brackt/app/routes/leagues/$leagueId.server.ts

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Migrate authentication from Clerk to BetterAuth (#324) * Migrate authentication from Clerk to BetterAuth (#322) Replaces @clerk/react-router with self-hosted better-auth to eliminate the external Clerk dependency and keep all user/session data in our own PostgreSQL database. **What changed** - New: auth.server.ts (BetterAuth config w/ Drizzle adapter, bcrypt, Resend), auth-client.ts, api.auth.$.ts handler - New: /login and /register pages with email+password and Google/Discord OAuth; open-redirect guard on redirectTo param - New: UserMenu component replacing Clerk's UserButton - Schema: sessions, accounts, verifications tables; emailVerified column; clerkId made nullable - Migrations 0081 (BetterAuth tables) and 0082 (accounts extra columns for v1.6.9) - All ~30 route files: getAuth → auth.api.getSession, isUserAdminByClerkId → isUserAdmin - root.tsx: isAdmin read directly from session.user.isAdmin (no extra DB query) - useDraftAuthRecovery: removed Clerk JWT refresh logic; replaced with cookie-session check - models/user.ts: removed findUserByClerkId, findOrCreateUser, updateUserByClerkId (webhook pattern) - Deleted: app/routes/api/webhooks/clerk.ts; uninstalled @clerk/react-router, @clerk/themes, svix - scripts/migrate.mjs: extended with idempotent Clerk → BetterAuth data migration (FK conversion, email_verified, OAuth accounts) - scripts/migrate-clerk-passwords.mjs: one-time script to import bcrypt hashes from Clerk CSV export - BETTERAUTH_MIGRATION.md: dev and production runbooks - All test mocks updated: vi.mock('~/lib/auth.server') instead of @clerk/react-router/server - Test fixtures: added emailVerified field **Follow-up (post-stable)** - Rename actor_clerk_id column → actor_user_id in commissioner_audit_log - Drop clerk_id column from users once migration confirmed Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Add .npmrc with legacy-peer-deps for better-auth/drizzle peer dep conflict better-auth@1.6.9 declares peerOptional deps on drizzle-orm ^0.45.2 and drizzle-kit >=0.31.4, but we run drizzle-orm ~0.36.3 / drizzle-kit ~0.28.1. The adapter works correctly at runtime with our versions — the peer dep is only for stricter type checking. This unblocks npm ci in CI without a risky drizzle major-version upgrade. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 22:00:49 -07:00
import { auth } from "~/lib/auth.server";
import { addDays, subDays } from "date-fns";
import { toEventSortKey } from "~/lib/date-utils";
import {
findLeagueById,
findTeamsBySeasonId,
findCommissionersByLeagueId,
isUserLeagueMember,
isCommissioner,
Migrate authentication from Clerk to BetterAuth (#324) * Migrate authentication from Clerk to BetterAuth (#322) Replaces @clerk/react-router with self-hosted better-auth to eliminate the external Clerk dependency and keep all user/session data in our own PostgreSQL database. **What changed** - New: auth.server.ts (BetterAuth config w/ Drizzle adapter, bcrypt, Resend), auth-client.ts, api.auth.$.ts handler - New: /login and /register pages with email+password and Google/Discord OAuth; open-redirect guard on redirectTo param - New: UserMenu component replacing Clerk's UserButton - Schema: sessions, accounts, verifications tables; emailVerified column; clerkId made nullable - Migrations 0081 (BetterAuth tables) and 0082 (accounts extra columns for v1.6.9) - All ~30 route files: getAuth → auth.api.getSession, isUserAdminByClerkId → isUserAdmin - root.tsx: isAdmin read directly from session.user.isAdmin (no extra DB query) - useDraftAuthRecovery: removed Clerk JWT refresh logic; replaced with cookie-session check - models/user.ts: removed findUserByClerkId, findOrCreateUser, updateUserByClerkId (webhook pattern) - Deleted: app/routes/api/webhooks/clerk.ts; uninstalled @clerk/react-router, @clerk/themes, svix - scripts/migrate.mjs: extended with idempotent Clerk → BetterAuth data migration (FK conversion, email_verified, OAuth accounts) - scripts/migrate-clerk-passwords.mjs: one-time script to import bcrypt hashes from Clerk CSV export - BETTERAUTH_MIGRATION.md: dev and production runbooks - All test mocks updated: vi.mock('~/lib/auth.server') instead of @clerk/react-router/server - Test fixtures: added emailVerified field **Follow-up (post-stable)** - Rename actor_clerk_id column → actor_user_id in commissioner_audit_log - Drop clerk_id column from users once migration confirmed Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Add .npmrc with legacy-peer-deps for better-auth/drizzle peer dep conflict better-auth@1.6.9 declares peerOptional deps on drizzle-orm ^0.45.2 and drizzle-kit >=0.31.4, but we run drizzle-orm ~0.36.3 / drizzle-kit ~0.28.1. The adapter works correctly at runtime with our versions — the peer dep is only for stricter type checking. This unblocks npm ci in CI without a risky drizzle major-version upgrade. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 22:00:49 -07:00
findUsersByIds,
Optimize user data fetching with batch queries and centralize display name logic (#176) * Fall back to displayName when username is null for Discord webhook Users who sign up via OAuth (Google, GitHub, etc.) without setting a Clerk username have a null `username` field but always have a `displayName` (computed from firstName+lastName or email). Previously, `usernameByClerkId` was filtered to only include users with a non-null username, causing those owners to appear without any identifier in Discord standings messages (e.g. "Liverpool def. Galatasaray" instead of "Liverpool def. Galatasaray (Madmike)"). https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Extract getUserDisplayName helper and use consistently throughout Add a single getUserDisplayName(user) function to app/models/user.ts that encapsulates the username → displayName fallback logic. Replace 9 scattered inline expressions across the codebase (owner-map, scoring-calculator, league routes, settings, invite flow, draft API, Clerk webhook) with calls to the shared helper. No behaviour change — all existing logic preserved, just centralised. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in league loader and settings loader Add findUsersByClerkIds() batch function to the user model and replace two separate Promise.all+findUserByClerkId loops (one for owners, one for commissioners) with a single inArray query in both $leagueId.server.ts and $leagueId.settings.tsx. The merged query covers both owner and commissioner IDs in one round-trip. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in buildOwnerMap Replace the Promise.all+findUserByClerkId loop with a single findUsersByClerkIds batch query, consistent with the league loader and settings loader fixes. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH --------- Co-authored-by: Claude <noreply@anthropic.com>
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getUserDisplayName,
findDraftSlotsBySeasonId,
} from "~/models";
import { findCurrentSeasonWithSports } from "~/models/season";
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import { getSeasonStandings } from "~/models/standings";
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import { getUpcomingEventsForDraftedParticipants } from "~/models/scoring-event";
Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator (#242) * Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator, fixes #127 - New `groupStageMatches` table for recording group play results (W/D/L, scores, matchday, schedule) - `computeGroupStandings()` model function: pts → GD → GF → name tiebreaker ordering - `GroupStageStandings` component showing all 12 groups with standings table and manager column - Admin bracket UI: group match score entry, per-group standings, "Recalculate Floors" action - `WorldCupSimulator`: 50k Monte Carlo covering group stage + best-8 3rd-place + knockout + 3rd place game - Fuzzy name matching for national team Elo lookup (exact → substring → word-overlap), warns on miss - Partial group completion: completed matches replayed with real scores, remaining matches simulated - Elo priority: admin-entered sourceElo > futures odds converted to Elo > hardcoded national team ratings - `fifa_48` bracket template: added Third Place Game round with `loserFeedsInto` on Semifinals - Scoring rules: distinct 3rd/4th place for `fifa_48` (not averaged), QF losers share 5th–8th equally - Floor scoring: SF participants guaranteed 4th (provisional), finalized after 3rd place game - `recalculate-floors` admin action deletes and replays all results from scratch (fixes stale guard bug) - Unique index on `(tournamentGroupId, participant1Id, participant2Id)` to prevent duplicate pairings - Batch `findMatchesByGroupIds()` replacing N sequential queries in the sport season loader - League home mini-standings now shows `actualPoints` (includes floor) instead of `totalPoints` only - Elo ratings admin page supports World Cup (same bulk-import flow as snooker) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix TypeScript errors: update GroupStandingData type to use findMatchesByGroupIds Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Increase Node heap to 4GB for unit tests in CI to prevent OOM Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix OOM in CI: make WorldCupSimulator simulation count configurable for tests Tests now pass numSimulations=500 instead of the production default of 50,000. Six simulator tests × 50k iterations each was exhausting the 4GB heap on GitHub Actions runners. Also reduce simGroupMatch stat tests from 50k to 5k iterations. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-29 10:27:47 -07:00
import { getUpcomingGroupStageMatchesForParticipants } from "~/models/group-stage-match";
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
import { getDraftedParticipantsBySportsSeason, getDraftedParticipantsWithPoints, type DraftedParticipantWithPoints } from "~/models/draft-pick";
Add audit logging for commissioner actions (#293) Closes #144 * feat: add commissioner audit log for league transparency (issue #144) Adds a complete audit log system so league members can verify that settings, draft order, picks, and time banks have not been quietly changed without their awareness. Changes: - database/schema.ts: new `audit_action` enum + `commissioner_audit_log` table (seasonId, leagueId, actorClerkId, actorDisplayName, action, affectedTeamIds[], details jsonb, createdAt) - drizzle/0075: generated migration for the new table - app/models/audit-log.ts: createAuditLogEntry, getAuditLogForSeason (paginated), logCommissionerAction (resolves display name automatically) - app/lib/audit-log-display.ts: shared formatAuditDetail() helper used by both the league home widget and the full audit log page - app/routes/leagues/$leagueId.audit-log.tsx: new read-only route at /leagues/:id/audit-log, accessible to all league members, with action-type filter and pagination - app/routes.ts: registers the new route - League home page ($leagueId.server.ts / $leagueId.tsx): "Recent Activity" summary card showing the last 5 entries with "View all" link - Settings page ($leagueId.settings.tsx): "View Full Audit Log" link card; audit log calls added for league/draft settings changes, draft order set/randomized, and draft reset - API routes: audit log calls added to draft.start, draft.pause, draft.resume, draft.rollback, draft.adjust-time-bank, draft.force-autopick, draft.force-manual-pick, draft.replace-pick - Tests: 11 new unit tests for the audit-log model; mocks added to 3 existing route test files to account for the new logCommissionerAction call https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm * fix: validate action filter URL param against known enum values The action filter on the audit log route was cast directly from the URL search param to AuditAction without validation. An invalid value would be passed into the Drizzle inArray() call, potentially throwing a PostgreSQL enum type error. Now validates against the actual enum values before using the filter. https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm * Fix lint errors: use !== instead of != and toSorted instead of sort https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm --------- Co-authored-by: Claude <noreply@anthropic.com>
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import { getAuditLogForSeason } from "~/models/audit-log";
import { findUserById } from "~/models/user";
Claude/fix pick timer ghll n (#29) * Fix force-manual-pick resetting next team's timer to initial time When a commissioner forced a manual pick, the next team's timer was being reset to the initial time (2 minutes) instead of carrying forward their existing time bank balance. This aligns force-manual-pick with the behavior of regular user picks and force-autopick: the picking team gets their increment added, and the next team's timer is left untouched so their bank carries forward. https://claude.ai/code/session_01X7gwWmafUSEvVHcV7Raz5p * Add regression tests for draft.force-manual-pick timer behavior 18 tests across 5 describe blocks covering: - Authorization (401/403) - Input validation (missing fields, bad participant, ineligible sport) - Successful pick (response shape, draft-complete detection, socket events) - Timer behavior (increment added to picking team, new timer creation, additive not reset) - Two regression tests confirming the next team's timer is never touched: draftTimers.findFirst called exactly once, no timer-update emitted for next team, db.update called exactly twice (not three times) https://claude.ai/code/session_01X7gwWmafUSEvVHcV7Raz5p * Add TypeScript types and improve draft validation (#28) * Code review fixes: type safety, security hardening, and dead code removal - Fix Socket.IO event types: draft-paused and draft-resumed were typed as () => void but are emitted with { seasonId, paused } data payloads - Fix draft.force-manual-pick: add missing season.status === "draft" guard so commissioners cannot force picks outside an active draft; add duplicate pick-number check so a slot cannot be assigned two picks (the previous code only checked participant uniqueness, not slot uniqueness) - Replace args: any with ActionFunctionArgs / Route.LoaderArgs across all API routes and league loaders; replace (auth as any).userId casts with proper const { userId } = await getAuth(args) destructuring - Remove unused isSnakeDraft = true dead variable from draft.make-pick - Replace autodraftSettings: any and draftSlots: any[] in draft-utils with properly typed InferSelectModel / DraftSlot types - Update force-manual-pick tests: sequence draftPicks.findFirst mock for the two-call flow; add new tests for status-check and slot-uniqueness https://claude.ai/code/session_01FKq2gPFYpgdfxr8cw4Z2AZ * Fix RouterContextProvider type errors in action test files Cast context argument to RouterContextProvider in test helpers so ActionFunctionArgs strict typing is satisfied without weakening the production action signatures back to any. https://claude.ai/code/session_01FKq2gPFYpgdfxr8cw4Z2AZ --------- Co-authored-by: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
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import type { Route } from "./+types/$leagueId";
