Implements a new "standard" timer mode alongside the existing chess clock mode. In standard mode the per-pick timer resets to a fixed value after every pick (no carry-over), and the speed selector shows plain time values instead of named chess-clock presets. Key changes: - Add `draft_timer_mode` enum column to `seasons` table (migration 0053) - `draft.start`: standard mode seeds timers at `draftIncrementTime` (the per-pick value) rather than `draftInitialTime` - `draft.make-pick`: three-way branch — standard resets, chess clock owner earns increment, commissioner/admin pick leaves bank frozen - `draft.force-manual-pick`: commissioner picks never earn bank time; chess clock path uses a pre-pick snapshot to avoid a race window with the 1-second timer loop - `executeAutoPick` in draft-utils: auto picks never earn bank time; chess clock path skips the DB update (timer already at 0) - League creation and settings pages: mode-aware speed selector (raw seconds for standard, named presets for chess clock); shared `parseDraftSpeed` utility extracted to `app/lib/draft-timer.ts` - Tests added for draft.start timer init and make-pick timer mode behavior; force-manual-pick tests updated for new timer semantics Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
545 lines
22 KiB
TypeScript
545 lines
22 KiB
TypeScript
import { useState } from "react";
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import { Form, redirect, Link } from "react-router";
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import { getAuth } from "@clerk/react-router/server";
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import type { Route } from "./+types/new";
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import { createLeague, setCurrentSeason } from "~/models/league";
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import { createCommissioner } from "~/models/commissioner";
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import { createSeason } from "~/models/season";
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import { linkMultipleSportsToSeason } from "~/models/season-sport";
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import { createManyTeams } from "~/models/team";
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import { findActiveSeasonTemplates, findSeasonTemplateWithSportsSeasons } from "~/models/season-template";
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import { findDraftableSportsSeasons } from "~/models/sports-season";
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import { generateUniqueTeamNames } from "~/utils/team-names";
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import { format } from "date-fns";
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import { CalendarIcon, Check } from "lucide-react";
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import { Button } from "~/components/ui/button";
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import {
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Card,
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CardContent,
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CardDescription,
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CardHeader,
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CardTitle,
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} from "~/components/ui/card";
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import {
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Select,
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SelectContent,
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SelectItem,
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SelectTrigger,
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SelectValue,
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} from "~/components/ui/select";
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import { Badge } from "~/components/ui/badge";
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import { Input } from "~/components/ui/input";
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import { Label } from "~/components/ui/label";
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import { Checkbox } from "~/components/ui/checkbox";
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import { Calendar } from "~/components/ui/calendar";
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import {
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Popover,
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PopoverContent,
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PopoverTrigger,
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} from "~/components/ui/popover";
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import { cn } from "~/lib/utils";
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import { parseDraftSpeed } from "~/lib/draft-timer";
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import { ScoringRulesEditor } from "~/components/scoring/ScoringRulesEditor";
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export function meta(): Route.MetaDescriptors {
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return [{ title: "New League - Brackt" }];
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}
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export async function loader() {
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const templates = await findActiveSeasonTemplates();
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const allSportsSeasons = await findDraftableSportsSeasons();
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// Fetch templates with their sports seasons for mapping
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const templatesWithSports = await Promise.all(
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templates.map(async (template) => {
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const templateWithSports = await findSeasonTemplateWithSportsSeasons(template.id);
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return {
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...template,
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sportsSeasonIds: templateWithSports?.seasonTemplateSports?.map(
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(ts: any) => ts.sportsSeason.id
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) || []
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};
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})
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);
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return {
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templates: templatesWithSports,
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allSportsSeasons: allSportsSeasons as Array<typeof allSportsSeasons[0] & { sport: { id: string; name: string; type: string; slug: string } }>
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};
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}
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export async function action(args: Route.ActionArgs) {
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const { userId } = await getAuth(args);
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const { request } = args;
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if (!userId) {
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throw new Response("Unauthorized", { status: 401 });
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}
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const formData = await request.formData();
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const name = formData.get("name");
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const teamCount = formData.get("teamCount");
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const templateId = formData.get("templateId");
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const draftRounds = formData.get("draftRounds");
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const draftDateTime = formData.get("draftDateTime");
