brackt/app/models
Claude 24de966b3b
Unify simulator strength on a single blended Elo
Replace the two parallel odds/Elo mechanisms with one model: every strength
source (raw Elo, projected wins, projected table points, futures odds) converts
to an Elo, those blend by weight into a single Elo, and that one Elo feeds every
simulator. This supersedes the earlier source-priority + per-match probability
blend approach.

Resolution (app/services/simulations/input-policy.ts):
- SimulatorInputPolicy gains baseEloPriority (order among the substitutable base
  sources: raw Elo / projected wins / projected table points) and oddsWeight
  (0–1). resolveSourceElos/resolveRatings now compute baseElo, derive an
  odds Elo via convertFuturesToElo, and blend: 0 = base only, 1 = futures
  override, between = weighted blend (method "blend").
- Drops the odds-inclusive sourceEloPriority and the prefersFuturesOdds helper.

Simulators consume the single resolved Elo:
- UCL, World Cup, NCAA Football, MLB drop their separate normalized-odds signal,
  convertFuturesToElo calls, and per-match probability blend; they read the
  resolved sourceElo (preserving each sim's hardcoded fallback Elo table). The
  optional SimulationContext oddsWeight plumbing (types.ts/runner.ts) is removed.
- UCL is routed through the central blend (requiredInputs sourceElo, derivable
  from sourceOdds) so any entered Elo and futures blend uniformly.
- College hockey already blends odds into Elo internally (and uses NPI rank the
  central resolver can't), so its central oddsWeight is set to 0 to avoid
  double-counting; the simulator is unchanged.

Manifest: per-profile oddsWeight defaults (World Cup/UCL/MLB 0.3, NCAA FB 0.4,
college hockey 0; global default 0.3).

UI: the Input Policy card exposes one "Futures vs. Elo — Odds Blend Weight"
control; the /admin/simulators inventory badge shows the effective blend
("Elo only" / "NN% blend" / "overrides Elo") with the odds participant count.

Tests: input-policy blend math (0/0.5/1) for Elo and ratings, baseEloPriority
and oddsWeight parsing/clamping, manifest per-profile weights; obsolete
source-priority and oddsWeight-context tests removed/replaced.

