Commit graph

133 commits

Author SHA1 Message Date
Chris Parsons
5fa7f0be0e Glow on dots. 2026-04-23 09:28:22 -07:00
Chris Parsons
9cf968b26b Add footer to website. 2026-04-22 22:20:19 -07:00
Chris Parsons
886f9f1847 Fix brackets on homepage. 2026-04-22 22:17:57 -07:00
Chris Parsons
bd8828565a Add privacy policy. Fixes #88. 2026-04-22 15:27:28 -07:00
Chris Parsons
654edbf271 homepage copy 2026-04-22 14:44:09 -07:00
Chris Parsons
8fadc27c75 Homepage initial styling 2026-04-22 09:33:17 -07:00
Chris Parsons
1309ab2ece Finish bracket page. 2026-04-21 21:21:45 -07:00
Chris Parsons
4d3b214ce5 Bracket work. 2026-04-21 13:39:43 -07:00
Chris Parsons
207fc21d67 Create bracket look. 2026-04-20 12:20:51 -07:00
Chris Parsons
a9c01fb66e Fix draft board page. 2026-04-19 21:23:21 -07:00
Chris Parsons
272110a934 Mobile Draft fixes. 2026-04-19 21:18:57 -07:00
Chris Parsons
26cfb04990 Queue Section fixes. 2026-04-18 21:28:49 -07:00
Chris Parsons
269ba05316 Fix Rosters page. 2026-04-18 21:20:38 -07:00
Chris Parsons
09b5193f18 Draft room tweaks. 2026-04-18 20:55:59 -07:00
Chris Parsons
a4eaec865b More draft room fixes. 2026-04-17 23:38:29 -07:00
Chris Parsons
44ad954dfe Update draft room UI. 2026-04-17 23:06:45 -07:00
Chris Parsons
e3bc3c1ce2 Virtualize available participants list, memoize draft room props
Adds @tanstack/react-virtual to replace separate mobile/desktop lists
with a single unified virtual scroll loop. Also memoizes miniDraftGrid
and availableParticipantsSectionProps, and switches pick lookup from
Array.find to a Map for O(1) access.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 16:06:48 -07:00
Chris Parsons
27ee876fd1 Move tab navigation and autodraft to header row, narrow sidebar 2026-04-17 15:07:25 -07:00
Chris Parsons
5f4b70d342 Fix context menu missing. 2026-04-17 14:17:49 -07:00
Chris Parsons
20a357ecb1 Update some draft room styling. 2026-04-17 14:17:49 -07:00
Chris Parsons
32bfbf2564 Draft room improvements. 2026-04-17 14:17:49 -07:00
Chris Parsons
c78067327d Update draft board page 2026-04-17 14:17:49 -07:00
Chris Parsons
f17d2a3250 Create draft cell component. 2026-04-17 14:17:49 -07:00
Chris Parsons
266502eeec Fix standings discrepancy on change. 2026-04-17 14:17:49 -07:00
Chris Parsons
c3472f591e Sort point progression legend by ranking and add team links to standings rows 2026-04-17 14:17:49 -07:00
Chris Parsons
6fb59633d5 Update Point Progression Chart. 2026-04-17 14:17:49 -07:00
Chris Parsons
da82b4422f Add story for RecentScoresCard 2026-04-17 14:17:49 -07:00
Chris Parsons
a320f5f854 Work on standings page. 2026-04-17 14:17:49 -07:00
Chris Parsons
a88a12b790 Finish up league page styling. 2026-04-17 14:17:49 -07:00
Chris Parsons
bc7a816beb Update components on league homepage. 2026-04-17 14:17:49 -07:00
Chris Parsons
f9c03c8bf1 Add StandingsPreview card component with podium row styling
- New StandingsPreview component with gold/silver/bronze row tints for
  top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points)
  with rank and 7-day point change indicators
- Fix GradientIcon in Storybook by adding BracktGradients decorator to
  preview.tsx (renamed from .ts to support JSX)
- Fix degenerate SVG gradient on horizontal strokes by switching
  BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space
  coordinates (0→24)
- Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only
  fix was sufficient once gradientUnits was corrected

