* Fix draft timer missing after rollback causing draft to freeze The rollback endpoint was deleting all timers but only recreating one for the team currently on the clock. After that team made their pick, the next team had no timer row, causing the timer system to log "No timer found" and skip indefinitely, freezing the draft. Fix: recreate timers for ALL teams after a rollback, each starting at draftInitialTime. Also add a defensive fallback in the timer system: if a timer row is missing for the current team during an active draft, create it at draftInitialTime instead of skipping, so the draft can never get permanently stuck due to a missing timer. https://claude.ai/code/session_01YPxgcQywG57KiXj7m46gLV * Fix rollback to not touch timers at all Timers are each team's time bank and should not be affected by rolling back a pick. The previous code (both original and the first fix) was deleting all timer rows during rollback, which was the actual root cause of the missing timer bug. Rollback now only does what it should: delete picks from the rollback point onwards and reset currentPickNumber. The timer system will naturally resume for the correct team on its next tick. Also removes the incorrect timer-update socket emit that was sending initialTime instead of the team's actual remaining bank. https://claude.ai/code/session_01YPxgcQywG57KiXj7m46gLV * Fix all code review issues across timer, rollback, start, and draft-utils server/timer.ts: - Remove noisy per-tick console.log that fired every second per active draft - Remove slot:any type cast (Drizzle query results are already typed) - Fix inconsistent autodraftSettings argument in the === 0 trigger path to match the <= 0 path (pass null when autodraft is disabled) - Fix infinite auto-pick loop: triggerAutoPick now returns boolean; on failure the draft is paused and a draft-paused socket event is emitted so clients and commissioners are notified. "Pick already made" (race condition) is treated as success, not failure. draft.start.ts: - Validate that draft slots exist before updating season status to draft. Previously a missing-slots error left the season stuck in draft status with no timer rows. draft.rollback.ts: - Guard against empty draftSlots before performing snake draft math, which would produce Infinity/NaN with zero teams. draft-utils.ts: - Convert checkAndTriggerNextAutodraft from recursive to iterative. The mutual recursion (executeAutoPick → checkAndTriggerNextAutodraft → executeAutoPick) is now a while loop, preventing unbounded call stack growth in all-autodraft leagues. Add chainEnabled param to executeAutoPick so chain calls skip spawning a second chain. - Restructure getTopAvailableParticipant so the single-sport query is only built when actually needed (not thrown away in the multi-sport branch). - Update misleading timeUsed comment to accurately describe that the stored value is the team's bank balance at pick time, not time spent. https://claude.ai/code/session_01YPxgcQywG57KiXj7m46gLV --------- Co-authored-by: Claude <noreply@anthropic.com>
663 lines
21 KiB
TypeScript
663 lines
21 KiB
TypeScript
import { database } from "~/database/context";
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import * as schema from "~/database/schema";
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import { eq, and, notInArray, desc, inArray } from "drizzle-orm";
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import { getTeamQueue } from "./draft-queue";
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import { isParticipantDrafted, getDraftPicksWithSports, getTeamDraftPicksWithSports } from "./draft-pick";
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import { getParticipantsForSeasonWithSports } from "./participant";
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import { getSeasonSportsSimple } from "./season-sport";
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import { calculateDraftEligibility } from "~/lib/draft-eligibility";
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import { getSocketIO } from "../../server/socket";
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/**
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* Check if the next team has autodraft enabled and immediately execute their pick
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* This is called after a pick is made to chain autodraft picks
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*/
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export async function checkAndTriggerNextAutodraft(params: {
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seasonId: string;
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nextPickNumber: number;
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totalTeams: number;
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draftSlots: any[];
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db?: ReturnType<typeof database>;
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}): Promise<void> {
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const { seasonId, totalTeams, draftSlots, db: providedDb } = params;
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const db = providedDb || database();
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let currentPickNumber = params.nextPickNumber;
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// Iteratively execute autodraft picks for consecutive teams with autodraft enabled
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while (true) {
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// Calculate which team is next using snake draft logic
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const nextRound = Math.ceil(currentPickNumber / totalTeams);
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const isNextRoundEven = nextRound % 2 === 0;
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let nextPickInRound = ((currentPickNumber - 1) % totalTeams) + 1;
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if (isNextRoundEven) {
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nextPickInRound = totalTeams - nextPickInRound + 1;
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}
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const nextDraftSlot = draftSlots.find((slot) => slot.draftOrder === nextPickInRound);
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if (!nextDraftSlot) return;
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const nextTeamId = nextDraftSlot.teamId;
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const autodraftSettings = await db.query.autodraftSettings.findFirst({
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where: and(
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eq(schema.autodraftSettings.seasonId, seasonId),
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eq(schema.autodraftSettings.teamId, nextTeamId)
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),
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});
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if (!autodraftSettings?.isEnabled) return;
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console.log(
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`[AutodraftChain] Team ${nextTeamId} has autodraft enabled, triggering immediate pick for pick ${currentPickNumber}`
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);
