBoardHref}
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className="flex items-center gap-0.5 text-xs font-semibold uppercase tracking-wide text-electric hover:underline"
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>
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View Draft Board
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<ChevronRight className="h-3.5 w-3.5" />
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</Link>
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</div>
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<div className="flex gap-3">
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{/* Mode icon */}
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<div className="flex size-16 shrink-0 items-center justify-center bg-black">
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{draftTimerMode === "chess_clock"
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? <ChessPawn className="h-6 w-6 text-white" />
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: <Hourglass className="h-6 w-6 text-white" />}
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</div>
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<div className="min-w-0">
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{draftDateTime && (
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<div className="flex items-center gap-2 mb-0.5" suppressHydrationWarning>
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<span className="text-xs font-semibold uppercase tracking-wide text-electric">
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{format(new Date(draftDateTime), "MMM d, yyyy")}
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</span>
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<span className="text-border">|</span>
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<span className="text-xs text-muted-foreground">
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{format(new Date(draftDateTime), "p")}
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</span>
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</div>
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)}
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<div className="text-sm font-bold uppercase tracking-wide leading-tight">
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{draftRounds} rounds ({sportsCount} sport{sportsCount !== 1 ? "s" : ""}
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{flexSpots > 0 && ` + ${flexSpots} flex`})
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</div>
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<div className="text-xs text-muted-foreground mt-0.5">
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{draftTimerMode === "standard"
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? `Standard — ${formatHumanTime(draftInitialTime)}/pick`
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: `Chess Clock — ${formatHumanTime(draftInitialTime)} + ${formatHumanTime(draftIncrementTime)} increment`}
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</div>
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</div>
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</div>
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</div>
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);
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}
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// ─── Public API ───────────────────────────────────────────────────────────────
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export function DraftInfoCard(props: DraftInfoCardProps) {
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if (props.isDraftOrPreDraft) {
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return <DraftInfoCardVariant {...props} />;
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}
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return <DraftInfoBareVariant {...props} />;
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}
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