* Remove pause/resume controls when draft is complete, rename Live to Connected - Hide Pause/Resume Draft buttons when isDraftComplete is true - Change 'Live' status indicator to 'Connected' in both draft room and draft board views https://claude.ai/code/session_01AUaKzx465NrY29Qv6MVwjC * Fix code review issues in draft room: security, bugs, and quality Security: - Fix inconsistent commissioner check: draft.start, force-autopick, force-manual-pick, and make-pick all now query the commissioners table instead of league.createdBy, so co-commissioners have consistent access to all draft controls Bugs: - canPick now includes !isPaused so the UI correctly blocks picks during a pause - isDraftComplete initial state now covers 'completed' season status, not just 'active' - Guard JSON.parse in queue.reorder.ts with try/catch to return 400 instead of 500 Code quality: - Add error handling (try/catch + toast) to handlePauseDraft, handleResumeDraft, handleRemoveFromQueue, and handleReorderQueue - Replace alert() with toast.error() in handleMakePick, handleForceAutopick, handleForceManualPick for consistent UX - Memoize filteredParticipants with useMemo to avoid recomputing on every render - Replace custom force-pick dialog div with ShadCN Dialog component for proper keyboard support (Escape to close, focus trap, accessible markup); add dialog.tsx - Remove console.log debug statements from socket event handlers and API routes - Replace (global as any).__socketIO with getSocketIO() across all API routes - Replace window.location.reload() in handleStartDraft with useRevalidator https://claude.ai/code/session_01AUaKzx465NrY29Qv6MVwjC --------- Co-authored-by: Claude <noreply@anthropic.com>
74 lines
1.9 KiB
TypeScript
74 lines
1.9 KiB
TypeScript
import { getAuth } from "@clerk/react-router/server";
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import { eq, and } from "drizzle-orm";
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import { database } from "~/database/context";
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import * as schema from "~/database/schema";
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import { getSocketIO } from "../../../server/socket";
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export async function action(args: any) {
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const { request } = args;
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const auth = await getAuth(args);
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const userId = (auth as any).userId as string | null;
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if (!userId) {
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return Response.json({ error: "Unauthorized" }, { status: 401 });
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}
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const formData = await request.formData();
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const seasonId = formData.get("seasonId") as string;
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if (!seasonId) {
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return Response.json({ error: "Season ID is required" }, { status: 400 });
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}
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const db = database();
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// Get season
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const season = await db.query.seasons.findFirst({
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where: eq(schema.seasons.id, seasonId),
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with: {
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league: true,
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},
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});
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if (!season) {
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return Response.json({ error: "Season not found" }, { status: 404 });
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}
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// Verify user is commissioner
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const isCommissioner = await db.query.commissioners.findFirst({
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where: and(
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eq(schema.commissioners.leagueId, season.leagueId),
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eq(schema.commissioners.userId, userId)
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),
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});
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if (!isCommissioner) {
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return Response.json(
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{ error: "Only commissioners can resume the draft" },
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{ status: 403 }
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);
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}
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// Check if draft is active
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if (season.status !== "draft") {
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return Response.json({ error: "Draft is not active" }, { status: 400 });
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}
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// Resume the draft
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await db
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.update(schema.seasons)
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.set({ draftPaused: false })
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.where(eq(schema.seasons.id, seasonId));
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// Emit socket event
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try {
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getSocketIO().to(`draft-${seasonId}`).emit("draft-resumed", {
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seasonId,
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paused: false,
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});
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} catch (error) {
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console.error("Socket.IO error:", error);
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}
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return Response.json({ success: true, paused: false });
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}
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