* Add oxlint and fix all lint errors - Install oxlint, add .oxlintrc.json with rules for TypeScript/React - Add npm run lint / lint:fix scripts - Add Claude PostToolUse hook to run oxlint on every edited file - Fix 101 errors: unused vars/imports, eqeqeq, prefer-const, no-new-array - Fix no-array-index-key (use stable keys or suppress positional cases) - Fix exhaustive-deps missing dependency in useEffect - Promote exhaustive-deps and no-array-index-key to errors - Fix Map.get() !== null bug in $leagueId.server.ts (should be !== undefined) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix no-explicit-any warnings and upgrade tsconfig to ES2023 - Replace all `any` types with proper types or `unknown` across ~20 files - Add typed socket payload interfaces in draft route and useDraftSocket - Use any[] with eslint-disable for socket.io callbacks (legitimate escape hatch) - Bump all tsconfigs from ES2022 → ES2023 to support toSorted/toReversed - Fix cascading type errors uncovered by removing any: Map.get narrowing, participant relation types, ChartDataPoint, Partial<NewSeason> indexing - Add ParticipantResultWithParticipant type to participant-result model - Fix test fixtures to match updated interfaces (DraftCell, ParticipantResult) - Fix duplicate getQPStandings import in sportsSeasonId.server.ts Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Promote no-explicit-any to error Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
206 lines
7.3 KiB
TypeScript
206 lines
7.3 KiB
TypeScript
import { Link } from "react-router";
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import { Card, CardContent } from "~/components/ui/card";
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import { Table, TableHeader, TableRow, TableHead, TableBody, TableCell } from "~/components/ui/table";
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import { Badge } from "~/components/ui/badge";
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interface TeamScoreBreakdownProps {
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leagueId: string;
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seasonId: string;
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numTeams: number;
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breakdown: {
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team: {
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id: string;
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name: string;
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} | null;
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picks: Array<{
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pickNumber: number;
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round: number;
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participant: {
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id: string;
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name: string;
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sport: string;
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sportsSeasonId: string;
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};
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finalPosition: number | null;
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points: number;
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projectedPoints: number | null;
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isComplete: boolean;
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isPartialScore: boolean;
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}>;
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actualPoints: number;
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projectedPoints: number;
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completedCount: number;
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totalCount: number;
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};
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standing: {
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currentRank: number;
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} | null;
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}
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/**
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* Display detailed team score breakdown with all drafted participants
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* Phase 4.3: Team breakdown pages
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*/
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export function TeamScoreBreakdown({
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leagueId,
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seasonId,
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numTeams,
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breakdown,
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standing,
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}: TeamScoreBreakdownProps) {
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if (!breakdown.team) {
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return (
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<div className="text-center text-muted-foreground py-8">
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Team not found
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</div>
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);
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}
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const remaining = breakdown.totalCount - breakdown.completedCount;
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// Flatten all picks sorted by sport name then pick number
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const allPicks = breakdown.picks
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.slice()
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.toSorted((a, b) => {
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const sportCmp = a.participant.sport.localeCompare(b.participant.sport);
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return sportCmp !== 0 ? sportCmp : a.pickNumber - b.pickNumber;
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});
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return (
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<div className="space-y-6">
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{/* Header */}
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<div className="flex items-start justify-between">
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<div>
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<h1 className="text-3xl font-bold">{breakdown.team.name}</h1>
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<p className="text-muted-foreground mt-1">Team Score Breakdown</p>
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</div>
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<div className="text-right">
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<div className="text-4xl font-bold text-primary">
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{breakdown.actualPoints.toFixed(2)}
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</div>
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<div className="text-sm text-muted-foreground">Actual Points</div>
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{breakdown.projectedPoints > breakdown.actualPoints && (
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<div className="text-xl font-semibold text-electric mt-1">
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{breakdown.projectedPoints.toFixed(2)}
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<span className="text-xs text-muted-foreground ml-1">projected</span>
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</div>
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)}
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{remaining > 0 && (
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<div className="text-sm text-muted-foreground mt-1">
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{remaining} participant{remaining !== 1 ? "s" : ""} remaining
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</div>
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)}
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{standing && (
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<Badge className="mt-2" variant={standing.currentRank <= 3 ? "default" : "outline"}>
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Rank #{standing.currentRank}
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</Badge>
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)}
