brackt/app/routes/api/draft.resume.ts

75 lines
1.9 KiB
TypeScript
Raw Normal View History

import { getAuth } from "@clerk/react-router/server";
import { eq, and } from "drizzle-orm";
import { database } from "~/database/context";
import * as schema from "~/database/schema";
Improve draft room UX with better error handling and UI refinements (#17) * Remove pause/resume controls when draft is complete, rename Live to Connected - Hide Pause/Resume Draft buttons when isDraftComplete is true - Change 'Live' status indicator to 'Connected' in both draft room and draft board views https://claude.ai/code/session_01AUaKzx465NrY29Qv6MVwjC * Fix code review issues in draft room: security, bugs, and quality Security: - Fix inconsistent commissioner check: draft.start, force-autopick, force-manual-pick, and make-pick all now query the commissioners table instead of league.createdBy, so co-commissioners have consistent access to all draft controls Bugs: - canPick now includes !isPaused so the UI correctly blocks picks during a pause - isDraftComplete initial state now covers 'completed' season status, not just 'active' - Guard JSON.parse in queue.reorder.ts with try/catch to return 400 instead of 500 Code quality: - Add error handling (try/catch + toast) to handlePauseDraft, handleResumeDraft, handleRemoveFromQueue, and handleReorderQueue - Replace alert() with toast.error() in handleMakePick, handleForceAutopick, handleForceManualPick for consistent UX - Memoize filteredParticipants with useMemo to avoid recomputing on every render - Replace custom force-pick dialog div with ShadCN Dialog component for proper keyboard support (Escape to close, focus trap, accessible markup); add dialog.tsx - Remove console.log debug statements from socket event handlers and API routes - Replace (global as any).__socketIO with getSocketIO() across all API routes - Replace window.location.reload() in handleStartDraft with useRevalidator https://claude.ai/code/session_01AUaKzx465NrY29Qv6MVwjC --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-20 21:50:27 -08:00
import { getSocketIO } from "../../../server/socket";
export async function action(args: any) {
const { request } = args;
const auth = await getAuth(args);
const userId = (auth as any).userId as string | null;
if (!userId) {
return Response.json({ error: "Unauthorized" }, { status: 401 });
}
const formData = await request.formData();
const seasonId = formData.get("seasonId") as string;
if (!seasonId) {
return Response.json({ error: "Season ID is required" }, { status: 400 });
}
const db = database();
// Get season
const season = await db.query.seasons.findFirst({
where: eq(schema.seasons.id, seasonId),
with: {
league: true,
},
});
if (!season) {
return Response.json({ error: "Season not found" }, { status: 404 });
}
// Verify user is commissioner
const isCommissioner = await db.query.commissioners.findFirst({
where: and(
eq(schema.commissioners.leagueId, season.leagueId),
eq(schema.commissioners.userId, userId)
),
});
if (!isCommissioner) {
return Response.json(
{ error: "Only commissioners can resume the draft" },
{ status: 403 }
);
}
// Check if draft is active
if (season.status !== "draft") {
return Response.json({ error: "Draft is not active" }, { status: 400 });
}
// Resume the draft
await db
.update(schema.seasons)
.set({ draftPaused: false })
.where(eq(schema.seasons.id, seasonId));
// Emit socket event
try {
Improve draft room UX with better error handling and UI refinements (#17) * Remove pause/resume controls when draft is complete, rename Live to Connected - Hide Pause/Resume Draft buttons when isDraftComplete is true - Change 'Live' status indicator to 'Connected' in both draft room and draft board views https://claude.ai/code/session_01AUaKzx465NrY29Qv6MVwjC * Fix code review issues in draft room: security, bugs, and quality Security: - Fix inconsistent commissioner check: draft.start, force-autopick, force-manual-pick, and make-pick all now query the commissioners table instead of league.createdBy, so co-commissioners have consistent access to all draft controls Bugs: - canPick now includes !isPaused so the UI correctly blocks picks during a pause - isDraftComplete initial state now covers 'completed' season status, not just 'active' - Guard JSON.parse in queue.reorder.ts with try/catch to return 400 instead of 500 Code quality: - Add error handling (try/catch + toast) to handlePauseDraft, handleResumeDraft, handleRemoveFromQueue, and handleReorderQueue - Replace alert() with toast.error() in handleMakePick, handleForceAutopick, handleForceManualPick for consistent UX - Memoize filteredParticipants with useMemo to avoid recomputing on every render - Replace custom force-pick dialog div with ShadCN Dialog component for proper keyboard support (Escape to close, focus trap, accessible markup); add dialog.tsx - Remove console.log debug statements from socket event handlers and API routes - Replace (global as any).__socketIO with getSocketIO() across all API routes - Replace window.location.reload() in handleStartDraft with useRevalidator https://claude.ai/code/session_01AUaKzx465NrY29Qv6MVwjC --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-02-20 21:50:27 -08:00
getSocketIO().to(`draft-${seasonId}`).emit("draft-resumed", {
seasonId,
paused: false,
});
} catch (error) {
console.error("Socket.IO error:", error);
}
return Response.json({ success: true, paused: false });
}