Implements a Monte Carlo simulator for men's/women's tennis seasons scored on the qualifying_points pattern. Simulates all 4 Grand Slam majors (Australian Open, French Open, Wimbledon, US Open) using surface-specific Elo ratings and ATP/WTA world rankings for seeding. New table: participant_surface_elos — one row per (participant, season) storing worldRanking, eloHard, eloClay, eloGrass. Key design decisions: - Seeding uses ATP/WTA world ranking (not Elo), matching real draw procedure - Top 32 seeded with standard slot placement (1→0, 2→64, 3-4→quarters, etc.) - QP per round with tie-splitting pre-applied: W=20, F=14, SF=9, QF=4, R16=1.5 - Completed majors read actual qualifyingPointsAwarded from eventResults - 10,000 Monte Carlo simulations; column sums naturally 1.0 (no normalization) Admin UI at /admin/sports-seasons/:id/surface-elo: - 5-column grid (Player | Rank | Hard | Clay | Grass) - Bulk import: "Name, ranking, hardElo, clayElo, grassElo" one per line - Fuzzy name matching (bigram Dice coefficient) with "Did you mean?" suggestions - Inline participant creation for unmatched names via useFetcher - Saves Elos and auto-runs simulation on submit Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
375 lines
15 KiB
TypeScript
375 lines
15 KiB
TypeScript
/**
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* Tennis Grand Slam Simulator
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*
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* Monte Carlo simulation of the 4 Grand Slam majors using surface-specific Elo
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* ratings. Qualifying points (QP) are accumulated across all majors; the final
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* QP totals determine fantasy placements (1st–8th).
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*
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* Algorithm:
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* 1. Load the 4 Grand Slam scoring events (type = major_tournament).
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* 2. For complete majors, read actual qualifyingPointsAwarded from eventResults.
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* 3. For incomplete majors, simulate the 128-player seeded bracket.
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* 4. Accumulate QP per player across all 4 majors in each simulation.
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* 5. Rank players by total QP; tally 1st–8th placement counts.
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* 6. Return normalized SimulationResult[].
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*
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* QP per round (tie-splitting pre-applied per the rules):
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* Winner → 20 QP
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* Finalist → 14 QP
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* SF loser ×2 → 9 QP each ((10+8)/2)
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* QF loser ×4 → 4 QP each ((5+5+3+3)/4)
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* R16 loser ×8 → 1.5 QP each ((2+2+2+2+1+1+1+1)/8)
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* Earlier losers → 0 QP
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*
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* Seeded draw (128 players, top 32 seeded by ATP/WTA world ranking):
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* Seed 1 → slot 0 (top of top half)
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* Seed 2 → slot 64 (top of bottom half) — can only meet seed 1 in final
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* Seeds 3–4 → slots 32, 96 (quarter tops), randomly drawn
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* Seeds 5–8 → slots 16, 48, 80, 112 (eighth tops), randomly drawn
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* Seeds 9–16 → slots 8, 24, 40, 56, 72, 88, 104, 120 (sixteenth tops), randomly drawn
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* Seeds 17–32 → slots 4, 12, 20, 28, 36, 44, 52, 60, 68, 76, 84, 92, 100, 108, 116, 124, randomly drawn
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* Remaining 96 → all remaining slots, randomly placed
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*
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* Surface mapping (matched against scoring event names):
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* "Australian Open" → hard
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* "French Open" / "Roland Garros" → clay
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* "Wimbledon" → grass
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* "US Open" → hard
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*/
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import { database } from "~/database/context";
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import { eq, and, inArray } from "drizzle-orm";
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import * as schema from "~/database/schema";
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import { getSurfaceEloMap } from "~/models/surface-elo";
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import type { Simulator, SimulationResult } from "./types";
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// ─── Simulation parameters ────────────────────────────────────────────────────
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const NUM_SIMULATIONS = 10_000;
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/**
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* Elo divisor for per-match win probability.
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* Standard chess Elo uses 400. A single tennis match is modelled as one Elo
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* contest (no multi-game Bernoulli model needed), so 400 is appropriate.
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* A 200-point Elo gap → ~76% win probability; a 400-point gap → ~91%.
