brackt/app/services/simulations/golf-simulator.ts
Chris Parsons e62e9554c9
Add golf qualifying points simulator (Plackett-Luce Monte Carlo) (#223)
* Add golf QP simulator with Plackett-Luce model, fixes #120

- New `participant_golf_skills` table (migration 0061) for SG: Total and
  per-major American odds per player/season
- New `app/models/golf-skills.ts` with getGolfSkillsMap, getGolfSkillsForSeason,
  batchUpsertGolfSkills
- Full `GolfSimulator` implementation replacing the TODO stub: Plackett-Luce
  ranking model (PL_BETA=1.5, FIELD_SIZE=156), 10k Monte Carlo iterations,
  awards QP by finishing position, ranks by total QP across all 4 majors
- New admin route `sports-seasons/:id/golf-skills` with bulk CSV import,
  fuzzy name matching, per-player SG + per-major odds inputs; saves skills
  and auto-runs simulation on submit
- Simulator dropdown on sport admin sorted alphabetically; renamed to
  "Golf Qualifying Points Monte Carlo"
- Golf Skills button shown on sports season admin when simulator type is
  golf_qualifying_points
- Extract normalizeName/diceCoefficient to shared `app/lib/fuzzy-match.ts`,
  removing duplication from surface-elo and golf-skills routes
- Parallelize 4 DB queries in GolfSimulator.simulate() with Promise.all
- O(1) field array removal via swap-to-end + pop (was O(N) splice)
- Fix source tag: performance_model (not elo_simulation) for SG-based model
- 23 unit tests covering americanToImplied, getMajorOddsKey, resolveSkill,
  simulateMajor, and Monte Carlo calibration properties

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix oxlint errors: no-non-null-assertion and eqeqeq

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 21:46:02 -07:00

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/**
* Golf / Qualifying Points Simulator
*
* Monte Carlo simulation of the 4 golf majors using a Plackett-Luce ranking model.
*
* Algorithm:
* 1. Load participants and their actual QP from completed majors.
* 2. For each incomplete major, build a simulated field of FIELD_SIZE players:
* - Tracked participants: strength = exp(PL_BETA × SG_Total)
* - Synthetic rest-of-field: strength = 1.0 (SG = 0, field average)
* 3. Draw finishing positions using the Plackett-Luce model:
* P(player i placed next) ∝ strength_i / sum(remaining strengths)
* 4. Award QP for top placements per qualifyingPointConfig.
* 5. Rank all tracked players by total QP; tally 1st8th placement counts.
* 6. Return normalized SimulationResult[].
*
* Strength calibration (PL_BETA = 1.5, FIELD_SIZE = 156):
* SG +3.0 → win prob ≈ 12% (elite major contender)
* SG +2.0 → win prob ≈ 5.8%
* SG 0.0 → win prob ≈ 0.6% (field average)
*
* Per-major odds (optional):
* If American odds are stored for this major and a player has no SG: Total,
* the odds are converted to an SG-equivalent skill for that major.
* If SG: Total is available it always takes precedence.
*
* Major name → odds column mapping (matched case-insensitively):
* "Masters" → mastersOdds
* "PGA Championship" → pgaChampionshipOdds
* "US Open" / "U.S. Open" → usOpenOdds
* "The Open" / "Open" → openChampionshipOdds
*/
import { database } from "~/database/context";
import { eq, and, inArray } from "drizzle-orm";
import * as schema from "~/database/schema";
import { getGolfSkillsMap, type GolfSkillsRecord } from "~/models/golf-skills";
import { getQPConfig } from "~/models/qualifying-points";
import type { Simulator, SimulationResult } from "./types";
// ─── Simulation parameters ────────────────────────────────────────────────────
const NUM_SIMULATIONS = 10_000;
/**
* Simulated field size for each major.
* Major fields typically have 156 players. Tracked participants fill their slots;
* the remainder are synthetic "rest of field" players at strength 1.0.
*/
const FIELD_SIZE = 156;
/**
* Plackett-Luce exponential scaling factor.
* strength_i = exp(PL_BETA × sgTotal_i)
*
* Calibration (typical 50-player tracked field + 106 rest-of-field at SG=0):
* SG +3.0 wins a single major ~12%, SG +2.0 ~6%, SG 0.0 ~0.6%
*
* Higher beta increases separation between skill levels, concentrating QP
* accumulation toward the best players across all 4 majors.