Claude/fix pick timer ghll n (#29) * Fix force-manual-pick resetting next team's timer to initial time When a commissioner forced a manual pick, the next team's timer was being reset to the initial time (2 minutes) instead of carrying forward their existing time bank balance. This aligns force-manual-pick with the behavior of regular user picks and force-autopick: the picking team gets their increment added, and the next team's timer is left untouched so their bank carries forward. https://claude.ai/code/session_01X7gwWmafUSEvVHcV7Raz5p * Add regression tests for draft.force-manual-pick timer behavior 18 tests across 5 describe blocks covering: - Authorization (401/403) - Input validation (missing fields, bad participant, ineligible sport) - Successful pick (response shape, draft-complete detection, socket events) - Timer behavior (increment added to picking team, new timer creation, additive not reset) - Two regression tests confirming the next team's timer is never touched: draftTimers.findFirst called exactly once, no timer-update emitted for next team, db.update called exactly twice (not three times) https://claude.ai/code/session_01X7gwWmafUSEvVHcV7Raz5p * Add TypeScript types and improve draft validation (#28) * Code review fixes: type safety, security hardening, and dead code removal - Fix Socket.IO event types: draft-paused and draft-resumed were typed as () => void but are emitted with { seasonId, paused } data payloads - Fix draft.force-manual-pick: add missing season.status === "draft" guard so commissioners cannot force picks outside an active draft; add duplicate pick-number check so a slot cannot be assigned two picks (the previous code only checked participant uniqueness, not slot uniqueness) - Replace args: any with ActionFunctionArgs / Route.LoaderArgs across all API routes and league loaders; replace (auth as any).userId casts with proper const { userId } = await getAuth(args) destructuring - Remove unused isSnakeDraft = true dead variable from draft.make-pick - Replace autodraftSettings: any and draftSlots: any[] in draft-utils with properly typed InferSelectModel / DraftSlot types - Update force-manual-pick tests: sequence draftPicks.findFirst mock for the two-call flow; add new tests for status-check and slot-uniqueness https://claude.ai/code/session_01FKq2gPFYpgdfxr8cw4Z2AZ * Fix RouterContextProvider type errors in action test files Cast context argument to RouterContextProvider in test helpers so ActionFunctionArgs strict typing is satisfied without weakening the production action signatures back to any. https://claude.ai/code/session_01FKq2gPFYpgdfxr8cw4Z2AZ --------- Co-authored-by: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
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export async function loader(args: Route.LoaderArgs) {
Migrate authentication from Clerk to BetterAuth (#324) * Migrate authentication from Clerk to BetterAuth (#322) Replaces @clerk/react-router with self-hosted better-auth to eliminate the external Clerk dependency and keep all user/session data in our own PostgreSQL database. **What changed** - New: auth.server.ts (BetterAuth config w/ Drizzle adapter, bcrypt, Resend), auth-client.ts, api.auth.$.ts handler - New: /login and /register pages with email+password and Google/Discord OAuth; open-redirect guard on redirectTo param - New: UserMenu component replacing Clerk's UserButton - Schema: sessions, accounts, verifications tables; emailVerified column; clerkId made nullable - Migrations 0081 (BetterAuth tables) and 0082 (accounts extra columns for v1.6.9) - All ~30 route files: getAuth → auth.api.getSession, isUserAdminByClerkId → isUserAdmin - root.tsx: isAdmin read directly from session.user.isAdmin (no extra DB query) - useDraftAuthRecovery: removed Clerk JWT refresh logic; replaced with cookie-session check - models/user.ts: removed findUserByClerkId, findOrCreateUser, updateUserByClerkId (webhook pattern) - Deleted: app/routes/api/webhooks/clerk.ts; uninstalled @clerk/react-router, @clerk/themes, svix - scripts/migrate.mjs: extended with idempotent Clerk → BetterAuth data migration (FK conversion, email_verified, OAuth accounts) - scripts/migrate-clerk-passwords.mjs: one-time script to import bcrypt hashes from Clerk CSV export - BETTERAUTH_MIGRATION.md: dev and production runbooks - All test mocks updated: vi.mock('~/lib/auth.server') instead of @clerk/react-router/server - Test fixtures: added emailVerified field **Follow-up (post-stable)** - Rename actor_clerk_id column → actor_user_id in commissioner_audit_log - Drop clerk_id column from users once migration confirmed Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Add .npmrc with legacy-peer-deps for better-auth/drizzle peer dep conflict better-auth@1.6.9 declares peerOptional deps on drizzle-orm ^0.45.2 and drizzle-kit >=0.31.4, but we run drizzle-orm ~0.36.3 / drizzle-kit ~0.28.1. The adapter works correctly at runtime with our versions — the peer dep is only for stricter type checking. This unblocks npm ci in CI without a risky drizzle major-version upgrade. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
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const session = await auth.api.getSession({ headers: args.request.headers });
const userId = session?.user.id ?? null;
const { params } = args;
const { leagueId } = params;
// Fetch league
const league = await findLeagueById(leagueId);
if (!league) {
throw new Response("League not found", { status: 404 });
}
// Fetch current season with sports
const seasonWithSports = await findCurrentSeasonWithSports(leagueId);
const season = seasonWithSports || null;
// Fetch commissioners
const commissioners = await findCommissionersByLeagueId(leagueId);
// Check if current user is a commissioner
const isUserCommissioner = userId
? await isCommissioner(leagueId, userId)
: false;
// Check if user is a member (has a team in current season)
const isUserMember = userId
? await isUserLeagueMember(leagueId, userId)
: false;
// Check access: user must be a commissioner, a member, or an admin
// If not logged in or not authorized, throw 403
if (!userId) {
throw new Response("You must be logged in to view this league", {
status: 401,
});
}
if (!isUserCommissioner && !isUserMember) {
throw new Response("You do not have access to this league", {
status: 403,
});
}
// Fetch teams for current season
const teams = season ? await findTeamsBySeasonId(season.id) : [];
// Fetch draft slots if season is in pre_draft or draft status
const draftSlots =
season && (season.status === "pre_draft" || season.status === "draft")
? await findDraftSlotsBySeasonId(season.id)
: [];
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// Fetch standings for active/completed seasons
const standings =
season && (season.status === "active" || season.status === "completed")
? await getSeasonStandings(season.id)
: [];
Optimize user data fetching with batch queries and centralize display name logic (#176) * Fall back to displayName when username is null for Discord webhook Users who sign up via OAuth (Google, GitHub, etc.) without setting a Clerk username have a null `username` field but always have a `displayName` (computed from firstName+lastName or email). Previously, `usernameByClerkId` was filtered to only include users with a non-null username, causing those owners to appear without any identifier in Discord standings messages (e.g. "Liverpool def. Galatasaray" instead of "Liverpool def. Galatasaray (Madmike)"). https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Extract getUserDisplayName helper and use consistently throughout Add a single getUserDisplayName(user) function to app/models/user.ts that encapsulates the username → displayName fallback logic. Replace 9 scattered inline expressions across the codebase (owner-map, scoring-calculator, league routes, settings, invite flow, draft API, Clerk webhook) with calls to the shared helper. No behaviour change — all existing logic preserved, just centralised. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in league loader and settings loader Add findUsersByClerkIds() batch function to the user model and replace two separate Promise.all+findUserByClerkId loops (one for owners, one for commissioners) with a single inArray query in both $leagueId.server.ts and $leagueId.settings.tsx. The merged query covers both owner and commissioner IDs in one round-trip. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in buildOwnerMap Replace the Promise.all+findUserByClerkId loop with a single findUsersByClerkIds batch query, consistent with the league loader and settings loader fixes. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH --------- Co-authored-by: Claude <noreply@anthropic.com>
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// Batch-fetch all users needed for owner and commissioner maps in one query
const ownerIds = [...new Set(teams.map((t) => t.ownerId).filter((id): id is string => id !== null))];
const commissionerIds = commissioners.map((c) => c.userId);
const allUserIds = [...new Set([...ownerIds, ...commissionerIds])];
