* feat: enhance autodraft settings with detailed option descriptions and improved state handling * test: update AutodraftSettings tests for button interactions and API payloads
262 lines
11 KiB
TypeScript
262 lines
11 KiB
TypeScript
import { describe, it, expect, vi, beforeEach } from 'vitest';
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import { render, screen, fireEvent, waitFor } from '@testing-library/react';
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import { AutodraftSettings } from '~/components/AutodraftSettings';
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vi.mock('sonner', () => ({
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toast: { success: vi.fn(), error: vi.fn(), info: vi.fn() },
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}));
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global.fetch = vi.fn();
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describe('AutodraftSettings Component', () => {
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const defaultProps = {
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seasonId: 'season-123',
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teamId: 'team-456',
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isEnabled: false,
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mode: 'next_pick' as const,
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queueOnly: false,
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isMyTurn: false,
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onUpdate: vi.fn(),
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};
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beforeEach(() => {
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vi.clearAllMocks();
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(global.fetch as any).mockResolvedValue({
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ok: true,
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json: async () => ({ success: true }),
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});
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});
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// ─── Rendering ────────────────────────────────────────────────────────────
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describe('Rendering', () => {
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it('renders all four option buttons', () => {
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render(<AutodraftSettings {...defaultProps} />);
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expect(screen.getByRole('button', { name: 'Off' })).toBeInTheDocument();
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expect(screen.getByRole('button', { name: 'Next in Queue' })).toBeInTheDocument();
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expect(screen.getByRole('button', { name: 'All in Queue' })).toBeInTheDocument();
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expect(screen.getByRole('button', { name: 'All Picks' })).toBeInTheDocument();
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});
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it('does not render a queue-only toggle switch', () => {
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render(<AutodraftSettings {...defaultProps} isEnabled={true} />);
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expect(screen.queryByRole('switch')).not.toBeInTheDocument();
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});
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it('shows "You\'re on the clock!" when isMyTurn=true', () => {
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render(<AutodraftSettings {...defaultProps} isMyTurn={true} />);
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expect(screen.getByText(/You're on the clock!/i)).toBeInTheDocument();
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});
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it('marks Off as active (muted border) when isEnabled=false', () => {
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render(<AutodraftSettings {...defaultProps} isEnabled={false} />);
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expect(screen.getByRole('button', { name: 'Off' }).className).toContain(
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'border-l-muted-foreground'
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);
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});
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it('marks Next in Queue as active when isEnabled=true, mode=next_pick', () => {
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render(<AutodraftSettings {...defaultProps} isEnabled={true} mode="next_pick" queueOnly={true} />);
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expect(screen.getByRole('button', { name: 'Next in Queue' }).className).toContain('bg-electric');
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});
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it('marks All in Queue as active when isEnabled=true, mode=while_on, queueOnly=true', () => {
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render(<AutodraftSettings {...defaultProps} isEnabled={true} mode="while_on" queueOnly={true} />);
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expect(screen.getByRole('button', { name: 'All in Queue' }).className).toContain('bg-electric');
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});
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it('marks All Picks as active when isEnabled=true, mode=while_on, queueOnly=false', () => {
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render(<AutodraftSettings {...defaultProps} isEnabled={true} mode="while_on" queueOnly={false} />);
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expect(screen.getByRole('button', { name: 'All Picks' }).className).toContain('bg-electric');
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});
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});
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// ─── Interaction ──────────────────────────────────────────────────────────
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describe('Button interaction', () => {
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it('switches to Next in Queue and calls onUpdate with correct args', async () => {
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const onUpdate = vi.fn();
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render(<AutodraftSettings {...defaultProps} onUpdate={onUpdate} />);
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fireEvent.click(screen.getByRole('button', { name: 'Next in Queue' }));
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await waitFor(() => {
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expect(global.fetch).toHaveBeenCalledWith(
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'/api/autodraft/update',
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expect.objectContaining({ method: 'POST' })
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);
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});
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await waitFor(() => expect(onUpdate).toHaveBeenCalledWith(true, 'next_pick', true));
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});
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it('switches to All in Queue and calls onUpdate with correct args', async () => {
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const onUpdate = vi.fn();
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render(<AutodraftSettings {...defaultProps} onUpdate={onUpdate} />);
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fireEvent.click(screen.getByRole('button', { name: 'All in Queue' }));
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await waitFor(() => expect(onUpdate).toHaveBeenCalledWith(true, 'while_on', true));
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});
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it('switches to All Picks and calls onUpdate with correct args', async () => {
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const onUpdate = vi.fn();
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render(<AutodraftSettings {...defaultProps} onUpdate={onUpdate} />);
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fireEvent.click(screen.getByRole('button', { name: 'All Picks' }));
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await waitFor(() => expect(onUpdate).toHaveBeenCalledWith(true, 'while_on', false));
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});
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it('switches to Off and calls onUpdate with isEnabled=false', async () => {
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const onUpdate = vi.fn();
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render(
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<AutodraftSettings {...defaultProps} isEnabled={true} mode="next_pick" queueOnly={true} onUpdate={onUpdate} />
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);
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fireEvent.click(screen.getByRole('button', { name: 'Off' }));
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await waitFor(() => expect(onUpdate).toHaveBeenCalledWith(false, 'next_pick', false));
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});
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it('disables all buttons when isMyTurn=true', () => {
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render(<AutodraftSettings {...defaultProps} isMyTurn={true} />);
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expect(screen.getByRole('button', { name: 'Off' })).toBeDisabled();
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expect(screen.getByRole('button', { name: 'Next in Queue' })).toBeDisabled();
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expect(screen.getByRole('button', { name: 'All in Queue' })).toBeDisabled();
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expect(screen.getByRole('button', { name: 'All Picks' })).toBeDisabled();