*/
const PL_BETA = 1.5;
// ─── Helpers ──────────────────────────────────────────────────────────────────
/** Convert American odds to implied probability. Returns null for invalid input. */
export function americanToImplied(odds: number): number | null {
if (odds === 0) return null;
const p = odds > 0 ? 100 / (odds + 100) : -odds / (-odds + 100);
return p > 0 && p <= 1 ? p : null;
}
/**
* Determine which per-major odds column to use for a scoring event, based on its name.
* Returns null if the name doesn't match any known major pattern.
*/
export function getMajorOddsKey(
eventName: string
): keyof Pick<
GolfSkillsRecord,
"mastersOdds" | "usOpenOdds" | "openChampionshipOdds" | "pgaChampionshipOdds"
> | null {
const n = eventName.toLowerCase();
if (n.includes("masters")) return "mastersOdds";
if (n.includes("pga championship") || (n.includes("pga") && !n.includes("tour"))) return "pgaChampionshipOdds";
if (n.includes("us open") || n.includes("u.s. open")) return "usOpenOdds";
if (n.includes("open")) return "openChampionshipOdds";
return null;
}
/**
* Resolve a player's effective skill score (in SG: Total units) for a specific major.
*
* Priority:
* 1. sgTotal (if set — applies to all majors uniformly)
* 2. Per-major odds converted to an SG-equivalent
* 3. 0.0 (field average fallback)
*/
export function resolveSkill(
skills: GolfSkillsRecord | undefined,
oddsKey: keyof Pick<GolfSkillsRecord, "mastersOdds" | "usOpenOdds" | "openChampionshipOdds" | "pgaChampionshipOdds"> | null
): number {
if (skills?.sgTotal !== null && skills?.sgTotal !== undefined) {
return skills.sgTotal;
}
if (oddsKey && skills) {
const rawOdds = skills[oddsKey];
if (rawOdds !== null && rawOdds !== undefined) {
const implied = americanToImplied(rawOdds);
if (implied !== null) {
// Convert implied win probability to SG-equivalent:
// strength = exp(PL_BETA × sg) ≈ implied × FIELD_SIZE
// sg = ln(implied × FIELD_SIZE) / PL_BETA
const strength = Math.max(implied * FIELD_SIZE, 0.01);
return Math.log(strength) / PL_BETA;
}
}
}
return 0;
}
interface FieldPlayer { id: string | null; strength: number }
/**
* Simulate one major using the Plackett-Luce model.
*
* Draws finishing positions for tracked players and the synthetic rest-of-field,
* awarding QP to tracked players who land in scoring positions (top N per qpConfig).
*
* @returns Map from participantId → QP awarded (0 if outside scoring positions)
*/
export function simulateMajor(
trackedPlayers: { id: string; strength: number }[],
restCount: number,
restStrength: number,
qpConfig: Map<number, number>
): Map<string, number> {
const maxScoringPosition = Math.max(...qpConfig.keys());
const fieldSize = trackedPlayers.length + restCount;
const positionsToSimulate = Math.min(maxScoringPosition, fieldSize);
// Pool of remaining players (tracked with real ids, rest-of-field with null ids)
const remaining: FieldPlayer[] = [
...trackedPlayers.map((p) => ({ id: p.id, strength: p.strength })),
...Array.from<unknown, FieldPlayer>({ length: restCount }, () => ({ id: null, strength: restStrength })),
];
let totalStrength = remaining.reduce((sum, p) => sum + p.strength, 0);
const result = new Map<string, number>();
for (let placement = 1; placement <= positionsToSimulate; placement++) {
// Sample a winner proportional to strength
let r = Math.random() * totalStrength;
let winnerIdx = remaining.length - 1; // fallback to last in case of floating-point drift
for (let i = 0; i < remaining.length; i++) {
r -= remaining[i].strength;
if (r <= 0) { winnerIdx = i; break; }
}
const winner = remaining[winnerIdx];
if (winner.id !== null) {
result.set(winner.id, qpConfig.get(placement) ?? 0);
}
totalStrength -= winner.strength;
// Swap winner to end and pop — O(1) removal vs O(N) splice
remaining[winnerIdx] = remaining[remaining.length - 1];
remaining.pop();
}
// Tracked players not drawn in scoring positions get 0 QP
for (const p of trackedPlayers) {
if (!result.has(p.id)) result.set(p.id, 0);
}
return result;
}
// ─── Simulator ────────────────────────────────────────────────────────────────
export class GolfSimulator implements Simulator {
async simulate(sportsSeasonId: string): Promise<SimulationResult[]> {
const db = database();
// Load participants, skills, QP config, and scoring events in parallel.