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const result = await executeAutoPick({
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seasonId,
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teamId: nextTeamId,
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pickNumber: currentPickNumber,
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triggeredBy: "timer",
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autodraftSettings,
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db,
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chainEnabled: false,
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});
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if (!result.success || result.isDraftComplete || !result.nextPickNumber) return;
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currentPickNumber = result.nextPickNumber;
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}
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}
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/**
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* Auto-pick for a team when their timer runs out
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* 1. Check queue - pick first eligible item if available (cleans up ineligible items)
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* 2. If queue empty, pick highest EV participant not drafted from eligible sports
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*
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* Updated to respect Omni league draft eligibility rules
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*/
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export async function autoPickForTeam(
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seasonId: string,
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teamId: string,
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draftRounds: number,
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allTeamIds: string[],
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providedDb?: ReturnType<typeof database>
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) {
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const db = providedDb || database();
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// Calculate eligibility for this team
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const allPicks = await getDraftPicksWithSports(seasonId, db);
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const teamPicks = await getTeamDraftPicksWithSports(teamId, seasonId, db);
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const allParticipants = await getParticipantsForSeasonWithSports(seasonId, db);
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const seasonSports = await getSeasonSportsSimple(seasonId, db);
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const allTeams = allTeamIds.map((id) => ({ id }));
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const eligibility = calculateDraftEligibility(
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teamId,
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teamPicks,
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allPicks,
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allParticipants,
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seasonSports,
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draftRounds,
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allTeams
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);
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console.log(
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`[AutoPick] Team ${teamId} eligible sports:`,
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Array.from(eligibility.eligibleSportIds)
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);
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// Check queue first - filter by eligible sports
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const queue = await getTeamQueue(teamId, db);
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if (queue.length > 0) {
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console.log(`[AutoPick] Team ${teamId} has ${queue.length} items in queue`);
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// Get participant details for queue items to check eligibility
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const queueParticipantIds = queue.map((item) => item.participantId);
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const queueParticipants = await db.query.participants.findMany({
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where: inArray(schema.participants.id, queueParticipantIds),
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with: {
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sportsSeason: {
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with: {
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sport: true,
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},
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},
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},
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});
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const ineligibleQueueItemIds: string[] = [];
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// Try queue items in order, checking both drafted status and sport eligibility
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for (const item of queue) {
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const participant = queueParticipants.find((p) => p.id === item.participantId);
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if (!participant) {
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console.log(`[AutoPick] Queue item ${item.id} - participant not found, will remove`);
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ineligibleQueueItemIds.push(item.id);
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continue;
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}
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const sportId = participant.sportsSeason.sport.id;
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const isEligible = eligibility.eligibleSportIds.has(sportId);
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const isDrafted = await isParticipantDrafted(seasonId, item.participantId, db);
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if (isDrafted) {
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console.log(
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`[AutoPick] Queue item ${participant.name} (${participant.sportsSeason.sport.name}) - already drafted, will remove`
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);
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ineligibleQueueItemIds.push(item.id);
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continue;
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}
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if (!isEligible) {
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console.log(
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`[AutoPick] Queue item ${participant.name} (${participant.sportsSeason.sport.name}) - not eligible for this team, will remove`
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);
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ineligibleQueueItemIds.push(item.id);
