brackt/app/components/scoring/SeasonStandings.tsx
Chris Parsons d88be08deb
User/chris/bracket UI redesign (#95)
* feat: redesign playoff bracket UI with compact layout and owner display

- Replace per-match Card wrappers with compact left-vs-right rows (stacks on mobile)
- Add TeamOwnerBadge component (colored avatar + team name + username), matching the standings "Drafted By" style
- Show owner info below each participant name in bracket matches
- Add TBD forward-reference labels ("Winner of Quarterfinals M1") computed via buildFeederMap
- Add Final Rankings table below bracket showing all participants ranked by elimination round
- Fix round ordering in loader: sort by match count descending (more matches = earlier round)
- Add loser relation to playoff matches query for elimination tracking
- Extract getAvatarColor to app/lib/color-hash.ts (shared across GroupStageDisplay, SeasonStandings, TeamOwnerBadge)
- Extract groupMatchesByRound helper; share grouped map between feeder computation and render
- Remove dead getTeamAvatar from SeasonStandings after TeamOwnerBadge adoption
- Add tests for groupMatchesByRound and buildFeederMap (7 tests)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: add draft order card to league home page

Show draft order on the league home page when order is set and season
is in pre_draft or draft status. Includes team name, owner name, and
a link to the draft room.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: enhance playoff bracket with eliminated teams, points, and ownership highlights

- Show eliminated teams (including group-stage losers) in Final Rankings card
- Display computed fantasy points per participant in rankings table
- Card title switches between "Eliminated Teams" and "Final Rankings" based on bracket completion
- Highlight owned participants with electric blue name, dot indicator, and card border in bracket matches
- Highlight owned rows with electric border/background in rankings table
- Suppress EventSchedule for playoff_bracket sports seasons
- Fix title redundancy: bracket section title no longer repeats sport name
- Two-column match grid on desktop (md:grid-cols-2)
- Code review fixes: parallel DB fetches, targeted query for pre-eliminated, single-pass parseFloat, remove IIFE