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 14:17:49 -07:00
Chris Parsons
7ebc590764 Responsive league row layout and mobile polish
- League rows stack avatar+name on top, stats full-width below on mobile
- Stats spread to right side on sm+ screens with border separator on mobile
- Tighter padding on mobile (px-3/py-3), full padding on sm+
- Card headers and content use px-3 sm:px-6 to reduce mobile gutters
- Two-column home layout deferred to lg breakpoint (tablet gets stacked)
- Active leagues sorted by completion percentage descending
- Default rank 1 / 0 points for active leagues with no scoring events yet
- Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators
- Remove dead StatDivider className prop

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 14:17:49 -07:00
Chris Parsons
ff208460ac Redesign home page with new layout and component system
- Two-column layout (My Leagues 2/3, Upcoming Events 1/3) with mobile stack
- LeagueRow: square avatar, gradient draft highlight, rank/points display, progress bar
- MyLeaguesCard, CreateLeagueCard with shared SectionCardHeader
- UpcomingEventsCard: vertical timeline with grouped multi-league events
- Shared gradient system: BracktGradients SVG defs, GradientIcon wrapper, brand.ts constants
- Button default variant updated to green→cyan gradient
- Navbar: plain nav links with gradient hover, support/admin icon buttons
- Accessibility fixes: semantic h2 headings, aria-label on LeagueAvatar and nav elements
- Storybook stories for all new components

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 14:17:49 -07:00
Chris Parsons
13bc1e3b5f
Fix NBA play-in elimination display and consolidate bracket reprocessing (#299)
- Fix computeEliminatedByRound() to track participant1Id/participant2Id
  in addition to winnerId/loserId, so a 7v8 play-in loser placed in a
  PIR2 slot (incomplete match) is not shown as eliminated on the league page
- Replace separate Recalculate Floors and Reprocess Eliminations buttons
  with a single Reprocess Bracket action that replays all matches and
  re-marks non-bracket participants as eliminated
- Add NBA play-in test cases for the elimination computation logic
2026-04-15 14:56:33 -07:00
Chris Parsons
cf91de941b Fix qualifying points league display. 2026-04-12 17:06:20 -07:00
Chris Parsons
1798020c74
feat: batch qualifying results entry (#290)
Fixes #289

* docs: add batch qualifying results entry design spec

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* docs: add batch qualifying results entry implementation plan

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* chore: ignore .worktrees directory

* feat: add qualifying results text parser with tests

* fix: handle no-space after dot separator, tighten T-prefix to uppercase only

* feat: add batch-add-results server intent with duplicate filtering

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat: add create-participant intent for inline participant creation

* fix: trim sportsSeasonId validation in create-participant intent

* feat: fill 0-QP rows for unplaced participants on qualifying event finalize

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* perf: use bulk insert for 0-QP rows on qualifying event finalize

* feat: add BatchResultEntry component for paste-and-parse batch result import

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: disable add participant button while create request is in flight

* feat: render BatchResultEntry on qualifying event pages

Add BatchResultEntry component import and render it on event pages when
the event is a qualifying event, not a final_standings/playoff_game type,
and not yet complete.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: address final review issues (sportsSeasonId authority, participant validation, CRLF, unused prop)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-12 14:52:22 -07:00
Chris Parsons
2b13e153d6 Initial storybook components. 2026-03-29 22:09:45 -07:00
Chris Parsons
338979e0a8
Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator (#242)
* Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator, fixes #127