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continue;
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}
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// Found a valid pick from queue
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console.log(
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`[AutoPick] Selecting from queue: ${participant.name} (${participant.sportsSeason.sport.name})`
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);
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// Clean up ineligible items from queue before returning
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if (ineligibleQueueItemIds.length > 0) {
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await db
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.delete(schema.draftQueue)
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.where(inArray(schema.draftQueue.id, ineligibleQueueItemIds));
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console.log(`[AutoPick] Removed ${ineligibleQueueItemIds.length} ineligible items from queue`);
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}
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return item.participantId;
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}
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// All queue items were ineligible or drafted - clean them up
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if (ineligibleQueueItemIds.length > 0) {
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await db
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.delete(schema.draftQueue)
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.where(inArray(schema.draftQueue.id, ineligibleQueueItemIds));
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console.log(
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`[AutoPick] Removed ${ineligibleQueueItemIds.length} ineligible items from queue (all items were invalid)`
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);
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}
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}
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// Queue is empty or all queued players drafted/ineligible
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// Pick highest EV available from eligible sports
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console.log(`[AutoPick] No valid queue items, selecting highest EV from eligible sports`);
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return await getTopAvailableParticipant(seasonId, eligibility.eligibleSportIds, db);
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}
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/**
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* Get the highest EV participant that hasn't been drafted yet
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* Updated to filter by eligible sports
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*/
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export async function getTopAvailableParticipant(
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seasonId: string,
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eligibleSportIds?: Set<string>,
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providedDb?: ReturnType<typeof database>
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) {
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const db = providedDb || database();
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// Get all drafted participant IDs
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const draftedPicks = await db
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.select({ participantId: schema.draftPicks.participantId })
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.from(schema.draftPicks)
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.where(eq(schema.draftPicks.seasonId, seasonId));
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const draftedIds = draftedPicks.map((p: { participantId: string }) => p.participantId);
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// Get all participants from season sports, filtered by eligible sports if provided
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let seasonSportsData;
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if (eligibleSportIds && eligibleSportIds.size > 0) {
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// Filter to only eligible sports
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seasonSportsData = await db
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.select({
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sportsSeasonId: schema.seasonSports.sportsSeasonId,
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sportId: schema.sports.id,
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})
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.from(schema.seasonSports)
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.innerJoin(
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schema.sportsSeasons,
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eq(schema.seasonSports.sportsSeasonId, schema.sportsSeasons.id)
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)
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.innerJoin(
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schema.sports,
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eq(schema.sportsSeasons.sportId, schema.sports.id)
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)
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.where(eq(schema.seasonSports.seasonId, seasonId));
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// Filter to only eligible sports
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seasonSportsData = seasonSportsData.filter((s: { sportId: string }) =>
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eligibleSportIds.has(s.sportId)
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);
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} else {
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// No filtering - get all sports
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seasonSportsData = await db
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.select({ sportsSeasonId: schema.seasonSports.sportsSeasonId })
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.from(schema.seasonSports)
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.where(eq(schema.seasonSports.seasonId, seasonId));
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}
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const sportsSeasonIds = seasonSportsData.map(
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(s: { sportsSeasonId: string }) => s.sportsSeasonId
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);
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if (sportsSeasonIds.length === 0) {
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return null;
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}
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// Handle multiple sports seasons: query each and sort in memory
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if (sportsSeasonIds.length > 1) {
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const allParticipants = [];
