Commit graph

28 commits

Author SHA1 Message Date
Claude
c9e1102bdb
Clean up draft room flex calculation area
- Fix bug: force pick dialog now uses its own isolated search/sport
  filter state so it no longer mutates the main participants tab filters
- TeamsDraftedGrid: remove dead first pass in flexPicksByTeam memo,
  trim season prop to numFlexPicks only, drop unused type field from
  picks sport shape
- Loader: derive userAutodraftSettings from already-loaded
  autodraftSettings list, eliminating a redundant DB query
- Extract shared transformedPicks, transformedParticipants, and
  seasonSportsData into their own useMemos so both eligibility memos
  reuse them instead of duplicating the work
- Memoize draftGrid, draftedParticipantIds, and uniqueSports which
  were being recomputed on every render

https://claude.ai/code/session_01CSzF4aWuyppGBDqM4MJmhc
2026-02-21 05:05:58 +00:00
Claude
3496289da1
Fix flex spot count in draft room Teams Drafted view
The flexSpots column in the database defaults to 0 and was never
populated, causing the Teams Drafted grid to always show "0 of 0 flex".
Calculate numFlexPicks dynamically in the loader as
max(0, draftRounds - seasonSports.length) so teams see the correct
flex count (e.g. 7 rounds - 5 sports = 2 flex).

https://claude.ai/code/session_01CSzF4aWuyppGBDqM4MJmhc
2026-02-21 04:54:34 +00:00
Chris Parsons
401efcd833
Add browser push notifications toggle to draft page (#11)
* Add push notifications implementation plan

Documents the approach for adding a browser Notification API toggle
to the draft page sidebar, including files to create/modify and
edge cases to handle.

https://claude.ai/code/session_0149MvVUYDY6pFUAV1fL4K69

* Add browser push notifications toggle to draft page

Adds a Notifications toggle in the draft sidebar (below Autodraft)
that uses the Browser Notification API to alert users when a pick is
made or when it's their turn, while the tab is not focused.

- New useDraftNotifications hook for state, permission, and localStorage
- New NotificationSettings component with Switch toggle
- Fires "It's your turn to pick!" when the next pick is the user's
- Fires "{Team} picked {Player}" for all other picks
- Gracefully hides toggle when Notification API is unavailable

https://claude.ai/code/session_0149MvVUYDY6pFUAV1fL4K69

* Fix all code review issues with push notifications

- Extract snake draft order calculation to shared getTeamForPick()
  helper in lib/draft-order.ts, removing the duplicated logic
- Fix notification firing on user's own picks (guard with team id check)
- Fix notification firing after draft is complete (early return)
- Use a ref for sendNotification to prevent full socket handler
  re-registration every time the toggle is changed
- Add permission drift listener via Permissions API so the UI reacts
  if the user revokes notification permission in browser settings
- Add SSR guard for document.hidden in sendNotification
- Remove redundant isSupported prop from NotificationSettings;
  derive unsupported state from permissionState === "unsupported"
- Move NotificationSettings out of QueueSection prop-drilling path;
  render it via a new settingsSection slot on DraftSidebar instead

https://claude.ai/code/session_0149MvVUYDY6pFUAV1fL4K69

* Fix second round of notification code review issues

- Add My Turn Only / All Picks mode granularity so users can choose
  to only be notified when it's their pick, or for every pick
- Remove double top-border by stripping leftover border-t/pt-4/mt-4
  wrapper from NotificationSettings (now provided by DraftSidebar)
- Remove unused isSupported from hook return value
- Add n.onclick = () => window.focus() so clicking a notification
  brings the draft tab back into focus
- Scope localStorage keys to userId to avoid shared-browser conflicts
  (keys now: draftNotifications-{userId}-{seasonId})
- Add notificationsModeRef alongside sendNotificationRef so mode
  changes don't trigger full socket handler re-registration

https://claude.ai/code/session_0149MvVUYDY6pFUAV1fL4K69

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-02-20 19:30:53 -08:00
Chris Parsons
1584d34b89
Redesign to dark-mode-only with navy palette and accent colors (#13)
Removes light mode entirely in favour of a permanent dark theme with a
navy-tinted background and three signature accents (electric blue,
amber/gold, coral) exposed as CSS custom properties and Tailwind
utilities (bg-electric, text-amber-accent, text-coral-accent).