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*/
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const ELO_DIVISOR = 400;
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/** Fallback Elo for players with no stored surface rating. */
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const FALLBACK_ELO = 1500;
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// ─── QP constants (tie-splitting pre-applied) ─────────────────────────────────
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const QP_WINNER = 20;
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const QP_FINALIST = 14;
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const QP_SF_LOSER = 9; // (10 + 8) / 2
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const QP_QF_LOSER = 4; // (5 + 5 + 3 + 3) / 4
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const QP_R16_LOSER = 1.5; // (2 + 2 + 2 + 2 + 1 + 1 + 1 + 1) / 8
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// ─── Seeding draw slot positions ──────────────────────────────────────────────
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const SEED1_SLOT = 0;
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const SEED2_SLOT = 64;
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const SEEDS_3_4_SLOTS = [32, 96] as const;
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const SEEDS_5_8_SLOTS = [16, 48, 80, 112] as const;
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const SEEDS_9_16_SLOTS = [8, 24, 40, 56, 72, 88, 104, 120] as const;
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const SEEDS_17_32_SLOTS = [4, 12, 20, 28, 36, 44, 52, 60, 68, 76, 84, 92, 100, 108, 116, 124] as const;
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// ─── Surface mapping ──────────────────────────────────────────────────────────
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type CourtSurface = "hard" | "clay" | "grass";
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const SLAM_SURFACES: Array<{ fragments: string[]; surface: CourtSurface }> = [
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{ fragments: ["australian open"], surface: "hard" },
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{ fragments: ["french open", "roland garros"], surface: "clay" },
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{ fragments: ["wimbledon"], surface: "grass" },
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{ fragments: ["us open"], surface: "hard" },
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];
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function getSurfaceForEvent(eventName: string): CourtSurface {
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const lower = eventName.toLowerCase();
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for (const { fragments, surface } of SLAM_SURFACES) {
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if (fragments.some((f) => lower.includes(f))) return surface;
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}
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// Default to hard court if the name doesn't match — admin should use standard names.
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return "hard";
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}
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// ─── Math helpers ─────────────────────────────────────────────────────────────
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/**
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* Per-match win probability for player 1 vs player 2 based on their Elo ratings.
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* Uses the standard logistic function: p = 1 / (1 + 10^((R2 - R1) / ELO_DIVISOR))
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* Exported for unit testing.
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*/
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export function eloWinProb(elo1: number, elo2: number): number {
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return 1 / (1 + Math.pow(10, (elo2 - elo1) / ELO_DIVISOR));
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}
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/** Fisher-Yates in-place shuffle. Returns the array for chaining. */
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function shuffle<T>(arr: T[]): T[] {
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for (let i = arr.length - 1; i > 0; i--) {
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const j = Math.floor(Math.random() * (i + 1));
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[arr[i], arr[j]] = [arr[j], arr[i]];
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}
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return arr;
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}
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// ─── Draw builder ─────────────────────────────────────────────────────────────
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/**
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* Build one seeded 128-slot draw for a major.
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*
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* Returns an array of 128 participant IDs in bracket order: pairs [0,1],
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* [2,3], ... are R1 matches. Consecutive R1 winners form R2 matchups, etc.
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* Seeds 1–32 are determined by ATP/WTA world ranking (ascending, 1 = top seed).
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* Players with no world ranking are treated as unseeded (random placement).
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* Remaining 96 unseeded players are placed randomly.
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* Caller must pass exactly 128 participant IDs.
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*/
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export function buildDraw(
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participantIds: string[],
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eloMap: Map<string, { worldRanking: number | null; eloHard: number | null; eloClay: number | null; eloGrass: number | null } | undefined>
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): string[] {
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// Sort by world ranking ascending (lower number = better seed).
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// Players with no ranking sort to the end (unseeded).
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const sorted = [...participantIds].toSorted((a, b) => {
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const ra = eloMap.get(a)?.worldRanking ?? Infinity;
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const rb = eloMap.get(b)?.worldRanking ?? Infinity;
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return ra - rb;
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});
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const seeds = sorted.slice(0, 32);
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const unseeded = sorted.slice(32);
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const slots: (string | null)[] = Array(128).fill(null);
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// Seed 1 and 2 in opposite halves.
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slots[SEED1_SLOT] = seeds[0];
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slots[SEED2_SLOT] = seeds[1];
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// Seeds 3–4: randomly into the two remaining quarter tops.
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const q34 = shuffle([...SEEDS_3_4_SLOTS]);
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slots[q34[0]] = seeds[2];
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slots[q34[1]] = seeds[3];
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// Seeds 5–8: randomly into the four remaining eighth tops.