Note: this intentionally shifts the calibrated EV outputs of the four sims that
previously blended at the probability level (accepted in design discussion).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QhNeB7gN6VKene7sdbBVQT
2026-06-26 01:39:12 +00:00
..
__tests__ Unify futures odds with the simulation system 2026-06-25 22:11:32 +00:00
account.ts Add opt-in Discord pings to standings notifications (#429) 2026-05-15 10:06:54 -07:00
audit-log.ts Migrate auth from Clerk to BetterAuth (#354) 2026-04-29 10:03:50 -07:00
autodraft-settings.ts Add Storybook stories for new components from staged changes (#321) 2026-04-23 22:09:25 -07:00
canonical-golf-skills.ts Canonical golf skills migration + copy participants feature (#369) 2026-05-02 10:29:28 -07:00
canonical-surface-elo.ts Canonical golf skills migration + copy participants feature (#369) 2026-05-02 10:29:28 -07:00
commissioner.ts Refactor user profile to comprehensive settings page (#403) 2026-05-10 17:26:14 -07:00
cs2-major-stage.ts Add complete CS2 event reset to clear orphaned results/QP 2026-06-19 22:22:11 -07:00
draft-pick.ts Fix QP tie rounding and finalized scoring (#440) 2026-05-17 21:58:53 -07:00
draft-queue.ts feat: proactively prune ineligible queue items after each pick (#59) 2026-03-02 22:07:22 -08:00
draft-slot.ts Fix draft order initialization for teams added mid-season (#449) 2026-05-19 18:22:47 -07:00
draft-timer.ts Fix draft timer creation for teams without existing timers (#26) 2026-02-22 17:27:16 -08:00
draft-utils.ts Fix draft timer: broadcasts, increments, reconnect sync, overnight pause (#72) 2026-06-06 05:57:46 +00:00
ev-snapshot.ts User/chris/ev f1 framework (#93) 2026-03-09 15:34:31 -07:00
event-result.ts Add not-participating exclusion support for event results (#446) 2026-05-19 11:13:32 -07:00
golf-skills.ts Canonical golf skills migration + copy participants feature (#369) 2026-05-02 10:29:28 -07:00
group-stage-match.ts Fix World Cup group stage display and upcoming events (#55) 2026-05-27 05:43:08 +00:00
index.ts claude/great-lovelace-r3bznh (#88) 2026-06-12 22:35:35 +00:00
league.ts admin fixes (#85) 2026-06-11 00:32:22 +00:00
participant-expected-value.ts Unify futures odds with the simulation system 2026-06-25 22:11:32 +00:00
participant-result.ts claude/bracket-wins-minimum-qp-el8z14 (#99) 2026-06-19 01:25:17 +00:00
participant-season-result.ts sync racing standings (#80) 2026-06-10 04:25:48 +00:00
participant.ts Canonical tournament layer: schema + backfill (1/2) (#365) 2026-05-01 20:13:18 -07:00
pending-standings-mappings.ts Add regular season standings for NBA/NHL (fixes #89) (#192) 2026-03-21 00:12:01 -07:00
playoff-match-game.ts Add playoff match game scheduling and odds management (#135) 2026-03-11 14:17:43 -07:00
playoff-match-odds.ts Add playoff match game scheduling and odds management (#135) 2026-03-11 14:17:43 -07:00
playoff-match.ts Fix bracket scoring logic to prefer template over DB defaults (#298) 2026-04-15 11:27:00 -07:00
qualifying-points.ts claude/bracket-wins-minimum-qp-el8z14 (#99) 2026-06-19 01:25:17 +00:00
regular-season-standings.ts Deduplicate soccer simulator helpers (#391) 2026-05-07 11:48:57 -07:00
scoring-calculator.ts Unify majors: score once, fan out across windows + tennis bracket EV 2026-06-22 20:32:22 -07:00
scoring-event.ts Unify majors: score once, fan out across windows + tennis bracket EV 2026-06-22 20:32:22 -07:00
scoring-rules.ts Fix QP tie rounding and finalized scoring (#440) 2026-05-17 21:58:53 -07:00
season-match.ts claude/great-lovelace-r3bznh (#88) 2026-06-12 22:35:35 +00:00
season-participant.ts claude/charming-tesla-re9ur7 (#93) 2026-06-16 22:11:01 +00:00
season-sport.ts claude/sports-templates-conversion-ILWAM (#71) 2026-06-04 21:31:49 +00:00
season-template-sport.ts claude/sports-templates-conversion-ILWAM (#71) 2026-06-04 21:31:49 +00:00
season-template.ts claude/sports-templates-conversion-ILWAM (#71) 2026-06-04 21:31:49 +00:00
season.ts claude/funny-maxwell-vcyb19 (#91) 2026-06-15 22:05:25 +00:00
simulator.ts Unify simulator strength on a single blended Elo 2026-06-26 01:39:12 +00:00
sport.ts Add public sports overview page (#451) 2026-05-19 23:02:58 -07:00
sports-season.ts claude/sports-templates-conversion-ILWAM (#71) 2026-06-04 21:31:49 +00:00
standings.ts Add Storybook stories for new components from staged changes (#321) 2026-04-23 22:09:25 -07:00
surface-elo.ts Canonical tournament layer: 2026-05-01 21:04:48 -07:00
team-score-events.ts claude/charming-tesla-re9ur7 (#93) 2026-06-16 22:11:01 +00:00
team.ts Enforce unique team names within a season 2026-05-23 16:55:08 -07:00
tournament-group.ts Add oxlint linting setup with zero errors (#194) 2026-03-21 09:44:05 -07:00
tournament-result.ts Canonical tournament layer: schema + backfill (1/2) (#365) 2026-05-01 20:13:18 -07:00
tournament.ts Canonical tournament layer: 2026-05-01 21:04:48 -07:00
user.ts Add admin user management interface with search and username editing (#431) 2026-05-15 12:07:51 -07:00
watchlist.ts Mobile draft room improvements: watchlist, collapsible picks feed, autodraft controls (#355) 2026-04-29 11:49:26 -07:00