Migrate authentication from Clerk to BetterAuth (#324) * Migrate authentication from Clerk to BetterAuth (#322) Replaces @clerk/react-router with self-hosted better-auth to eliminate the external Clerk dependency and keep all user/session data in our own PostgreSQL database. **What changed** - New: auth.server.ts (BetterAuth config w/ Drizzle adapter, bcrypt, Resend), auth-client.ts, api.auth.$.ts handler - New: /login and /register pages with email+password and Google/Discord OAuth; open-redirect guard on redirectTo param - New: UserMenu component replacing Clerk's UserButton - Schema: sessions, accounts, verifications tables; emailVerified column; clerkId made nullable - Migrations 0081 (BetterAuth tables) and 0082 (accounts extra columns for v1.6.9) - All ~30 route files: getAuth → auth.api.getSession, isUserAdminByClerkId → isUserAdmin - root.tsx: isAdmin read directly from session.user.isAdmin (no extra DB query) - useDraftAuthRecovery: removed Clerk JWT refresh logic; replaced with cookie-session check - models/user.ts: removed findUserByClerkId, findOrCreateUser, updateUserByClerkId (webhook pattern) - Deleted: app/routes/api/webhooks/clerk.ts; uninstalled @clerk/react-router, @clerk/themes, svix - scripts/migrate.mjs: extended with idempotent Clerk → BetterAuth data migration (FK conversion, email_verified, OAuth accounts) - scripts/migrate-clerk-passwords.mjs: one-time script to import bcrypt hashes from Clerk CSV export - BETTERAUTH_MIGRATION.md: dev and production runbooks - All test mocks updated: vi.mock('~/lib/auth.server') instead of @clerk/react-router/server - Test fixtures: added emailVerified field **Follow-up (post-stable)** - Rename actor_clerk_id column → actor_user_id in commissioner_audit_log - Drop clerk_id column from users once migration confirmed Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Add .npmrc with legacy-peer-deps for better-auth/drizzle peer dep conflict better-auth@1.6.9 declares peerOptional deps on drizzle-orm ^0.45.2 and drizzle-kit >=0.31.4, but we run drizzle-orm ~0.36.3 / drizzle-kit ~0.28.1. The adapter works correctly at runtime with our versions — the peer dep is only for stricter type checking. This unblocks npm ci in CI without a risky drizzle major-version upgrade. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 22:00:49 -07:00
const userRows = await findUsersByIds(allUserIds);
const userById = new Map(userRows.map((u) => [u.id, u]));
Optimize user data fetching with batch queries and centralize display name logic (#176) * Fall back to displayName when username is null for Discord webhook Users who sign up via OAuth (Google, GitHub, etc.) without setting a Clerk username have a null `username` field but always have a `displayName` (computed from firstName+lastName or email). Previously, `usernameByClerkId` was filtered to only include users with a non-null username, causing those owners to appear without any identifier in Discord standings messages (e.g. "Liverpool def. Galatasaray" instead of "Liverpool def. Galatasaray (Madmike)"). https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Extract getUserDisplayName helper and use consistently throughout Add a single getUserDisplayName(user) function to app/models/user.ts that encapsulates the username → displayName fallback logic. Replace 9 scattered inline expressions across the codebase (owner-map, scoring-calculator, league routes, settings, invite flow, draft API, Clerk webhook) with calls to the shared helper. No behaviour change — all existing logic preserved, just centralised. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in league loader and settings loader Add findUsersByClerkIds() batch function to the user model and replace two separate Promise.all+findUserByClerkId loops (one for owners, one for commissioners) with a single inArray query in both $leagueId.server.ts and $leagueId.settings.tsx. The merged query covers both owner and commissioner IDs in one round-trip. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in buildOwnerMap Replace the Promise.all+findUserByClerkId loop with a single findUsersByClerkIds batch query, consistent with the league loader and settings loader fixes. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-03-18 16:46:07 -07:00
const ownerMap = new Map(
Optimize user data fetching with batch queries and centralize display name logic (#176) * Fall back to displayName when username is null for Discord webhook Users who sign up via OAuth (Google, GitHub, etc.) without setting a Clerk username have a null `username` field but always have a `displayName` (computed from firstName+lastName or email). Previously, `usernameByClerkId` was filtered to only include users with a non-null username, causing those owners to appear without any identifier in Discord standings messages (e.g. "Liverpool def. Galatasaray" instead of "Liverpool def. Galatasaray (Madmike)"). https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Extract getUserDisplayName helper and use consistently throughout Add a single getUserDisplayName(user) function to app/models/user.ts that encapsulates the username → displayName fallback logic. Replace 9 scattered inline expressions across the codebase (owner-map, scoring-calculator, league routes, settings, invite flow, draft API, Clerk webhook) with calls to the shared helper. No behaviour change — all existing logic preserved, just centralised. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in league loader and settings loader Add findUsersByClerkIds() batch function to the user model and replace two separate Promise.all+findUserByClerkId loops (one for owners, one for commissioners) with a single inArray query in both $leagueId.server.ts and $leagueId.settings.tsx. The merged query covers both owner and commissioner IDs in one round-trip. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in buildOwnerMap Replace the Promise.all+findUserByClerkId loop with a single findUsersByClerkIds batch query, consistent with the league loader and settings loader fixes. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-03-18 16:46:07 -07:00
ownerIds
Migrate authentication from Clerk to BetterAuth (#324) * Migrate authentication from Clerk to BetterAuth (#322) Replaces @clerk/react-router with self-hosted better-auth to eliminate the external Clerk dependency and keep all user/session data in our own PostgreSQL database. **What changed** - New: auth.server.ts (BetterAuth config w/ Drizzle adapter, bcrypt, Resend), auth-client.ts, api.auth.$.ts handler - New: /login and /register pages with email+password and Google/Discord OAuth; open-redirect guard on redirectTo param - New: UserMenu component replacing Clerk's UserButton - Schema: sessions, accounts, verifications tables; emailVerified column; clerkId made nullable - Migrations 0081 (BetterAuth tables) and 0082 (accounts extra columns for v1.6.9) - All ~30 route files: getAuth → auth.api.getSession, isUserAdminByClerkId → isUserAdmin - root.tsx: isAdmin read directly from session.user.isAdmin (no extra DB query) - useDraftAuthRecovery: removed Clerk JWT refresh logic; replaced with cookie-session check - models/user.ts: removed findUserByClerkId, findOrCreateUser, updateUserByClerkId (webhook pattern) - Deleted: app/routes/api/webhooks/clerk.ts; uninstalled @clerk/react-router, @clerk/themes, svix - scripts/migrate.mjs: extended with idempotent Clerk → BetterAuth data migration (FK conversion, email_verified, OAuth accounts) - scripts/migrate-clerk-passwords.mjs: one-time script to import bcrypt hashes from Clerk CSV export - BETTERAUTH_MIGRATION.md: dev and production runbooks - All test mocks updated: vi.mock('~/lib/auth.server') instead of @clerk/react-router/server - Test fixtures: added emailVerified field **Follow-up (post-stable)** - Rename actor_clerk_id column → actor_user_id in commissioner_audit_log - Drop clerk_id column from users once migration confirmed Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Add .npmrc with legacy-peer-deps for better-auth/drizzle peer dep conflict better-auth@1.6.9 declares peerOptional deps on drizzle-orm ^0.45.2 and drizzle-kit >=0.31.4, but we run drizzle-orm ~0.36.3 / drizzle-kit ~0.28.1. The adapter works correctly at runtime with our versions — the peer dep is only for stricter type checking. This unblocks npm ci in CI without a risky drizzle major-version upgrade. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 22:00:49 -07:00
.map((id) => [id, userById.get(id)] as const)
