Commit graph

7 commits

Author SHA1 Message Date
Chris Parsons
dfe4b7b643 Add bracket seeding tests and implement tournament-style seeding for 16 and 32-team brackets
- Introduced `generateStandardSeeding()` function to create proper tournament matchups (e.g., 1v16, 8v9).
- Added comprehensive tests for 4, 8, 16, and 32-team brackets to ensure correct seeding and balance.
- Updated testing instructions to reflect new features and improvements in bracket generation.
- Fixed issues with sequential seeding and ensured all matchups sum to n+1 for balance.
- Implemented batch winner selection and duplicate participant prevention for improved user experience.
- Enhanced fantasy points display on event pages for better visibility of participant results.
2025-11-04 22:09:44 -08:00
Chris Parsons
da1a17f2d3 Refactor code structure for improved readability and maintainability 2025-11-03 13:16:37 -08:00
Chris Parsons
a3b8fa6309 feat: Implement bracket expansion plan to support various tournament structures
- Added a comprehensive plan for bracket expansion, including support for 4, 8, 16, 32, and 68 team formats.
- Introduced a template-based bracket system with predefined templates for NCAA March Madness, NFL Playoffs, NBA Playoffs, and simple brackets.
- Updated UI flow for bracket creation, allowing admins to select templates and assign participants flexibly.
- Enhanced database schema to accommodate new scoring rules and bracket templates.
- Proposed updates to scoring logic to handle non-scoring rounds and participant placements correctly.
- Documented implementation phases for gradual rollout of new features.
- Addressed critical bugs in the playoff event processing and scoring logic, ensuring proper advancement and scoring rules across multiple leagues.
2025-11-03 09:36:16 -08:00
Chris Parsons
60ba3d4a6e feat: Implement event management for sports seasons with CRUD operations and UI 2025-10-31 22:13:12 -07:00
Chris Parsons
7dddf2c9a7 feat: Add scoring rules editor to league settings and creation pages
- Created ScoringRulesEditor component with 8 placement point inputs
- Added scoring-types.ts for shared client/server types
- Integrated scoring rules into league settings page
- Integrated scoring rules into league creation form
- Added validation for point values (0-1000 range)
- Disabled editing in settings after draft starts
- Included helpful tips and preview display

Phase 1.3 complete

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-29 00:04:27 -07:00
Chris Parsons
e49bb3df8b feat: Add scoring event and results management with comprehensive scoring rules and standings tracking 2025-10-28 23:50:50 -07:00
Chris Parsons
1a1af87d3c feat: Implement comprehensive scoring system with multiple patterns and configurations 2025-10-28 23:18:17 -07:00