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const draftSpeed = formData.get("draftSpeed");
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const draftTimerMode = (formData.get("draftTimerMode") as "chess_clock" | "standard") || "chess_clock";
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// Map draft speed to time values
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const { draftInitialTime: draftInitialTimeNum, draftIncrementTime: draftIncrementTimeNum } =
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parseDraftSpeed(draftSpeed as string | null, draftTimerMode);
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// Validation
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if (typeof name !== "string" || !name.trim()) {
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return { error: "League name is required" };
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}
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if (typeof teamCount !== "string") {
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return { error: "Number of teams is required" };
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}
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const teamCountNum = parseInt(teamCount, 10);
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if (isNaN(teamCountNum) || teamCountNum < 6 || teamCountNum > 16) {
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return { error: "Number of teams must be between 6 and 16" };
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}
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const draftRoundsNum = typeof draftRounds === "string" ? parseInt(draftRounds, 10) : 20;
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if (isNaN(draftRoundsNum) || draftRoundsNum < 1 || draftRoundsNum > 50) {
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return { error: "Draft rounds must be between 1 and 50" };
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}
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// Extract and validate scoring rules
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const scoringFields = [
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"pointsFor1st", "pointsFor2nd", "pointsFor3rd", "pointsFor4th",
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"pointsFor5th", "pointsFor6th", "pointsFor7th", "pointsFor8th"
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];
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const scoringRules: Record<string, number> = {};
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for (const field of scoringFields) {
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const value = formData.get(field);
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if (typeof value === "string") {
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const points = parseInt(value, 10);
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if (!isNaN(points)) {
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if (points < 0 || points > 1000) {
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return { error: `${field} must be between 0 and 1000 points` };
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}
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scoringRules[field] = points;
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}
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}
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}
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try {
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// Create league
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const league = await createLeague({
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name: name.trim(),
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createdBy: userId,
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});
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// Make creator a commissioner
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await createCommissioner({
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leagueId: league.id,
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userId: userId,
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});
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// Create first season
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const currentYear = new Date().getFullYear();
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const season = await createSeason({
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leagueId: league.id,
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year: currentYear,
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status: "pre_draft",
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templateId: typeof templateId === "string" && templateId !== "" ? templateId : null,
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draftRounds: draftRoundsNum,
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draftDateTime: typeof draftDateTime === "string" && draftDateTime ? new Date(draftDateTime) : null,
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draftInitialTime: draftInitialTimeNum,
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draftIncrementTime: draftIncrementTimeNum,
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draftTimerMode,
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...scoringRules,
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});
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// Set this as the current season for the league
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await setCurrentSeason(league.id, season.id);
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// Add selected sports to the season
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const selectedSports = formData.getAll("sportsSeasons");
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// Validate that draft rounds is at least the number of sports
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if (selectedSports.length > draftRoundsNum) {
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return {
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error: `You need at least ${selectedSports.length} draft rounds for the ${selectedSports.length} sports selected. Currently set to ${draftRoundsNum} rounds.`
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};
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}
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if (selectedSports.length > 0) {
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await linkMultipleSportsToSeason(
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selectedSports.map((id) => ({
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seasonId: season.id,
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sportsSeasonId: id as string,
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}))
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);
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}
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// Create teams with fun random names
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const joinAsPlayer = formData.get("joinAsPlayer") === "on";
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const teamNames = generateUniqueTeamNames(teamCountNum);
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const teams = teamNames.map((name, i) => ({
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seasonId: season.id,
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name,
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ownerId: joinAsPlayer && i === 0 ? userId : null,
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}));
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await createManyTeams(teams);
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// Redirect to league homepage
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return redirect(`/leagues/${league.id}`);
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} catch (error) {
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console.error("Error creating league:", error);