Add oxlint linting setup with zero errors (#194) * Add oxlint and fix all lint errors - Install oxlint, add .oxlintrc.json with rules for TypeScript/React - Add npm run lint / lint:fix scripts - Add Claude PostToolUse hook to run oxlint on every edited file - Fix 101 errors: unused vars/imports, eqeqeq, prefer-const, no-new-array - Fix no-array-index-key (use stable keys or suppress positional cases) - Fix exhaustive-deps missing dependency in useEffect - Promote exhaustive-deps and no-array-index-key to errors - Fix Map.get() !== null bug in $leagueId.server.ts (should be !== undefined) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix no-explicit-any warnings and upgrade tsconfig to ES2023 - Replace all `any` types with proper types or `unknown` across ~20 files - Add typed socket payload interfaces in draft route and useDraftSocket - Use any[] with eslint-disable for socket.io callbacks (legitimate escape hatch) - Bump all tsconfigs from ES2022 → ES2023 to support toSorted/toReversed - Fix cascading type errors uncovered by removing any: Map.get narrowing, participant relation types, ChartDataPoint, Partial<NewSeason> indexing - Add ParticipantResultWithParticipant type to participant-result model - Fix test fixtures to match updated interfaces (DraftCell, ParticipantResult) - Fix duplicate getQPStandings import in sportsSeasonId.server.ts Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Promote no-explicit-any to error Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 09:44:05 -07:00
.filter((entry): entry is [string, NonNullable<typeof entry[1]>] => entry[1] !== undefined)
Optimize user data fetching with batch queries and centralize display name logic (#176) * Fall back to displayName when username is null for Discord webhook Users who sign up via OAuth (Google, GitHub, etc.) without setting a Clerk username have a null `username` field but always have a `displayName` (computed from firstName+lastName or email). Previously, `usernameByClerkId` was filtered to only include users with a non-null username, causing those owners to appear without any identifier in Discord standings messages (e.g. "Liverpool def. Galatasaray" instead of "Liverpool def. Galatasaray (Madmike)"). https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Extract getUserDisplayName helper and use consistently throughout Add a single getUserDisplayName(user) function to app/models/user.ts that encapsulates the username → displayName fallback logic. Replace 9 scattered inline expressions across the codebase (owner-map, scoring-calculator, league routes, settings, invite flow, draft API, Clerk webhook) with calls to the shared helper. No behaviour change — all existing logic preserved, just centralised. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in league loader and settings loader Add findUsersByClerkIds() batch function to the user model and replace two separate Promise.all+findUserByClerkId loops (one for owners, one for commissioners) with a single inArray query in both $leagueId.server.ts and $leagueId.settings.tsx. The merged query covers both owner and commissioner IDs in one round-trip. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in buildOwnerMap Replace the Promise.all+findUserByClerkId loop with a single findUsersByClerkIds batch query, consistent with the league loader and settings loader fixes. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-03-18 16:46:07 -07:00
.map(([id, user]) => [id, getUserDisplayName(user)])
);
const commissionerMap = new Map(
Optimize user data fetching with batch queries and centralize display name logic (#176) * Fall back to displayName when username is null for Discord webhook Users who sign up via OAuth (Google, GitHub, etc.) without setting a Clerk username have a null `username` field but always have a `displayName` (computed from firstName+lastName or email). Previously, `usernameByClerkId` was filtered to only include users with a non-null username, causing those owners to appear without any identifier in Discord standings messages (e.g. "Liverpool def. Galatasaray" instead of "Liverpool def. Galatasaray (Madmike)"). https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Extract getUserDisplayName helper and use consistently throughout Add a single getUserDisplayName(user) function to app/models/user.ts that encapsulates the username → displayName fallback logic. Replace 9 scattered inline expressions across the codebase (owner-map, scoring-calculator, league routes, settings, invite flow, draft API, Clerk webhook) with calls to the shared helper. No behaviour change — all existing logic preserved, just centralised. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in league loader and settings loader Add findUsersByClerkIds() batch function to the user model and replace two separate Promise.all+findUserByClerkId loops (one for owners, one for commissioners) with a single inArray query in both $leagueId.server.ts and $leagueId.settings.tsx. The merged query covers both owner and commissioner IDs in one round-trip. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in buildOwnerMap Replace the Promise.all+findUserByClerkId loop with a single findUsersByClerkIds batch query, consistent with the league loader and settings loader fixes. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-03-18 16:46:07 -07:00
commissionerIds
Migrate authentication from Clerk to BetterAuth (#324) * Migrate authentication from Clerk to BetterAuth (#322) Replaces @clerk/react-router with self-hosted better-auth to eliminate the external Clerk dependency and keep all user/session data in our own PostgreSQL database. **What changed** - New: auth.server.ts (BetterAuth config w/ Drizzle adapter, bcrypt, Resend), auth-client.ts, api.auth.$.ts handler - New: /login and /register pages with email+password and Google/Discord OAuth; open-redirect guard on redirectTo param - New: UserMenu component replacing Clerk's UserButton - Schema: sessions, accounts, verifications tables; emailVerified column; clerkId made nullable - Migrations 0081 (BetterAuth tables) and 0082 (accounts extra columns for v1.6.9) - All ~30 route files: getAuth → auth.api.getSession, isUserAdminByClerkId → isUserAdmin - root.tsx: isAdmin read directly from session.user.isAdmin (no extra DB query) - useDraftAuthRecovery: removed Clerk JWT refresh logic; replaced with cookie-session check - models/user.ts: removed findUserByClerkId, findOrCreateUser, updateUserByClerkId (webhook pattern) - Deleted: app/routes/api/webhooks/clerk.ts; uninstalled @clerk/react-router, @clerk/themes, svix - scripts/migrate.mjs: extended with idempotent Clerk → BetterAuth data migration (FK conversion, email_verified, OAuth accounts) - scripts/migrate-clerk-passwords.mjs: one-time script to import bcrypt hashes from Clerk CSV export - BETTERAUTH_MIGRATION.md: dev and production runbooks - All test mocks updated: vi.mock('~/lib/auth.server') instead of @clerk/react-router/server - Test fixtures: added emailVerified field **Follow-up (post-stable)** - Rename actor_clerk_id column → actor_user_id in commissioner_audit_log - Drop clerk_id column from users once migration confirmed Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Add .npmrc with legacy-peer-deps for better-auth/drizzle peer dep conflict better-auth@1.6.9 declares peerOptional deps on drizzle-orm ^0.45.2 and drizzle-kit >=0.31.4, but we run drizzle-orm ~0.36.3 / drizzle-kit ~0.28.1. The adapter works correctly at runtime with our versions — the peer dep is only for stricter type checking. This unblocks npm ci in CI without a risky drizzle major-version upgrade. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 22:00:49 -07:00
.map((id) => [id, userById.get(id)] as const)