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const e58 = shuffle([...SEEDS_5_8_SLOTS]);
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for (let i = 0; i < 4; i++) slots[e58[i]] = seeds[4 + i];
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// Seeds 9–16: randomly into the eight remaining sixteenth tops.
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const s916 = shuffle([...SEEDS_9_16_SLOTS]);
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for (let i = 0; i < 8; i++) slots[s916[i]] = seeds[8 + i];
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// Seeds 17–32: randomly into the 16 remaining 32nd-section tops.
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const s1732 = shuffle([...SEEDS_17_32_SLOTS]);
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for (let i = 0; i < 16; i++) slots[s1732[i]] = seeds[16 + i];
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// Fill remaining 96 slots with the unseeded players in random order.
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const openSlots = slots.reduce<number[]>((acc, v, i) => { if (v === null) acc.push(i); return acc; }, []);
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const shuffledUnseeded = shuffle([...unseeded]);
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shuffledUnseeded.forEach((player, i) => { slots[openSlots[i]] = player; });
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return slots as string[];
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}
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// ─── Single-major bracket simulation ──────────────────────────────────────────
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interface QPResult {
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participantId: string;
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qp: number;
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}
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/**
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* Simulate one Grand Slam major and return QP earned per participant.
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* The draw is a pre-shuffled 128-slot array from buildDraw().
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* Exported for unit testing.
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*/
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export function simulateMajor(draw: string[], eloMap: Map<string, { worldRanking: number | null; eloHard: number | null; eloClay: number | null; eloGrass: number | null } | undefined>, surface: CourtSurface): QPResult[] {
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const qp = new Map<string, number>(draw.map((id) => [id, 0]));
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const getElo = (id: string): number => {
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const e = eloMap.get(id);
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if (!e) return FALLBACK_ELO;
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const v = surface === "hard" ? e.eloHard : surface === "clay" ? e.eloClay : e.eloGrass;
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return v ?? FALLBACK_ELO;
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};
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const simMatch = (p1: string, p2: string): { winner: string; loser: string } => {
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const p = eloWinProb(getElo(p1), getElo(p2));
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const winner = Math.random() < p ? p1 : p2;
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return { winner, loser: winner === p1 ? p2 : p1 };
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};
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// 7 rounds: R1(64 matches) R2(32) R3(16) R16(8) QF(4) SF(2) Final(1)
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let current = [...draw]; // 128 players
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// Rounds 1–3 award 0 QP; just advance winners.
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for (let round = 0; round < 3; round++) {
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const next: string[] = [];
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for (let i = 0; i < current.length; i += 2) {
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const { winner } = simMatch(current[i], current[i + 1]);
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next.push(winner);
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}
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current = next;
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}
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// R16: 8 matches, losers get 1.5 QP each.
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{
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const next: string[] = [];
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for (let i = 0; i < current.length; i += 2) {
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const { winner, loser } = simMatch(current[i], current[i + 1]);
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qp.set(loser, (qp.get(loser) ?? 0) + QP_R16_LOSER);
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next.push(winner);
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}
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current = next;
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}
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// QF: 4 matches, losers get 4 QP each.
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{
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const next: string[] = [];
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for (let i = 0; i < current.length; i += 2) {
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const { winner, loser } = simMatch(current[i], current[i + 1]);
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qp.set(loser, (qp.get(loser) ?? 0) + QP_QF_LOSER);
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next.push(winner);
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}
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current = next;
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}
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// SF: 2 matches, losers get 9 QP each.
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{
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const next: string[] = [];
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for (let i = 0; i < current.length; i += 2) {
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const { winner, loser } = simMatch(current[i], current[i + 1]);
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qp.set(loser, (qp.get(loser) ?? 0) + QP_SF_LOSER);
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next.push(winner);
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}
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current = next;
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}
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// Final: 1 match.
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const { winner: champion, loser: finalist } = simMatch(current[0], current[1]);
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qp.set(champion, (qp.get(champion) ?? 0) + QP_WINNER);
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qp.set(finalist, (qp.get(finalist) ?? 0) + QP_FINALIST);
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return Array.from(qp.entries()).map(([participantId, qpVal]) => ({ participantId, qp: qpVal }));
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}
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// ─── Simulator ────────────────────────────────────────────────────────────────
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export class TennisSimulator implements Simulator {
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async simulate(sportsSeasonId: string): Promise<SimulationResult[]> {
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const db = database();
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// 1. Load all participants for this sports season.