- New `groupStageMatches` table for recording group play results (W/D/L, scores, matchday, schedule)
- `computeGroupStandings()` model function: pts → GD → GF → name tiebreaker ordering
- `GroupStageStandings` component showing all 12 groups with standings table and manager column
- Admin bracket UI: group match score entry, per-group standings, "Recalculate Floors" action
- `WorldCupSimulator`: 50k Monte Carlo covering group stage + best-8 3rd-place + knockout + 3rd place game
  - Fuzzy name matching for national team Elo lookup (exact → substring → word-overlap), warns on miss
  - Partial group completion: completed matches replayed with real scores, remaining matches simulated
  - Elo priority: admin-entered sourceElo > futures odds converted to Elo > hardcoded national team ratings
- `fifa_48` bracket template: added Third Place Game round with `loserFeedsInto` on Semifinals
- Scoring rules: distinct 3rd/4th place for `fifa_48` (not averaged), QF losers share 5th–8th equally
- Floor scoring: SF participants guaranteed 4th (provisional), finalized after 3rd place game
- `recalculate-floors` admin action deletes and replays all results from scratch (fixes stale guard bug)
- Unique index on `(tournamentGroupId, participant1Id, participant2Id)` to prevent duplicate pairings
- Batch `findMatchesByGroupIds()` replacing N sequential queries in the sport season loader
- League home mini-standings now shows `actualPoints` (includes floor) instead of `totalPoints` only
- Elo ratings admin page supports World Cup (same bulk-import flow as snooker)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix TypeScript errors: update GroupStandingData type to use findMatchesByGroupIds

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Increase Node heap to 4GB for unit tests in CI to prevent OOM

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix OOM in CI: make WorldCupSimulator simulation count configurable for tests

Tests now pass numSimulations=500 instead of the production default of 50,000.
Six simulator tests × 50k iterations each was exhausting the 4GB heap on GitHub
Actions runners. Also reduce simGroupMatch stat tests from 50k to 5k iterations.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-29 10:27:47 -07:00
Chris Parsons
611e1ccf0a
Show tied ranks with T prefix across standings and Discord (#239)
* Show tied ranks with T prefix across standings and Discord notifications, fixes #197

- Add buildTiedRankChecker() utility to standings-display.ts; replaces
  four copies of inline rank-count logic spread across components,
  the league home route, and the Discord service
- Prefix shared ranks with "T" (e.g. "T3") in StandingsTable (league
  panel), StandingsTable (full standings), the league home preview, and
  Discord webhook notifications
- Add useMemo wrapping in StandingsTable components so tie detection
  does not recompute on every render
- Fix compareTeamsForRanking to round total points to hundredths before
  comparing, preventing floating-point noise from producing spurious
  non-ties in the standings

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix discord test to expect escaped period in rank display

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-27 20:45:15 -07:00
Chris Parsons
3c4ed67946
Add upcoming events pages and fix timezone filtering, fixes #213 (#235)
- Fix UTC midnight rollover bug: server now queries from yesterday UTC
  as a buffer; UpcomingCalendarPanel filters to local-today client-side
  via useEffect + Intl.DateTimeFormat, removing the need for any
  cookie or server-side timezone detection
- Cap homepage and league page panels at 6 events with a "View all" link
- Add /upcoming-events page (60-day view across all leagues)
- Add /leagues/:leagueId/upcoming-events page (60-day per-league view)
- Add emptyMessage prop to UpcomingCalendarPanel for context-specific copy
- Change getUpcomingEventsForDraftedParticipants to accept pre-computed
  date strings instead of Date objects

fixes #213

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-27 00:49:16 -07:00
Chris Parsons
29ea93ad6d
Add support page with Discord link and contact form, fixes #233 (#234)
- New /support route with Discord join button and contact form
- Contact form sends via Resend to support@brackt.com (email stays hidden from users)
- Spam protection: honeypot field + Cloudflare Turnstile verification
- Server-side input length limits (subject: 200, message: 5000 chars)
- Added Support nav link to navbar (desktop + mobile)

Fixes #233

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-26 17:17:49 -07:00
Chris Parsons
2e2d8db777
Add MLB playoff simulator with AL/NL division standings, fixes #121 (#225)
* Add MLB playoff simulator with AL/NL division standings, fixes #121