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return { error: "Failed to create league. Please try again." };
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}
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}
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export default function NewLeague({ loaderData, actionData }: Route.ComponentProps) {
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const { templates, allSportsSeasons } = loaderData;
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const [selectedTemplate, setSelectedTemplate] = useState<string>("");
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const [selectedSports, setSelectedSports] = useState<Set<string>>(new Set());
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const [draftRounds, setDraftRounds] = useState<number>(20);
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const [draftDate, setDraftDate] = useState<Date>();
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const [draftTime, setDraftTime] = useState<string>("");
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const [timerMode, setTimerMode] = useState<"chess_clock" | "standard">("chess_clock");
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const handleSportToggle = (sportId: string) => {
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const newSelected = new Set(selectedSports);
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if (newSelected.has(sportId)) {
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newSelected.delete(sportId);
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} else {
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newSelected.add(sportId);
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}
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setSelectedSports(newSelected);
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};
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const handleTemplateClick = (templateId: string, sportsSeasonIds: string[]) => {
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setSelectedTemplate(templateId);
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setSelectedSports(new Set(sportsSeasonIds));
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};
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// Calculate flex spots and minimum rounds
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const sportsCount = selectedSports.size;
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const minRounds = sportsCount;
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const recommendedRounds = Math.ceil(sportsCount * 1.25);
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const flexSpots = Math.max(0, draftRounds - sportsCount);
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return (
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<div className="container max-w-2xl mx-auto py-8 px-4">
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<Card>
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<CardHeader>
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<CardTitle className="text-3xl">Start a New League</CardTitle>
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<CardDescription>
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Create your fantasy league and invite your friends to compete.
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</CardDescription>
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</CardHeader>
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<CardContent>
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<Form method="post" className="space-y-6">
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<div className="space-y-2">
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<Label htmlFor="name">League Name</Label>
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<Input
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id="name"
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name="name"
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type="text"
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placeholder="Enter league name"
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required
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minLength={3}
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maxLength={50}
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/>
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</div>
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<div className="space-y-2">
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<Label htmlFor="teamCount">Number of Teams</Label>
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<Select name="teamCount" defaultValue="12" required>
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<SelectTrigger id="teamCount">
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<SelectValue placeholder="Select number of teams" />
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</SelectTrigger>
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<SelectContent>
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<SelectItem value="6">6 Teams</SelectItem>
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<SelectItem value="7">7 Teams</SelectItem>
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<SelectItem value="8">8 Teams</SelectItem>
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<SelectItem value="9">9 Teams</SelectItem>
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<SelectItem value="10">10 Teams</SelectItem>
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<SelectItem value="11">11 Teams</SelectItem>
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<SelectItem value="12">12 Teams</SelectItem>
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<SelectItem value="13">13 Teams</SelectItem>
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<SelectItem value="14">14 Teams</SelectItem>
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<SelectItem value="15">15 Teams</SelectItem>
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<SelectItem value="16">16 Teams</SelectItem>
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</SelectContent>
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</Select>
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<p className="text-sm text-muted-foreground">
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Choose between 6 and 16 teams
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</p>
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</div>
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<div className="space-y-2">
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<Label htmlFor="draftRounds">Draft Rounds</Label>
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<Select
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name="draftRounds"
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value={draftRounds.toString()}
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onValueChange={(value) => setDraftRounds(parseInt(value))}
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required
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>
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<SelectTrigger id="draftRounds">
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<SelectValue />
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</SelectTrigger>
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<SelectContent>
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{Array.from({ length: 50 }, (_, i) => i + 1)
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.filter(num => num >= minRounds)
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.map((num) => (
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<SelectItem
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key={num}
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value={num.toString()}
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>
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{num} Round{num !== 1 ? 's' : ''}
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{num === recommendedRounds && ' (recommended)'}
