Adds @tanstack/react-virtual to replace separate mobile/desktop lists
with a single unified virtual scroll loop. Also memoizes miniDraftGrid
and availableParticipantsSectionProps, and switches pick lookup from
Array.find to a Map for O(1) access.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- New StandingsPreview component with gold/silver/bronze row tints for
top 3, team avatar, and LeagueRow-style stat columns (Ranking + Points)
with rank and 7-day point change indicators
- Fix GradientIcon in Storybook by adding BracktGradients decorator to
preview.tsx (renamed from .ts to support JSX)
- Fix degenerate SVG gradient on horizontal strokes by switching
BracktGradients to gradientUnits="userSpaceOnUse" with Lucide-space
coordinates (0→24)
- Revert erroneous fill: url(#gradient) from GradientIcon; stroke-only
fix was sufficient once gradientUnits was corrected
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- League rows stack avatar+name on top, stats full-width below on mobile
- Stats spread to right side on sm+ screens with border separator on mobile
- Tighter padding on mobile (px-3/py-3), full padding on sm+
- Card headers and content use px-3 sm:px-6 to reduce mobile gutters
- Two-column home layout deferred to lg breakpoint (tablet gets stacked)
- Active leagues sorted by completion percentage descending
- Default rank 1 / 0 points for active leagues with no scoring events yet
- Fix ordinal bug for 11th/12th/13th; add aria-labels to rank change indicators
- Remove dead StatDivider className prop
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Fix computeEliminatedByRound() to track participant1Id/participant2Id
in addition to winnerId/loserId, so a 7v8 play-in loser placed in a
PIR2 slot (incomplete match) is not shown as eliminated on the league page
- Replace separate Recalculate Floors and Reprocess Eliminations buttons
with a single Reprocess Bracket action that replays all matches and
re-marks non-bracket participants as eliminated
- Add NBA play-in test cases for the elimination computation logic
Fixes#289
* docs: add batch qualifying results entry design spec
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* docs: add batch qualifying results entry implementation plan
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* chore: ignore .worktrees directory
* feat: add qualifying results text parser with tests
* fix: handle no-space after dot separator, tighten T-prefix to uppercase only
* feat: add batch-add-results server intent with duplicate filtering
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* feat: add create-participant intent for inline participant creation
* fix: trim sportsSeasonId validation in create-participant intent
* feat: fill 0-QP rows for unplaced participants on qualifying event finalize
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* perf: use bulk insert for 0-QP rows on qualifying event finalize
* feat: add BatchResultEntry component for paste-and-parse batch result import
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix: disable add participant button while create request is in flight
* feat: render BatchResultEntry on qualifying event pages
Add BatchResultEntry component import and render it on event pages when
the event is a qualifying event, not a final_standings/playoff_game type,
and not yet complete.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix: address final review issues (sportsSeasonId authority, participant validation, CRLF, unused prop)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add FIFA World Cup 2026 support with group stage display and Monte Carlo simulator, fixes#127
- New `groupStageMatches` table for recording group play results (W/D/L, scores, matchday, schedule)
- `computeGroupStandings()` model function: pts → GD → GF → name tiebreaker ordering
- `GroupStageStandings` component showing all 12 groups with standings table and manager column
- Admin bracket UI: group match score entry, per-group standings, "Recalculate Floors" action
- `WorldCupSimulator`: 50k Monte Carlo covering group stage + best-8 3rd-place + knockout + 3rd place game
- Fuzzy name matching for national team Elo lookup (exact → substring → word-overlap), warns on miss
- Partial group completion: completed matches replayed with real scores, remaining matches simulated
- Elo priority: admin-entered sourceElo > futures odds converted to Elo > hardcoded national team ratings
- `fifa_48` bracket template: added Third Place Game round with `loserFeedsInto` on Semifinals
- Scoring rules: distinct 3rd/4th place for `fifa_48` (not averaged), QF losers share 5th–8th equally
- Floor scoring: SF participants guaranteed 4th (provisional), finalized after 3rd place game
- `recalculate-floors` admin action deletes and replays all results from scratch (fixes stale guard bug)
- Unique index on `(tournamentGroupId, participant1Id, participant2Id)` to prevent duplicate pairings
- Batch `findMatchesByGroupIds()` replacing N sequential queries in the sport season loader
- League home mini-standings now shows `actualPoints` (includes floor) instead of `totalPoints` only
- Elo ratings admin page supports World Cup (same bulk-import flow as snooker)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix TypeScript errors: update GroupStandingData type to use findMatchesByGroupIds
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Increase Node heap to 4GB for unit tests in CI to prevent OOM
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix OOM in CI: make WorldCupSimulator simulation count configurable for tests
Tests now pass numSimulations=500 instead of the production default of 50,000.