Add oxlint linting setup with zero errors (#194) * Add oxlint and fix all lint errors - Install oxlint, add .oxlintrc.json with rules for TypeScript/React - Add npm run lint / lint:fix scripts - Add Claude PostToolUse hook to run oxlint on every edited file - Fix 101 errors: unused vars/imports, eqeqeq, prefer-const, no-new-array - Fix no-array-index-key (use stable keys or suppress positional cases) - Fix exhaustive-deps missing dependency in useEffect - Promote exhaustive-deps and no-array-index-key to errors - Fix Map.get() !== null bug in $leagueId.server.ts (should be !== undefined) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix no-explicit-any warnings and upgrade tsconfig to ES2023 - Replace all `any` types with proper types or `unknown` across ~20 files - Add typed socket payload interfaces in draft route and useDraftSocket - Use any[] with eslint-disable for socket.io callbacks (legitimate escape hatch) - Bump all tsconfigs from ES2022 → ES2023 to support toSorted/toReversed - Fix cascading type errors uncovered by removing any: Map.get narrowing, participant relation types, ChartDataPoint, Partial<NewSeason> indexing - Add ParticipantResultWithParticipant type to participant-result model - Fix test fixtures to match updated interfaces (DraftCell, ParticipantResult) - Fix duplicate getQPStandings import in sportsSeasonId.server.ts Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Promote no-explicit-any to error Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 09:44:05 -07:00
.filter((entry): entry is [string, NonNullable<typeof entry[1]>] => entry[1] !== undefined)
Optimize user data fetching with batch queries and centralize display name logic (#176) * Fall back to displayName when username is null for Discord webhook Users who sign up via OAuth (Google, GitHub, etc.) without setting a Clerk username have a null `username` field but always have a `displayName` (computed from firstName+lastName or email). Previously, `usernameByClerkId` was filtered to only include users with a non-null username, causing those owners to appear without any identifier in Discord standings messages (e.g. "Liverpool def. Galatasaray" instead of "Liverpool def. Galatasaray (Madmike)"). https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Extract getUserDisplayName helper and use consistently throughout Add a single getUserDisplayName(user) function to app/models/user.ts that encapsulates the username → displayName fallback logic. Replace 9 scattered inline expressions across the codebase (owner-map, scoring-calculator, league routes, settings, invite flow, draft API, Clerk webhook) with calls to the shared helper. No behaviour change — all existing logic preserved, just centralised. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in league loader and settings loader Add findUsersByClerkIds() batch function to the user model and replace two separate Promise.all+findUserByClerkId loops (one for owners, one for commissioners) with a single inArray query in both $leagueId.server.ts and $leagueId.settings.tsx. The merged query covers both owner and commissioner IDs in one round-trip. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH * Fix N+1 user queries in buildOwnerMap Replace the Promise.all+findUserByClerkId loop with a single findUsersByClerkIds batch query, consistent with the league loader and settings loader fixes. https://claude.ai/code/session_01VAkeDDVZMYS1DweQnUrRnH --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-03-18 16:46:07 -07:00
.map(([id, user]) => [id, getUserDisplayName(user)])
);
// Count available teams
const availableTeamCount = teams.filter((t) => !t.ownerId).length;
// Count teams with owners
const teamsWithOwners = teams.filter((t) => t.ownerId !== null).length;
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// Get sports seasons data with upcoming participant events for the current user
const rawSportsSeasons = seasonWithSports?.seasonSports?.map((ss) => ss.sportsSeason) || [];
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const myTeam = teams.find((t) => t.ownerId === userId) ?? null;
const today = new Date();
const dateFromStr = subDays(today, 1).toISOString().split("T")[0];
const dateToStr = addDays(today, 30).toISOString().split("T")[0];
2026-03-12 10:12:38 -07:00
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
const [participantsBySportsSeason, participantsWithPoints]: [
Map<string, Array<{ id: string; name: string }>>,
Map<string, DraftedParticipantWithPoints[]>
] = myTeam && season
? await Promise.all([
getDraftedParticipantsBySportsSeason(myTeam.id, season.id),
getDraftedParticipantsWithPoints(myTeam.id, season.id),
])
: [new Map(), new Map()];
2026-03-12 10:12:38 -07:00
Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator (#242) * Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator, fixes #127 - New `groupStageMatches` table for recording group play results (W/D/L, scores, matchday, schedule) - `computeGroupStandings()` model function: pts → GD → GF → name tiebreaker ordering - `GroupStageStandings` component showing all 12 groups with standings table and manager column - Admin bracket UI: group match score entry, per-group standings, "Recalculate Floors" action - `WorldCupSimulator`: 50k Monte Carlo covering group stage + best-8 3rd-place + knockout + 3rd place game - Fuzzy name matching for national team Elo lookup (exact → substring → word-overlap), warns on miss - Partial group completion: completed matches replayed with real scores, remaining matches simulated - Elo priority: admin-entered sourceElo > futures odds converted to Elo > hardcoded national team ratings - `fifa_48` bracket template: added Third Place Game round with `loserFeedsInto` on Semifinals - Scoring rules: distinct 3rd/4th place for `fifa_48` (not averaged), QF losers share 5th–8th equally - Floor scoring: SF participants guaranteed 4th (provisional), finalized after 3rd place game - `recalculate-floors` admin action deletes and replays all results from scratch (fixes stale guard bug) - Unique index on `(tournamentGroupId, participant1Id, participant2Id)` to prevent duplicate pairings - Batch `findMatchesByGroupIds()` replacing N sequential queries in the sport season loader - League home mini-standings now shows `actualPoints` (includes floor) instead of `totalPoints` only - Elo ratings admin page supports World Cup (same bulk-import flow as snooker) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix TypeScript errors: update GroupStandingData type to use findMatchesByGroupIds Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Increase Node heap to 4GB for unit tests in CI to prevent OOM Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix OOM in CI: make WorldCupSimulator simulation count configurable for tests Tests now pass numSimulations=500 instead of the production default of 50,000. Six simulator tests × 50k iterations each was exhausting the 4GB heap on GitHub Actions runners. Also reduce simGroupMatch stat tests from 50k to 5k iterations. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-29 10:27:47 -07:00
const dateFrom = new Date(dateFromStr + "T00:00:00.000Z");
const dateTo = new Date(dateToStr + "T23:59:59.999Z");
const sportsSeasons = await Promise.all(
rawSportsSeasons.map(async (ss) => {
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const draftedParticipants = participantsBySportsSeason.get(ss.id) ?? [];
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
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const draftedParticipantsWithPoints = participantsWithPoints.get(ss.id) ?? [];
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const upcomingParticipantEvents =
draftedParticipants.length > 0
? await getUpcomingEventsForDraftedParticipants(
ss.id,
ss.scoringPattern ?? "",
draftedParticipants,
dateFromStr,
dateToStr
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)
: [];
Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator (#242) * Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator, fixes #127 - New `groupStageMatches` table for recording group play results (W/D/L, scores, matchday, schedule) - `computeGroupStandings()` model function: pts → GD → GF → name tiebreaker ordering - `GroupStageStandings` component showing all 12 groups with standings table and manager column - Admin bracket UI: group match score entry, per-group standings, "Recalculate Floors" action - `WorldCupSimulator`: 50k Monte Carlo covering group stage + best-8 3rd-place + knockout + 3rd place game - Fuzzy name matching for national team Elo lookup (exact → substring → word-overlap), warns on miss - Partial group completion: completed matches replayed with real scores, remaining matches simulated - Elo priority: admin-entered sourceElo > futures odds converted to Elo > hardcoded national team ratings - `fifa_48` bracket template: added Third Place Game round with `loserFeedsInto` on Semifinals - Scoring rules: distinct 3rd/4th place for `fifa_48` (not averaged), QF losers share 5th–8th equally - Floor scoring: SF participants guaranteed 4th (provisional), finalized after 3rd place game - `recalculate-floors` admin action deletes and replays all results from scratch (fixes stale guard bug) - Unique index on `(tournamentGroupId, participant1Id, participant2Id)` to prevent duplicate pairings - Batch `findMatchesByGroupIds()` replacing N sequential queries in the sport season loader - League home mini-standings now shows `actualPoints` (includes floor) instead of `totalPoints` only - Elo ratings admin page supports World Cup (same bulk-import flow as snooker) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix TypeScript errors: update GroupStandingData type to use findMatchesByGroupIds Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Increase Node heap to 4GB for unit tests in CI to prevent OOM Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix OOM in CI: make WorldCupSimulator simulation count configurable for tests Tests now pass numSimulations=500 instead of the production default of 50,000. Six simulator tests × 50k iterations each was exhausting the 4GB heap on GitHub Actions runners. Also reduce simGroupMatch stat tests from 50k to 5k iterations. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
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// For group-stage bracket sports, also include scheduled group matches
if (ss.scoringPattern === "playoff_bracket" && draftedParticipants.length > 0) {
const draftedIds = draftedParticipants.map((p) => p.id);
const groupMatches = await getUpcomingGroupStageMatchesForParticipants(
ss.id,
draftedIds,
dateFrom,
dateTo
);
for (const gm of groupMatches) {
const relevant = draftedParticipants.filter(
(p) => p.id === gm.participant1.id || p.id === gm.participant2.id
);
upcomingParticipantEvents.push({
id: gm.matchId,
name: `${gm.participant1.name} vs ${gm.participant2.name}`,
eventDate: gm.scheduledAt ? gm.scheduledAt.split("T")[0] : null,
earliestGameTime: gm.scheduledAt || null,
matchLabel: `Group ${gm.groupName} · MD${gm.matchday}`,
eventType: "group_match",
sportsSeasonId: ss.id,
relevantParticipants: relevant,
});
}
}
return {
id: ss.id,
name: ss.name,
status: ss.status as "upcoming" | "active" | "completed",
scoringPattern: ss.scoringPattern,
sport: ss.sport,
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upcomingParticipantEvents,
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
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draftedParticipantsWithPoints,
};
})
);
const sportsCount = sportsSeasons.length;
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// Flatten all events into a panel-ready list, sorted by date
const upcomingCalendarEvents = sportsSeasons
.flatMap((ss) =>
ss.upcomingParticipantEvents.map((e) => ({
...e,
sportName: ss.sport.name,
sportSeasonName: ss.name,
sportsSeasonPageUrl: `/leagues/${leagueId}/sports-seasons/${ss.id}`,
New design (#309) * Redesign home page with new layout and component system - Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack - LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar - MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader - UpcomingEventsCard: vertical timeline with grouped multi-league events - Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants - Button default variant updated to green→cyan gradient - Navbar: plain nav links with gradient hover, support/admin icon buttons - Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements - Storybook stories for all new components Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Responsive league row layout and mobile polish - League rows stack avatar+name on top, stats full-width below on mobile - Stats spread to right side on sm+ screens with border separator on mobile - Tighter padding on mobile (px-3/py-3), full padding on sm+ - Card headers and content use px-3 sm:px-6 to reduce mobile gutters - Two-column home layout deferred to lg breakpoint (tablet gets stacked) - Active leagues sorted by completion percentage descending - Default rank 1 / 0 points for active leagues with no scoring events yet - Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators - Remove dead StatDivider className prop Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Improve claude file. * Add StandingsPreview card component with podium row styling - New StandingsPreview component with gold/silver/bronze row tints for top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points) with rank and 7-day point change indicators - Fix GradientIcon in Storybook by adding BracktGradients decorator to preview.tsx (renamed from .ts to support JSX) - Fix degenerate SVG gradient on horizontal strokes by switching BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space coordinates (0→24) - Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only fix was sufficient once gradientUnits was corrected Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update components on league homepage. * Finish up league page styling. * Work on standings page. * Add story for RecentScoresCard * Update Point Progression Chart. * Sort point progression legend by ranking and add team links to standings rows * Fix standings discrepancy on change. * Create draft cell component. * Update draft board page * Draft room improvements. * Update some draft room styling. * Fix context menu missing. * Move tab navigation and autodraft to header row, narrow sidebar * Virtualize available participants list, memoize draft room props Adds @tanstack/react-virtual to replace separate mobile/desktop lists with a single unified virtual scroll loop. Also memoizes miniDraftGrid and availableParticipantsSectionProps, and switches pick lookup from Array.find to a Map for O(1) access. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Update draft room UI. * More draft room fixes. * Draft room tweaks. * Fix Rosters page. * Queue Section fixes. * Mobile Draft fixes. * Fix draft board page. * Create bracket look. * Bracket work. * Finish bracket page. * Homepage initial styling * homepage copy * Add privacy policy. Fixes #88. * how to play copy * rules copy * Fix brackets on homepage. * Add footer to website. * Glow on dots. * Landing page copy. * Fix sidebar. --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-23 13:14:55 -07:00
leagueId,
leagueName: league.name,
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}))
)
Add oxlint linting setup with zero errors (#194) * Add oxlint and fix all lint errors - Install oxlint, add .oxlintrc.json with rules for TypeScript/React - Add npm run lint / lint:fix scripts - Add Claude PostToolUse hook to run oxlint on every edited file - Fix 101 errors: unused vars/imports, eqeqeq, prefer-const, no-new-array - Fix no-array-index-key (use stable keys or suppress positional cases) - Fix exhaustive-deps missing dependency in useEffect - Promote exhaustive-deps and no-array-index-key to errors - Fix Map.get() !== null bug in $leagueId.server.ts (should be !== undefined) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix no-explicit-any warnings and upgrade tsconfig to ES2023 - Replace all `any` types with proper types or `unknown` across ~20 files - Add typed socket payload interfaces in draft route and useDraftSocket - Use any[] with eslint-disable for socket.io callbacks (legitimate escape hatch) - Bump all tsconfigs from ES2022 → ES2023 to support toSorted/toReversed - Fix cascading type errors uncovered by removing any: Map.get narrowing, participant relation types, ChartDataPoint, Partial<NewSeason> indexing - Add ParticipantResultWithParticipant type to participant-result model - Fix test fixtures to match updated interfaces (DraftCell, ParticipantResult) - Fix duplicate getQPStandings import in sportsSeasonId.server.ts Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Promote no-explicit-any to error Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 09:44:05 -07:00