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</div>
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</div>
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{/* All picks — single flat table */}
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<Card>
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<CardContent className="pt-4">
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<Table>
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<TableHeader>
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<TableRow>
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<TableHead className="w-[90px]">Pick #</TableHead>
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<TableHead>Sport</TableHead>
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<TableHead>Participant</TableHead>
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<TableHead className="text-center">Position</TableHead>
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<TableHead className="text-right">
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<div>Points</div>
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<div className="text-xs font-normal text-muted-foreground">actual / projected</div>
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</TableHead>
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</TableRow>
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</TableHeader>
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<TableBody>
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{allPicks.map((pick) => (
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<TableRow key={pick.pickNumber}>
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<TableCell className="text-muted-foreground">
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{numTeams > 0
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? `${pick.round}.${String(pick.pickNumber - (pick.round - 1) * numTeams).padStart(2, "0")}`
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: `#${pick.pickNumber}`}
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<span className="text-xs ml-1">(#{pick.pickNumber})</span>
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</TableCell>
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<TableCell>
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<Link
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to={`/leagues/${leagueId}/sports-seasons/${pick.participant.sportsSeasonId}`}
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className="text-sm font-medium hover:underline text-primary"
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>
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{pick.participant.sport}
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</Link>
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</TableCell>
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<TableCell className="font-medium">
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{pick.participant.name}
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</TableCell>
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<TableCell className="text-center">
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{pick.isComplete && !pick.isPartialScore ? (
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(pick.finalPosition ?? 0) === 0 ? (
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<Badge variant="secondary">Did Not Score</Badge>
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) : (
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<PlacementBadge position={pick.finalPosition!} />
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)
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) : (
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<Badge variant="outline">Pending</Badge>
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)}
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</TableCell>
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<TableCell className="text-right">
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{pick.isComplete && !pick.isPartialScore ? (
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<span className="font-semibold">
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{pick.points > 0 ? pick.points.toFixed(2) : "0.00"}
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</span>
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) : (
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<div className="flex flex-col items-end">
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<span className="font-semibold">{pick.points.toFixed(2)}</span>
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{pick.projectedPoints !== null && (
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<span className="text-xs text-muted-foreground">
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{pick.projectedPoints.toFixed(2)}
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</span>
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)}
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</div>
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)}
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</TableCell>
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</TableRow>
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))}
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</TableBody>
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</Table>
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</CardContent>
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</Card>
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{/* Navigation */}
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<div className="flex justify-between pt-4">
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<Link
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to={`/leagues/${leagueId}/standings/${seasonId}`}
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className="inline-flex items-center text-sm text-muted-foreground hover:text-foreground"
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>
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← Back to Standings
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</Link>
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</div>
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</div>
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);
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}
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/**
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* Display placement badge with color coding
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*/
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function PlacementBadge({ position }: { position: number }) {
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const badges: Record<number, { label: string; className: string }> = {
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1: { label: "1st", className: "bg-amber-accent hover:bg-amber-accent/80 text-background" },
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2: { label: "2nd", className: "bg-muted hover:bg-muted/80 text-muted-foreground" },
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3: { label: "3rd", className: "bg-coral-accent hover:bg-coral-accent/80 text-background" },
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4: { label: "4th", className: "bg-electric/20 hover:bg-electric/30 text-electric" },
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5: { label: "5th", className: "bg-purple-500/20 hover:bg-purple-500/30 text-purple-400" },
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6: { label: "6th", className: "bg-emerald-500/20 hover:bg-emerald-500/30 text-emerald-400" },
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7: { label: "7th", className: "bg-pink-500/20 hover:bg-pink-500/30 text-pink-400" },
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8: { label: "8th", className: "bg-indigo-500/20 hover:bg-indigo-500/30 text-indigo-400" },
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};
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const badge = badges[position] || { label: `${position}th`, className: "" };
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return (
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<Badge className={badge.className}>
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{badge.label}
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</Badge>
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);
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}
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