const [allParticipants, skillsMap, qpConfigRows, events] = await Promise.all([
db
.select({ id: schema.participants.id })
.from(schema.participants)
.where(eq(schema.participants.sportsSeasonId, sportsSeasonId)),
getGolfSkillsMap(sportsSeasonId),
getQPConfig(sportsSeasonId),
db.query.scoringEvents.findMany({
where: and(
eq(schema.scoringEvents.sportsSeasonId, sportsSeasonId),
eq(schema.scoringEvents.eventType, "major_tournament")
),
orderBy: (e, { asc }) => [asc(e.eventDate)],
}),
]);
if (allParticipants.length === 0) {
throw new Error(
`No participants found for sports season ${sportsSeasonId}. ` +
`Add participants before running the simulation.`
);
}
const participantIds = allParticipants.map((p) => p.id);
const qpConfig = new Map<number, number>(
qpConfigRows.map((row) => [row.placement, Number(row.points)])
);
if (events.length === 0) {
throw new Error(
`No major_tournament scoring events found for sports season ${sportsSeasonId}. ` +
`Create the 4 major scoring events first (e.g. "Masters", "US Open", "The Open", "PGA Championship").`
);
}
// For completed majors, read actual QP from eventResults.
const completedEventIds = events.filter((e) => e.isComplete).map((e) => e.id);
const actualQPMap = new Map<string, number>(participantIds.map((id) => [id, 0]));
if (completedEventIds.length > 0) {
const actualResults = await db
.select({
participantId: schema.eventResults.participantId,
qualifyingPointsAwarded: schema.eventResults.qualifyingPointsAwarded,
})
.from(schema.eventResults)
.where(inArray(schema.eventResults.scoringEventId, completedEventIds));
for (const r of actualResults) {
if (r.qualifyingPointsAwarded !== null) {
const prev = actualQPMap.get(r.participantId) ?? 0;
actualQPMap.set(r.participantId, prev + parseFloat(r.qualifyingPointsAwarded));
}
}
}
const incompleteMajors = events.filter((e) => !e.isComplete);
// Pre-compute per-player strengths per incomplete major (outside the Monte Carlo loop).
// strength = exp(PL_BETA × effectiveSkill); minimum clamped to 0.01 to avoid division issues.
const majorConfigs = incompleteMajors.map((event) => {
const oddsKey = getMajorOddsKey(event.name);
const players = participantIds.map((id) => ({
id,
strength: Math.max(Math.exp(PL_BETA * resolveSkill(skillsMap.get(id), oddsKey)), 0.01),
}));
const restCount = Math.max(0, FIELD_SIZE - players.length);
const restStrength = 1.0; // exp(PL_BETA * 0) = 1, representing SG = 0
return { players, restCount, restStrength };
});
// Monte Carlo loop.
const counts: number[][] = Array.from({ length: participantIds.length }, () =>
Array<number>(8).fill(0)
);
const idToIndex = new Map<string, number>(participantIds.map((id, i) => [id, i]));
for (let sim = 0; sim < NUM_SIMULATIONS; sim++) {
const simQP = new Map<string, number>(actualQPMap);
for (const { players, restCount, restStrength } of majorConfigs) {
const majorResult = simulateMajor(players, restCount, restStrength, qpConfig);
for (const [pid, qp] of majorResult) {
simQP.set(pid, (simQP.get(pid) ?? 0) + qp);
}
}
// Rank all tracked participants by total QP descending.
const ranked = [...simQP.entries()].toSorted((a, b) => b[1] - a[1]);
for (let rank = 0; rank < Math.min(8, ranked.length); rank++) {
const idx = idToIndex.get(ranked[rank][0]);
if (idx !== undefined) counts[idx][rank]++;
}
}
// Normalize counts to probabilities.
return participantIds.map((participantId, i) => ({
participantId,
probabilities: {
probFirst: counts[i][0] / NUM_SIMULATIONS,
probSecond: counts[i][1] / NUM_SIMULATIONS,
probThird: counts[i][2] / NUM_SIMULATIONS,
probFourth: counts[i][3] / NUM_SIMULATIONS,
probFifth: counts[i][4] / NUM_SIMULATIONS,
probSixth: counts[i][5] / NUM_SIMULATIONS,
probSeventh: counts[i][6] / NUM_SIMULATIONS,
probEighth: counts[i][7] / NUM_SIMULATIONS,
},
source: "golf_qualifying_points_monte_carlo",
}));
}
}