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const allParticipants = await db
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.select({ id: schema.participants.id })
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.from(schema.participants)
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.where(eq(schema.participants.sportsSeasonId, sportsSeasonId));
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if (allParticipants.length < 128) {
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throw new Error(
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`Tennis simulation requires at least 128 participants (got ${allParticipants.length}). ` +
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`Ensure all 128 draw entries are added as participants before simulating.`
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);
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}
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const participantIds = allParticipants.map((p) => p.id);
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// 2. Load surface Elo ratings.
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const surfaceEloMap = await getSurfaceEloMap(sportsSeasonId);
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// 3. Load Grand Slam scoring events ordered by date.
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const events = await db.query.scoringEvents.findMany({
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where: and(
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eq(schema.scoringEvents.sportsSeasonId, sportsSeasonId),
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eq(schema.scoringEvents.eventType, "major_tournament")
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),
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orderBy: (e, { asc }) => [asc(e.eventDate)],
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});
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if (events.length === 0) {
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throw new Error(
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`No major_tournament scoring events found for sports season ${sportsSeasonId}. ` +
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`Create the 4 Grand Slam events first (e.g., "Australian Open", "French Open", ` +
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`"Wimbledon", "US Open").`
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);
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}
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// 4. For complete events, read actual QP from eventResults.
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// Map: participantId → totalActualQP (across all completed majors).
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const completedEventIds = events
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.filter((e) => e.isComplete)
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.map((e) => e.id);
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const actualQPMap = new Map<string, number>(participantIds.map((id) => [id, 0]));
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if (completedEventIds.length > 0) {
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const actualResults = await db
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.select({
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participantId: schema.eventResults.participantId,
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qualifyingPointsAwarded: schema.eventResults.qualifyingPointsAwarded,
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})
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.from(schema.eventResults)
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.where(inArray(schema.eventResults.scoringEventId, completedEventIds));
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for (const r of actualResults) {
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if (r.qualifyingPointsAwarded !== null) {
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const prev = actualQPMap.get(r.participantId) ?? 0;
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actualQPMap.set(r.participantId, prev + parseFloat(r.qualifyingPointsAwarded));
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}
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}
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}
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// Incomplete majors that need to be simulated.
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const incompleteMajors = events.filter((e) => !e.isComplete);
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// 5. Monte Carlo loop.
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// For each player, count how many times they finish 1st–8th by QP rank.
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const counts: number[][] = Array.from({ length: participantIds.length }, () => Array.from({ length: 8 }, () => 0));
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const idToIndex = new Map<string, number>(participantIds.map((id, i) => [id, i]));
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for (let sim = 0; sim < NUM_SIMULATIONS; sim++) {
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// Start each simulation from the locked actual QP.
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const simQP = new Map<string, number>(actualQPMap);
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// Simulate each incomplete major and accumulate QP.
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for (const event of incompleteMajors) {
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const surface = getSurfaceForEvent(event.name);
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const draw = buildDraw(participantIds, surfaceEloMap);
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const results = simulateMajor(draw, surfaceEloMap, surface);
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for (const { participantId, qp } of results) {
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simQP.set(participantId, (simQP.get(participantId) ?? 0) + qp);
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}
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}
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// Rank all participants by total QP descending.
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const ranked = [...simQP.entries()].toSorted((a, b) => b[1] - a[1]);
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// Award placements 1–8.
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for (let rank = 0; rank < Math.min(8, ranked.length); rank++) {
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const [pid] = ranked[rank];
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const idx = idToIndex.get(pid);
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if (idx !== undefined) {
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counts[idx][rank]++;
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}
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}
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}
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// 6. Convert counts to probabilities.
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// Column sums are naturally 1.0: exactly one player holds each rank per simulation.
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return participantIds.map((participantId, i) => ({
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participantId,
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probabilities: {
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probFirst: counts[i][0] / NUM_SIMULATIONS,
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probSecond: counts[i][1] / NUM_SIMULATIONS,
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probThird: counts[i][2] / NUM_SIMULATIONS,
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probFourth: counts[i][3] / NUM_SIMULATIONS,
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probFifth: counts[i][4] / NUM_SIMULATIONS,
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probSixth: counts[i][5] / NUM_SIMULATIONS,
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probSeventh: counts[i][6] / NUM_SIMULATIONS,
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probEighth: counts[i][7] / NUM_SIMULATIONS,
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},
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source: "tennis_grand_slam_monte_carlo",
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}));
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}
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}
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