Six simulator tests × 50k iterations each was exhausting the 4GB heap on GitHub
Actions runners. Also reduce simGroupMatch stat tests from 50k to 5k iterations.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Show tied ranks with T prefix across standings and Discord notifications, fixes#197
- Add buildTiedRankChecker() utility to standings-display.ts; replaces
four copies of inline rank-count logic spread across components,
the league home route, and the Discord service
- Prefix shared ranks with "T" (e.g. "T3") in StandingsTable (league
panel), StandingsTable (full standings), the league home preview, and
Discord webhook notifications
- Add useMemo wrapping in StandingsTable components so tie detection
does not recompute on every render
- Fix compareTeamsForRanking to round total points to hundredths before
comparing, preventing floating-point noise from producing spurious
non-ties in the standings
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix discord test to expect escaped period in rank display
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
- Fix UTC midnight rollover bug: server now queries from yesterday UTC
as a buffer; UpcomingCalendarPanel filters to local-today client-side
via useEffect + Intl.DateTimeFormat, removing the need for any
cookie or server-side timezone detection
- Cap homepage and league page panels at 6 events with a "View all" link
- Add /upcoming-events page (60-day view across all leagues)
- Add /leagues/:leagueId/upcoming-events page (60-day per-league view)
- Add emptyMessage prop to UpcomingCalendarPanel for context-specific copy
- Change getUpcomingEventsForDraftedParticipants to accept pre-computed
date strings instead of Date objects
fixes#213
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
- New /support route with Discord join button and contact form
- Contact form sends via Resend to support@brackt.com (email stays hidden from users)
- Spam protection: honeypot field + Cloudflare Turnstile verification
- Server-side input length limits (subject: 200, message: 5000 chars)
- Added Support nav link to navbar (desktop + mobile)
Fixes#233
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add MLB playoff simulator with AL/NL division standings, fixes#121
- New `mlb-simulator.ts`: 50k Monte Carlo sim drawing division winners
(weighted by p_div) and 3 WC teams per league, then simulating
WC best-of-3 → DS best-of-5 → LCS best-of-7 → World Series.
Elo parity factor 350; blends Vegas odds 30/70 when sourceOdds available.
- New `standings-sync/mlb.ts`: adapter for free statsapi.mlb.com API,
mapping AL/NL conferences, division ranks, streaks, home/away/L10 splits.
- New `mlb-divisions` display mode in RegularSeasonStandings: shows 1 division
winner per division section + Wild Card section with 3-spot playoff line,
headings read "AL/NL League" instead of "Conference".
- Refactored buildNhlSections/buildMlbSections into shared buildDivisionSections
(divisionSpots + wcSpots params); conferenceLabel now flows through group
objects rather than being derived from displayMode in the render.
- DB migration 0062 adds `mlb_bracket` to simulator_type enum.
- 37 new tests across simulator, adapter, and component.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix flaky tennis simulator test: increase trials and lower threshold
500 trials with a ~3–5% expected win rate had enough variance to
occasionally land below the 0.03 threshold (~2% failure rate).
Bumping to 2000 trials reduces the std dev by 2x; lowering the
threshold to 0.02 keeps the assertion meaningful (still well above
random 0.78%) while eliminating the flakiness.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
- Sort by sport (secondary: participant) or participant name
- Extract SortableHeader component to reduce header button repetition
- Use toSorted() instead of slice().sort() (oxlint fix)
- Use localeCompare with sensitivity: 'base' for case-insensitive string sorts
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add sortable columns to draft picks table on manager page
Pick # column sorts by pick number (asc by default), Points column
sorts by actual points then projected as tiebreaker (desc by default).