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</SelectItem>
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))}
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</SelectContent>
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</Select>
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<div className="space-y-1">
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<p className="text-sm text-muted-foreground">
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Minimum: {minRounds} (number of sports selected)
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{recommendedRounds > minRounds && ` • Recommended: ${recommendedRounds}`}
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</p>
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{sportsCount > 0 && draftRounds < sportsCount && (
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<p className="text-sm font-medium text-destructive">
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⚠️ You need at least {sportsCount} rounds for the {sportsCount} sports selected
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</p>
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)}
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{sportsCount > 0 && draftRounds >= sportsCount && (
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<p className="text-sm font-medium text-primary">
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Flex Spots: {flexSpots}
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</p>
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)}
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</div>
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</div>
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<div className="space-y-2">
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<Label htmlFor="draftDate">Draft Date & Time</Label>
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<div className="grid gap-2 sm:grid-cols-2">
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<Popover>
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<PopoverTrigger asChild>
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<Button
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variant={"outline"}
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className={cn(
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"justify-start text-left font-normal",
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!draftDate && "text-muted-foreground"
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)}
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>
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<CalendarIcon className="mr-2 h-4 w-4" />
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{draftDate ? format(draftDate, "PPP") : <span>Pick a date</span>}
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</Button>
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</PopoverTrigger>
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<PopoverContent className="w-auto p-0">
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<Calendar
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mode="single"
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selected={draftDate}
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onSelect={setDraftDate}
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initialFocus
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disabled={(date) => date < new Date(new Date().setHours(0, 0, 0, 0))}
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/>
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</PopoverContent>
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</Popover>
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<Input
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type="time"
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value={draftTime}
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onChange={(e) => setDraftTime(e.target.value)}
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placeholder="Select time"
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/>
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</div>
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{draftDate && draftTime && (
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<input
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type="hidden"
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name="draftDateTime"
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value={new Date(`${format(draftDate, "yyyy-MM-dd")}T${draftTime}`).toISOString()}
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/>
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)}
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<p className="text-sm text-muted-foreground">
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You must set a draft date and time before starting the draft
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</p>
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</div>
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<div className="space-y-2">
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<Label htmlFor="draftTimerMode">Timer Mode</Label>
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<select
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id="draftTimerMode"
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name="draftTimerMode"
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className="flex h-10 w-full rounded-md border border-input bg-background px-3 py-2 text-sm ring-offset-background file:border-0 file:bg-transparent file:text-sm file:font-medium placeholder:text-muted-foreground focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 disabled:cursor-not-allowed disabled:opacity-50"
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value={timerMode}
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onChange={(e) => setTimerMode(e.target.value as "chess_clock" | "standard")}
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required
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>
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<option value="chess_clock">Chess Clock (accumulating bank)</option>
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<option value="standard">Standard (per-pick countdown)</option>
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</select>
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<p className="text-sm text-muted-foreground">
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Chess Clock: unused time carries over between picks. Standard: timer resets each pick.
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</p>
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</div>
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<div className="space-y-2">
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<Label htmlFor="draftSpeed">Draft Speed</Label>
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<select
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id="draftSpeed"
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name="draftSpeed"
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className="flex h-10 w-full rounded-md border border-input bg-background px-3 py-2 text-sm ring-offset-background file:border-0 file:bg-transparent file:text-sm file:font-medium placeholder:text-muted-foreground focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2 disabled:cursor-not-allowed disabled:opacity-50"
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defaultValue={timerMode === "standard" ? "90" : "standard"}
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key={timerMode}
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required
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>
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{timerMode === "standard" ? (
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<>
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<option value="15">15 seconds</option>
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<option value="30">30 seconds</option>