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for (const sportsSeasonId of sportsSeasonIds) {
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let participantQuery = db
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.select()
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.from(schema.participants)
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.where(eq(schema.participants.sportsSeasonId, sportsSeasonId));
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if (draftedIds.length > 0) {
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participantQuery = db
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.select()
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.from(schema.participants)
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.where(
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and(
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eq(schema.participants.sportsSeasonId, sportsSeasonId),
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notInArray(schema.participants.id, draftedIds)
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)
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);
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}
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const seasonParticipants = await participantQuery;
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allParticipants.push(...seasonParticipants);
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}
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// Sort by EV desc, then name (expectedValue is a decimal string from DB)
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allParticipants.sort((a, b) => {
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const evA = parseFloat(String(a.expectedValue)) || 0;
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const evB = parseFloat(String(b.expectedValue)) || 0;
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if (evB !== evA) {
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return evB - evA;
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}
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return a.name.localeCompare(b.name);
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});
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return allParticipants[0]?.id || null;
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}
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// Single sport season
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let query = db
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.select()
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.from(schema.participants)
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.where(eq(schema.participants.sportsSeasonId, sportsSeasonIds[0]))
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.orderBy(desc(schema.participants.expectedValue), schema.participants.name);
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if (draftedIds.length > 0) {
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query = db
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.select()
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.from(schema.participants)
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.where(
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and(
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eq(schema.participants.sportsSeasonId, sportsSeasonIds[0]),
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notInArray(schema.participants.id, draftedIds)
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)
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)
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.orderBy(desc(schema.participants.expectedValue), schema.participants.name);
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}
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const [topParticipant] = await query;
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return topParticipant?.id || null;
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}
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/**
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* Calculate the current pick based on draft order and round
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*/
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export function calculatePickInfo(
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pickNumber: number,
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teamCount: number
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): { round: number; pickInRound: number; teamIndex: number } {
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const round = Math.ceil(pickNumber / teamCount);
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const pickInRound = ((pickNumber - 1) % teamCount) + 1;
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// Snake draft: odd rounds go forward, even rounds go backward
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const isOddRound = round % 2 === 1;
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const teamIndex = isOddRound ? pickInRound - 1 : teamCount - pickInRound;
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return { round, pickInRound, teamIndex };
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}
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/**
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* Get the team ID for a given pick number based on draft order
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*/
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export function getTeamForPick(
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pickNumber: number,
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draftOrder: { teamId: string; draftOrder: number }[]
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): string | null {
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const sortedOrder = [...draftOrder].sort((a, b) => a.draftOrder - b.draftOrder);
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const teamCount = sortedOrder.length;
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if (teamCount === 0) return null;
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const { teamIndex } = calculatePickInfo(pickNumber, teamCount);
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return sortedOrder[teamIndex]?.teamId || null;
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}
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/**
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* Execute an autopick for a team - unified function for both commissioner-forced and timer-based autopicks
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*
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* Selection Logic:
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* 1. Uses the team's draft queue first (prioritizes manager's preferences)
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* 2. Validates each queued participant for:
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* - Not already drafted
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* - Eligible based on draft rules (sport eligibility, flex spots, etc.)
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* 3. Automatically removes ineligible participants from queue
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* 4. If queue is empty or all items are ineligible, selects highest EV participant from eligible sports