- New `mlb-simulator.ts`: 50k Monte Carlo sim drawing division winners
  (weighted by p_div) and 3 WC teams per league, then simulating
  WC best-of-3 → DS best-of-5 → LCS best-of-7 → World Series.
  Elo parity factor 350; blends Vegas odds 30/70 when sourceOdds available.
- New `standings-sync/mlb.ts`: adapter for free statsapi.mlb.com API,
  mapping AL/NL conferences, division ranks, streaks, home/away/L10 splits.
- New `mlb-divisions` display mode in RegularSeasonStandings: shows 1 division
  winner per division section + Wild Card section with 3-spot playoff line,
  headings read "AL/NL League" instead of "Conference".
- Refactored buildNhlSections/buildMlbSections into shared buildDivisionSections
  (divisionSpots + wcSpots params); conferenceLabel now flows through group
  objects rather than being derived from displayMode in the render.
- DB migration 0062 adds `mlb_bracket` to simulator_type enum.
- 37 new tests across simulator, adapter, and component.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix flaky tennis simulator test: increase trials and lower threshold

500 trials with a ~3–5% expected win rate had enough variance to
occasionally land below the 0.03 threshold (~2% failure rate).
Bumping to 2000 trials reduces the std dev by 2x; lowering the
threshold to 0.02 keeps the assertion meaningful (still well above
random 0.78%) while eliminating the flakiness.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-25 08:47:02 -07:00
Chris Parsons
e4285876ad Fix oxlint errors. 2026-03-22 20:41:44 -07:00
Chris Parsons
b672c50d78
Add sortable Sport and Participant columns to team breakdown table (#208)
- Sort by sport (secondary: participant) or participant name
- Extract SortableHeader component to reduce header button repetition
- Use toSorted() instead of slice().sort() (oxlint fix)
- Use localeCompare with sensitivity: 'base' for case-insensitive string sorts

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-22 20:30:17 -07:00
Chris Parsons
194f9087a3
Add sortable columns to draft picks table on manager page (#207)
* Add sortable columns to draft picks table on manager page

Pick # column sorts by pick number (asc by default), Points column
sorts by actual points then projected as tiebreaker (desc by default).
Clicking a column header toggles sort direction with visual indicators.

https://claude.ai/code/session_01XBnm7eKxerR7WjwrqqJPwe

* Fix code review issues in TeamScoreBreakdown sortable table

- Move SortIndicator out of render (avoids remount on every render)
- Extract sortPicks helper outside component
- Restore default sort: sport name then pick number (was lost in prior commit)
- Replace unicode arrow chars with Lucide ArrowUp/ArrowDown/ArrowUpDown icons
- Add aria-sort attributes to sortable column headers for accessibility
- Change w-[90px] to min-w-[90px] on Pick # column to avoid clipping
- Flatten nested div inside Points sort button

https://claude.ai/code/session_01XBnm7eKxerR7WjwrqqJPwe

* Fix pick sort to use pure pick number (matches tests)

The sport-grouped tiebreaker conflicted with the test contract for the
pick column. Tests expect ascending pick number = [1, 2, 3] regardless
of sport, so revert sortPicks to sort by pickNumber only for that column.

https://claude.ai/code/session_01XBnm7eKxerR7WjwrqqJPwe

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-03-22 19:20:01 -07:00
Chris Parsons
8c5389909d
Redesign standings page with sortable table, 7-day change, and chart repositioned (#205)
* Redesign standings page with sortable table, 7-day change, and chart repositioned

- Move point progression chart below the standings table
- Replace separate Points/Projected/Placement columns with:
  - Single stacked "actual / projected" Points column (shared PointsDisplay component)
  - "7-Day Change" column showing points gained + rank change over past 7 days
- Remove Placement breakdown column
- Sort ties alphabetically by team name (rank sort only)
- All columns are sortable via new reusable useSortableData hook
- Add sevenDayPointChange to TeamStandingWithChange type and model

https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7

* Code review fixes: module-level comparators, correct type on SortableHead, handle negative point change, remove redundant spread