Clicking a column header toggles sort direction with visual indicators.
https://claude.ai/code/session_01XBnm7eKxerR7WjwrqqJPwe
* Fix code review issues in TeamScoreBreakdown sortable table
- Move SortIndicator out of render (avoids remount on every render)
- Extract sortPicks helper outside component
- Restore default sort: sport name then pick number (was lost in prior commit)
- Replace unicode arrow chars with Lucide ArrowUp/ArrowDown/ArrowUpDown icons
- Add aria-sort attributes to sortable column headers for accessibility
- Change w-[90px] to min-w-[90px] on Pick # column to avoid clipping
- Flatten nested div inside Points sort button
https://claude.ai/code/session_01XBnm7eKxerR7WjwrqqJPwe
* Fix pick sort to use pure pick number (matches tests)
The sport-grouped tiebreaker conflicted with the test contract for the
pick column. Tests expect ascending pick number = [1, 2, 3] regardless
of sport, so revert sortPicks to sort by pickNumber only for that column.
https://claude.ai/code/session_01XBnm7eKxerR7WjwrqqJPwe
---------
Co-authored-by: Claude <noreply@anthropic.com>
* Redesign standings page with sortable table, 7-day change, and chart repositioned
- Move point progression chart below the standings table
- Replace separate Points/Projected/Placement columns with:
- Single stacked "actual / projected" Points column (shared PointsDisplay component)
- "7-Day Change" column showing points gained + rank change over past 7 days
- Remove Placement breakdown column
- Sort ties alphabetically by team name (rank sort only)
- All columns are sortable via new reusable useSortableData hook
- Add sevenDayPointChange to TeamStandingWithChange type and model
https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7
* Code review fixes: module-level comparators, correct type on SortableHead, handle negative point change, remove redundant spread
- Move comparators object to module level (closes over nothing, no useMemo needed)
- Use SortConfig<StandingRow> on SortableHead instead of inline duplicate type
- SevenDayChange: handle negative pointChange with correct sign and color
- Remove redundant sevenDayPointChange explicit assignment (already in ...standing spread)
https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7
* Update StandingsTable tests to match redesigned component
- Remove showPlacementBreakdown prop (no longer exists on component)
- Replace Placement Breakdown test suite with 7-Day Change column tests
- Update header assertion: "Placements" → "7-Day Change"
- Add tests for positive/negative point change display and rank change indicators
- Remove accessibility test for placement title attributes
https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7
* Fix movement indicator arrow count assertion to exclude sort header arrows
queryAllByText(/↑|↓/) was matching the active sort column's ↑ indicator.
Narrow to /[↑↓]\d/ so only movement indicators (↑1, ↓1) are counted.
https://claude.ai/code/session_01CuCKFVYbpsKSQoFDcTYfY7
---------
Co-authored-by: Claude <noreply@anthropic.com>
* Fix no-shadow and consistent-function-scoping lint violations
Resolves all 11 no-shadow and 16 consistent-function-scoping oxlint
warnings and promotes both rules to errors in .oxlintrc.json.
no-shadow: renamed Drizzle callback params (sports→s, matches→m,
seasons→s) to avoid shadowing outer imports; removed shadowed
destructures (eq, inArray) from where callbacks; renamed inner
template→bracketTemplate, prev→currentTimers, season→ss, name→teamName
(with name: teamName fix to preserve semantics).
consistent-function-scoping: moved formatDate, getRankBadge,
getMovementIndicator, getPositionBadge, getStatusBadge, toDateStr,
elo (×2), weightedPick, sortByMatchNumber (×2) to module scope;
moved formatTime (×2), isValidLeagueName, getDraftTimes,
makeSeasonQueues to file scope in test files.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix no-non-null-assertion lint violations and promote to error
Eliminates all 208 no-non-null-assertion warnings across 38 files.
Promotes typescript/no-non-null-assertion from warn to error in
.oxlintrc.json.
Fix patterns applied:
- Map.get(key)! after .has() check → extract with get() + null guard
- Map.get(key)! on pre-populated count maps → ?? 0 default
- .set(id, map.get(id)! + 1) increment → ?? 0 before adding
- participant1Id!/participant2Id! on DB matches → ?? "" fallback
- array.find()! in tests → guard + throw or expect().toBeDefined()
- bracketTemplateCache.get(id)! → null guard extract
- Various nullable field accesses → optional chain or ?? default
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix prefer-add-event-listener, no-unassigned-import, require-module-specifiers
Resolves all 9 remaining non-console lint warnings and promotes all
three rules to errors in .oxlintrc.json.