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*
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* This ensures autopicks ALWAYS respect draft eligibility rules and cannot make illegal selections.
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*
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* @param params.seasonId - The season ID
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* @param params.teamId - The team making the pick
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* @param params.pickNumber - The current pick number
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* @param params.triggeredBy - Who/what triggered the autopick ("commissioner" or "timer")
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* @param params.commissionerUserId - User ID of commissioner (required if triggeredBy is "commissioner")
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* @param params.autodraftSettings - Autodraft settings (used for timer-based picks)
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* @param params.db - Database instance (optional, will use database() if not provided)
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* @returns Result object with success status and pick data
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*/
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export async function executeAutoPick(params: {
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seasonId: string;
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teamId: string;
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pickNumber: number;
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triggeredBy: "commissioner" | "timer";
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commissionerUserId?: string;
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autodraftSettings?: any;
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db?: ReturnType<typeof database>;
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chainEnabled?: boolean; // Set to false when called from within the autodraft chain to prevent recursion
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}): Promise<{
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success: boolean;
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error?: string;
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pick?: any;
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participant?: any;
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nextPickNumber?: number;
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isDraftComplete?: boolean;
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}> {
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const {
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seasonId,
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teamId,
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pickNumber,
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triggeredBy,
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commissionerUserId,
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autodraftSettings,
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db: providedDb,
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} = params;
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const db = providedDb || database();
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try {
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// Race condition protection - check if pick already made
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const existingPick = await db.query.draftPicks.findFirst({
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where: and(
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eq(schema.draftPicks.seasonId, seasonId),
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eq(schema.draftPicks.pickNumber, pickNumber)
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),
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});
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if (existingPick) {
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console.log(`[AutoPick] Pick ${pickNumber} already made, skipping`);
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return {
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success: false,
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error: "Pick already made",
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};
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}
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// Get season details
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const season = await db.query.seasons.findFirst({
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where: eq(schema.seasons.id, seasonId),
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});
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if (!season) {
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return {
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success: false,
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error: "Season not found",
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};
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}
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// Get draft slots to calculate round/pickInRound and get all team IDs
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const draftSlots = await db.query.draftSlots.findMany({
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where: eq(schema.draftSlots.seasonId, seasonId),
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orderBy: schema.draftSlots.draftOrder,
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with: {
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team: true,
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},
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});
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const totalTeams = draftSlots.length;
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if (totalTeams === 0) {
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return {
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success: false,
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error: "No draft slots found",
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};
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}
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const allTeamIds = draftSlots.map((slot) => slot.teamId);
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// Use autoPickForTeam to select participant (respects eligibility and queue)
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const participantId = await autoPickForTeam(
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seasonId,
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teamId,
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season.draftRounds,
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allTeamIds,
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db
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);
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if (!participantId) {
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return {
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success: false,
