* Add on-the-clock email notifications and fix push notification modal - Add `draft_email_notifications_enabled` column to users table - New `sendOnTheClockEmail` service sends an email when a user's turn arrives in a draft; detects back-to-back picks and sends one combined email instead of two; skips notification if the team has autodraft enabled - Email is triggered after every manual pick (make-pick route) and every timer-expiry pick (executeAutoPick) once the full autodraft chain settles, so the notified user is always the first human on the clock - Add email notification toggle to the user settings Notifications section - Fix push notification dropdown in the draft room: the bare absolute div is replaced with a Radix Popover so clicking outside dismisses it without toggling notifications off - Rename draft room label from "Pick Notifications" to "Push Notifications" to distinguish from the new email notifications https://claude.ai/code/session_01LMGxgYvtE3CF8Jf3u2pXgA * Address code review feedback on email notification feature - sendOnTheClockEmail now fetches season (and currentPickNumber) internally, removing the blocking postChainSeason pre-fetch from both make-pick.ts and executeAutoPick; callers are now true fire-and-forget with no IIFE needed - Parallel Promise.all for team, autodraftSettings, and league queries reduces sequential DB round-trips from 5 to 3 - Remove team.ownerId type cast; assign to local after the null guard - Combine the two calculatePickInfo calls for the same pick into one - Fix popoverOpen/enabled divergence: remove the {enabled && ...} guard on PopoverContent so popoverOpen is the sole visibility control - Unify NotificationsSection feedback pattern: both Discord and email sections now read success/error directly from their respective fetcher data via a shared feedbackFromFetcher helper; removes the success/error props and the verbose cast that was used for email - Add 13 unit tests for sendOnTheClockEmail covering: early-exit paths (no season, past totalPicks, no owner, notifications disabled, autodraft enabled, no league), single vs back-to-back subject selection, draft room link presence, error logging without throwing, and parallel query execution https://claude.ai/code/session_01LMGxgYvtE3CF8Jf3u2pXgA --------- Co-authored-by: Claude <noreply@anthropic.com> |
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|---|---|---|
| .. | ||
| autodraft.test.ts | ||
| draft-board-access.test.ts | ||
| draft-order-visibility.test.ts | ||
| draft-queue-access.test.ts | ||
| draft-reconnection-sync.test.ts | ||
| draft-reset.test.ts | ||
| README.md | ||
| settings-update.test.ts | ||
| team-management.test.ts | ||
League Settings Integration Tests
Overview
This directory contains integration tests for league settings features. The tests are written using Vitest and cover the following functionality:
Team Management
- Remove Team Owner: Commissioners can remove owners from teams
- Assign Team Owner: Admins can assign users to teams via dropdown
- Authorization: Proper access control for commissioners vs admins
- Edge Cases: Handling invalid inputs and error scenarios
- Integration Scenarios: Complete workflows and multi-team operations
Draft Reset
- Admin-Only Access: Only admins can reset drafts
- Delete Operations: Clearing picks and queues
- Status Updates: Resetting season to pre_draft
- Draft Order Preservation: Ensuring draft slots remain intact
- Data Integrity: Maintaining referential integrity during reset
Test Structure
Test Files
team-management.test.ts- Team management feature testsdraft-reset.test.ts- Draft reset feature tests
Fixtures
app/test/fixtures/user.ts- Mock user data including admin and regular usersapp/test/fixtures/team.ts- Mock team dataapp/test/fixtures/league.ts- Mock league data
Running Tests
Run all tests
npm test
Run tests in watch mode
npm run dev:test
Run tests with UI
npm run test:ui
Run tests with coverage
npm run test:coverage
Run only team management tests
npm test team-management
Test Coverage
The test suite covers:
1. Remove Owner Functionality (4 tests)
- ✅ Successfully remove an owner from a team
- ✅ Handle errors when removal fails
- ✅ Allow commissioners to remove owners
- ✅ Verify proper database calls
2. Assign Owner Functionality (5 tests)
- ✅ Successfully assign an owner to a team
- ✅ Handle errors when assignment fails
- ✅ Only allow admins to assign owners
- ✅ Prevent non-admins from assigning owners
- ✅ Replace existing owner when assigning new owner
3. Admin User List (3 tests)
- ✅ Fetch all users for admin dropdown
- ✅ Only fetch users when user is admin
- ✅ Return empty array for non-admin users
4. Authorization (3 tests)
- ✅ Verify admin status before allowing assignment
- ✅ Reject assignment for non-admin users
- ✅ Allow commissioners to remove owners regardless of admin status
5. Edge Cases (6 tests)
- ✅ Prevent assigning user who already owns a team in the league
- ✅ Handle removing owner from team with no owner
- ✅ Handle assigning owner to team that already has owner
- ✅ Handle invalid team ID gracefully
- ✅ Handle invalid user ID gracefully
- ✅ Proper error messages
6. Integration Scenarios (3 tests)
- ✅ Complete workflow: assign then remove owner
- ✅ Reassigning owner from one user to another
- ✅ Handle multiple teams with different ownership states
Total: 24 tests
Draft Reset Test Coverage
1. Authorization (3 tests)
- ✅ Only allow admins to reset draft
- ✅ Reject non-admin users from resetting draft
- ✅ Reject commissioners who are not admins
2. Delete Operations (4 tests)
- ✅ Delete all draft picks for a season
- ✅ Clear all draft queues for a season
- ✅ Handle errors when deleting draft picks fails
- ✅ Handle errors when clearing queues fails
3. Season Status Update (2 tests)
- ✅ Update season status to pre_draft
- ✅ Handle errors when updating season status fails
4. Status Validation (4 tests)
- ✅ Allow reset when season status is draft
- ✅ Allow reset when season status is completed
- ✅ Allow reset when season status is active
- ✅ Not allow reset when season status is pre_draft
5. Complete Workflow (3 tests)
- ✅ Execute complete reset workflow in correct order
- ✅ Not proceed with reset if admin check fails
- ✅ Handle partial failure gracefully
6. Draft Order Preservation (2 tests)
- ✅ Not delete or modify draft slots during reset
- ✅ Preserve draft order after reset
7. Edge Cases (4 tests)
- ✅ Handle reset when no draft picks exist
- ✅ Handle reset when no draft queues exist
- ✅ Handle invalid season ID gracefully
- ✅ Handle concurrent reset attempts
8. Data Integrity (2 tests)
- ✅ Ensure all picks are deleted before updating status
- ✅ Maintain referential integrity after reset
Total: 24 tests
Key Features Tested
Commissioner Capabilities
- Remove owners from any team in their league
- No ability to assign owners (admin-only)
Admin Capabilities
- Remove owners from any team
- Assign any user to any team via dropdown
- Access to full user list for assignment
- Reset draft (admin-only, not commissioners)
- Delete all draft picks
- Clear all draft queues
- Reset season to pre_draft status
- Preserve draft order
Security
- Admin-only check enforced for assignments and draft resets
- Commissioner access verified for removals
- Proper error handling for unauthorized access
- Status validation for draft reset operations
Mocking Strategy
The tests use Vitest's mocking capabilities to:
- Mock database operations (
removeTeamOwner,assignTeamOwner) - Mock user authentication (
isUserAdmin) - Mock user data fetching (
findAllUsers) - Simulate various success and error scenarios
Future Enhancements
Potential additions to the test suite:
- Test UI component rendering
- Test form validation
- Test loading states
- Test success/error toast messages
- Test concurrent operations
- Test with real database (integration tests)
- Performance tests for large user lists