- prefer-add-event-listener: converted onchange/onclick/onload
assignments to addEventListener in useDraftNotifications.ts and
admin.data-sync.tsx; stored changeHandler ref for proper cleanup
with removeEventListener
- no-unassigned-import: configured rule with allow list for legitimate
side-effect imports (*.css, @testing-library/jest-dom,
@testing-library/cypress/add-commands)
- require-module-specifiers: removed redundant `export {}` from
cypress/support/e2e.ts (file already has an import)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix TypeScript errors from no-non-null-assertion fixes
Two fixes introduced by the non-null assertion cleanup produced type
errors:
- scoring-event.ts: `?? ""` was wrong type for a participant object map;
restructured to explicit null guards so TypeScript can narrow correctly
- standings-sync/index.ts: `?? null` after name-match lookup lost the
truthy guarantee, causing TS18047 on the write-back block; added
`participant &&` guard before accessing its properties
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add npm run typecheck as Stop hook in Claude settings
Runs a full project typecheck at the end of each Claude turn so type
errors surface as feedback before the next message.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add oxlint and fix all lint errors
- Install oxlint, add .oxlintrc.json with rules for TypeScript/React
- Add npm run lint / lint:fix scripts
- Add Claude PostToolUse hook to run oxlint on every edited file
- Fix 101 errors: unused vars/imports, eqeqeq, prefer-const, no-new-array
- Fix no-array-index-key (use stable keys or suppress positional cases)
- Fix exhaustive-deps missing dependency in useEffect
- Promote exhaustive-deps and no-array-index-key to errors
- Fix Map.get() !== null bug in $leagueId.server.ts (should be !== undefined)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix no-explicit-any warnings and upgrade tsconfig to ES2023
- Replace all `any` types with proper types or `unknown` across ~20 files
- Add typed socket payload interfaces in draft route and useDraftSocket
- Use any[] with eslint-disable for socket.io callbacks (legitimate escape hatch)
- Bump all tsconfigs from ES2022 → ES2023 to support toSorted/toReversed
- Fix cascading type errors uncovered by removing any: Map.get narrowing,
participant relation types, ChartDataPoint, Partial<NewSeason> indexing
- Add ParticipantResultWithParticipant type to participant-result model
- Fix test fixtures to match updated interfaces (DraftCell, ParticipantResult)
- Fix duplicate getQPStandings import in sportsSeasonId.server.ts
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Promote no-explicit-any to error
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds live standings sync and display for bracket-based sports (NBA/NHL),
so league members can see W/L tables and which teams their opponents drafted
during the regular season — not just after the playoff bracket is set.
- New `regular_season_standings` table with upsert-on-conflict sync
- Standings sync service with NHL (api-web.nhle.com) and NBA (ESPN) adapters,
externalId write-back for future syncs, and unmatched-team resolution UI
- `RegularSeasonStandings` component: flat (NBA) + division/wild-card (NHL) modes,
playoff line, TeamOwnerBadge, projected Brackt points (EV), mobile horizontal scroll
- Admin "Sync Standings" card + "Resolve Unmatched" UI on sports season page
- Admin manual standings edit hatch at /admin/sports-seasons/:id/regular-standings
- Show standings above bracket until matches exist; below once bracket is set
- `normalize-team-name` utility extracted to shared lib
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* Fix queue drag to only activate on handle and number, not entire row
Restricts drag listeners to the grab handle icon and order number badge
using setActivatorNodeRef, and removes touch-none from the whole row so
mobile users can scroll without accidentally reordering the queue.
https://claude.ai/code/session_01HPtNkL5m9xhYgtzWaGViSC
* Code review cleanup: use GripVertical icon and add drag activation constraint
- Replace inline SVG drag handle with GripVertical from lucide-react,
which is already used project-wide
- Add activationConstraint (distance: 8px) to PointerSensor so a touch
on the handle doesn't immediately hijack scroll before the user has
moved far enough to signal intent to drag
https://claude.ai/code/session_01HPtNkL5m9xhYgtzWaGViSC
* Fix O(n²) lookup, memoize components and callbacks in QueueSection
- Build a participantMap (Map<id, participant>) with useMemo so each
queue item lookup is O(1) instead of O(n) per render
- Memoize queueIds array for SortableContext to avoid churn
- Wrap handleDragEnd in useCallback so DndContext gets a stable reference
- Wrap SortableQueueItem in memo so it skips re-renders when props haven't
changed (important since the parent re-renders every second during a
live draft from timer-update socket events)
- Pass onRemoveFromQueue and onMakePick directly as props instead of
creating new arrow functions per item per render; SortableQueueItem
now calls them with the relevant id itself
https://claude.ai/code/session_01HPtNkL5m9xhYgtzWaGViSC
---------
Co-authored-by: Claude <noreply@anthropic.com>