- Set class="dark" on <html> and apply Clerk dark base theme
- Rewrite app.css: single :root palette (oklch navy values), custom
  --electric / --amber-accent / --coral-accent variables, remove
  duplicate .dark block and light-mode bg-white/bg-gray-950 rule
- Install @clerk/themes for Clerk dark modal support
- Replace hardcoded Tailwind colors across 30+ files:
  - Draft grid cells: blue-50/blue-950 → electric/15, green-50/950 → emerald/10
  - Timer: green-600/yellow-600/red-600 → emerald-400/amber-accent/coral-accent
  - Status badges: blue-50/green-50/gray-50 → electric/emerald/muted variants
  - Success messages: green-500/15 text-green-700 dark:text-green-400 → emerald-500/15 text-emerald-400
  - Info cards: blue-50 dark:bg-blue-950 → electric/10
  - Warning cards: yellow-500 → amber-accent variants
  - Medal/placement badges: yellow-500/orange-600 → amber-accent/coral-accent
  - Movement indicators: green-600/red-600 → emerald-400/coral-accent
  - Connection dots: green-500/red-500 → emerald-500/coral-accent
- Remove dark:hidden/dark:block logo toggle in welcome.tsx (always dark)
- Update DraftGrid test assertions to match new class names

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-20 19:26:11 -08:00
Chris Parsons
83994b7a74
Fix draft round showing Infinity before draft starts (#9)
When draftSlots is empty (pre-draft state), dividing by zero caused
Math.ceil to return Infinity. Guard the division to fall back to round 1.

https://claude.ai/code/session_017mLmGc5wTrESaDeRQHkSPy

Co-authored-by: Claude <noreply@anthropic.com>
2026-02-20 11:16:34 -08:00
Chris Parsons
03fdba3022
Remove EV column from available participants table (#5)
* Hide EV column from draft board available participants table

https://claude.ai/code/session_016oJK1gmWZ48YWEZmVqm6f9

* Clean up dead expectedValue references after hiding EV column

- Remove expectedValue from AvailableParticipantsSection interface
- Remove EV column from Force Manual Pick commissioner dialog
- Remove expectedValue from participants loader SELECT and parsing step
- Retain ORDER BY expectedValue for default sort order

https://claude.ai/code/session_016oJK1gmWZ48YWEZmVqm6f9

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-02-19 17:02:55 -08:00
Chris Parsons
3210ab265f
Change participant expectedValue from integer to decimal (#1)
* feat: sync odds-based EV to participants table for draft room ranking

When admin enters futures odds or manual probabilities, the calculated EV
is now synced from participantExpectedValues to participants.expectedValue.
This closes the gap where EVs were calculated but never reflected in the
draft room ranking. Also changes expectedValue from integer to decimal(10,2)
for better precision, and displays "—" for participants with no odds data.

https://claude.ai/code/session_01JWG2zg2EMzCn6RgEufPC1T

* fix: correct expectedValue type to string in participants route

Missed instance of `expectedValue: 0` (number) that failed typecheck
after schema change from integer to decimal.