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<option value="60">1 minute</option>
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<option value="90">90 seconds (default)</option>
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<option value="120">2 minutes</option>
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<option value="900">15 minutes</option>
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<option value="3600">1 hour</option>
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<option value="7200">2 hours</option>
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<option value="14400">4 hours</option>
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<option value="28800">8 hours</option>
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<option value="43200">12 hours</option>
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</>
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) : (
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<>
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<option value="fast">Fast (1 min + 10 sec)</option>
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<option value="standard">Standard (2 min + 15 sec)</option>
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<option value="slow">Slow (8 hours + 1 hour)</option>
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<option value="very-slow">Very Slow (12 hours + 1 hour)</option>
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</>
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)}
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</select>
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<p className="text-sm text-muted-foreground">
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{timerMode === "standard"
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? "Time per pick — resets to this value after each selection"
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: "Initial time bank + increment added after each pick"}
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</p>
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</div>
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|
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<ScoringRulesEditor disabled={false} />
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|
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<div className="space-y-4">
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<Label>Sports Selection</Label>
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<p className="text-sm text-muted-foreground">
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Choose a template to auto-select sports, or manually select your own
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</p>
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|
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<input type="hidden" name="templateId" value={selectedTemplate} />
|
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|
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{/* Template Cards */}
|
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{templates.length > 0 && (
|
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<div className="grid gap-3">
|
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{templates.map((template) => (
|
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<Card
|
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key={template.id}
|
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className={`cursor-pointer transition-all ${
|
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selectedTemplate === template.id
|
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? "ring-2 ring-primary"
|
||
: "hover:border-primary/50"
|
||
}`}
|
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onClick={() => handleTemplateClick(template.id, template.sportsSeasonIds)}
|
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>
|
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<CardHeader className="pb-3">
|
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<div className="flex items-start justify-between">
|
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<div className="flex-1">
|
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<CardTitle className="text-lg">{template.name}</CardTitle>
|
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<CardDescription>{template.year}</CardDescription>
|
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</div>
|
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{selectedTemplate === template.id && (
|
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<div className="rounded-full bg-primary text-primary-foreground p-1">
|
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<Check className="h-4 w-4" />
|
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</div>
|
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)}
|
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</div>
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</CardHeader>
|
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{template.description && (
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<CardContent className="pt-0">
|
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<p className="text-sm text-muted-foreground">{template.description}</p>
|
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</CardContent>
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)}
|
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</Card>
|
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))}
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</div>
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)}
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|
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{/* Sports Checkboxes */}
|
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<div className="space-y-3">
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<div className="bg-muted/50 border border-muted-foreground/20 rounded-md p-3">
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<p className="text-sm text-muted-foreground">
|
||
<strong>Recommendation:</strong> Select 16-20 sports seasons for optimal league balance and variety.
|
||
</p>
|
||
</div>
|
||
<div className="space-y-2">
|
||
<Label className="text-sm font-medium">
|
||
Sports Seasons ({selectedSports.size} selected)
|
||
</Label>
|
||
<div className="max-h-64 overflow-y-auto border rounded-md p-3 space-y-2">
|
||
{allSportsSeasons.length > 0 ? (
|
||
allSportsSeasons.map((season) => (
|
||
<div key={season.id} className="flex items-center space-x-2">
|
||
<Checkbox
|
||
id={season.id}
|
||
name="sportsSeasons"
|
||
value={season.id}
|
||
checked={selectedSports.has(season.id)}
|
||
onCheckedChange={() => handleSportToggle(season.id)}
|
||
/>
|
||
<Label
|
||
htmlFor={season.id}
|
||
className="font-normal cursor-pointer flex-1"
|
||
>
|
||
<span className="font-medium">{season.sport.name}</span> - {season.name} ({season.year})
|
||
<Badge variant="outline" className="ml-2 text-xs">
|
||
{season.scoringType.replace("_", " ")}
|
||
</Badge>
|
||
</Label>
|
||
</div>
|
||
))
|
||
) : (
|
||
<p className="text-sm text-muted-foreground">
|
||
No sports seasons available
|
||
</p>
|
||
)}
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div className="flex items-center space-x-2">
|
||
<Checkbox
|
||
id="joinAsPlayer"
|
||
name="joinAsPlayer"
|
||
defaultChecked={true}
|
||
/>
|
||
<Label htmlFor="joinAsPlayer" className="font-normal cursor-pointer">
|
||
I want to play in this league (claim a team)
|
||
</Label>
|
||
</div>
|
||
|
||
{actionData?.error && (
|
||
<div className="bg-destructive/15 text-destructive px-4 py-3 rounded-md text-sm">
|
||
{actionData.error}
|
||
</div>
|
||
)}
|
||
|
||
<div className="flex gap-4">
|
||
<Button type="submit" className="flex-1">
|
||
Create League
|
||
</Button>
|
||
<Button type="button" variant="outline" asChild>
|
||
<Link to="/">Cancel</Link>
|
||
</Button>
|
||
</div>
|
||
</Form>
|
||
</CardContent>
|
||
</Card>
|
||
</div>
|
||
);
|
||
}
|