- Move comparators object to module level (closes over nothing, no useMemo needed)
- Use SortConfig<StandingRow> on SortableHead instead of inline duplicate type
- SevenDayChange: handle negative pointChange with correct sign and color
- Remove redundant sevenDayPointChange explicit assignment (already in ...standing spread)

https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7

* Update StandingsTable tests to match redesigned component

- Remove showPlacementBreakdown prop (no longer exists on component)
- Replace Placement Breakdown test suite with 7-Day Change column tests
- Update header assertion: "Placements" → "7-Day Change"
- Add tests for positive/negative point change display and rank change indicators
- Remove accessibility test for placement title attributes

https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7

* Fix movement indicator arrow count assertion to exclude sort header arrows

queryAllByText(/↑|↓/) was matching the active sort column's ↑ indicator.
Narrow to /[↑↓]\d/ so only movement indicators (↑1, ↓1) are counted.

https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-03-22 11:05:13 -07:00
Chris Parsons
4bffa40606
Fix oxlint warnings: no-shadow, consistent-function-scoping, no-non-null-assertion, and others (#196)
* Fix no-shadow and consistent-function-scoping lint violations

Resolves all 11 no-shadow and 16 consistent-function-scoping oxlint
warnings and promotes both rules to errors in .oxlintrc.json.

no-shadow: renamed Drizzle callback params (sports→s, matches→m,
seasons→s) to avoid shadowing outer imports; removed shadowed
destructures (eq, inArray) from where callbacks; renamed inner
template→bracketTemplate, prev→currentTimers, season→ss, name→teamName
(with name: teamName fix to preserve semantics).

consistent-function-scoping: moved formatDate, getRankBadge,
getMovementIndicator, getPositionBadge, getStatusBadge, toDateStr,
elo (×2), weightedPick, sortByMatchNumber (×2) to module scope;
moved formatTime (×2), isValidLeagueName, getDraftTimes,
makeSeasonQueues to file scope in test files.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix no-non-null-assertion lint violations and promote to error

Eliminates all 208 no-non-null-assertion warnings across 38 files.
Promotes typescript/no-non-null-assertion from warn to error in
.oxlintrc.json.

Fix patterns applied:
- Map.get(key)! after .has() check → extract with get() + null guard
- Map.get(key)! on pre-populated count maps → ?? 0 default
- .set(id, map.get(id)! + 1) increment → ?? 0 before adding
- participant1Id!/participant2Id! on DB matches → ?? "" fallback
- array.find()! in tests → guard + throw or expect().toBeDefined()
- bracketTemplateCache.get(id)! → null guard extract
- Various nullable field accesses → optional chain or ?? default

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix prefer-add-event-listener, no-unassigned-import, require-module-specifiers

Resolves all 9 remaining non-console lint warnings and promotes all
three rules to errors in .oxlintrc.json.

- prefer-add-event-listener: converted onchange/onclick/onload
  assignments to addEventListener in useDraftNotifications.ts and
  admin.data-sync.tsx; stored changeHandler ref for proper cleanup
  with removeEventListener
- no-unassigned-import: configured rule with allow list for legitimate
  side-effect imports (*.css, @testing-library/jest-dom,
  @testing-library/cypress/add-commands)
- require-module-specifiers: removed redundant `export {}` from
  cypress/support/e2e.ts (file already has an import)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix TypeScript errors from no-non-null-assertion fixes

Two fixes introduced by the non-null assertion cleanup produced type
errors:

- scoring-event.ts: `?? ""` was wrong type for a participant object map;
  restructured to explicit null guards so TypeScript can narrow correctly
- standings-sync/index.ts: `?? null` after name-match lookup lost the
  truthy guarantee, causing TS18047 on the write-back block; added
  `participant &&` guard before accessing its properties

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Add npm run typecheck as Stop hook in Claude settings

Runs a full project typecheck at the end of each Claude turn so type
errors surface as feedback before the next message.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 10:59:51 -07:00
Chris Parsons
e2b178221a
Add oxlint linting setup with zero errors (#194)
* Add oxlint and fix all lint errors

