claude/charming-tesla-re9ur7 #93

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chrisp merged 3 commits from claude/charming-tesla-re9ur7 into main 2026-06-16 22:11:02 +00:00
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chrisp added 2 commits 2026-06-16 21:25:42 +00:00
Bracket match matchLabel now includes "P1 vs P2" alongside the round
name (e.g. "Quarterfinals — Team Spirit vs G2 Esports") so users can
see who their drafted team is playing, not just the team they own.
relevantParticipants stays drafted-only since it also drives the
"X of your picks" badge UI.

https://claude.ai/code/session_01NpQNGWacjg7mbnq8aaUweJ
Address code review feedback on bracket matchup label
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e5728fd7ed
Simplify matchLabel to just the bare "P1 vs P2" matchup (round/game
number is redundant with the event name and sport already shown),
extract the participant-name batch lookup into a shared
findParticipantNamesByIds helper reused by team-score-events, run it
concurrently with the max-game-number lookup, and cover the
no-games-scheduled-yet and partial-name-resolution cases with tests.

https://claude.ai/code/session_01NpQNGWacjg7mbnq8aaUweJ
chrisp added 1 commit 2026-06-16 21:37:40 +00:00
Fix no-shadow lint error in scoring-event.ts
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ff9bc6717c
Rename the inner maxGameNumberByEvent local inside the IIFE to `map`
so it no longer shadows the outer destructuring target of the same name.

https://claude.ai/code/session_01NpQNGWacjg7mbnq8aaUweJ
chrisp merged commit 7da8be9978 into main 2026-06-16 22:11:02 +00:00
chrisp referenced this pull request from a commit 2026-06-16 22:11:03 +00:00
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