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});
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it('does not call fetch when a button is clicked during the user\'s turn', () => {
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render(<AutodraftSettings {...defaultProps} isMyTurn={true} />);
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fireEvent.click(screen.getByRole('button', { name: 'Next in Queue' }));
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expect(global.fetch).not.toHaveBeenCalled();
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});
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it('does not re-fire when the already-active option is clicked', async () => {
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render(<AutodraftSettings {...defaultProps} isEnabled={false} />);
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fireEvent.click(screen.getByRole('button', { name: 'Off' }));
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expect(global.fetch).not.toHaveBeenCalled();
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});
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});
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// ─── Optimistic UI ────────────────────────────────────────────────────────
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describe('Optimistic UI', () => {
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it('does not disable buttons while a fetch is in flight', async () => {
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let resolve: (v: any) => void;
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(global.fetch as any).mockReturnValueOnce(new Promise((r) => { resolve = r; }));
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render(<AutodraftSettings {...defaultProps} />);
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fireEvent.click(screen.getByRole('button', { name: 'Next in Queue' }));
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// Buttons stay enabled — optimistic UI does not block interaction
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expect(screen.getByRole('button', { name: 'Off' })).not.toBeDisabled();
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resolve!({ ok: true, json: async () => ({ success: true }) });
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});
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it('fires a fetch for every rapid click, aborting previous in-flight requests', async () => {
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render(<AutodraftSettings {...defaultProps} />);
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fireEvent.click(screen.getByRole('button', { name: 'Next in Queue' }));
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fireEvent.click(screen.getByRole('button', { name: 'All in Queue' }));
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fireEvent.click(screen.getByRole('button', { name: 'Off' }));
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await waitFor(() => expect(global.fetch).toHaveBeenCalledTimes(3));
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});
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});
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// ─── Error handling ───────────────────────────────────────────────────────
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describe('Error handling', () => {
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it('reverts to the previous state on a non-ok API response', async () => {
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(global.fetch as any).mockResolvedValueOnce({ ok: false });
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render(<AutodraftSettings {...defaultProps} isEnabled={false} />);
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fireEvent.click(screen.getByRole('button', { name: 'Next in Queue' }));
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await waitFor(() => {
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expect(screen.getByRole('button', { name: 'Off' }).className).toContain(
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'border-l-muted-foreground'
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);
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});
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});
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it('reverts to the previous state on a network error', async () => {
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(global.fetch as any).mockRejectedValueOnce(new Error('Network error'));
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render(<AutodraftSettings {...defaultProps} isEnabled={false} />);
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fireEvent.click(screen.getByRole('button', { name: 'Next in Queue' }));
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await waitFor(() => {
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expect(screen.getByRole('button', { name: 'Off' }).className).toContain(
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'border-l-muted-foreground'
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);
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});
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});
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});
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// ─── API payload ──────────────────────────────────────────────────────────
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describe('API payload', () => {
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it('posts correct formData for Next in Queue (next_pick, queueOnly=true)', async () => {
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render(<AutodraftSettings {...defaultProps} />);
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fireEvent.click(screen.getByRole('button', { name: 'Next in Queue' }));
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await waitFor(() => expect(global.fetch).toHaveBeenCalled());
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const body = (global.fetch as any).mock.calls[0][1].body as FormData;
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expect(body.get('seasonId')).toBe('season-123');
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expect(body.get('teamId')).toBe('team-456');
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expect(body.get('isEnabled')).toBe('true');
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expect(body.get('mode')).toBe('next_pick');
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expect(body.get('queueOnly')).toBe('true');
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});
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it('posts correct formData for All in Queue (while_on, queueOnly=true)', async () => {
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render(<AutodraftSettings {...defaultProps} />);
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fireEvent.click(screen.getByRole('button', { name: 'All in Queue' }));
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await waitFor(() => expect(global.fetch).toHaveBeenCalled());
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const body = (global.fetch as any).mock.calls[0][1].body as FormData;
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expect(body.get('isEnabled')).toBe('true');
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expect(body.get('mode')).toBe('while_on');
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expect(body.get('queueOnly')).toBe('true');
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});
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it('posts correct formData for All Picks (while_on, queueOnly=false)', async () => {
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render(<AutodraftSettings {...defaultProps} />);
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fireEvent.click(screen.getByRole('button', { name: 'All Picks' }));
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await waitFor(() => expect(global.fetch).toHaveBeenCalled());
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const body = (global.fetch as any).mock.calls[0][1].body as FormData;
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expect(body.get('isEnabled')).toBe('true');
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expect(body.get('mode')).toBe('while_on');
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expect(body.get('queueOnly')).toBe('false');
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});
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it('posts isEnabled=false for Off', async () => {
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render(<AutodraftSettings {...defaultProps} isEnabled={true} mode="next_pick" queueOnly={true} />);
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fireEvent.click(screen.getByRole('button', { name: 'Off' }));
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await waitFor(() => expect(global.fetch).toHaveBeenCalled());
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const body = (global.fetch as any).mock.calls[0][1].body as FormData;
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expect(body.get('isEnabled')).toBe('false');
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});
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it('passes an AbortSignal to fetch', async () => {
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render(<AutodraftSettings {...defaultProps} />);
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fireEvent.click(screen.getByRole('button', { name: 'Next in Queue' }));
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await waitFor(() => expect(global.fetch).toHaveBeenCalled());
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const options = (global.fetch as any).mock.calls[0][1];
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expect(options.signal).toBeInstanceOf(AbortSignal);
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});
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});
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});
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