.toSorted((a, b) => toEventSortKey(a).localeCompare(toEventSortKey(b)));
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// Check if draft order is set
const isDraftOrderSet = draftSlots.length > 0;
// Extract origin for client use (avoids SSR/client mismatch on invite URLs)
const origin = new URL(args.request.url).origin;
Add audit logging for commissioner actions (#293) Closes #144 * feat: add commissioner audit log for league transparency (issue #144) Adds a complete audit log system so league members can verify that settings, draft order, picks, and time banks have not been quietly changed without their awareness. Changes: - database/schema.ts: new `audit_action` enum + `commissioner_audit_log` table (seasonId, leagueId, actorClerkId, actorDisplayName, action, affectedTeamIds[], details jsonb, createdAt) - drizzle/0075: generated migration for the new table - app/models/audit-log.ts: createAuditLogEntry, getAuditLogForSeason (paginated), logCommissionerAction (resolves display name automatically) - app/lib/audit-log-display.ts: shared formatAuditDetail() helper used by both the league home widget and the full audit log page - app/routes/leagues/$leagueId.audit-log.tsx: new read-only route at /leagues/:id/audit-log, accessible to all league members, with action-type filter and pagination - app/routes.ts: registers the new route - League home page ($leagueId.server.ts / $leagueId.tsx): "Recent Activity" summary card showing the last 5 entries with "View all" link - Settings page ($leagueId.settings.tsx): "View Full Audit Log" link card; audit log calls added for league/draft settings changes, draft order set/randomized, and draft reset - API routes: audit log calls added to draft.start, draft.pause, draft.resume, draft.rollback, draft.adjust-time-bank, draft.force-autopick, draft.force-manual-pick, draft.replace-pick - Tests: 11 new unit tests for the audit-log model; mocks added to 3 existing route test files to account for the new logCommissionerAction call https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm * fix: validate action filter URL param against known enum values The action filter on the audit log route was cast directly from the URL search param to AuditAction without validation. An invalid value would be passed into the Drizzle inArray() call, potentially throwing a PostgreSQL enum type error. Now validates against the actual enum values before using the filter. https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm * Fix lint errors: use !== instead of != and toSorted instead of sort https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-13 18:45:39 -04:00
// Fetch recent audit log entries for the "Recent Activity" summary widget
const recentActivity = season
? await getAuditLogForSeason(season.id, { limit: 5 })
: { entries: [], total: 0, hasMore: false };
// Show timezone banner in per_user overnight pause mode when user hasn't set their timezone
const showTimezoneBanner =
userId &&
season?.status === "pre_draft" &&
season?.overnightPauseMode === "per_user"
? !(await findUserById(userId))?.timezone
: false;
return {
league,
season,
showTimezoneBanner: !!showTimezoneBanner,
teams,
commissioners,
currentUserId: userId,
isUserCommissioner,
ownerMap: Object.fromEntries(ownerMap),
commissionerMap: Object.fromEntries(commissionerMap),
availableTeamCount,
sportsCount,
teamsWithOwners,
isDraftOrderSet,
User/chris/bracket UI redesign (#95) * feat: redesign playoff bracket UI with compact layout and owner display - Replace per-match Card wrappers with compact left-vs-right rows (stacks on mobile) - Add TeamOwnerBadge component (colored avatar + team name + username), matching the standings "Drafted By" style - Show owner info below each participant name in bracket matches - Add TBD forward-reference labels ("Winner of Quarterfinals M1") computed via buildFeederMap - Add Final Rankings table below bracket showing all participants ranked by elimination round - Fix round ordering in loader: sort by match count descending (more matches = earlier round) - Add loser relation to playoff matches query for elimination tracking - Extract getAvatarColor to app/lib/color-hash.ts (shared across GroupStageDisplay, SeasonStandings, TeamOwnerBadge) - Extract groupMatchesByRound helper; share grouped map between feeder computation and render - Remove dead getTeamAvatar from SeasonStandings after TeamOwnerBadge adoption - Add tests for groupMatchesByRound and buildFeederMap (7 tests) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: add draft order card to league home page Show draft order on the league home page when order is set and season is in pre_draft or draft status. Includes team name, owner name, and a link to the draft room. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: enhance playoff bracket with eliminated teams, points, and ownership highlights - Show eliminated teams (including group-stage losers) in Final Rankings card - Display computed fantasy points per participant in rankings table - Card title switches between "Eliminated Teams" and "Final Rankings" based on bracket completion - Highlight owned participants with electric blue name, dot indicator, and card border in bracket matches - Highlight owned rows with electric border/background in rankings table - Suppress EventSchedule for playoff_bracket sports seasons - Fix title redundancy: bracket section title no longer repeats sport name - Two-column match grid on desktop (md:grid-cols-2) - Code review fixes: parallel DB fetches, targeted query for pre-eliminated, single-pass parseFloat, remove IIFE Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-09 22:44:33 -07:00
draftSlots,
sportsSeasons,
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standings,
origin,
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upcomingCalendarEvents,
Add audit logging for commissioner actions (#293) Closes #144 * feat: add commissioner audit log for league transparency (issue #144) Adds a complete audit log system so league members can verify that settings, draft order, picks, and time banks have not been quietly changed without their awareness. Changes: - database/schema.ts: new `audit_action` enum + `commissioner_audit_log` table (seasonId, leagueId, actorClerkId, actorDisplayName, action, affectedTeamIds[], details jsonb, createdAt) - drizzle/0075: generated migration for the new table - app/models/audit-log.ts: createAuditLogEntry, getAuditLogForSeason (paginated), logCommissionerAction (resolves display name automatically) - app/lib/audit-log-display.ts: shared formatAuditDetail() helper used by both the league home widget and the full audit log page - app/routes/leagues/$leagueId.audit-log.tsx: new read-only route at /leagues/:id/audit-log, accessible to all league members, with action-type filter and pagination - app/routes.ts: registers the new route - League home page ($leagueId.server.ts / $leagueId.tsx): "Recent Activity" summary card showing the last 5 entries with "View all" link - Settings page ($leagueId.settings.tsx): "View Full Audit Log" link card; audit log calls added for league/draft settings changes, draft order set/randomized, and draft reset - API routes: audit log calls added to draft.start, draft.pause, draft.resume, draft.rollback, draft.adjust-time-bank, draft.force-autopick, draft.force-manual-pick, draft.replace-pick - Tests: 11 new unit tests for the audit-log model; mocks added to 3 existing route test files to account for the new logCommissionerAction call https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm * fix: validate action filter URL param against known enum values The action filter on the audit log route was cast directly from the URL search param to AuditAction without validation. An invalid value would be passed into the Drizzle inArray() call, potentially throwing a PostgreSQL enum type error. Now validates against the actual enum values before using the filter. https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm * Fix lint errors: use !== instead of != and toSorted instead of sort https://claude.ai/code/session_01NdiwK2fbtKhAD3XuD58fTm --------- Co-authored-by: Claude <noreply@anthropic.com>
2026-04-13 18:45:39 -04:00
recentActivity,
};
}