brackt/app/services
Claude d4df0b65fb
Make LLWS simulator bracket-aware and calibrate its futures model
The LLWS simulator was overestimating favorites and ignoring games that had
already been played. Two separate causes:

1. Championship futures were used directly as single-game strength
   (p1 / (p1 + p2)). A future already compounds the ~6 wins needed to take
   the title, so this made every individual game as lopsided as the whole
   tournament and re-compounded that edge round after round. Against a
   representative 20-team board the favorite priced at 21.8% simulated at
   44.9%, and the longest shot fell to ~0%.

   Futures are now decompressed to single-game Elo via convertFuturesToElo,
   the same pipeline the other bracket simulators use, and games are played
   with eloWinProbabilityWithParity. The parity factor was calibrated by
   sweeping it until a randomized-draw simulation reproduces the board it
   was fed: at 1000 the favorite simulates at 21.8% and field-wide RMSE
   drops from 0.062 to 0.003. It is overridable per season via config.

2. The simulator never read playoff_matches, so it re-ran the tournament
   from an empty bracket every time and shuffled the draw at random each
   iteration. A recorded loss changed nothing.

   It now loads the seeded llws_20 bracket, places teams in their real
   slots, and replays completed games from their recorded result instead of
   re-simulating them, so an eliminated team correctly drops to zero. When
   no bracket exists (or it has no participants seeded) it falls back to the
   previous randomized-draw behavior, and a seeded bracket is authoritative
   about which side a team is on, so externalId is only required on the
   pre-bracket path.

Guards: a recorded result is only honored when its two participants are the
ones the simulation routed into that game, so a corrupt or out-of-order row
cannot desynchronize the rest of the bracket; brackets seeding an unknown or
duplicated participant now fail loudly.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01X5vQZMPeokzfMqHQjq1RDZ
2026-08-21 21:09:47 +00:00
..
__tests__ claude/indycar-ev-sims-probability-fpzfx6 (#139) 2026-08-17 22:50:35 +00:00
match-sync Fix mirrored tournaments dropping QP knockout announcements 2026-07-04 16:24:36 +00:00
simulations Make LLWS simulator bracket-aware and calibrate its futures model 2026-08-21 21:09:47 +00:00
standings-sync Sync IndyCar standings from OC Blacktop, fall back to ESPN 2026-07-06 21:20:47 -07:00
bracket-simulator.ts Replace console.* with structured logger, fix no-inferrable-types (closes #98) (#199) 2026-03-21 13:41:39 -07:00
brackt.server.ts Add Brackt as a league-private meta-sport (#200) (#377) 2026-05-04 20:31:44 -07:00
discord.ts Merge QP scoreboard into a single Drafted Participants list with a Points Bubble divider 2026-07-09 23:22:24 -07:00
draft-autostart.ts Add auto-start draft at scheduled time (#437) (#438) 2026-05-16 23:37:29 -07:00
draft-discord.server.ts claude/discord-pick-notification-refactor-FeusJ (#58) 2026-05-29 16:24:22 +00:00
draft-email.server.ts Add draft email notifications feature (#459) 2026-05-20 15:35:43 -07:00
ev-calculator.ts fix: address VORP code review issues (#283) 2026-04-08 23:20:02 -04:00
icm-calculator.ts Replace console.* with structured logger, fix no-inferrable-types (closes #98) (#199) 2026-03-21 13:41:39 -07:00
probability-engine.ts claude/indycar-ev-sims-probability-fpzfx6 (#139) 2026-08-17 22:50:35 +00:00
probability-updater.ts Fix slow bracket save and stale projected points (#54) 2026-05-27 04:28:10 +00:00
qualifying-points-discord.server.ts Merge QP scoreboard into a single Drafted Participants list with a Points Bubble divider 2026-07-09 23:22:24 -07:00
sync-tournament-results.ts Fix mirrored tournaments dropping QP knockout announcements 2026-07-04 16:24:36 +00:00