- Install oxlint, add .oxlintrc.json with rules for TypeScript/React
- Add npm run lint / lint:fix scripts
- Add Claude PostToolUse hook to run oxlint on every edited file
- Fix 101 errors: unused vars/imports, eqeqeq, prefer-const, no-new-array
- Fix no-array-index-key (use stable keys or suppress positional cases)
- Fix exhaustive-deps missing dependency in useEffect
- Promote exhaustive-deps and no-array-index-key to errors
- Fix Map.get() !== null bug in $leagueId.server.ts (should be !== undefined)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Fix no-explicit-any warnings and upgrade tsconfig to ES2023

- Replace all `any` types with proper types or `unknown` across ~20 files
- Add typed socket payload interfaces in draft route and useDraftSocket
- Use any[] with eslint-disable for socket.io callbacks (legitimate escape hatch)
- Bump all tsconfigs from ES2022 → ES2023 to support toSorted/toReversed
- Fix cascading type errors uncovered by removing any: Map.get narrowing,
  participant relation types, ChartDataPoint, Partial<NewSeason> indexing
- Add ParticipantResultWithParticipant type to participant-result model
- Fix test fixtures to match updated interfaces (DraftCell, ParticipantResult)
- Fix duplicate getQPStandings import in sportsSeasonId.server.ts

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* Promote no-explicit-any to error

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 09:44:05 -07:00
Chris Parsons
bcca8b76fa
Add regular season standings for NBA/NHL (fixes #89) (#192)
Adds live standings sync and display for bracket-based sports (NBA/NHL),
so league members can see W/L tables and which teams their opponents drafted
during the regular season — not just after the playoff bracket is set.

- New `regular_season_standings` table with upsert-on-conflict sync
- Standings sync service with NHL (api-web.nhle.com) and NBA (ESPN) adapters,
  externalId write-back for future syncs, and unmatched-team resolution UI
- `RegularSeasonStandings` component: flat (NBA) + division/wild-card (NHL) modes,
  playoff line, TeamOwnerBadge, projected Brackt points (EV), mobile horizontal scroll
- Admin "Sync Standings" card + "Resolve Unmatched" UI on sports season page
- Admin manual standings edit hatch at /admin/sports-seasons/:id/regular-standings
- Show standings above bracket until matches exist; below once bracket is set
- `normalize-team-name` utility extracted to shared lib

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 00:12:01 -07:00
Chris Parsons
ebe06b2522
Improve drag handle UX in queue items with activator node (#188)
* Fix queue drag to only activate on handle and number, not entire row

Restricts drag listeners to the grab handle icon and order number badge
using setActivatorNodeRef, and removes touch-none from the whole row so
mobile users can scroll without accidentally reordering the queue.

https://claude.ai/code/session_01HPtNkL5m9xhYgtzWaGViSC

* Code review cleanup: use GripVertical icon and add drag activation constraint

- Replace inline SVG drag handle with GripVertical from lucide-react,
  which is already used project-wide
- Add activationConstraint (distance: 8px) to PointerSensor so a touch
  on the handle doesn't immediately hijack scroll before the user has
  moved far enough to signal intent to drag

https://claude.ai/code/session_01HPtNkL5m9xhYgtzWaGViSC

* Fix O(n²) lookup, memoize components and callbacks in QueueSection

- Build a participantMap (Map<id, participant>) with useMemo so each
  queue item lookup is O(1) instead of O(n) per render
- Memoize queueIds array for SortableContext to avoid churn
- Wrap handleDragEnd in useCallback so DndContext gets a stable reference
- Wrap SortableQueueItem in memo so it skips re-renders when props haven't
  changed (important since the parent re-renders every second during a
  live draft from timer-update socket events)
- Pass onRemoveFromQueue and onMakePick directly as props instead of
  creating new arrow functions per item per render; SortableQueueItem
  now calls them with the relevant id itself

https://claude.ai/code/session_01HPtNkL5m9xhYgtzWaGViSC

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-03-20 16:19:44 -07:00