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error: "No eligible participants available to pick",
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};
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}
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// Get participant details
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const participantToPick = await db.query.participants.findFirst({
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where: eq(schema.participants.id, participantId),
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with: {
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sportsSeason: {
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with: {
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sport: true,
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},
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},
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},
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});
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|
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if (!participantToPick) {
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return {
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success: false,
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error: "Participant not found",
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};
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}
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|
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// Calculate round and pickInRound with snake draft logic
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const currentRound = Math.ceil(pickNumber / totalTeams);
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const isEvenRound = currentRound % 2 === 0;
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let pickInRound = ((pickNumber - 1) % totalTeams) + 1;
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|
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// Apply snake draft reversal for even rounds
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if (isEvenRound) {
|
|
pickInRound = totalTeams - pickInRound + 1;
|
|
}
|
|
|
|
// Determine pickedByUserId based on trigger
|
|
const pickedByUserId = triggeredBy === "commissioner"
|
|
? (commissionerUserId || "")
|
|
: "";
|
|
|
|
// Fetch current timer before pick so we have the time remaining at decision point
|
|
const incrementTime = season.draftIncrementTime || 30;
|
|
const currentTimer = await db.query.draftTimers.findFirst({
|
|
where: and(
|
|
eq(schema.draftTimers.seasonId, seasonId),
|
|
eq(schema.draftTimers.teamId, teamId)
|
|
),
|
|
});
|
|
|
|
if (!currentTimer) {
|
|
console.warn(`[AutoPick] No timer found for team ${teamId} in season ${seasonId}`);
|
|
}
|
|
|
|
// Create the draft pick
|
|
const [draftPick] = await db
|
|
.insert(schema.draftPicks)
|
|
.values({
|
|
seasonId,
|
|
teamId,
|
|
participantId: participantToPick.id,
|
|
pickNumber,
|
|
round: currentRound,
|
|
pickInRound,
|
|
pickedByUserId,
|
|
pickedByType: "auto",
|
|
// Records the team's bank balance at the moment the pick was made (seconds remaining)
|
|
timeUsed: currentTimer ? currentTimer.timeRemaining : undefined,
|
|
})
|
|
.returning();
|
|
|
|
console.log(
|
|
`[AutoPick] Pick created - ${triggeredBy} triggered - Pick ${pickNumber} - Participant ${participantId}`
|
|
);
|
|
|
|
// Calculate next pick info (before updating season)
|
|
const nextPickNumber = pickNumber + 1;
|
|
const totalPicks = totalTeams * season.draftRounds;
|
|
const isDraftComplete = nextPickNumber > totalPicks;
|
|
|
|
// Add increment to the team that just picked (post-pick reward)
|
|
if (currentTimer) {
|
|
const newTimeRemaining = currentTimer.timeRemaining + incrementTime;
|
|
await db
|
|
.update(schema.draftTimers)
|
|
.set({ timeRemaining: newTimeRemaining, updatedAt: new Date() })
|
|
.where(eq(schema.draftTimers.id, currentTimer.id));
|
|
|
|
console.log(
|
|
`[AutoPick] Added ${incrementTime}s increment to team ${teamId} after pick: ${currentTimer.timeRemaining}s → ${newTimeRemaining}s`
|
|
);
|
|
|
|
try {
|
|
getSocketIO().to(`draft-${seasonId}`).emit("timer-update", {
|
|
seasonId,
|
|
teamId,
|
|
timeRemaining: newTimeRemaining,
|
|
currentPickNumber: pickNumber,
|
|
});
|
|
} catch (error) {
|
|
console.error("[AutoPick] Socket.IO timer-update error:", error);
|
|
}
|
|
}
|
|
|
|
// Next team's timer is unchanged — their bank carries forward as-is
|
|
|
|
// Update season's current pick number
|
|
await db
|
|
.update(schema.seasons)
|
|
.set({
|
|
currentPickNumber: isDraftComplete ? pickNumber : nextPickNumber,
|
|
status: isDraftComplete ? "active" : season.status,
|
|
})
|
|
.where(eq(schema.seasons.id, seasonId));
|
|
|
|
// Remove from ALL team queues in this season (participant is now drafted)
|
|
await db
|
|
.delete(schema.draftQueue)
|
|
.where(
|
|
and(
|
|
eq(schema.draftQueue.seasonId, seasonId),
|
|
eq(schema.draftQueue.participantId, participantToPick.id)
|
|
)
|
|
);
|
|
|
|
// Handle autodraft settings for timer-based picks with "next_pick" mode
|
|
if (triggeredBy === "timer" && autodraftSettings?.isEnabled && autodraftSettings.mode === "next_pick") {
|
|
console.log(`[AutoPick] Disabling autodraft for team ${teamId} after next_pick`);
|
|
await db
|
|
.update(schema.autodraftSettings)
|
|
.set({
|
|
isEnabled: false,
|
|
updatedAt: new Date(),
|
|
})
|
|
.where(eq(schema.autodraftSettings.id, autodraftSettings.id));
|
|
|
|
// Emit autodraft-updated event
|
|
try {
|
|
getSocketIO().to(`draft-${seasonId}`).emit("autodraft-updated", {
|
|
teamId,
|
|
isEnabled: false,
|
|
mode: autodraftSettings.mode,
|
|
});
|
|
} catch (error) {
|
|
console.error("[AutoPick] Socket.IO autodraft-updated error:", error);
|
|
}
|
|
}
|
|
|
|
// Emit socket events
|
|
try {
|
|
const io = getSocketIO();
|
|
const team = draftSlots.find((slot) => slot.team.id === teamId)?.team;
|
|
|
|
// Emit participant-removed-from-queues event
|
|
io.to(`draft-${seasonId}`).emit("participant-removed-from-queues", {
|
|
participantId: participantToPick.id,
|
|
});
|
|
|
|
// Emit pick-made event
|
|
io.to(`draft-${seasonId}`).emit("pick-made", {
|
|
pick: {
|
|
...draftPick,
|
|
team,
|
|
participant: {
|
|
...participantToPick,
|
|
sport: participantToPick.sportsSeason.sport,
|
|
},
|
|
sport: participantToPick.sportsSeason.sport,
|
|
},
|
|
nextPickNumber: isDraftComplete ? pickNumber : nextPickNumber,
|
|
isDraftComplete,
|
|
});
|
|
|
|
// Emit draft-completed event if applicable
|
|
if (isDraftComplete) {
|
|
io.to(`draft-${seasonId}`).emit("draft-completed");
|
|
}
|
|
} catch (error) {
|
|
console.error("[AutoPick] Socket.IO events error:", error);
|
|
}
|
|
|
|
// Check if next team has autodraft enabled and trigger immediately
|
|
// Only run the chain from the top-level call to prevent recursion
|
|
if (!isDraftComplete && params.chainEnabled !== false) {
|
|
await checkAndTriggerNextAutodraft({
|
|
seasonId,
|
|
nextPickNumber,
|
|
totalTeams,
|
|
draftSlots,
|
|
db,
|
|
});
|
|
}
|
|
|
|
return {
|
|
success: true,
|
|
pick: draftPick,
|
|
participant: participantToPick,
|
|
nextPickNumber: isDraftComplete ? pickNumber : nextPickNumber,
|
|
isDraftComplete,
|
|
};
|
|
} catch (error) {
|
|
console.error("[AutoPick] Error in executeAutoPick:", error);
|
|
return {
|
|
success: false,
|
|
error: error instanceof Error ? error.message : "Unknown error",
|
|
};
|
|
}
|
|
}
|