https://claude.ai/code/session_01JWG2zg2EMzCn6RgEufPC1T

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-02-19 11:26:40 -08:00
Chris Parsons
609c4e7b2c feat: Add hide ineligible participants functionality in AvailableParticipantsSection 2025-10-26 21:09:30 -07:00
Chris Parsons
5b10548f13 feat: Add ConnectionOverlay component for improved socket connection handling and user feedback 2025-10-26 21:01:12 -07:00
Chris Parsons
98b84095fd feat: Implement drag-and-drop functionality for queue items; add duplicate prevention for participants in queue 2025-10-25 21:02:16 -07:00
Chris Parsons
c9d3ee73cd feat: Update DraftSidebar to include recent picks section and refactor layout; enhance AvailableParticipantsSection and QueueSection styling 2025-10-25 18:25:26 -07:00
Chris Parsons
2cd4096e70 feat: Implement draft room redesign with collapsible sidebar and tabbed content
- Added AvailableParticipantsSection for participant search and filtering.
- Created DraftGridSection for displaying the draft grid with team timers and context menu.
- Developed QueueSection for managing participant queue and autodraft settings.
- Introduced RecentPicksSection to show recent draft picks.
- Implemented TeamsDraftedGrid to visualize drafted participants by team and sport.
- Added collapsible UI components for better layout management.
- Established tabbed navigation for draft board, recent picks, and teams drafted.
- Enhanced responsiveness for mobile and desktop views.
- Updated styles for a cohesive design across components.
2025-10-25 03:23:41 -07:00
Chris Parsons
190dfb92ca feat: add socket event for participant removal from queues 2025-10-24 21:46:55 -07:00
Chris Parsons
4aafd5853b feat: add connected teams tracking and emit list on connection 2025-10-24 21:31:57 -07:00
Chris Parsons
decb28dc19 Implement Omni League Draft Eligibility Rules
- Created draft eligibility calculation logic in `app/lib/draft-eligibility.ts`
- Added interfaces for sport availability and draft eligibility
- Implemented `calculateDraftEligibility` function to determine eligible sports based on team picks and global availability
- Developed `getEligibilitySummary` function for human-readable eligibility status
- Updated API endpoints to validate eligibility before making picks
- Enhanced frontend draft room UI to reflect eligibility status and provide visual indicators for ineligible participants
- Comprehensive implementation summary and testing documentation added
- All changes type-checked and unit tests passed successfully
2025-10-24 21:12:07 -07:00
Chris Parsons
ff97e25438 feat: add autodraft status and team connection indicators to draft grid 2025-10-21 23:22:17 -07:00
Chris Parsons
6c5c9f709b feat: add public draft board and simplify draft speed settings 2025-10-20 15:03:11 -07:00
Chris Parsons
f86dfade38 feat: add draft completion banner and event handler for draft completion state 2025-10-18 23:33:13 -07:00
Chris Parsons
01b9e23eaf refactor: remove unused timeRemaining state and currentUserId prop in draft room 2025-10-18 23:23:29 -07:00
Chris Parsons
06db7fde7a feat: add draft pause/resume functionality with UI controls and socket events 2025-10-18 23:19:41 -07:00
Chris Parsons
a7f5df923f feat: add draft increment time and show team-specific timers in draft UI 2025-10-18 23:13:04 -07:00
Chris Parsons
9d41508fd0 feat: add draft API routes and implement draft room pick controls 2025-10-18 14:55:26 -07:00
Chris Parsons
1ad14bfef1 feat: add queue management UI and API endpoints for draft room 2025-10-17 17:42:40 -07:00
Chris Parsons
83e40bd59f feat: add search, filtering and EV sorting to draft participant list 2025-10-17 16:58:35 -07:00
Chris Parsons
d0ae694283 feat: add tooltip showing overall pick number in draft grid 2025-10-17 15:41:59 -07:00
Chris Parsons
d440a70ef2 feat: implement snake draft grid visualization with real-time pick tracking 2025-10-17 12:51:47 -07:00
Chris Parsons
269499d584 feat: add draft room authentication and UI improvements with exit button 2025-10-17 12:45:30 -07:00
Chris Parsons
137c4eb0fd feat: add draft room route and entry button from league home page 2025-10-17 12:30:58 -07:00