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-09 22:44:33 -07:00

281 lines
9.5 KiB
TypeScript

import {
Card,
CardContent,
CardDescription,
CardHeader,
CardTitle,
} from "~/components/ui/card";
import {
Table,
TableBody,
TableCell,
TableHead,
TableHeader,
TableRow,
} from "~/components/ui/table";
import { Badge } from "~/components/ui/badge";
import { TrendingUp, TrendingDown, Minus, Flag, CheckCircle2, Star } from "lucide-react";
import { TeamOwnerBadge } from "~/components/ui/team-owner-badge";
interface SeasonStanding {
id: string;
championshipPoints: string; // Decimal as string
position: number;
previousPosition?: number | null; // For showing movement
participant: {
id: string;
name: string;
};
}
interface TeamOwnership {
participantId: string;
teamName: string;
teamId: string;
ownerName?: string;
}
interface SeasonStandingsProps {
standings: SeasonStanding[];
teamOwnerships?: TeamOwnership[]; // Which teams own which participants
userParticipantIds?: string[]; // Participants drafted by the current user
showOwnership?: boolean;
isFinalized?: boolean; // Whether season is complete
title?: string;
description?: string;
}
/**
* SeasonStandings component - Displays F1-style championship standings
*
* Features:
* - Shows participants ranked by championship points
* - Positions auto-calculated from points (highest = 1st)
* - Optional ownership hints with team avatars
* - Movement indicators (position changes)
* - Handles ties (same points = same position)
*/
export function SeasonStandings({
standings,
teamOwnerships = [],
userParticipantIds = [],
showOwnership = true,
isFinalized = false,
title = "Championship Standings",
description,
}: SeasonStandingsProps) {
const userParticipantSet = new Set(userParticipantIds);
// Create ownership map for fast lookup
const ownershipMap = new Map<string, TeamOwnership>();
teamOwnerships.forEach((ownership) => {
ownershipMap.set(ownership.participantId, ownership);
});
// Get ownership info for a participant
const getOwnership = (participantId: string): TeamOwnership | null => {
if (!showOwnership) return null;
return ownershipMap.get(participantId) || null;
};
// Get movement indicator
const getMovementIndicator = (
currentPosition: number,
previousPosition?: number | null
) => {
if (!previousPosition) return null;
const change = previousPosition - currentPosition; // Positive means moved up
if (change > 0) {
return (
<div className="flex items-center gap-1 text-emerald-400">
<TrendingUp className="h-3 w-3" />
<span className="text-xs">+{change}</span>
</div>
);
} else if (change < 0) {
return (
<div className="flex items-center gap-1 text-coral-accent">
<TrendingDown className="h-3 w-3" />
<span className="text-xs">{change}</span>
</div>
);
} else {
return (
<div className="flex items-center gap-1 text-muted-foreground">
<Minus className="h-3 w-3" />
</div>
);
}
};
// Get position display
const getPositionBadge = (position: number, isTied: boolean) => {
const suffix = position === 1 ? "st" : position === 2 ? "nd" : position === 3 ? "rd" : "th";
const positionText = isTied ? `T${position}` : `${position}${suffix}`;
return <span className="font-medium">{positionText}</span>;
};
// Check if multiple participants share the same position
const checkIfTied = (standing: SeasonStanding): boolean => {
return standings.some(
(other) =>
other.id !== standing.id && other.position === standing.position
);
};
// Count top 8 finishers (those who will get fantasy points)
const top8Count = standings.filter((s) => s.position <= 8).length;
return (
<Card
className={
isFinalized
? "border-emerald-500/30"
: "border-electric/30"
}
>
<CardHeader>
<CardTitle
className={
isFinalized
? "text-emerald-400"
: "text-electric"
}
>
<Flag className="inline mr-2 h-5 w-5" />
{title}
</CardTitle>
<CardDescription>
{isFinalized ? (
<span className="text-emerald-400 font-semibold">
<CheckCircle2 className="inline h-4 w-4 mr-1" />
Season complete - Fantasy points assigned to top 8 finishers
</span>
) : (
<>
Current championship standings. Positions calculated from points
(highest = 1st).
{top8Count > 0 && (
<span className="block mt-1">
Top 8 finishers will receive fantasy points when season completes.
</span>
)}
</>
)}
</CardDescription>
</CardHeader>
<CardContent>
{standings.length === 0 ? (
<div className="text-center py-8 text-muted-foreground">
<p className="text-sm">No standings data available yet.</p>
<p className="text-xs mt-1">
Championship points will appear here once results are entered.
</p>
</div>
) : (
<>
<Table>
<TableHeader>
<TableRow>
<TableHead className="w-20">Pos</TableHead>
{standings.some((s) => s.previousPosition) && (
<TableHead className="w-20">Change</TableHead>
)}
<TableHead>Participant</TableHead>
<TableHead className="text-right w-20">Points</TableHead>
{showOwnership && (
<TableHead className="w-40 pl-6">Drafted By</TableHead>
)}
</TableRow>
</TableHeader>
<TableBody>
{standings
.sort((a, b) => a.position - b.position)
.map((standing) => {
const ownership = getOwnership(standing.participant.id);
const isTied = checkIfTied(standing);
const isTop8 = standing.position <= 8;
const isOwned = userParticipantSet.has(standing.participant.id);
let rowClass = "";
if (isOwned && isTop8) {
rowClass = "bg-electric/8 border-l-2 border-l-electric font-medium";
} else if (isOwned && !isTop8) {
rowClass = "bg-muted/20 border-l-2 border-l-muted-foreground/40 opacity-80";
} else if (isTop8) {
rowClass = standing.position <= 3 ? "bg-muted/30 font-medium" : "";
} else {
rowClass = "opacity-60";
}
return (
<TableRow
key={standing.id}
className={rowClass}
>
<TableCell>
{getPositionBadge(standing.position, isTied)}
</TableCell>
{standings.some((s) => s.previousPosition) && (
<TableCell>
{getMovementIndicator(
standing.position,
standing.previousPosition
)}
</TableCell>
)}
<TableCell className="font-medium">
<span>{standing.participant.name}</span>
{isOwned && (
<Star
className={`inline ml-1.5 h-3 w-3 fill-current ${isTop8 ? "text-electric" : "text-muted-foreground"}`}
/>
)}
</TableCell>
<TableCell className="text-right">
<span
className={`font-semibold ${
isTop8
? "text-electric"
: "text-muted-foreground"
}`}
>
{Math.round(parseFloat(standing.championshipPoints))}
</span>
</TableCell>
{showOwnership && (
<TableCell className="pl-6">
{ownership ? (
<TeamOwnerBadge
teamName={ownership.teamName}
ownerName={ownership.ownerName}
/>
) : (
<span className="text-xs text-muted-foreground">-</span>
)}
</TableCell>
)}
</TableRow>
);
})}
</TableBody>
</Table>
{!isFinalized && top8Count > 0 && (
<div className="mt-4 p-3 border-t">
<p className="text-sm text-muted-foreground">
<Badge variant="secondary" className="text-xs">
{top8Count}
</Badge>{" "}
participant{top8Count !== 1 ? "s" : ""} currently in top 8 will
receive fantasy points when season completes.
</p>
</div>
)}
</>
)}
</CardContent>
</Card>
);
}